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Velios
M. Corp M. PIRE
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Posted - 2010.12.15 12:37:00 -
[1]
1. SECURE CORP BUILDING & RESEARCH
The ability to password protect corp manufacturing / research jobs in progress (ie. Titan / Super Carrier builds that you do not want to be cancelled by emo directors / builders / spies)
We have had to create a separate corp to build supercaps because you cannot give members the flexibility to perform basic corp building tasks while running super cap production as well in the same corp - it's a major security risk. It should not be this way!
2. NEW ICON FOR BLUEPRINT COPIES
This has bugged me and many other people for over 6 years now... Can you please add a little symbol to BLUEPRINT COPIES to distinguish them from ORIGINALS? Much in the same way that T1, T2, and T3 are marked.
3. ALLIANCE POS GUNNERS
Pilots with the POS gunner skill in the same alliance should all be able to use the guns on an POS so long as it is within the alliance! As it stands, only members from the POS owning corp can control the guns - this is inflexible, and a hindrance to teamwork, and fun when only a few alliance pilots can partake in the action.
4. OUTPOST UPGRADE FOR SUPER CARRIERS
There are thousands of supercarrier pilots that are now perpetually stuck in space inside their ship - this problem will only get worse over time. An upgrade module needs to be created for outposts that allows Super Carriers (Perhaps not Titans) to dock, and free up all of these characters to enjoy other aspects of EVE besides being entombed inside a super cap.
This module would also allow for genuine trading of super capitals to take place in stations via contracts or direct trade.
5. ALLIANCE HANGAR
Create a special hangar in stations for ALLIANCES so that pilots from different corps can share items. The Executor corp of the alliance would be able to control access to this hangar in the same way that a CEO controls access to his corp hangars. |
darius mclever
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Posted - 2010.12.15 13:06:00 -
[2]
definitely no on the supercaps docking.
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Grady Eltoren
Aviation Professionals for EVE
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Posted - 2010.12.15 13:09:00 -
[3]
Fully agree and supported. Especially the blueprint one - seriously - its millions of years in the future and we can travel the stars but we can't setup something to keep the door locked to a lab?
Too bad this didn't make it on the CSM's list - but maybe we can cram it to them last minute with enough support! Bump to the top!
Aviation Professionals for EVE (APEVE)
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Crazy KSK
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Posted - 2010.12.15 15:36:00 -
[4]
Originally by: darius mclever definitely no on the supercaps docking.
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Anubis Xian
Reavers
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Posted - 2010.12.15 17:00:00 -
[5]
Originally by: Crazy KSK
Originally by: darius mclever definitely no on the supercaps docking.
If anything, the rest of the capitals should be removed from the dockable list as well.
Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
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Gizznitt Malikite
Agony Unleashed
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Posted - 2010.12.15 20:07:00 -
[6]
These should probably be in seperate threads....
1.) I like the idea of password protecting jobs, but I believe the ceo should have the ability to override it. 2.) Absolutely supported! 3.) Reasonable on the surface. 4.) I think the docking of supercarriers is a neat idea..... BUT... it has to come at a price/risk. I would make it an outpost upgraded called a "docking service", which should replace the tier 3 office upgrade (which is worthless now, but wouldn't be after this upgrade). The docking service should be an attackable (reinforceable) service. When the docking service is reinforced, no supercaps can dock or undock!!!
Now there is a significant cost to getting a place to dock your supercap. A tier 3 (monument) upgraded outpost costs as much as two titans!!! There is signficicant risk! Your shiny ships have a reasonable chance of getting stuck in station!!! Your super pricy outpost has an excellent chance of being taken!!! There is significant benefits! You can fly other ships, your supercap is safe while docked, you can repair it with station services (free repairs!!!), maybe even supercap insurance.
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Bagehi
Association of Commonwealth Enterprises R.A.G.E
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Posted - 2010.12.15 20:19:00 -
[7]
I disagree with docking super caps. However, there does need to be a better way of trading them other than to call up Chribba every single time. I mean, the man can do only so much. What happens when the super cap population doubles?
Everything else are no-brainer good ideas.
This signature is useless, but it is red.
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Thyme Waster
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Posted - 2010.12.16 04:06:00 -
[8]
Doesn't everyone with a super-cap have a holding alt anyways? They cost significantly less than the ship itself, seems like it's just part of the fitting, really...
[1] makes total sense. [2] I believe has more to do with stupidity on the part of CCP's database planning, and turns out to be a more significant change than one would suppose. But then, it's still really worth doing. [3] & [5] seem to be part of a much-needed overhaul of the entire corp / alliance roles and access management system. Actually, [1] is probably part of that same fix.
So basically, this proposal boils down to a work-intensive minor fix, and a massive overhaul of the corp / alliance roles and access system, and a controversial proposal to dock scars.
I'm supporting all but the last bit.
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Gallians
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Posted - 2010.12.16 20:59:00 -
[9]
Originally by: Crazy KSK
Originally by: darius mclever definitely no on the supercaps docking.
This.
IF they are to dock, I like the idea of the reinforceable module.
But with one change: You should be able to capture it, and or, it releases the caps when destroyed.
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Dr BattleSmith
PAX Interstellar Services
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Posted - 2010.12.17 01:01:00 -
[10]
Originally by: Velios The ability to password protect corp manufacturing / research jobs in progress (ie. Titan / Super Carrier builds that you do not want to be cancelled by emo directors / builders / spies)
"Factory Manager" needs to be split into separate roles.
"Factory Manager" = The person in charge. "Whatever role" = The worker who puts jobs on.
Requiring all members to have the ability to shut down corp production just so they can research a blueprint is not right. It makes creating fluid working industry corps an exercise in futility.
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klyeme
The Mind's Eye Etherium Cartel
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Posted - 2010.12.18 00:06:00 -
[11]
Yes on everything. If the upgrade is installed it will allow 1 supercap to dock in the station. If the upgrade is destroyed, the supercap will be ejected from the station without a pilot (allowing the attackers to take it or blow it up).
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