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Xyfu
Minmatar Applied Mechanics
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Posted - 2010.12.31 05:40:00 -
[1]
Looking to get into some casual wormholing with a bro of mine, (we get tired of all the casual sodomy, you see), and we're looking at C2s, dual battlecruiser. Low cost is fairly key.
The thing is, we hear cap can be an issue in the pits, 'cause those durn pesky sleepy ships like to suck it out of you, so we were thinking cap injected spider tanked, or passive shield. What sort of DPS should we aim to be tanking, and how bad is the neut/nossing?
Also, where the hell can I find WHs on sisi to test this out? _____ ^ That is a sig line. It should be there without me having to put one in. |

Rodak Sisehg
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Posted - 2010.12.31 11:08:00 -
[2]
Heres some very good info regarding WH's. http://fiercewebs.com/arcdragon/joomla/index.php/the-guide
There's a number of very good videos on youtube regarding scanning.
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Von Kapiche
Minmatar
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Posted - 2010.12.31 12:10:00 -
[3]
Sleepers don't neut - yet. See http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1415820
I just run c2 solo in my c4 spider loki, just has a lot of buffer. Passivecane/stock drake/MAR cane ( if you orbit close ) all work too.
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Xyfu
Minmatar Applied Mechanics
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Posted - 2011.01.01 00:13:00 -
[4]
Originally by: Rodak Sisehg Heres some very good info regarding WH's. http://fiercewebs.com/arcdragon/joomla/index.php/the-guide
There's a number of very good videos on youtube regarding scanning.
I've read and memorised practically every word of ArcDragon's guide, nowhere in it does it tell me what sort of DPS I need to tank, how much I'll be nos'd, or where to test on Sisi.
Also, I'm fairly happy to call myself the best scanner in the living universe. Don't have all level V skills, of course, but it's about the pilot behind the skills. Originally by: Von Kapiche Sleepers don't neut - yet. See http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1415820
I just run c2 solo in my c4 spider loki, just has a lot of buffer. Passivecane/stock drake/MAR cane ( if you orbit close ) all work too.
Numbers, please. I want to know what DPS tanked will keep me alive.
Also, I know they don't neut yet, but I know they will. Soon. I want to be prepared for that. _____ ^ That is a sig line. It should be there without me having to put one in. |

Nimsir
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Posted - 2011.01.01 00:31:00 -
[5]
Its been awhile on the C2s but if I remember right about 450-500dps omni tank should be fine if you pay attention to the spawn triggers.
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Jovan Geldon
Gallente Lead Farmers Kill It With Fire
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Posted - 2011.01.01 02:07:00 -
[6]
Originally by: Xyfu ]Numbers, please. I want to know what DPS tanked will keep me alive.
Also, I know they don't neut yet, but I know they will. Soon. I want to be prepared for that.
Can't give you exact figures, but a T2 omni-tanked passive Drake will do fine for solo'ing C2 combat sites. Two of you in those will rip through them no problem. The neut in a C2 (even when it starts to work "properly") won't be an issue, I suspect.
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Teh Supah
Smokers' Heaven
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Posted - 2011.01.01 03:01:00 -
[7]
If there's 2 of you I would look at C3 to be honest.
Class 2 takes no time to clear solo in cookie cutter drake/nighthawk/tengu.
Class 3 is not a biggie tanking wise but needs DPS to break RR tank. 2 of you would have no problem clearing C3 WHs.
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Xyfu
Minmatar Applied Mechanics
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Posted - 2011.01.02 00:26:00 -
[8]
Edited by: Xyfu on 02/01/2011 00:27:45 K, so the tank's a bit low, at 456 omni, and the DPS is appalling, at 190, and the cap is 16m long with 5/5 skills.
[Drake, WH]
Heavy Missile Launcher I, Scourge Heavy Missile Heavy Missile Launcher I, Scourge Heavy Missile Heavy Missile Launcher I, Scourge Heavy Missile Heavy Missile Launcher I, Scourge Heavy Missile [Empty High slot] Heavy Missile Launcher I, Scourge Heavy Missile Heavy Missile Launcher I, Scourge Heavy Missile Heavy Missile Launcher I, Scourge Heavy Missile
Large Shield Extender II Large Shield Extender II Photon Scattering Field II Heat Dissipation Field II Invulnerability Field II Invulnerability Field II
Shield Power Relay II Shield Power Relay II Ballistic Control System II Ballistic Control System II
Medium Core Defence Field Purger I Medium Core Defence Field Purger I Medium Core Defence Field Purger I
I should mention I can't use T2 launchers, and I'm going for as cheap a fit as possibly workable. (And I ****ing hate overtanking.) _____ ^ That is a sig line. It should be there without me having to put one in. |

Daneel Trevize
Black Viper Nomads
|
Posted - 2011.01.02 00:50:00 -
[9]
Edited by: Daneel Trevize on 02/01/2011 00:50:36 Wow not even sure you won't struggle to break their RR with that dps. Get some meta4 launchers and faction ammo. Offline probe launcher in the spare high if nothing else.
Try Power Diag Sys in the lows for more cap and buffer? |

Xyfu
Minmatar Applied Mechanics
|
Posted - 2011.01.02 01:01:00 -
[10]
Originally by: Daneel Trevize Edited by: Daneel Trevize on 02/01/2011 00:50:36 Wow not even sure you won't struggle to break their RR with that dps. Get some meta4 launchers and faction ammo. Offline probe launcher in the spare high if nothing else.
Try Power Diag Sys in the lows for more cap and buffer?
Have you seen how much arbies cost? **** that noise. Also, cap shouldn't be too much of a promble, 'cause if I'm tanking, I generally turn off an invuln, throwing me into cap stability.
I could drop an SPR for another BCS, but the Drake really is terrible. If an active tank is possible, I have a pretty badass Cyclone fit, 'cause I love that ship. (Do scrams (not points, the ones that shut off MWDs), help on sleepers, or should I drop it for a web?) _____ ^ That is a sig line. It should be there without me having to put one in. |
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Ace Secunda
Black Viper Nomads
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Posted - 2011.01.02 01:53:00 -
[11]
I expect a crapton of posts after this claiming im wrong but C1 wormhole anomalies give better salvage results over C2's for half the effort 90% of the time, this is tried and tested by more than one person I know.
'If I can't blow it up It don't exsist'
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Xyfu
Minmatar Applied Mechanics
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Posted - 2011.01.02 01:57:00 -
[12]
We don't care too much about the salvage or anoms, it's all in the radar/magneto for us.
Not bothering with a salvager up high as my alt in her Cheetah will handle all that. _____ ^ That is a sig line. It should be there without me having to put one in. |

Bibosikus
Gallente Universal Moose Federation
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Posted - 2011.01.02 03:13:00 -
[13]
Edited by: Bibosikus on 02/01/2011 03:15:33
Originally by: Ace Secunda I expect a crapton of posts after this claiming im wrong but C1 wormhole anomalies give better salvage results over C2's for half the effort 90% of the time, this is tried and tested by more than one person I know.
This is correct. Nanoribbons (now at 5.6 mill per and rising) and other salvage are a chance drop per wreck regardless of wreck size/type. C1 anoms have 18-20 sleepers, which is more than most C2/3 anoms (13-15), and they are more easily dispatched. QED.
@OP - Don't bother with scrams, just use a web. C2 radar/mags are doable in a BC. The nastiest spawns are 8c4f (Unsecured Perimeter Transponder Farm) or 1bs3c3f (Forgotten Perimeter Habitation Coils). You'll need a 650dps omnitank if you're not moving.
Simplest thing is to get out there and test. Start with more tank than usual, and see how it goes with your style of play. If you use transversal a lot (most good Minnie pilots do ofc) then you'll pretty quickly find whether you can drop the tank down for more damage.
Edit: And DO salvage and loot, and DON'T stick to mags & radars. Apart from them being a rare as rocking horse s**t, you'll be diddling yourself out of as much as 30mill+ for each standard c2 anom you pass by.
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Xyfu
Minmatar Applied Mechanics
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Posted - 2011.01.02 04:45:00 -
[14]
650 DPS, C1s are easier money than C2, minmatar are awesome, ok, this I can work with.
Can I active tank, though? I really wanna break out the Cyclone. _____ ^ That is a sig line. It should be there without me having to put one in. |

Daneel Trevize
Black Viper Nomads
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Posted - 2011.01.02 11:48:00 -
[15]
Well sleepers don't neut yet, but I can't see a cyclone with even a few minutes of cap without cap boosters and nos which isn't going to work imho.
[Cyclone, C2?!] Gyrostabilizer II Gyrostabilizer II Damage Control II Power Diagnostic System II
X-Large C5-L Emergency Shield Overload I Cap Recharger II Invulnerability Field II Medium Capacitor Booster II, Cap Booster 800 10MN Afterburner II
425mm AutoCannon II, Republic Fleet EMP M 425mm AutoCannon II, Republic Fleet EMP M Small Nosferatu II 425mm AutoCannon II, Republic Fleet EMP M Core Probe Launcher I, Core Scanner Probe I Medium Diminishing Power System Drain I 425mm AutoCannon II, Republic Fleet EMP M 425mm AutoCannon II, Republic Fleet EMP M
Medium Anti-EM Screen Reinforcer I Medium Core Defence Capacitor safeguard I Medium Core Defence Capacitor safeguard I
Hammerhead II x4
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Teh Supah
Smokers' Heaven
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Posted - 2011.01.02 13:19:00 -
[16]
From my experience C2 Magnetometric sites are worth doing only for the wreck salvage on a same basis as anomalies.
The locked cans only contain 'Wrecked' components (in C2) and are not worth the hassle.
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Mr Dilkington
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Posted - 2011.01.02 14:27:00 -
[17]
Edited by: Mr Dilkington on 02/01/2011 14:28:26
Originally by: Xyfu We don't care too much about the salvage or anoms, it's all in the radar/magneto for us.
Not bothering with a salvager up high as my alt in her Cheetah will handle all that.
well if you dont salvage, you wont be making much at all, alot of the times, radar and mag sites drop crap in a c2. If you are in a WH the majority of your income comes from salvage. Passive shield tank in the way to go, 500 dps omnitank i go for, i dont use a drake either as it takes forever, i prefer passive cane.
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Teh Supah
Smokers' Heaven
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Posted - 2011.01.02 14:57:00 -
[18]
Originally by: Mr Dilkington Edited by: Mr Dilkington on 02/01/2011 14:28:26
Originally by: Xyfu We don't care too much about the salvage or anoms, it's all in the radar/magneto for us.
Not bothering with a salvager up high as my alt in her Cheetah will handle all that.
well if you dont salvage, you wont be making much at all, alot of the times, radar and mag sites drop crap in a c2. If you are in a WH the majority of your income comes from salvage. Passive shield tank in the way to go, 500 dps omnitank i go for, i dont use a drake either as it takes forever, i prefer passive cane.
I agree. It does take forever in a Drake. I use a Nighthawk and Factin/T2 missiles to get through BS tank.
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Punker Adagear
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Posted - 2011.01.02 16:03:00 -
[19]
Originally by: Xyfu Have you seen how much arbies cost? **** that noise. Also, cap shouldn't be too much of a promble, 'cause if I'm tanking, I generally turn off an invuln, throwing me into cap stability.
I could drop an SPR for another BCS, but the Drake really is terrible. If an active tank is possible, I have a pretty badass Cyclone fit, 'cause I love that ship. (Do scrams (not points, the ones that shut off MWDs), help on sleepers, or should I drop it for a web?)
You do realise you can but a fuly t2 fit ( or name launcher) drake and have it payfor its self in a very short amount of time.
and as people have said you DO want to salvage its where all the money lies really.
------------------------------------------------ Manchester meet, Sat 19th Feb 2011
Join Ingame channel Manc-meet |

Xyfu
Minmatar Applied Mechanics
|
Posted - 2011.01.02 16:36:00 -
[20]
Originally by: Xyfu We don't care too much about the salvage or anoms, it's all in the radar/magneto for us.
Not bothering with a salvager up high as my alt in her Cheetah will handle all that.
C'mon people. I'm not going to not salvage, and never said that. Originally by: Daneel Trevize Well sleepers don't neut yet, but I can't see a cyclone with even a few minutes of cap without cap boosters and nos which isn't going to work imho.
[Cyclone, C2?!] Gyrostabilizer II Gyrostabilizer II Damage Control II Power Diagnostic System II
X-Large C5-L Emergency Shield Overload I Cap Recharger II Invulnerability Field II Medium Capacitor Booster II, Cap Booster 800 10MN Afterburner II
425mm AutoCannon II, Republic Fleet EMP M 425mm AutoCannon II, Republic Fleet EMP M Small Nosferatu II 425mm AutoCannon II, Republic Fleet EMP M Core Probe Launcher I, Core Scanner Probe I Medium Diminishing Power System Drain I 425mm AutoCannon II, Republic Fleet EMP M 425mm AutoCannon II, Republic Fleet EMP M
Medium Anti-EM Screen Reinforcer I Medium Core Defence Capacitor safeguard I Medium Core Defence Capacitor safeguard I
Hammerhead II x4
Sounds good, but I disagree with the drones. Should they not be 8 warrior Is? I hear sleepers like to eat drones. Also disagree with the probe launcher. I have an alt who does all of that. _____ ^ That is a sig line. It should be there without me having to put one in. |
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Daneel Trevize
Black Viper Nomads
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Posted - 2011.01.02 17:53:00 -
[21]
I'll smartbomb your alt off the static hole after I've shot you. Enjoy podding yourself 
Yeah you can either go warriors and juggle them at range but more average dps, or drop the heaviest dps drones bomb on some sleeper BS once you're orbiting it nice and tight, the drones should still make it back in shields and you get more peak dps. But hey, I'm a blaster man, I'm used to not doing damage til I see the whites of their eyes  |

72inches
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Posted - 2011.01.02 18:28:00 -
[22]
not sure if this is ontopic but i saw a proposed drake setup so figured id chime in
i solo c3s all te time, can prolly solo the mag and radar too but i dont bother cause itd take a while and then id have to swap out for cracking the cans and stuff...and explain why i made so much this week to corpies XD
5x warrior2s (best for whs cause they return quick)
7 launcher2s armor repairer2 (rep drones)
magnetic scattering amp2 2xinvul2s 3xlse2s
3xrelays (meta4 T1 best for fit) down low 1xballistic control2
3x purger rigs
tbh i have decent skills so maybe someone without teh time in on missile skills might not get good dps but i kill it prety quick ie a site is done inside 20mins but havent timed it lately o7
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72inches
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Posted - 2011.01.02 18:30:00 -
[23]
oh ps
if u dont salvage inna wh you are missing out on a cash cow.
ribbons are now over 6mil  |

Aunty Nora
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Posted - 2011.01.02 19:38:00 -
[24]
^^ There is no way you take 20 minutes to do a c3 site with just a drake.
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Xyfu
Minmatar Applied Mechanics
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Posted - 2011.01.03 02:02:00 -
[25]
Originally by: Daneel Trevize I'll smartbomb your alt off the static hole after I've shot you. Enjoy podding yourself 
Wtf, that was uncalled for. Originally by: 72inches not sure if this is ontopic but i saw a proposed drake setup so figured id chime in
i solo c3s all te time, can prolly solo the mag and radar too but i dont bother cause itd take a while and then id have to swap out for cracking the cans and stuff...and explain why i made so much this week to corpies XD
5x warrior2s (best for whs cause they return quick)
7 launcher2s armor repairer2 (rep drones)
magnetic scattering amp2 2xinvul2s 3xlse2s
3xrelays (meta4 T1 best for fit) down low 1xballistic control2
3x purger rigs
tbh i have decent skills so maybe someone without teh time in on missile skills might not get good dps but i kill it prety quick ie a site is done inside 20mins but havent timed it lately o7
I used to fly Drakes quite exclusively, so I can tell you from looking that both that doesn't have optimal mid slots, and also the DPS on it ****ing sucks. Thanks for trying to help, though. Originally by: 72inches oh ps
if u dont salvage inna wh you are missing out on a cash cow.
ribbons are now over 6mil 
DAMNIT I DO SALVAGE.
Anyway, tested this setup in a group with a passivecane and tengu, (randomers I met outside a hole. They were pretty boss, and invited me to join them. I did so, we made about 26m (pfff), and got jumped by apoc scorp onyx. Luckily, the Onyx pilot can't tackle worth ****, and all of us, including the AFK tengu, got out without a scratch.
After that, I tested it on C1 anoms. Looked at eve-survival, and I'm scared ****less of those Sirius buggers, so I went through some perimeter camps. Did the second one in about 25 minutes, then another 4 hours to salvage it.
[Cyclone, WHat]
425mm AutoCannon II, Phased Plasma M 425mm AutoCannon II, Phased Plasma M 425mm AutoCannon II, Phased Plasma M 425mm AutoCannon II, Phased Plasma M 425mm AutoCannon II, Phased Plasma M Medium Diminishing Power System Drain I Medium Diminishing Power System Drain I Salvager I
Large Shield Booster II Invulnerability Field II Invulnerability Field II Y-S8 Hydrocarbon I Afterburners Medium Electrochemical Capacitor Booster I, Cap Booster 800
Damage Control II Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II
Medium Anti-Thermal Screen Reinforcer I Medium Anti-EM Screen Reinforcer I Medium Core Defence Operational Solidifier I
And 8 warrior Is, incase I wanna distract them.
Works well, and barely needed the cap booster with the nos. Made back its cost in one trip, too. Wormholes is OSSUM. _____ ^ That is a sig line. It should be there without me having to put one in. |

Aunty Nora
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Posted - 2011.01.03 03:45:00 -
[26]
Quote: Did the second one in about 25 minutes, then another 4 hours to salvage it.

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Kriivanya
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Posted - 2011.01.03 06:42:00 -
[27]
FYI...and reminder. He has said that he DOES have a salvage alt. Just want to remind the skimmers of the forums. 
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Xyfu
Minmatar Applied Mechanics
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Posted - 2011.01.07 00:53:00 -
[28]
Just so you (and future carebears) know, that cyclone fit I posted works like a charm. 2 of them in a C1 is majestic. Add to that that they're INCREDIBLY cheap. I bought one, and made its price back twice in one trip, solo, and I had a friend join me in the same fit (who has shield compensation 0, so hungry SB) and we made back the cost of his ship 5 times in one trip, and he only had to swallow 3 of his 12 cap booster while he was in there.
Tips: Nos your next target, so you're not nossing thin air after a kill. Try and keep transversal low on frigs but high on larger things, for instance, orbit that lone cruser at 10k, with the AB on, frigs follow you, cruiser spins. Whenever you have any shield damage and your cap is above 35%, turn on your SB - capitalise on cap recharge. Use the warriors always; they kill stuff, and draw fire from you, just keep an eye on them, any shield damage, pull it in - memorise where the "return to drone bay" context menu option is. Finally, when you're done, bookmark a wreck, warp off, wait 40 seconds, and warp back to the wreck. Suddenly, people need combat probes to warp to you. If the site didn't despawn, (and you waited long enough for it to), there's a cloaky about, get out, or get cautious. _____ ^ That is a sig line. It should be there without me having to put one in. |

Daneel Trevize
Black Viper Nomads
|
Posted - 2011.01.07 01:57:00 -
[29]
TY for the update. Your fit seem to have the PG for T2 AB and CB. Do you favour just a few 400 charges then or do you need the 800 when you need any? |

Xyfu
Minmatar Applied Mechanics
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Posted - 2011.01.07 02:30:00 -
[30]
Originally by: Daneel Trevize TY for the update. Your fit seem to have the PG for T2 AB and CB. Do you favour just a few 400 charges then or do you need the 800 when you need any?
This is a matter of style. My style is rigid logic, and I always bring 800s in anything that can possibly use them, reason being if I'm neuted to ****, I'm more likely to be able to burst everything, as opposed to just half of it. Powergrid's fiiine at 96%, it's the CPU on a Cyclone that's difficult occasionally. (My PvP fit is 425s, 3 neuts, a cap booster, LSB, and MWD. No fitting mods or implants. Awwww yeeee.)
As for how many to take, I usually stuff 10 in my cargo, fill the rest with the cheapest M ammo out of PP/fusion/EMP, then take out one cap booster, to make room for lewtz, as, if you're careful, and have decent skills, you don't actually need to use it. (My skills are 5/5/5/4 now cap capacity/cap recharge/shield comp/fuel conservation). My friend with the 4/4/0/2 skills in the exact same fit used 4 cap boosters out of his 12 (lol 12) and we did 4 sites. Fast as all hell, and we made a good 180 - 200m. <3333 _____ ^ That is a sig line. It should be there without me having to put one in. |
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Swidgen
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Posted - 2011.01.07 04:31:00 -
[31]
Originally by: Ace Secunda I expect a crapton of posts after this claiming im wrong but C1 wormhole anomalies give better salvage results over C2's for half the effort 90% of the time, this is tried and tested by more than one person I know.
I don't know you, but I will attest to this. The extra reward you'll get doing C2s does not come anywhere near what you'd expect for the extra risk. On a per-hour isk earning basis, C1s beat C2s hands down. |

Xyfu
Minmatar Applied Mechanics
|
Posted - 2011.01.07 04:59:00 -
[32]
Originally by: Swidgen
Originally by: Ace Secunda I expect a crapton of posts after this claiming im wrong but C1 wormhole anomalies give better salvage results over C2's for half the effort 90% of the time, this is tried and tested by more than one person I know.
I don't know you, but I will attest to this. The extra reward you'll get doing C2s does not come anywhere near what you'd expect for the extra risk. On a per-hour isk earning basis, C1s beat C2s hands down.
With how well our dual cyclone idea worked out, we're planning on raiding some C3s soon, so this C2 versus C1 business will be forgotten. _____ ^ That is a sig line. It should be there without me having to put one in. |

Daneel Trevize
Black Viper Nomads
|
Posted - 2011.01.07 14:35:00 -
[33]
Originally by: Swidgen
Originally by: Ace Secunda ..
I don't know you
Sad day. Ex AHARM CEO, fyi.  |

Xyfu
Minmatar Applied Mechanics
|
Posted - 2011.01.07 17:41:00 -
[34]
Originally by: Daneel Trevize
Originally by: Swidgen
Originally by: Ace Secunda ..
I don't know you
Sad day. Ex AHARM CEO, fyi. 
Never heard of you either, sorry bro. Be more vocal. _____ ^ That is a sig line. It should be there without me having to put one in. |

Daneel Trevize
Black Viper Nomads
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Posted - 2011.01.07 18:27:00 -
[35]
I'm a noob. I know my place.  |

Dorian Wylde
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Posted - 2011.01.07 20:51:00 -
[36]
Originally by: Nimsir Its been awhile on the C2s but if I remember right about 450-500dps omni tank should be fine if you pay attention to the spawn triggers.
Critical advice here. If you don't want to look up the triggers beforehand, a good rule to follow is to always kill all but one of a group, then go through those one at a time. Group in this case means ships of the same class, with the same name. You could have 2 different cruiser groups up at once, for example.
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Xyfu
Minmatar Applied Mechanics
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Posted - 2011.01.08 02:57:00 -
[37]
Originally by: Dorian Wylde
Originally by: Nimsir Its been awhile on the C2s but if I remember right about 450-500dps omni tank should be fine if you pay attention to the spawn triggers.
Critical advice here. If you don't want to look up the triggers beforehand, a good rule to follow is to always kill all but one of a group, then go through those one at a time. Group in this case means ships of the same class, with the same name. You could have 2 different cruiser groups up at once, for example.
Long time mission runner; I'm fairly aware of this.
We tried out a couple of The Lines, and we were forced to adopt our "Blockade" strategy. Even in a black hole system, it takes so long to burn between groups, so we kill triggers first, and let them burn to us. Next time we're out of the hole, one of use is going to drop an invuln for an RSB, so we can pull aggro from far off.
(For any of you in the 2kDPS club for missions, try doing this on The Blockade. Shoot only triggers, overload resists and booster, and then clean up. Everything comes to you, and you're free to use your blasters as they were intended, aiming at them while standing on their toes.) _____ ^ That is a sig line. It should be there without me having to put one in. |

Vicious Wolf
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Posted - 2011.01.09 03:00:00 -
[38]
If your going to be running dual bc's you want to do c3 wormholes, c2 wont be worth your time.
In c3's sleepers do not neut or point you.
They will use nos and webs.
Your standard l3 mission drake is all you need dps and tank wise.
Have one guy fit a tractor beam and the other guy fit a salvager.
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Xyfu
Minmatar Applied Mechanics
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Posted - 2011.01.09 04:32:00 -
[39]
Originally by: Vicious Wolf If your going to be running dual bc's you want to do c3 wormholes, c2 wont be worth your time.
In c3's sleepers do not neut or point you.
They will use nos and webs.
Your standard l3 mission drake is all you need dps and tank wise.
Have one guy fit a tractor beam and the other guy fit a salvager.
Tractor beams are for casuals, we have afterburners. _____ ^ That is a sig line. It should be there without me having to put one in. |

Ace Secunda
Black Viper Nomads
|
Posted - 2011.01.09 22:18:00 -
[40]
Edited by: Ace Secunda on 09/01/2011 22:18:26 C3 FFS's(Fortification Frontier Strongholds) can easily be done in 20 - 30 minutes in a drake with a salvage alt behind you but they are not as profitable as say a Solar Cell or OFS. Once saw 17 nanoribbons come from 1 solar cell but on average you should see 2 - 4 per anom over time. Thats a total of around 50 mil per site. If you are soloing FFS's in a drake you should see around 65 - 90 mil per hour non-stop on FFS's tho as they tend to drop less.
'If I can't blow it up It don't exsist'
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Xyfu
Minmatar Applied Mechanics
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Posted - 2011.01.09 22:24:00 -
[41]
Originally by: Ace Secunda Edited by: Ace Secunda on 09/01/2011 22:18:26 C3 FFS's(Fortification Frontier Strongholds) can easily be done in 20 - 30 minutes in a drake with a salvage alt behind you but they are not as profitable as say a Solar Cell or OFS. Once saw 17 nanoribbons come from 1 solar cell but on average you should see 2 - 4 per anom over time. Thats a total of around 50 mil per site. If you are soloing FFS's in a drake you should see around 65 - 90 mil per hour non-stop on FFS's tho as they tend to drop less.
FFF GOD DAMN IT I'M NOT FLYING A DRAKE. DRAKES ARE AWFUL. _____ ^ That is a sig line. It should be there without me having to put one in. |

Daneel Trevize
Black Viper Nomads
|
Posted - 2011.01.10 03:09:00 -
[42]
I for one am grateful of your stance. Though people may find drakes are paradoxically more efficient because pvpers/wormhole-gankers are practically at the point of 'oh, another drake, CBA, toss that fish back, lets find something that can do anything other than die slowly'  |

Xyfu
Minmatar Applied Mechanics
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Posted - 2011.01.10 03:29:00 -
[43]
Few and far between, when I go out kill'n, I victimise drakes over other targets. (Partly 'cause I make money on Drakes, so I wanna drive up the demand.)
I also hate Drakes. Wish I could, as a manufacturer, stamp each Drake with my brand, then laugh as I kill them. That would be pretty badass. _____ ^ That is a sig line. It should be there without me having to put one in. |

AstarothPrime
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Posted - 2011.01.10 08:05:00 -
[44]
WTH are some of you talking about? What RR in C2 WH? have you ever been to one of those? I can solo a C3 in T2 fit drake with 1000+ DPS tank and 250 DPS output. Its slow but permatanks it so no rush...
And Ive never seen RR in C3 holes, let alone C2. If its there - it must be so rare its not worth mentioning.
I.
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Tau Cabalander
Caldari
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Posted - 2011.01.10 08:53:00 -
[45]
Originally by: AstarothPrime WTH are some of you talking about? What RR in C2 WH?
Go to W-Space Reports. Pick a class, then a site, and notice [rr] next to the names.
None in C1. A few in C2. Annoying C3 sites solo (battleships rep): Forgotten Frontier Quarantine Outpost, Unsecured Frontier Receiver.
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McPod
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Posted - 2011.01.10 10:39:00 -
[46]
Originally by: Ace Secunda I expect a crapton of posts after this claiming im wrong but C1 wormhole anomalies give better salvage results over C2's for half the effort 90% of the time, this is tried and tested by more than one person I know.
I will back this up. I run a c1 and the salv is damn good. Perimiter camps are delicious. nom nom nom. I run c1 & c2 with my HM Tengu. The drake can do it ofc, but it's a lot slower.
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