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X Gallentius
Quantum Cats Syndicate
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Posted - 2011.01.10 16:35:00 -
[1]
Buffing hull tanking could possibly mitigate the speed and web problem. Two ways: 1) add hull buffer rigs (armor and shield tankers have them, why not hull tankers?), 2) remove penalty to reinforced bulkheads, and buff their percentage increase a little bit (and then provide some sort of stacking penalty to keep them from being OP).
Agree with the overall argument. Supported.
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X Gallentius
Quantum Cats Syndicate
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Posted - 2011.01.11 15:12:00 -
[2]
Edited by: X Gallentius on 11/01/2011 15:18:05 Whilst it sounds like a great idea, the balance must always be Fast=>Low HP and Slow=>High HP.
Yet Minmatar ships in general tank better than Gallente ships (Gallente have to use slots for fitting, Minmatar don't).
This is a problem, especially with the active-tanked ships: Myrm, Brutix, Hype. When I cross-trained to Minmattar I couldn't believe it when I fitted out a Hurricane... I was throwing on 1600+800 RT plates, mid-class guns, 2 neuts, mwd and the whole lot fitted with an extra mid to throw sebo/web/etc on. Then I compare this to poking around with similar Gallente fits, convincing myself that putting a Reactor Control II (20% PG) in the lows was perhaps intended.
This all has to do with the ridiculously easy fitting requirements for 425mm autocannons for ships with the second highest PG and CPU (Minmatar) and the ridiculously difficult fitting reqs of blasters for ships with the second worst PGU AND CPU (Gallente).
A good comparison is the repper Myrm. You can only fit heavy electron blasters (worst Gallente blasters), but you can slap on 425mm autocannons (best Minmatar autos).
Also, light electron blasters (worst) have same fitting requirements as largest small autocannons (best).
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X Gallentius
Quantum Cats Syndicate
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Posted - 2011.01.18 21:17:00 -
[3]
Gallente ships don't need to be the fastest, they just need to be fast enough so that a Gallente ship fitting two or three overdrive injectors can eventually catch a Minmatar ship fitting two nanofibers of equivalent size. Yeah the stabber and vaga won't be caught (they have bonuses to speed), but an three overdrive injector fitted Myrm should be able to catch a two nanofiber fitted Hurricane. As it is right now, no amount of additional speed fitting mods will allow a Myrm (or Brutix) to catch a Hurricane (or Cyclone) with two nanofibers.
Next, the fiting requirements of either Gallente weapons need to be decreased or the PG/CPU of Gallente ships need to be increased so that some fitting slots can be freed up.
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X Gallentius
Quantum Cats Syndicate
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Posted - 2011.01.19 16:24:00 -
[4]
Originally by: Natasha Hec
This would make minmatar worse not gallente better, if gallente could reliably catch minmatar ships with there current stats minmatar would become useless
They couldn't neut out the Gallente ships with their two high utility slots?
Or they couldn't one shot ships with their massive artillery alpha?
They couldn't fit a web or two and kite the Gallente ship with their longer range weapons?
Or they find some other way to fit their ship with the large PG and CPU available (along with the easiest fitting requirements of any short range turret by far)?
The entire problem right now is that Minmatar ships are better at the Gallente niche than Gallente ships. 1) Their hulls are better, and 2) Autocannons > Blasters (easier to fit - don't need fitting mods, selectable damage, no cap usage, better range, yada, yada, yada).
Please CCP do something!
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X Gallentius
Quantum Cats Syndicate
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Posted - 2011.05.09 15:38:00 -
[5]
This guy nailed it about as good as anybody has, IMO.
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1498817&page=3#77
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X Gallentius
Quantum Cats Syndicate
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Posted - 2011.06.21 16:51:00 -
[6]
Originally by: Julius Foederatus If you make the ships with the shortest range the fastest, how is that going to make kiting worse?
It's actually a decent idea and probably well balanced. Minmatar could still neut the cap hungry Gallente hull to death, and you'd see more webs on Minmatar hulls to help them keep at 10 km (outside most blaster range). whatever. CCP loves Minmatar so Gallente is screwed.
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