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Thread Statistics | Show CCP posts - 1 post(s) |
Deen Wispa
Gallente
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Posted - 2010.12.28 22:40:00 -
[1]
So how did Jita become such a hub. Did some sort of event way back in the day cause this? If so, what?
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Don't let the trolls ruin your game. |
Bodrul
Caldari Future Dynamics
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Posted - 2010.12.28 22:41:00 -
[2]
the location mostly i dont know thats my guess :(
............ Researched BPO Lottery (Using Darkness) http://www.gamingrev.com/forum/index.php?/topic/12-euro-game |
Killstealing
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Posted - 2010.12.28 22:50:00 -
[3]
location location location location
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Taedrin
Gallente The Green Cross Sev3rance
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Posted - 2010.12.28 22:50:00 -
[4]
Once upon a time, the main market hub was Yulai, because it was the center hub of the "highway system" which connected the 4 empire capitals together. Eventually, CCP decided to remove the "highway system", thus effectively 'killing' Yulai. Out of its ashes, Jita rose as the new market hub because it was a popular mission running hub. Eventually, CCP removed the mission running agents out of Jita to reduce the lag there. The rest is history. ----------
Originally by: Dr Fighter "how do you know when youve had a repro accident"
Theres modules missing and morphite in your mineral pile.
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Jaina Sunspot
Agent-Orange Nabaal Syndicate
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Posted - 2010.12.28 22:50:00 -
[5]
Edited by: Jaina Sunspot on 28/12/2010 22:51:15 There used to be one trade hub and that was Yulai. CCP changed the star system layout to spread out the market. Each Empire began it's own trade hub, Amarr Prime became one, then Rens, then Dodixie. Jita happens to be smack in the middle of these 3 Trade Hubs with the least distance between each one.
So people started bringing there wears to Jita as a way station and it grew and grew. Now it supplies Caldari Space as well as the other 3 Hubs.
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Obsidian Hawk
RONA Legion
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Posted - 2010.12.28 22:53:00 -
[6]
Jita used to have the highest concentration of level 4 agents for the caldari. I believe the system used to have four, lvl4 agents there, plus a good amount of lvl 3 and level 1 agents. So basically ccp set it up originally as a major mission hub system.
Huge mission hub = trade hub.
In gallente space Oursulaert used to be the major trade hub until ccp moved the lvl 4 fed navy agent to dodixie and you can see what happened.
CCP Bring back level 4 agents to oursulaert III, bring trade back to the federation!
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Th155
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Posted - 2010.12.28 22:54:00 -
[7]
"Many years ago this was a thriving, happy planet ū people, cities, shops, a normal world. Except that on the high streets of these cities there were slightly more shoe shops than one might have thought necessary. And slowly, insidiously, the number of the shoe shops were increasing. ItĘs a well-known economic phenomenon but tragic to see it in operation, for the more shoe shops there were, the more shoes they had to make and the worse and more unwearable they became. And the worse they were to wear, the more people had to buy to keep themselves shod, and the more the shops proliferated, until the whole economy of the place passed what I believe is termed the Shoe Event Horizon, and it became no longer economically possible to build anything other than shoe shops. Result ū collapse, ruin and famine."
Half right, but i have to get points for a hitchhikers reference.
It was just a convenient place that many people traveled through, so you had more chance of getting a buy there, then, read from second line. |
Berikath
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Posted - 2010.12.28 22:58:00 -
[8]
I'm guessing it also has something to do with the fact that it has like 8 stations with a total of a zillion manufacturing slots in system and 2 other regions are next door
*** [ SIG] ***
Wish list for PI:
*One-click input routing *Copy product, inputs & outputs in factories *Launchpad upgrades: twice the space, twice the cost, half the hassle! [ /sig ] |
Anubis Xian
Reavers
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Posted - 2010.12.28 23:00:00 -
[9]
Jita didn't become Jita. Jita became Yulai. And Nonni became Jita.
Originally by: CCP Oveur The client handles no logic, it is simply a dumb terminal.
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Calathea Sata
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Posted - 2010.12.28 23:00:00 -
[10]
Scroll to the bottom: http://wiki.eveonline.com/en/wiki/Jita
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fairimear
Gallente The Sp00Ks
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Posted - 2010.12.28 23:03:00 -
[11]
Well you see EVE once upon a time was fair in its market systems and we all went to YULAI. Things was great and no one had to travel absurd distances more than any one else. Then some dude at ccp was like "I know we will make it de-centralized". So they nerfed the Systems that lead to Yulai and people was like WTF i am not flying 20 extra jumps to YULAI now. So The 2 regions with the most people Caldari in the north and Amarr in the south was like you know what we have more people Jita is the easiest for all of us. lets go there. Its fairly well used any way. Every one was like "FINE" and so it replaced YULAI in less than a month. Soon over took its population and the Guy at CCP who started it all got fired for acheiving nothing but making People on the gal/min sides of the map travel more.
Fun story eh?
Bringing a type of class to PL. |
Sporked
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Posted - 2010.12.29 00:29:00 -
[12]
Originally by: fairimear Well you see EVE once upon a time was fair in its market systems and we all went to YULAI. Things was great and no one had to travel absurd distances more than any one else. Then some dude at ccp was like "I know we will make it de-centralized". So they nerfed the Systems that lead to Yulai and people was like WTF i am not flying 20 extra jumps to YULAI now. So The 2 regions with the most people Caldari in the north and Amarr in the south was like you know what we have more people Jita is the easiest for all of us. lets go there. Its fairly well used any way. Every one was like "FINE" and so it replaced YULAI in less than a month. Soon over took its population and the Guy at CCP who started it all got fired for acheiving nothing but making People on the gal/min sides of the map travel more.
Fun story eh?
I assume you remember the lag equivalent to a 1500 vs 1500 fleet fight every Sunday for a 12 jump radius around Yulai which was the reason for said nerf? Jita was a better choice than Yulai because it didn't kill most peoples chances of doing anything when the PCU was over 7000.
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Ragnar256
Minmatar
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Posted - 2010.12.29 01:11:00 -
[13]
The Minmatar got the short end of the Jita stick. roughly 25(don't has exact number atm) jumps to get from Hek to Jita. Alternatively, I can go into low sec and through Rancer, but is frequently gate camped by certain fail pirate corp *cough* the united *cough*.
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Killstealing
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Posted - 2010.12.29 01:19:00 -
[14]
Originally by: Ragnar256 The Minmatar got the short end of the Jita stick. roughly 25(don't has exact number atm) jumps to get from Hek to Jita. Alternatively, I can go into low sec and through Rancer, but is frequently gate camped by certain fail pirate corp *cough* the united *cough*.
jump clone and courier conracting saved up stock, it's the only way :(
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Arthur Frayn
Deep Core Mining Inc.
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Posted - 2010.12.29 01:30:00 -
[15]
One good way to reduce traffic in Jita would be to put all the Jita stations under Concord corporation control instead of Caldai Navy, as you cannot do missions for Concord to gain standings. It would hopefully trigger an exodus of players who'd otherwise have to pay higher fees for posting sell orders. -- Eventus stultorum magister. |
Bollox Reader
Farkistan GED Academy
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Posted - 2010.12.29 03:00:00 -
[16]
Originally by: Arthur Frayn One good way to reduce traffic in Jita would be to put all the Jita stations under Concord corporation control instead of Caldai Navy, as you cannot do missions for Concord to gain standings. It would hopefully trigger an exodus of players who'd otherwise have to pay higher fees for posting sell orders.
It isn't a tax issue. It's a people network issue. Trade is all about networks. There will ALWAYS be a primary trade hub, short of CCP capping the number of players in a system. Until they can have 30,000 people in a system all hitting the market database at once, Jita lag will persist.
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Ghoest
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Posted - 2010.12.29 03:45:00 -
[17]
As mentioned above.
1 Yulai the old trade hub was nerfed.
2 Each factions primary mission hub then became a new trade hub.
3 Caldari was by far the most popular faction and Jita happened to be sort of central to the other hubs so Jita became the primary hub in a short amount of time.
Wherever you went - Here you are.
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Tres Farmer
Gallente Federation Intelligence Service
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Posted - 2010.12.29 04:30:00 -
[18]
Edited by: Tres Farmer on 29/12/2010 04:37:36
Originally by: Ragnar256 The Minmatar got the short end of the Jita stick. roughly 25 (don't has exact number atm) jumps to get from Hek to Jita. Alternatively, I can go into low sec and through Rancer, but is frequently gate camped by certain fail pirate corp *cough* the united *cough*.
If traveling in high sec it's:
Jita to Rens 25 jumps Jita to Hek 19 jumps. Jita to Dodixie 15 jumps Jita to Amarr 9 jumps. According to last QEN the following populations where located there:
Jita 33,501 Amarr 7,856 Rens 7,856 Dodixie 5,865 Hek 3,397 Imho Amarr is an anomaly. How can it keep a population similar to Rens so close to Jita? Couldn't see any good agents there. FW can't be used as explanation either as pilots are free to travel to Caldari State. Anyone got an idea?
Another fun fact is that Rens would be 'just' 15 jumps from Jita if the shortcut over Rancer would be high sec. Would probably mean that around 4-5,000 characters from Hek/Rens would sit in Jita too, if the Jita/Dodixie relation is used as model. On the other hand one could argue that around 8-10,000 characters wouldn't sit in Jita if the Rens/Jita model was applied for Dodixie and Amarr (i.e. making the high sec routes 10-15 Jumps longer for those) and would probably create 1-2 minor hubs along the routes.
(edit)I also think that the high population count for Jita vs the others (Jita has a bigger population than all the other 4 together) is due to the 'Jita-Alt'. I would like to see a revised statistic for those 5 trade hubs that would try to separate the 'real' population (read: main chars played on that account sitting in the trade hub) from the market checking alt (read: other chars on account to check prices and do some small trade). support Public Idea Tracker | 24hr PLEX |
super loo
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Posted - 2011.01.27 13:02:00 -
[19]
Why not have a massive event happen in Jita. close the market to new orders going up so that only current orders stand.
This would drive Jita characters to search the new hubs. taking the stress off that specific node spreading out the goods for sale in more corners of EVE?
I don't have a big problem with Jita, it's just that it's not as reachable as some of the other core hub systems.
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Jowdra
Amarr GalTech Shipyards
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Posted - 2011.01.27 13:06:00 -
[20]
Originally by: Deen Wispa So how did Jita become such a hub. Did some sort of event way back in the day cause this? If so, what?
OH NOES not another useless why did jita become jita thread.. Go close your eyes.. Pick at random an MMORPG and then go play it for 2 weeks.. during that time see if there is a Market hub in that MMORPG game.. if there is then you have answered your initial question of why jita is a market hub system....there is no storyboard to why jita became jita other than it wasnt always based at jita, but when ccp moved the gates and the autopilot about in around 2004 it became sensible to relocate to that area.
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Orion GUardian
Caldari
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Posted - 2011.01.27 13:14:00 -
[21]
Ok and WHY would you want that? Players would just search for a new Hub System and thats it. The only thing you'll achieve is hindering Trade for a few days and killing a very good developed center. I dont see anything wrong with Jita.
The people willing to go there despite of lag should. I myself prefer to buy elsewhere ^^
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Fat Willy
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Posted - 2011.01.27 13:55:00 -
[22]
Originally by: Tres Farmer Edited by: Tres Farmer on 29/12/2010 04:37:36
Originally by: Ragnar256 The Minmatar got the short end of the Jita stick. roughly 25 (don't has exact number atm) jumps to get from Hek to Jita. Alternatively, I can go into low sec and through Rancer, but is frequently gate camped by certain fail pirate corp *cough* the united *cough*.
If traveling in high sec it's:
Jita to Rens 25 jumps Jita to Hek 19 jumps. Jita to Dodixie 15 jumps Jita to Amarr 9 jumps. According to last QEN the following populations where located there:
Jita 33,501 Amarr 7,856 Rens 7,856 Dodixie 5,865 Hek 3,397 Imho Amarr is an anomaly. How can it keep a population similar to Rens so close to Jita? Couldn't see any good agents there. FW can't be used as explanation either as pilots are free to travel to Caldari State. Anyone got an idea?
Another fun fact is that Rens would be 'just' 15 jumps from Jita if the shortcut over Rancer would be high sec. Would probably mean that around 4-5,000 characters from Hek/Rens would sit in Jita too, if the Jita/Dodixie relation is used as model. On the other hand one could argue that around 8-10,000 characters wouldn't sit in Jita if the Rens/Jita model was applied for Dodixie and Amarr (i.e. making the high sec routes 10-15 Jumps longer for those) and would probably create 1-2 minor hubs along the routes.
(edit)I also think that the high population count for Jita vs the others (Jita has a bigger population than all the other 4 together) is due to the 'Jita-Alt'. I would like to see a revised statistic for those 5 trade hubs that would try to separate the 'real' population (read: main chars played on that account sitting in the trade hub) from the market checking alt (read: other chars on account to check prices and do some small trade).
Amarr isnot an anomaly - its reason for being a hub is just different. It's like a jump point into allthe Amarr regions.
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Barakkus
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Posted - 2011.01.27 14:04:00 -
[23]
Originally by: Ragnar256 The Minmatar got the short end of the Jita stick. roughly 25(don't has exact number atm) jumps to get from Hek to Jita. Alternatively, I can go into low sec and through Rancer, but is frequently gate camped by certain fail pirate corp *cough* the united *cough*.
I used to run bpos on autopilot through Rancer on an alt in a shuttle, never once encountered a gate camp. Rancer isn't that dangerous. - - [SERVICE] Corp Standings For POS anchoring
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W1rlW1nd
WirlWind
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Posted - 2011.01.27 14:10:00 -
[24]
Originally by: Fat Willy
Amarr isnot an anomaly - its reason for being a hub is just different. It's like a jump point into allthe Amarr regions.
...and amarr has this really impressive statue right outside the fam station. players like to hang out around there cause it looks so cool?... well when i started eve i was blown away when i first saw it at least
[sure i later found out that there's tons of those monuments all over the place, but still kept going back to amarr lol]
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Brooks Puuntai
Minmatar Nomadic Asylum
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Posted - 2011.01.27 14:48:00 -
[25]
Its kindof odd that CCP killed Yulai by removing all the highway connections to it, yet after Jita grew they started adding in more connections into Jita to reduce gate traffic.
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Orion GUardian
Caldari
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Posted - 2011.01.27 14:51:00 -
[26]
Originally by: Brooks Puuntai Its kindof odd that CCP killed Yulai by removing all the highway connections to it, yet after Jita grew they started adding in more connections into Jita to reduce gate traffic.
Yes but those stargates don't shortcut so much. Think a bit: If yulai + HIghways stille xisted it would be even more overcrowded than Jita!
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CCP StevieSG
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Posted - 2011.01.27 14:54:00 -
[27]
As you can see from our Tourney Broadcast, Jita is a jumping place...
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Brooks Puuntai
Minmatar Nomadic Asylum
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Posted - 2011.01.27 15:02:00 -
[28]
Originally by: CCP StevieSG As you can see from our Tourney Broadcast, Jita is a jumping place...
Yet at the same time Jita is unable to support the amount of people that want to go there. Aswell as pretty much ruin any hope of having major local hubs since theres no point since Jita is the be all end all trade hub.
Also how many times are you gonna change your avatar. Make up your mind already
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Zuper Zpy
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Posted - 2011.01.27 15:54:00 -
[29]
Edited by: Zuper Zpy on 27/01/2011 15:54:11
Originally by: CCP StevieSG As you can see from our Tourney Broadcast, Jita is a jumping place...
That link was about as exciting as watching cricket.
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NoScream
Amarr Interstellar Brotherhood of Gravediggers The 0rphanage
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Posted - 2011.01.27 16:02:00 -
[30]
Day 1: CCP created light and its separation from darkness. Day 2: CCP created the Systems. Day 3: CCP created the planets Day 4: CCP created sun, moon, and stars. Day 5: CCP created all the stations. (inc Jita) Day 6: CCP created the NPC and opened the servers to mankind. Day 7: CCP rested on the seventh day, party the night away & then downtime came upon them and patch 1.00.0001.
Jita is conveniently positioned as a logistical transit point, easy lowsec jump out & haul back, close to many key systems.
Jita is popular for trade, good for transit to other regions, good for killing, can flipping, gate ganking, looting, salvaging, suicides and my favourite, catching war targets as they shop.
Naughty Naughty !! |
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