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Rymar Vortox
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Posted - 2003.06.30 11:46:00 -
[1]
The market facility should be able to show the prices and allow buying in other regions from any other region.
It's a waste of time to travel to one region just to find out that it doesn't have what you're looking for or that the prices there are too high.
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Ulrik
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Posted - 2003.06.30 12:17:00 -
[2]
I agree wholeheartedly with this. I am considering going into the trade business for a while and it wud help all trade if they cud check market info on adjacent region i.e. the regions bordering on another region for example: esmes in the sinq laison region borders on the domain region. I ask CCP to take this into consideration.
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Jojin
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Posted - 2003.06.30 14:30:00 -
[3]
To ability to buy/sell/view what is available in another region without the need to travel there would do even more damage to the existing over competitive marketplace.
Also, take into consideration; these individual regions are controlled by different game factions. Supposedly, not all of the factions are in favor of each other, so I would assume information about trade goods would be limited.
Now an item which may help in preventing totally worthless trips to find items which do not exist would be use of a Galaxy wide Hi/Low/Average price display on the advanced market information page. This information would let a player know if the product was actually on the market somewhere in the galaxy, prior to setting out on a search. The information as to where the product is, should not be displayed as it should be almost a reward for the diligent and patient who wish to take on the search.
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Santini
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Posted - 2003.06.30 14:37:00 -
[4]
One of the few things that I feel works with the current market is the fact that you cannot look at and buy from other region's markets remotely. Allowing that seems to be for the lazy, if you ask me.
Yes, there are things broken with the market, but this is not one of them.
Edited by: Santini on 30/06/2003 14:39:25
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Rymar Vortox
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Posted - 2003.06.30 23:02:00 -
[5]
Quote: To ability to buy/sell/view what is available in another region without the need to travel there would do even more damage to the existing over competitive marketplace.
It would make it easier for buyers. They would be able to see where something is available and decide if they want to buy it at one place or another based on the difference in their prices and where they are.
I don't believe bBeing able to view or buy anything in one region from another region is going to have any affect on the overall competition.
The only real issue is how far a buyer is willing to travel to get something, what their willing to pay for it, and how much they really need it.
Supply and demand still applies.
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Arondos
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Posted - 2003.07.01 00:45:00 -
[6]
Put an alt or a buddy in the other region...or use the trade channel.
Edited by: Arondos on 01/07/2003 00:45:26
Life isn't fair and neither is Eve. Get over it. |

Xane
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Posted - 2003.07.01 09:24:00 -
[7]
On the F11 navigator panel, the top map shows the rough layout of the regions ("EVE Universe").
It would be nice to see something similar, have a Range: Universe selection and the EVE Universe map appears with the demand and supply as per normal.
Of course, it's not accurate, you are getting the best price across hundreds of stations, but may give an idea.
The only thing preventing this as far as I can see is it would take a long time to calculate for the entire universe, so maybe they need some sort of pre-caching that is updated every 15 minutes or so.
x a n e |

Rymar Vortox
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Posted - 2003.07.01 23:46:00 -
[8]
Quote: On the F11 navigator panel, the top map shows the rough layout of the regions ("EVE Universe").
It would be nice to see something similar, have a Range: Universe selection and the EVE Universe map appears with the demand and supply as per normal.
Integrating a copy of the region map and it's functionality for regoin selection seperate from the map browser you're talking about to work with the market would work perfectly and could go right above the market legend.
It doesn't sound like it would be that hard to code.
I would guess something like copy the map part to the market area and tie the region selection into the market to work as if the user were allready in the selected region minus the selling option except for the region you're actually in.
Of course I'm not one of the devs but it's sounds rather simple.
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Phoibos
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Posted - 2003.07.02 01:35:00 -
[9]
NO! This makes it worthwile to have people traveling around to get the perfect information. /Phoibos
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Rymar Vortox
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Posted - 2003.07.02 05:44:00 -
[10]
It takes way too much time and is too inconvenient to travel from region to region to find something that isn't allready available in the previous region.
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Rymar Vortox
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Posted - 2003.07.02 23:35:00 -
[11]
Quote: Put an alt or a buddy in the other region...or use the trade channel.
Switching back and forth between chars? It takes too long for everthing to load to do it that way and it still takes the time to move your chars to whatever regoins you want info about.
I do goto the trade channel and still would when I can't find what I'm looking for in the market.
When you're using the market you can see right where something is that you're looking for.
I don't know about anyone else but I have better things to do than going on a wild goose chase looking for something I don't know where is.
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Grinning Dragon
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Posted - 2003.07.03 01:16:00 -
[12]
I have to disagree with this. It's what Speculation is all about. You buy stuff you think's gonna make you your fortune and haul it to another region. Suddenly someone's garbage is your gold mine.
These are the things that should be paid off from hard work and personal research. (IMO)
---------------- Your mother was a hampster and your father smelled of elderberries. |

Rymar Vortox
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Posted - 2003.07.03 09:47:00 -
[13]
Quote: I have to disagree with this. It's what Speculation is all about. You buy stuff you think's gonna make you your fortune and haul it to another region. Suddenly someone's garbage is your gold mine.
These are the things that should be paid off from hard work and personal research. (IMO)
Using the market to search through any region would make it that much easier and profitable in less time.
Why do something the hard way if you don't have to?
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Agent Shield
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Posted - 2003.07.05 14:21:00 -
[14]
Leave it as is.
When you are thinking of buying that hot new ABC Widget in real life, you may go to a mall, or to another mall, or to wherever to buy it. You may also use the phone by looking up stores and finding out if they have any. The point is you go 'searching' in some form to see about getting your ABC Widget.
If you could find out instantly anywhere in all of EVE, you wouldn't need to travel and explore. Sometimes you have to leave your area, and it should stay that way.
Just my opinion though .... Agent Shield |

Rymar Vortox
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Posted - 2003.07.06 11:35:00 -
[15]
Quote: If you could find out instantly anywhere in all of EVE, you wouldn't need to travel and explore. Sometimes you have to leave your area, and it should stay that way.
The only time you wouldn't need to travel is when you buy somthing and the station you're in happens to be selling it. Anything else you buy at that station through the market that is sold at another station will still require you to travel to that station to pick it up.
This is not eliminating travelling arround Eve, it's only making it easier to shop arround. You still have to travel to pick up what you bought.
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Karnai Labod
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Posted - 2003.07.06 12:01:00 -
[16]
Not being able to look up market in other regions makes them more differentiated.
The regions are too alike as is, the devs are working on making them more unique.
By the way I was surprised inter-regional permanent channels were included (like the trade channel). I think the game and the market economics would benifit from regional trade channels only.
Lack of information does indeed make for less profit/efficiency when trading - BUT: when everybody has the same information, it becomes useless and nobody makes a big profit. Ask any stock broker.
Now if you had to make an effort to obtain market information from other regions, most people in your area would most likely not have it.(Think cooperating with traders in other regions, or paying a corp for accurate/relevant market info). Profit to be made then.
I say information is too easy to come by with the current chat channel setup. |

Trimax
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Posted - 2003.07.07 14:02:00 -
[17]
The fact that a region is the largest area that you may query for market supply & demand is one of the most important aspects of this Universe.
Why play the game if all is known from a single system. Why should I develope a network of traders, if there is no advantage to having corp members or allies in different regions to report on good deals, find sources of original BP, and move goods around.
In fact, I am upset with the new super-highway, since the advantage I had with my information routes has been reduced to an average of 10 jumps.
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Ruffles
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Posted - 2003.07.07 16:06:00 -
[18]
Put in so that you can see only direct neighbouring regions. That way you would still have information to encourage cross-region trade.
Big paying missions should surely envolve some cross-region activity? But in this day and age of massive space travel we can't query the market cross-regions? You can't be serious? Hell if we can't find something in the shops now we go onto the internet, and that connects us to mutliple countries, and you are suggesting we can't communicate across regions?
Sure there are factions envolved, so why not introduce a cross-region data charge? People pay once per 24hrs and get access to one region of their choice, and pay that charge per neighbouring region of the region they are in. That will encourage cross-region trade, and hopefully would allow some regions to be good at producing one thing, and another having the demand for it.
At pressent I am pretty sure you are all pretty much aware that only certain items per region are in supply-demand enough to be running, yet there are lots of items on the market that aren't even in demand, or have no supply. What is the point of this if cross-region trade wasn't originally intended, but just isn't operating correctly at pressent?
The incentives aren't really there either for people to do cross region trades. Also I remember reading another post just recently about an idea to make the big paying trade hauls destinations out in 0.0 space. That would provide a means for pirates to be happy out there, and also finally a reason for the escourt pilots/mercenary companies to escourt traders.
There are plenty of reasons I would implement this, and saying no we shouldn't is pretty closed minded, unless you want every region to be self-sufficient in trade and not actually require cross-region trade?
Personally I would love to have cross-region trade pay better, and the ability to do market research cross-region, and it would also finally give me a reason to explore. Isn't much of a need for that at present, most regions have a pretty steady supply-demand that doesn't require you leaving to go buy/deliver the goods.
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Mister Six
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Posted - 2003.07.07 19:44:00 -
[19]
Once again, another benefit suggested without a proper cost.
Yeah, it's a good idea, but not for free.
Good costs would be: isk, or a level x agent in the region, or level y trade skill, or level z in a new trade skill....
Even better idea...."market specialist" skill for EACH commodity which at level 1 allows you to place buy and sell orders for that commodity remotely within your region, and at level 4 or 5 allows you to know the lowest ask and highest for it within a certain distance (4 empire controlled space, 5 universal).
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Rymar Vortox
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Posted - 2003.07.08 03:16:00 -
[20]
There are about 20 to 30 different trade goods on the market with only a few of them in demand in that region and yet the others are in demand inn other regions.
Making the supply and demand information of one market available to the markets in other regions would effectively give a jump start to the trade market.
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Rymar Vortox
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Posted - 2003.07.10 02:32:00 -
[21]
Quote: Even better idea...."market specialist" skill for EACH commodity which at level 1 allows you to place buy and sell orders for that commodity remotely within your region, and at level 4 or 5 allows you to know the lowest ask and highest for it within a certain distance (4 empire controlled space, 5 universal). Quote:
Remotely placing sell orders would be way to easy and overpowering and there would be no room for anyone else to compete.
By having to be present where the items are to be sold usually requires travelling which makes it possible for others to compete.
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Barbicane
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Posted - 2003.07.11 22:43:00 -
[22]
Having worked as a full time trader for quite a while now, I have to comment on this idea to view remote market regions: It would be the death blow to trading. Already today, most good trade routes are depleted within a few hours of the daily reset. With improved market visibility, it would be even faster. And it would not benefit the noobs either. I would be the rich old timers with 100M or more in free capital who would quickly be able to buy up all the attractively priced goods, leaving the poor deals for the noobs. |

Rymar Vortox
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Posted - 2003.07.11 23:32:00 -
[23]
Quote: I would be the rich old timers with 100M or more in free capital who would quickly be able to buy up all the attractively priced goods, leaving the poor deals for the noobs.
Allow someone to buy as much as they want in one region but before they can buy anything else in anohter region they have to at least visit the stations where they purchased the items before they can buy anything in another region.
This should prevent someone from becoming rich fast and still give new players a chance.
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Artean
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Posted - 2003.07.12 00:07:00 -
[24]
Totally disagree... start trade organizations etc, there are work arounds. And if u dont want, then travell is your friend
As a trader, Im perfectly happy with the current market system. ........ There is a fine line between gate camping and just standing by a gate, looking like an idiot... |
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