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Thread Statistics | Show CCP posts - 1 post(s) |
KaarBaak
Minmatar Sebiestor tribe
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Posted - 2011.01.18 04:54:00 -
[1]
If someone wanted a long-term, no remap, generic attribute mapping for a hisec, PvE carebear, mission-runner/industrialist/miner...what would that look like?
Basically, what's a good attribute map if you're not focusing on any specific skill group?
KB
Circumstances rule men; men do not rule circumstances. --Herodotus, Histories
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2011.01.18 04:59:00 -
[2]
put a few extra points into perception and intelligence, and lose a few points of charisma
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Antihrist Pripravnik
4S Corporation Morsus Mihi
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Posted - 2011.01.18 05:53:00 -
[3]
Originally by: Chainsaw Plankton put a few extra points into perception and intelligence, and lose a few points of charisma
Agreed.
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Diomedes Calypso
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Posted - 2011.01.18 05:58:00 -
[4]
almost any mutli-year plan also benefits from shaving a point from willpower and memory and shifting them to perception and intelligence as far more skills have perception or intelligence as primaries than willpower and memory.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.01.18 06:06:00 -
[5]
max per, med int, min rest _
Make ISK||Build||React||1k papercuts _
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Sealiah
Minmatar Coffee Lovers Brewing Club Care Factor
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Posted - 2011.01.18 10:11:00 -
[6]
Int+Per most important, screw charisma since it's almost useless.
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CCP Spitfire
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Posted - 2011.01.18 10:14:00 -
[7]
Moved from 'EVE General Discussion'.
Spitfire Community Representative CCP Hf, EVE Online |
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Ranka Mei
Caldari
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Posted - 2011.01.18 10:50:00 -
[8]
Originally by: KaarBaak
If someone wanted a long-term, no remap, generic attribute mapping for a hisec, PvE carebear, mission-runner/industrialist/miner...what would that look like?
Basically, what's a good attribute map if you're not focusing on any specific skill group?
KB
I believe the best answer to your question is... to invalidate it. :) Seriously, you get 1 remap a year. Not using it is just silly.
There are basically two major attribute groups: mem/int and perc/will (or 3, counting perc/mem for drones). The first set you'll need for support skills, electronic skills (targetting and such), engineering skills (cap and such), and mechanic skills (rigging and the like). The latter set is used for ship and weapon skills.
If you want a bit of everything, just remap away Charisma, as it's pretty useless for a new player. Revisit Charisma in a few years or so, when you'll want leaderships skills. As a miner you may need those leadership skills earlier (Orca pilot and such); otherwise just leave it be for a while. --
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KaarBaak
Minmatar Sebiestor Tribe
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Posted - 2011.01.18 12:23:00 -
[9]
I guess the point is that I don't pay too much attention to the attributes required for skills when creating a skill plan. I just train what strikes my fancy. "ooh...drones.". " ooh...mining crystals" , etc.
Just looking for a set & forget attrib map. Thanks all for the input.
I guess it's funny how inconsistent I can be. I'll spreadsheet out salvage and ore to determine whether to refine/reprocess or sell raw, but CBA to work on an optimized attire map. LoL
KB
Circumstances rule men; men do not rule circumstances. --Herodotus, Histories
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Ranka Mei
Caldari
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Posted - 2011.01.18 12:55:00 -
[10]
Originally by: KaarBaak
I guess the point is that I don't pay too much attention to the attributes required for skills when creating a skill plan. I just train what strikes my fancy. "ooh...drones.". " ooh...mining crystals" , etc.
Just looking for a set & forget attrib map. Thanks all for the input.
I guess it's funny how inconsistent I can be. I'll spreadsheet out salvage and ore to determine whether to refine/reprocess or sell raw, but CBA to work on an optimized attire map. LoL
KB
See, I'm the other way around. :) I'm way OCD when it comes to attributes, but I can't be bothered with sifting loot and spreadsheets. I have an indy alt with a lv V in Scrapmetal Processing, and that's where it all goes. Wee! --
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Chillfox
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Posted - 2011.01.18 15:25:00 -
[11]
mostly support skills with some weapons and ship skills max int med per min the rest
mostly weapons/ship shills with some support skills max per med int min the rest
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Starr Solo
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Posted - 2011.01.26 19:57:00 -
[12]
I am in the same boat as above. My perc is highest, then intel, will and mem are a bit lower, char is 0. I have always liked my balanced attributes, but now as I have over 60 mill sp, I can finally lay out a 1 year plan and have 3 remaps. When I went to remap for drones I noticed I have 2 extra points I will pemanently lose once I remap. My question is is it worth losing the 2 points to min/max training
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Jagga Spikes
Minmatar Spikes Chop Shop
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Posted - 2011.01.26 21:03:00 -
[13]
Originally by: Starr Solo I am in the same boat as above. My perc is highest, then intel, will and mem are a bit lower, char is 0. I have always liked my balanced attributes, but now as I have over 60 mill sp, I can finally lay out a 1 year plan and have 3 remaps. When I went to remap for drones I noticed I have 2 extra points I will pemanently lose once I remap. My question is is it worth losing the 2 points to min/max training
you will not lose anything. open your remap window. count distributed points (16), and add unassigned (-2). you have 14 points as everyone else. only special thing you have is base Charisma that is below current minimum. ________________________________ : Forum Bore 'Em : Foamy The Squirrel - [jedi handwave] "There is no spoon." |
Skex Relbore
Gallente Skexcorp
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Posted - 2011.01.26 21:23:00 -
[14]
Balanced attributes are crap.
Maximize towards either int/mem for support skills or Perc will for ship/weapon skills.
The way I did it was to get some baseline ship/weapon skills then I mapped to int/mem to get the support skills I wanted. Admittedly I was greedy so I spent close to a year on those but you can get away with less if you don't focus more than I did on a specific combat path. Then once that is done remap to perc/will and pretty much be done with it.
Hell considering the fact that most ship/weapon skills tend to be higher rank compared to their support counterparts it wouldn't suprise me at all if perc/will remap wasn't superior to a perc/int remap in the long run particularly when you consider that most T2 ships skills are both very high ranked and Will/Perc.
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Breaker77
Gallente Reclamation Industries
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Posted - 2011.01.27 01:42:00 -
[15]
Originally by: Skex Relbore Balanced attributes are crap.
That is true if you are really focusing on a certain ship and/or skills.
However for the player who changes skill plans more than they change underware, more a balance works out good.
Remember this is a game, although a serious internet spaceships game!
Plus you get to make fun of the whiners crying about PI skills being charisma based when you can train them as fast as any other skill in the game
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Starr Solo
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Posted - 2011.01.27 02:20:00 -
[16]
I just counted my distributed points. I have 16 with none in charisma. All my base stats are 17. It seems that any changes I make will cost me 2 points. I have another achura character that is the same. Non achura have 14 I believe. Would you change a balanced character that has 2 extra points?
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Mocam
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Posted - 2011.01.27 04:06:00 -
[17]
Decide on what social skills you'll want/need to get out of the way up front. Once you've trained those, then remap.
When I started, I went:
Int +4 Mem +4 Per + 4 Will +2 Cha took the hit.
Support skills are int/mem. This is a huge amount of skills and also includes science and other skills. Perception was needed for drone skills. Drones being important for PvE and PvP use, having Mem+Per helped. This is why I favored Perception over Willpower as my choice.
It is a very generic path than going for anything in particular.
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Jagga Spikes
Minmatar Spikes Chop Shop
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Posted - 2011.01.27 08:30:00 -
[18]
Originally by: Starr Solo I just counted my distributed points. I have 16 with none in charisma. All my base stats are 17. It seems that any changes I make will cost me 2 points. I have another achura character that is the same. Non achura have 14 I believe. Would you change a balanced character that has 2 extra points?
you forgot to count -2 unassigned points. ________________________________ : Forum Bore 'Em : Foamy The Squirrel - [jedi handwave] "There is no spoon." |
James Tiberius Kirk
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Posted - 2011.01.27 08:43:00 -
[19]
Originally by: Starr Solo I just counted my distributed points. I have 16 with none in charisma. All my base stats are 17. It seems that any changes I make will cost me 2 points. I have another achura character that is the same. Non achura have 14 I believe. Would you change a balanced character that has 2 extra points?
If you're going to train more or less something specific (perception heavy or intelligence heavy etc), yes, remaps are really worth it. I currently have 2700 sp/hour rate on perc/will, plus an extra remap if I decide to go int/mem heavy (not anytime soon anyways).
Achura stats are only worth it if you are training a bit of everything without any long term plans.
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