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Zarbane
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Posted - 2010.12.27 06:12:00 -
[1]
Edited by: Zarbane on 27/12/2010 06:17:47 Edited by: Zarbane on 27/12/2010 06:12:53 This is mostly for the newer players that may not know how the mechanics of this game works. If a player comes into your mission and starts taking items from your wrecks he will turn red to you giving you the right to shoot him if you want without concord intervention. However what some new players don't realize that also gives him the right to defend himself and shoot back without concord intervention. This is what the red ninja pirates want, they bait you into attacking them so they can kill you.
If you want to keep things simple just warp out if you see someone go red to you. If you want to fight a little before you shoot or put your drones on the red ninja align yourself to a station or jumpgate so you can warp out shortly after agroing. Often times the pirate will be aligned himself waiting for you to attack so he can warp out right away. Newbie players will think smugly to themselves "He left, I showed him" but what they don't know until it happens to them is the pirate is getting his pvp ship and will be back shortly. The pirate will come back in a ship designed to kill the ship your currently flying, often a battleship. Pirates often fly battlecruisers, Hurricanes seem to be FOTM right now. It's fairly common for them to bring back up as well. Remote reppers to repair them as they fight you, if you attack the remote repper now you have two guys that can attack you.
Some more advanced tactics pirates will use on you:
-Pirate will go red to you, you attack him and his buddies then warp to the mission. Typically the pirate is a non threatening frigate for the bait. His friends will ram your ship preventing you from warping out while the pirate switches ships and comes back to kill you. This is why you align yourself BEFORE you attack the pirate. -Pirate will go red to you, if you attack instead of warping away he stays in puts a warp disruptor on you while his friends fly in. One will be in an Orca where a battlecruiser is stored. His friends will fly to you to bump your ship and keep it from aligning while putting their reps on the pirate ship. Once your ship is bumped the pirate will switch ships and get the BC out of the orca to blow up your ship. This keeps the mission runner from ever getting away to change ships. I suggest putting a heavy neut in a spare high slot to combat this. If you plan to go red to the ninja and he doesn't warp away he probably has friends coming. Hit him with a heavy neut and as soon as his warp disruptor powers down warp out (you ARE aligning yourself before shooting right?) With the advent of the Noctis I suggest not salvaging with your marauder anymore or only put one tractor in high slot and fit a heavy neut instead to protect your ship. If you have spare drone bay a flight of light ecm drones can be a ship saver to break a lock to let you get away.
The Rules: -If you don't want to risk it, just warp away and drop the mission -If you do want to fight pre align before going red to the red ninja -If he warps away he is coming back, prepare for that by leaving and getting your ship or leave and don't come back. -Fit a heavy neut into a high slot in case he stays to lock you down while his friends warp in to bump you to keep you from aligning to warp out.
Who am I? I am nobody. If someone were to see my main it would show two kills that other people posted on Battleclinic. I don't post my kill mails because I don't want anyone to know how many I've killed. I don't hunt carebears, I bait and hunt the hunters; they are far more challenging.
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Von Kapiche
Minmatar
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Posted - 2010.12.27 07:08:00 -
[2]
Or you could, you know, just ignore the guy and get on with what you're there for. Just coz he goes flashy red doesn't mean YOU have to do anything different.
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Dorn Val
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Posted - 2010.12.27 07:18:00 -
[3]
Originally by: Von Kapiche Or you could, you know, just ignore the guy and get on with what you're there for. Just coz he goes flashy red doesn't mean YOU have to do anything different.
^---This---^
If you're doing PVE then you won't be able to take out a PVP fitted ship -if you do it's just dumb luck. You're best defense is to simply ignore the pirate -they want you to shoot them so they can destroy your ship. In the end what the pirate really wants is to **** you off so you send them a nasty Eve mail -often referred to as "tears". The best way to deal with a bully is to simply ignore them -eventually they'll go away and pick on someone else...
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Zarbane
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Posted - 2010.12.27 07:32:00 -
[4]
With the amount of kill mails that I see posted from some pirates I've fought there are a lot of people that either don't know what they are doing or they are getting caught by some of the tricks the pirates are doing. There are a lot of pilots out there that do not leave them be. I'm one of them but I know what I'm doing. The amount of Marauder and Navy issued kills with multiple faction/deep space mods some guys get is crazy. There are people flying Billion dollar ships that are falling for these tactics.
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Dorn Val
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Posted - 2010.12.27 07:47:00 -
[5]
Here's an interesting one: A pirate takes ore from a miner's can and places it in their own. the miner then takes their ore back, but since it's now the pirate's property the miner gets flagged for stealing and the pirate gets kill rights. The miner ends up sitting in a pod and wondering how they could lose their ship for taking back their ore...
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JordanParey
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2010.12.27 09:02:00 -
[6]
Or you could have just posted this in your other topic(s)?
Also, as far as Battleclinic goes, it is not always accurate. If you've run into anyone in a player corp some killboards pull API for losses and such.. Your main would show up in other places. Just FYI.
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Von Kapiche
Minmatar
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Posted - 2010.12.27 17:40:00 -
[7]
Originally by: Zarbane With the amount of kill mails that I see posted from some pirates I've fought there are a lot of people that either don't know what they are doing or they are getting caught by some of the tricks the pirates are doing. There are a lot of pilots out there that do not leave them be. I'm one of them but I know what I'm doing. The amount of Marauder and Navy issued kills with multiple faction/deep space mods some guys get is crazy. There are people flying Billion dollar ships that are falling for these tactics.
Confirming that there are, indeed, stupid people in Eve.
Occasionally I go and sit in a mission area and scan out people for a friend to go and bait ( good practice when there's god knows how many sigs and you want a specific ship you didn't get the ID of at the station ), he'll get bites from anyone and everyone. Either they see something red on overview and shoot it anyway, or they're just uneducated/overconfident/utterly dumb.
Just pay attention to what you're shooting and stop acting like you own whatever's in your local space and not in your cargo, and you're never going to get killed like this.
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Cheras Freyez'den
Minmatar
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Posted - 2010.12.27 17:52:00 -
[8]
Edited by: Cheras Freyez''den on 27/12/2010 17:53:17
Originally by: Von Kapiche
Originally by: Zarbane With the amount of kill mails that I see posted from some pirates I've fought there are a lot of people that either don't know what they are doing or they are getting caught by some of the tricks the pirates are doing. There are a lot of pilots out there that do not leave them be. I'm one of them but I know what I'm doing. The amount of Marauder and Navy issued kills with multiple faction/deep space mods some guys get is crazy. There are people flying Billion dollar ships that are falling for these tactics.
Confirming that there are, indeed, stupid people in Eve.
Occasionally I go and sit in a mission area and scan out people for a friend to go and bait ( good practice when there's god knows how many sigs and you want a specific ship you didn't get the ID of at the station ), he'll get bites from anyone and everyone. Either they see something red on overview and shoot it anyway, or they're just uneducated/overconfident/utterly dumb.
Just pay attention to what you're shooting and stop acting like you own whatever's in your local space and not in your cargo, and you're never going to get killed like this.
I dont know if this is quite fair the attitude. If a person takes a chance at fighting the 'ninja' and then cries about losing his ship later, thats their own fault. and they really do need to suck it up.
Personally, I think there can be a lot learned by trying to stop a 'ninja'.
I will admit that the last time I shot at one of these ninjas - he taught me a good lesson (yes, I did loose my typhoon) I took a chance and lost, but because I was not a whining litle dweeb, and I talked to him, he not only sold my stuff back to me at discount (kept me from having to spend a lot of time and xtra money refitting a new phoon) but also he gave me his setup (I did not know that a ruppie could take out my phoon so handedly!)
Yes, you do win some and lose some...but a lot can be learned in the process if you are polite and willing to take the good with the bad.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2010.12.27 21:00:00 -
[9]
I find the best way to deal with them is to right click and abandon all near by wrecks. they usually warp out a few seconds after that.
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Aqriue
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Posted - 2010.12.27 23:33:00 -
[10]
Originally by: Chainsaw Plankton I find the best way to deal with them is to right click and abandon all near by wrecks. they usually warp out a few seconds after that.
I find it better to pop the wrecks once I see probes on Dscan (great habit even in highsec), leave the frigs/destroyers with no loot, and sometimes leave one BS wreck way the hell out of the way and pop it before they get their. They can stroke their chubby and make believe all they want that they upset me (its T1 ammo usually, about as much as the worth of frigs popped in mission) , but its just chest beating that someone didn't fall for their failtrap and play the game their way. I don't usually turn the wrecks blue unless I let someone else clean up after me, its tediously annoying doing it for every wreck over and over again or per every wave spawned. I have had 2 or 3 T3s and a slow ass drake once leave in annoyance (and that 5.0 sec status drake pilot slow boated to the third room of which there was 2 60km gates before a light flickered in that thick head of his it wasn't going to work). Simply things like denying them wrecks, accepting loss of salvage/loot when you destroy it, and ignoring them when they go flash red really works.
Rarely see a ninja now that I fly a marauder, tow in all the wrecks to loot, and run an alt behind to salvage while it trains up other skills. Really miss those guys when they try so hard and fail harder 
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Vaerah Vahrokha
Minmatar Vahrokh Consulting
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Posted - 2010.12.28 01:26:00 -
[11]
I use this easy tactic that won't let them take anything without effort: I just warp out.
If
1) He's a newb, then he easily loses his ship after 3 seconds he took aggro.
2) He's not a newb, then he's doing it with an eye on efficiency. Therefore he'll warp out himself and wait for me to go in again. I'll just repeat it 2-3 times till he decided it's not worth the effort and leave.
In the mean time an alt of mine with a Noctis scoops lots of stuff at any opportunity, leaving him frigate wrecks. - Auditing & consulting
When looking for investors, please read http://tinyurl.com/n5ys4h + http://tinyurl.com/lrg4oz
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2010.12.28 02:48:00 -
[12]
popping wrecks is a waste of time and ammo, warping in and out over and over again is a waste of time, abandoning all nearby wrecks takes all of 2 seconds and they know you wont play the game, an "enjoy the wrecks :)" in local usually seals the deal.
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Vaerah Vahrokha
Minmatar Vahrokh Consulting
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Posted - 2010.12.28 09:45:00 -
[13]
Originally by: Chainsaw Plankton popping wrecks is a waste of time and ammo, warping in and out over and over again is a waste of time, abandoning all nearby wrecks takes all of 2 seconds and they know you wont play the game, an "enjoy the wrecks :)" in local usually seals the deal.
I made 487M the last week end, even if I waste some time on annoying a ninja it's not going to kill me  - Auditing & consulting
When looking for investors, please read http://tinyurl.com/n5ys4h + http://tinyurl.com/lrg4oz
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So Cash
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Posted - 2010.12.28 10:22:00 -
[14]
Pirate steals your stuff, you shoot pilot runs away. You make a quick escape and leave system, pirate is sitting in PvP fit ship on the other side of gate waiting for you.
I've seen it happen but not fallen for it, unfortunately the pirate who tried to do it on me didn't want to fight another PvP fit ship and did off at full speed.
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Junkie Babe
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Posted - 2010.12.28 11:02:00 -
[15]
Originally by: Chainsaw Plankton I find the best way to deal with them is to right click and abandon all near by wrecks. they usually warp out a few seconds after that.
And what does abandoning the wrecks do? Surely after you have abandoned them they just loot and salvage them anyways?
Thank you
Regards Junkie babe |

Brian Ballsack
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Posted - 2010.12.28 13:06:00 -
[16]
Originally by: Von Kapiche Or you could, you know, just ignore the guy and get on with what you're there for. Just coz he goes flashy red doesn't mean YOU have to do anything different.
+1 This is what i do, right click him and take him off your overview too if your scared you are going to accidently target and ashoot him.
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drinking12many
Minmatar Nine Inch Ninja Corp
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Posted - 2010.12.28 14:22:00 -
[17]
Originally by: Junkie Babe
Originally by: Chainsaw Plankton I find the best way to deal with them is to right click and abandon all near by wrecks. they usually warp out a few seconds after that.
And what does abandoning the wrecks do? Surely after you have abandoned them they just loot and salvage them anyways?
The problem is you think they want the loot. They dont, they want whatever goodies you have on your mission ship. They may salvage a couple to try to get you to shoot but once they see your not playing they usually leave.
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Daneel Trevize
Black Viper Nomads
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Posted - 2010.12.28 14:47:00 -
[18]
Edited by: Daneel Trevize on 28/12/2010 14:47:22 See above |

Von Kapiche
Minmatar
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Posted - 2010.12.28 21:50:00 -
[19]
Originally by: Cheras Freyez'den
I dont know if this is quite fair the attitude. If a person takes a chance at fighting the 'ninja' and then cries about losing his ship later, thats their own fault. and they really do need to suck it up.
Personally, I think there can be a lot learned by trying to stop a 'ninja'.
If you shoot a red guy you're giving consent to highsec PvP, and good for you; it's a really dumb idea to actually fight in your mission boat though, especially given the other guy is going to come back in something set up to kill it. If you've got a PvP ship stored locally align somewhere safe, shoot the flasher, warp off & wait out your timer, go dock up & swap and have fun.
Stupid people do that in multi-billion mission boats and don't get as far as the warping off bit; new mission runners do it out of ignorance, and they're also possibly ignorant that they can just ignore the guy too. Rather similar to them not being aware that they won't instantly explode if they jump through a lowsec gate :)
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Cheras Freyez'den
Minmatar
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Posted - 2010.12.28 22:14:00 -
[20]
Originally by: Von Kapiche
Originally by: Cheras Freyez'den
I dont know if this is quite fair the attitude. If a person takes a chance at fighting the 'ninja' and then cries about losing his ship later, thats their own fault. and they really do need to suck it up.
Personally, I think there can be a lot learned by trying to stop a 'ninja'.
If you shoot a red guy you're giving consent to highsec PvP, and good for you; it's a really dumb idea to actually fight in your mission boat though, especially given the other guy is going to come back in something set up to kill it. If you've got a PvP ship stored locally align somewhere safe, shoot the flasher, warp off & wait out your timer, go dock up & swap and have fun.
Stupid people do that in multi-billion mission boats and don't get as far as the warping off bit; new mission runners do it out of ignorance, and they're also possibly ignorant that they can just ignore the guy too. Rather similar to them not being aware that they won't instantly explode if they jump through a lowsec gate :)
I agree with you. I admit that at times I succumb to dumb ideas - just for shooting him in the first place with my mission boat. Considering everything though, I dont understand why anyone would mission in a setup that costs over 200 MIL myself - a lot of money tied up there...All my boats are less than that (of course that is not too hard to accomplish when your BS is found on the market for around 50 MIL) 
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2010.12.28 22:43:00 -
[21]
Originally by: Junkie Babe
Originally by: Chainsaw Plankton I find the best way to deal with them is to right click and abandon all near by wrecks. they usually warp out a few seconds after that.
And what does abandoning the wrecks do? Surely after you have abandoned them they just loot and salvage them anyways?
if they are there for the salvage, well they are there for the salvage, they won't go flashy red and will salvage everything anyways. if they go flashy red chances are they want a carebear killmail (the faction loot you might have is just a bonus), not worthless level 4 loot. abandoning the wrecks says you know the game, and you aren't going to play.
and vv your superior intellect and endurance is awe inspiring, how you managed to make 487m in a single weekend is beyond me, I ask you to tell me how, no I beg you please vv tell me I must know!
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Spruillo
Gallente Spruillo Corp
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Posted - 2010.12.28 23:59:00 -
[22]
Originally by: Chainsaw Plankton I find the best way to deal with them is to right click and abandon all near by wrecks. they usually warp out a few seconds after that.
This is the correct and proper reaction. Also check mah low priced armor/shield rigs in dodixie cause ninja'ed salvage is free yo
Originally by: CCP Big Dumb Object
When I nerf something, it takes 2-3 months for your dreams to be crushed.
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Zarbane
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Posted - 2010.12.29 00:37:00 -
[23]
Lot of good responses here. I am one of those players that chooses and wants to "play the game" with the red Ninjas. I don't want to explain my tactics here since they also read these forums. Just be aware and prepare for the pirate to bring remote repper friends to help him. Some of the repper friends might be in a sturdy ship such as a Dominix or a Rattlesnake, some will just be cruisers.
I think the best I did was I killed two remote repper cruisers, an Orca, and a Hurricane. Only the Drake got away. I of course had to leave before those guys came back with better ships since they were all ****ed off now :) If you have friends the time to bring in your back up is when the pirates come back in their good ships, they won't be expecting it.
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Aqriue
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Posted - 2010.12.29 02:41:00 -
[24]
Originally by: Chainsaw Plankton popping wrecks is a waste of time and ammo, warping in and out over and over again is a waste of time, abandoning all nearby wrecks takes all of 2 seconds and they know you wont play the game, an "enjoy the wrecks :)" in local usually seals the deal.
True, but it depends on the mission and my mood. Serp blockade, hate it with a passion and use a mach like a frig over the vargur, and everything ends up everywhere (haven't trained for noctis yet) so I just pop them as I make them. Other missions like Zazmataz the salvage is crap, so I just leave it. Today though, I got a Suddenly Ineffective pilot in my mission that didn't get the memo it wouldn't work even though I turned the wrecks blue three times before I finished. Only thing I hate about turning wrecks blue is the fact that if I turn a dozen wrecks blue at once and still have another dozen things to destroy that I have to turn them blue one at a time over and over while some knuckle humping idiot hovers over them, have to switch targets and pinball them between ships and wrecks as I destroy them . In the end, I find it easier to just deny the wrecks in the first place right after making them, if there is nothing for them to grab in 2 rooms of a mission and there are 3 wrecks 50 kms away in the third while I am about to finish up most of them just leave because its not worth the effort to even fly over there nor did they make any profit off things I abandoned in the first rooms, its only a few seconds to target while progessing through the mission and T1 ammo is cheap.
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TheseIrishEyesAreSmiling
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Posted - 2010.12.29 08:05:00 -
[25]
Originally by: Chainsaw Plankton popping wrecks is a waste of time and ammo, warping in and out over and over again is a waste of time, abandoning all nearby wrecks takes all of 2 seconds and they know you wont play the game, an "enjoy the wrecks :)" in local usually seals the deal.
^^This^^ I used to ninja when I was a noob so I know the deal. I was doing it for the isk so the few times people abandoned loot, I did scoop it. (I thought I was rich with the 20 mil or so I got from all that crap! LOL) But now that I can run my own missions I abandon loot when ninjas show up.
So far none have taken the loot but if they ever do, then I'll know they're likely a noob and that junk will make their day and help them get a start in the game like it did for me once.
When they warp off I know they are just trying to provoke me and I get the warm and fuzzy feeling that I just won at their game.
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Von Kapiche
Minmatar
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Posted - 2010.12.29 19:28:00 -
[26]
Originally by: Cheras Freyez'den
I agree with you. I admit that at times I succumb to dumb ideas - just for shooting him in the first place with my mission boat. Considering everything though, I dont understand why anyone would mission in a setup that costs over 200 MIL myself - a lot of money tied up there...All my boats are less than that (of course that is not too hard to accomplish when your BS is found on the market for around 50 MIL) 
Use expensive hulls with cheap (t2) fits - well, pimp the damage mods. Hurts a bit more if you do lose one, but it's probably your own fault, it's not an attractive gank-for-cash target.
Alternatively I'm sure there's PvP fits that are at least usable in missions ( ie non-buffer, or at least non-armour-buffer ), if you're actually spoiling for a fight.
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Tarunik Raqalth'Qui
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Posted - 2010.12.29 20:09:00 -
[27]
Originally by: TheseIrishEyesAreSmiling
Originally by: Chainsaw Plankton popping wrecks is a waste of time and ammo, warping in and out over and over again is a waste of time, abandoning all nearby wrecks takes all of 2 seconds and they know you wont play the game, an "enjoy the wrecks :)" in local usually seals the deal.
^^This^^ I used to ninja when I was a noob so I know the deal. I was doing it for the isk so the few times people abandoned loot, I did scoop it. (I thought I was rich with the 20 mil or so I got from all that crap! LOL) But now that I can run my own missions I abandon loot when ninjas show up.
So far none have taken the loot but if they ever do, then I'll know they're likely a noob and that junk will make their day and help them get a start in the game like it did for me once.
When they warp off I know they are just trying to provoke me and I get the warm and fuzzy feeling that I just won at their game.
1) Find mission runner who's blitzing for LP/standings. 2) Ask him kindly if he's willing to give his wrecks away. 3) Grab salvage boat and if he says 'yes', salvage/loot the blue wrecks he kindly has provided for you. 4) PROFIT :)
Great way for a newb to make some iskies (and most lvl4 blitzers find it more worthwhile to dump the mission bookmarks off as a contract to someone else to clean up than to try to come back and clean it up themselves when they could be off running the next mission :)
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