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mchief117
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Posted - 2011.01.10 17:41:00 -
[1]
Currently it is well known that are beloved ship class the battleship has more or less been replaced by the battle cruiser both in affordability and average firepower, with BS having a little more but not by much.
There have been many threads about how to fix this but unfortunately swinging the nerf bat never works out well and we all can at least agree on that.
My idea is simple
by combining a little T3 technology with regular battle ships each ship receives a battle bridge section, not enough to require modification of materials for construction as where not replacing whole sections of the ship. Also unlike true T3 ships there is only one per ship and any BS can fit any battle bridge. Every ship comes equipped with a Default bridge that can be replaced but not removed. Think of it like those combat games where you can give your guys a brand shiny new gun but if you take it away he still has his old pea shooter from the start of the game.
Additionally at this time there will be no visual effect when changing your bridge.
Lastly most bridges have a passive/active effect setup when you install the bridge X things happen, and when you activate the bridge more things happen.
Ideas for sections are as follows.
Default bridge - this is the default bridge that exists if you don't install a better one, itĘs a replaceable but not removable item and simple allows Battleships to do exactly what they do as of current. Does not have an active mode
Point Defence Bridge - this bridge is designed to reconfigure the battle ship to intercept smaller targets while giving up its ability to effectively deal with larger targets. When installed, all small turrets/launchers gain a 50% faster fire rate but the ship loses the ability to equip medium and large weaponry.
When the bridge is in active mode any small turret/launcher will automatically attempt to use its shots to block shots by other hostile ships against you or your friends. In this mode you cannot lock hostile targets and shoot them as all your weapons are focusing on disrupting incoming fire. This mode takes 5 seconds to cycle on or off and you can warp in either mode.***
Devastator Bridge - this bridge is designed to configure a battleship to fire one super powerful shot instead of multiple shots. When installed to a ship the ship can only fit one turret/launcher but that single turret deals 8 times more damage. But tracking is reduced to the point that anything below curser class is a garneted miss while BC up are still viable targets.
When in active mode the ships speed is reduced by 80% and its damage is increased 300%-500% with tracking taking a further hit making it only really effective against capital class ships. Lastly it gets a 25-50% bonus to resistances; it takes 5 seconds to chance modes. you can not warp while in active mode.
For an easier graphics standpoint any shot from a BS equipped with this bridge comes from ship center and not a rendered gun point.
Bombardment Bridge - this bridge reconfigures the battleship into a sustainable bombardment platform. When installed the battleships speed is increased by 150% and its agility is increased. It is however unable to fire any weaponry.
When in active mode the ships speed is reduced to 20%, it gains a 40% faster rate of fire and 20% bonus to tracking. This system takes 15 seconds to spin up so to say as well as cool down and you cannot warp while in firing mode.
*** The fluff behind this is pretty simple fire a shot to knock the others accuracy enough to cause a miss. Also as it does not require a lock to do its active mode it gives a layer of protection that Ewar canĘt take away.
original post here http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1444749
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mchief117
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Posted - 2011.01.11 06:33:00 -
[2]
/bump
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Alexander Third
Gallente STARMINE inc
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Posted - 2011.01.13 02:51:00 -
[3]
I guess this would balance battleships more, I'd love to see this happen
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Mr LaForge
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Posted - 2011.01.13 03:42:00 -
[4]
Just give me a Tengu with cruise launchers and the bonuses, a T3 Vargur, a 15 drone using T3 Domi, a T3 Nightmare.
Thats all you need.
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Professor Screweyes
I.M.M Initiative Mercenaries
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Posted - 2011.01.13 06:35:00 -
[5]
On the surface, your idea has merit. The problem, as I see it, is that if you put a bow on a megathron, it's just a megathron with a bow. It would be tough for players who unfortunately chose gallente to get behind an idea that would still see the PvP battleship of choice be anything but gallente.
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mchief117
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Posted - 2011.01.14 07:14:00 -
[6]
Originally by: Professor Screweyes On the surface, your idea has merit. The problem, as I see it, is that if you put a bow on a megathron, it's just a megathron with a bow. It would be tough for players who unfortunately chose gallente to get behind an idea that would still see the PvP battleship of choice be anything but gallente.
is not that like saying if i put 8 rail guns on a rokh then its just a rokh with rail guns......
The main point of this is to give a reasion to fly a battleship over a Battle cruser that is more than just a bonus or two. being able to change how the ship works with a bridge will give players who choose to fly battle ships and edge over players who choose to fly BC at the cost that should they loose they take a bigger hit in the wallet
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HELIC0N ONE
GoonWaffe Goonswarm Federation
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Posted - 2011.01.14 08:00:00 -
[7]
Like I said in the other thread, your argument is outdated - battleships are returning to popularity as alliances begin to develop fleet doctrines to fit the post-Dominion battlefield. The fact that some fleets are too poor or too unimaginative to fit anything but drakes drakes and more drakes (which will get demolished by a modern balanced fleet with a core of battleships) isn't an argument for changing the BS class, its an argument for leaders to engage their brains and think about how to actually put their pilots into useful hulls.
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Biomass MeNOW
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Posted - 2011.01.14 14:49:00 -
[8]
Actually, a good way to revitalize battleships is to enable them to swap bridge control systems. This does not change the slot configuration of the hull in question.
So, say, you swap the bridge from an Apoc to, say, a Typhoon. Thus the typhoon gains all of the bonuses of the Apoc, replacing the Typhoon's native bonuses, but it's hull configuration is still that of a Typhoon.
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mchief117
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Posted - 2011.02.04 05:38:00 -
[9]
/bumpX2
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Wolodymyr
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Posted - 2011.02.04 06:06:00 -
[10]
Originally by: Mr LaForge a 15 drone using T3 Domi
Oh man if they made a Guardian Dominix kind of like the Guardian Vexor that would rule.
Actually making T3 battleships (subsystems and all) would be pretty nifty.
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Flesh Slurper
Minmatar
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Posted - 2011.02.04 06:22:00 -
[11]
Originally by: mchief117 Currently it is well known that are beloved ship class the battleship has more or less been replaced by the battle cruiser both in affordability and average firepower, with BS having a little more but not by much.
Hmmm.. lets see..
-Battleships aren't supposed to be more affordable than classes smaller than them. -Battleships can reach way more firepower and range than the classes below them. -Battleships are used plenty often. I see them demolish drake blobs all the time. -What are you smoking? It must be good can I have some?
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