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Biomass MeNOW
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Posted - 2011.01.13 16:34:00 -
[1]
Edited by: Biomass MeNOW on 13/01/2011 16:41:13 Okay, these things are silly.
They're only 2500m/3 meaning a maxxed out prorator can carry 3, maybe 4.
It takes 2 minutes to anchor.
It takes a 20 man fleet the better part of an hour to remove.
Make the stupid things larger. 10k m/3 means a skilled blockade runner set up for the task can haul ONE, not four.
Currently it is laughably easy to spam these things all over the place with pretty much no way to slow down their deployment.
Make 'em larger, make it a tactical challenge to ninja them into enemy space, so that the emplacement of them has meaning, not just a rehash of the old ninja POS spam. Heck, ninja'ing POS spam took time, spamming these SBUs takes none at all. Drop, anchor, LOL.
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Jommis
Priory Of The Lemon Initiative Mercenaries
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Posted - 2011.01.13 16:36:00 -
[2]
/signed |

Ian Doom
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Posted - 2011.01.13 16:42:00 -
[3]
/signed
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Biomass MeNOW
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Posted - 2011.01.13 16:45:00 -
[4]
Edited by: Biomass MeNOW on 13/01/2011 16:48:47 Alternatively, make them a lot softer targets so that they can be dealt with as easily as they can be deployed.
Currently they're 10m Shield (50% resist all, so 20m effective), 10m armor (same), and 1m structure.
That's as much as a small POS and far too easy to deploy at 2500m/3 each. A small POS tower, conversely, is 5000 m/3 and requires fuel (logistics) to support and defend.
If these things were softer (1m/1m/500k) the emplacing powers would have to defend them rather than just plunking them down and laughing while they go spam another system.
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Bagehi Ieyasu
Dreddit Test Alliance Please Ignore
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Posted - 2011.01.13 16:51:00 -
[5]
Originally by: Biomass MeNOW Whine
IT complaining about mechanics. Love it.
It really isn't that easy, by the way. It is funny though.
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Ogogov
Gallente Test Alliance Please Ignore
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Posted - 2011.01.13 17:26:00 -
[6]
ITT: I **** off my alliance colleagues by saying silly things.
TBQH the SBU hitpoints and EHP need to stay as they are. With the number of caps/supercaps that even small alliances can field, they die too fast as it is. They need to be able to take punishment for long enough that the attacking force has a realistic chance of defending them.
I do somewhat agree on your point about their size, however.
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Magnus Orin
Minmatar United Systems Navy Wildly Inappropriate.
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Posted - 2011.01.13 17:38:00 -
[7]
OP is obvious IT alt.
Whine more about losing your space please. Sarcasm - Because i'm too far away to strangle you. |

Tiger's Spirit
Caldari
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Posted - 2011.01.13 21:49:00 -
[8]
Originally by: Biomass MeNOW Edited by: Biomass MeNOW on 13/01/2011 16:41:13 Okay, these things are silly.
They're only 2500m/3 meaning a maxxed out prorator can carry 3, maybe 4.
It takes 2 minutes to anchor.
It takes a 20 man fleet the better part of an hour to remove.
Make the stupid things larger. 10k m/3 means a skilled blockade runner set up for the task can haul ONE, not four.
Currently it is laughably easy to spam these things all over the place with pretty much no way to slow down their deployment.
Make 'em larger, make it a tactical challenge to ninja them into enemy space, so that the emplacement of them has meaning, not just a rehash of the old ninja POS spam. Heck, ninja'ing POS spam took time, spamming these SBUs takes none at all. Drop, anchor, LOL.
Not supported
Adapt or die, but dont cry.
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