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Dav Varan
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Posted - 2011.01.05 18:18:00 -
[1]
The session change when jumping between systems is handled rather cheaply.
Lets have some nice graphic effects like you see in the movies while the client loads up the new session off screen rather than the cheap and nasty pop up box.
I remember being hugely disappoint by the wormhole effect when jumping between systems 6 years ago when I started playing ( there wasnt one ).
Eve was new back then and I thought to myself its probably not a priority item for a new game the pop up is obviosley somekind of placeholder while they develop something better.
Lol i guess I was wrong about that.
Eve is now a mature product and should not have these unpolished edges anymore.
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Dav Varan
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Posted - 2011.01.05 18:26:00 -
[2]
SMOTFTW
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Destination SkillQueue
Are We There Yet
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Posted - 2011.01.05 18:38:00 -
[3]
It is rather crappy, but I guess people get used to it very quickly, it usually doesn't last long and it doesn't affect enjoyment of the game in a serious way. I don't see a reason not to change it for better though, and it propably wouldn't take much work to implement.
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Dorian Tormak
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Posted - 2011.01.05 18:49:00 -
[4]
Great, wonderful idea.
The thing is though, I'm pretty sure, CCP is pretty fukking busy, this would probably have gotten done regardless it's just they're busy with more important ****e, like walking in stations. We gotta be patient, too bad we'll be dead before eve is a finished game :P
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PLEXIN CARGO
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Posted - 2011.01.05 23:29:00 -
[5]
very good would probably add more feeling in2 the game aswell :)
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Ephemeron
The Dirty Dozen
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Posted - 2011.01.05 23:36:00 -
[6]
it takes CCP 2 years just to change the cyno jump effects
it's very naive to think they are capable of doing this extra work
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klyeme
The Mind's Eye Etherium Cartel
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Posted - 2011.01.06 00:00:00 -
[7]
Can you add undocking animations in this proposal too?
For stations it could play a client side animation of a few small drones tractor beaming your ship out of or into the station depending on if you are docking/undocking. This would also make a more visible session change timer (you can visually see your ship still being towed into the station, while getting the ship is still being towed into station message) instead of having to spam the change ship button, and guess when the timer reaches zero (like your currently have to).
Undocking would have your ship being towed down the hallway at the same speed as the bar currently goes (it would be smoothed, so your ship doesn't jump foreward all of a sudden). This would also be better because the game would have already loaded most of the meshes and textures it will need so you won't have a terrible graphic lag upon undocking.
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Brock Lando
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Posted - 2011.01.07 09:55:00 -
[8]
Sure, as long as the animation doesn't make the session change take longer than it must.
Agreeing with a Dav proposal 
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