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Abdiel Kavash
Caldari Paladin Order Fidelas Constans
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Posted - 2011.01.18 20:31:00 -
[1]
Just wondering.
I have the following:
Intel 2 Quad CPU @ 2.00 GHz 6144 MB RAM NVIDIA GeForce GTX 260M, 1GB memory Windows 7 Ultimate 64-bit DirectX 11
Alright, I admit it's not the next generation computer. I bought it about a year and a half ago, specifically for EVE. Back then, it used to run two clients at all the details maxed out without problems. Nowadays, I have to turn everything down to the lowest settings to even make the game playable. (off-topic: uh, isn't software supposed to get better with new updates?) I have very recently reinstalled all the software from scratch, if it helped at all then only very little.
Enter the new character creation system. Alright, high shaders. I can do this in-game, if I run just one client and have absolutely nothing in the background, and it's barely okay. So I turn on high shaders, and leave everything else at the lowest level. Bam, not even 5 FPS. It's a slideshow. The character is moving around faster than I can hope to make any changes.
So I am wondering - if you can run the new character creation smoothly, what kind of machine are you using? What was CCP's target minimum specs when (if?) they tested this?
The dev blog talks about phasing out ten year old computers - why, when one can not even create a character, let alone actually play, on a machine barely one year old?
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Originally by: Sporked EVE IS DYING RUN TO THE HILLS! WE MIGHT HAVE TO ENGAGE WITH OTHER PEOPLE IN THIS MMO! THEY MIGHT SHOOT AT US WHILE WE ARE BUSY HOLDING HANDS AND FROLICKING! AAAAAAAAAAAAAAA
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Xituqtra
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Posted - 2011.01.18 20:33:00 -
[2]
running it smootly here on my laptop and this is what came out of it
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Scrooge McJanks
Veto Corp
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Posted - 2011.01.18 20:36:00 -
[3]
Originally by: Xituqtra running it smootly here on my laptop and this is what came out of it
Ya. You're gonna have to find someone with beer goggles.
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Abdiel Kavash
Caldari Paladin Order Fidelas Constans
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Posted - 2011.01.18 20:36:00 -
[4]
Originally by: Xituqtra running it smootly here on my laptop and this is what came out of it
Mind posting your specs? ---
Originally by: Sporked EVE IS DYING RUN TO THE HILLS! WE MIGHT HAVE TO ENGAGE WITH OTHER PEOPLE IN THIS MMO! THEY MIGHT SHOOT AT US WHILE WE ARE BUSY HOLDING HANDS AND FROLICKING! AAAAAAAAAAAAAAA
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Xituqtra
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Posted - 2011.01.18 20:36:00 -
[5]
Edited by: Xituqtra on 18/01/2011 20:36:46
Originally by: Scrooge McJanks
Originally by: Xituqtra running it smootly here on my laptop and this is what came out of it
Ya. You're gonna have to find someone with beer goggles.
atleast I got a face!!
edit: will get them for you
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Ashley Dinova
Minmatar Ammold Rat Eradication Unit
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Posted - 2011.01.18 20:40:00 -
[6]
Originally by: Xituqtra running it smootly here on my laptop and this is what came out of it
Yeah, you look nice! 
I had some problems too though, I turned down the shader to edit the body, then turned it back on for the makeup and clothes.
With the shader turned up I get 5fps if I'm lucky... I really need a new comp before Incarna arives...
-AD- |

Illwill Bill
Noxious Intention
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Posted - 2011.01.18 20:40:00 -
[7]
Originally by: Abdiel Kavash Just wondering.
I have the following:
Intel 2 Quad CPU @ 2.00 GHz 6144 MB RAM NVIDIA GeForce GTX 260M, 1GB memory Windows 7 Ultimate 64-bit DirectX 11
Alright, I admit it's not the next generation computer. I bought it about a year and a half ago, specifically for EVE. Back then, it used to run two clients at all the details maxed out without problems. Nowadays, I have to turn everything down to the lowest settings to even make the game playable. (off-topic: uh, isn't software supposed to get better with new updates?) I have very recently reinstalled all the software from scratch, if it helped at all then only very little.
Enter the new character creation system. Alright, high shaders. I can do this in-game, if I run just one client and have absolutely nothing in the background, and it's barely okay. So I turn on high shaders, and leave everything else at the lowest level. Bam, not even 5 FPS. It's a slideshow. The character is moving around faster than I can hope to make any changes.
So I am wondering - if you can run the new character creation smoothly, what kind of machine are you using? What was CCP's target minimum specs when (if?) they tested this?
The dev blog talks about phasing out ten year old computers - why, when one can not even create a character, let alone actually play, on a machine barely one year old?

That thing is far more powerful than mine, and yet my character creation went smoothly.
Originally by: CCP Navigator Great story but you probably want this in CAOD so feel free to post there with your main.
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EnslaverOfMinmatar
Amarr Viziam
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Posted - 2011.01.18 20:40:00 -
[8]
Originally by: Abdiel Kavash Just wondering.
I have the following:
Intel 2 Quad CPU @ 2.00 GHz 6144 MB RAM NVIDIA GeForce GTX 260M, 1GB memory Windows 7 Ultimate 64-bit DirectX 11
Alright, I admit it's not the next generation computer. I bought it about a year and a half ago, specifically for EVE. Back then, it used to run two clients at all the details maxed out without problems. Nowadays, I have to turn everything down to the lowest settings to even make the game playable. (off-topic: uh, isn't software supposed to get better with new updates?) I have very recently reinstalled all the software from scratch, if it helped at all then only very little.
Enter the new character creation system. Alright, high shaders. I can do this in-game, if I run just one client and have absolutely nothing in the background, and it's barely okay. So I turn on high shaders, and leave everything else at the lowest level. Bam, not even 5 FPS. It's a slideshow. The character is moving around faster than I can hope to make any changes.
So I am wondering - if you can run the new character creation smoothly, what kind of machine are you using? What was CCP's target minimum specs when (if?) they tested this?
The dev blog talks about phasing out ten year old computers - why, when one can not even create a character, let alone actually play, on a machine barely one year old?

That GTX 260M is teh FAIL. Buy a desktop radeon 5770 and stick it into your laptop. uʍop ǝpısdn ǝɹnʇɐuƃıs ʎɯ ƃuıpɐǝɹ ǝɹɐ noʎ
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Xituqtra
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Posted - 2011.01.18 20:43:00 -
[9]
Acer Travelmate 5740G I3 Processor 4 gigs ram Graphics card: ATI Mobility Radeon HD 5650 1gig vid memory iirc
that are about the core specs google the name for more info if wanted
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Senghir
Amarr Imperial Shipment
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Posted - 2011.01.18 20:48:00 -
[10]
I have the same issue. I run EVE on low settings normally. It will just about run on high, but be laggy. Okay for PVE but not PVP. But it *will* run.
On the character creation stuff though I'm just like you, I can't do anything with the creator at all.
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Tronjay the'3rd
Caldari Ascendancy. Nulli Tertius
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Posted - 2011.01.18 20:49:00 -
[11]
At least you got something, all i have is a black screen on 2 computers for several hours. NO F*CKING FUN!!!
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Aessoroz
Nohbdy.
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Posted - 2011.01.18 20:49:00 -
[12]
DISABLE CLOTH SIMULATION, it is literally the biggest sucker of processing power if physx is not enabled or installed for nvidia cards and never available for ATI.
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Znathsume
Caldari imperial support inc
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Posted - 2011.01.18 20:50:00 -
[13]
Ran mine on an Acer 6935g laptop 3GB Ram 512MB Geforce 9600M Windows 7 Ultimate
tbh, my laptop is in no way as good as the ones in this thread but runs Eve great on max settings.
Some of the new avatars are quality haha
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Maplestone
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Posted - 2011.01.18 20:51:00 -
[14]
AMD Athalon II X2 220 3GB RAM Nvidia GEForce 9200
result: extreme lag in character creator - 5-10 seconds rendering each change, UI often unresponsive. Not a pleasant experience at all - eventually just broke down and hit random.
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Freyya
Advanced Planetary Exports Intergalactic Exports Group
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Posted - 2011.01.18 20:51:00 -
[15]
Well.... I'm running a P4 with 2 gigs of ram and a HD3870 512MB. The portraits i can create with this machine are in my bruce boxleitner topic. My pc is pretty much worse than yours and it's doing just fine so? All on high except no HDR I think. 1650*1080 Resolution. ___________
NOW COLLECTING ISD AND CCP AUTOGRAPHS It'll be worth something someday. -Rauth Pink is the color of passion xxx Shadow |

SFX Bladerunner
Minmatar Aperture Science inc.
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Posted - 2011.01.18 20:56:00 -
[16]
core2duo 3.16ghz/core 4gb ddr3 gtx 460 1gb
Ran character creator with everything on max just fine.. Results are as you can see.. too bad 'bout my tattoos tho __________________________________________________
History is much like an endless waltz, the three beats of war, peace and revolution continue on forever.. |

eek amouse
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Posted - 2011.01.18 20:59:00 -
[17]
Edited by: eek amouse on 18/01/2011 21:00:21 silky smooth with an older radeon 4870 but i haven't finalized any yet.
so far, from what i've seen of the new avatars is that most people are still just as bad at making them as they were before. maybe even worse now that there are even more ways to make them look ridiculous. it's like they get tunnel vision and so involved in trying to make something mean looking, they end up looking more like a creepy sex offender or someone on the verge of crying... or in Xituqtra's case, just mercilessly beaten with an ugly stick. |

Alice Katsuko
Terra Incognita Black Star Alliance
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Posted - 2011.01.18 21:02:00 -
[18]
Op: Seems like your video card is the bottleneck. Either that, or something is abusing your system resources.
Am running this game on the following:
AMD Turion 64 x2 TL-60 @ 2.00 GHz 4 GB RAM NVIDIA GeForce Go 7150M (Integrated memory) Windows Vista Home Premium 32-bit DirectX 9c (Hardware doesn't support DX10)
It's a three-year-old laptop that will soon be in its fourth year, and was never intended for gaming. I suspect that CCP, when checking user hardware stats, assumed that just because a machine can hypothetically support Shader Model 3, it actually supports SM3 in real life. It doesn't.
It runs both the in-space portion and the character generator just fine so long as shaders are set to low. Of course, what you see on the computer isn't really what the final result will look like, so hopefully CCP will provide server-side render previews in the next patch. High shaders make the in-space portion of the game barely playable if there is more than one or two objects on screen, and make the character generator completely unusable even if all other settings are set to low. By unusable I mean that it takes literally up to and over five minutes by the clock to move between screens, and the frame rate has on one occasion dipped below 1fps. As in, it took a full three seconds for a new frame to appear.
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