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Pantorus Necraliss
Minmatar Giza'Msafara
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Posted - 2011.01.27 10:04:00 -
[1]
One of the usual problem when we lock targets is that they can be affected both with positive effect (RR for example) and negative effect (turrets, etc).
It's a problem in high sec (Concordokken !!), it's borring when you are in logistic ship with Warriors, it's borring when you are in carrier, etc.
The idea is to have 3 small icons near the locked target icon. Like this :
By selecting one of them, you'll be able to limit by yourself what what you can do to your target.
Neutral icon : the basic one, automatically selected when you lock, no change from now (can be both affected by hostile and positive effect) Red icon : target can be affected only with hostile modules/drones (turrets, scout drones, energy neut,...) Blue icon : target can be affected only by positive modules/drones (RR, Projected ECCM,...)
That's simple and effective. For example, when you have both scout and logi drones in space you can send them to the right target far faster cause they are automatically distributed.
That can be also usefull in RR BS fleets, no more friends shooting you instead of remote you.
Usefull during fleet fights, usefull for new players, help you to reduce mistakes,... A must to have -------------------------------------------------- La Giza'Msafara recrute, entrez dans une corporation au background solide. http://forums.mondespersistants.com/showthread.php?t=225908Vene |
Spugg Galdon
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Posted - 2011.01.27 10:10:00 -
[2]
I do like this idea. How easy it would be to implement though I do not know.
Also, confusion is a huge weapon on the battlefield. Many many times in real life history military forces shoot at their own forces either by a simple mistake or because the enemy has caused so much confusion that they have no idea what they're doing anymore.
So sadly, although I think it is a good idea I'd rather leave something like this out.
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Lord Evangelian
Gallente The White Mantle
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Posted - 2011.02.11 10:36:00 -
[3]
This would be nice, but the actual Icons need to be slimlined, becuase the red blue thing could be confused with standing to a new player.
Also, make it so that when you RR, you dont get the red flashy scquare but instead a blue square highlighting none threatening behaviour.
The White Mantle | Join Channel: "Public [-TWM-]" |
Venkul Mul
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Posted - 2011.02.11 12:34:00 -
[4]
I like the idea, supported.
Originally by: Spugg Galdon
Also, confusion is a huge weapon on the battlefield.
If you have to add manually the tags you keep the confusion in large battles while it will reduce the chance of stupid mishap that can be generated by lag when operating in small groups.
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Flynn Fetladral
BlackSite Prophecy
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Posted - 2011.02.11 14:26:00 -
[5]
Epic Idea!
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