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Davril Greenstride
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Posted - 2011.02.02 07:31:00 -
[1]
In the Override Transfer Array sites, there are objects/containers called Logistics Control Arrays. In order to complete the mission with a fleet of the recommended size (5-10 pilots), these arrays need to be hacked with a Codebreaker. Only one Logistics Control Array is active at a time, but all of them are present in the site at all times. After each active array is hacked, the Sansha ships in the site become vulnerable until the next array activates. Of course, with pitched battles being fought in the vicinity, relying on your eyes to find the arrays is... inefficient. It would be far easier to see them on the overview and select Approach. All of which brings us to my questions:
1: What overview settings will show you the active and inactive Logistics Control Arrays?
2: Do Purloined Sansha Codebreakers hack these arrays any faster or better than a standard Codebreaker?
Sincerely, Davril Greenstride
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Macchia Velli
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Posted - 2011.02.02 07:48:00 -
[2]
1: What overview settings will show you the active and inactive Logistics Control Arrays? Don't know if there's a setting to show if they are active or not, but this is the method i used while hacking cans in Cosmos plexes:
Open overview - columns - tick the "Tag" - move it up to your likings - close overview, then when you hack the first array tag it with a number by right-click on it. For this to work in a fleet you need to be any of squad/wing/fleet commander. Best option? would be to be in a squad by your own.
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Davril Greenstride
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Posted - 2011.02.02 08:01:00 -
[3]
Tagging the arrays is a good idea, but it's not quite what I'm looking for.
When I warp into an Override Transfer Array site with my current overview settings, I have to swivel my camera around and look for the logistics arrays. I'd like to have my overview set up so the logistics arrays are listed there. I'm trying to find out what overview category they belong to (Large Collidable Structure, Mission Container, etc.)
Thanks, Davril
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Floydd Heywood
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Posted - 2011.02.02 08:15:00 -
[4]
Just make a new overview filter with everything deselected, warp into the site, find the containers, right-click and add to overview, then save that filter. On right-click you'll see what they are called and from then on you'll have a filter that shows nothing else.
Haven't paid attention so far, but I assume they're "spawn containers" just like the ones in mag and radar sites.
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Davril Greenstride
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Posted - 2011.02.02 08:19:00 -
[5]
That sounds like it should work. Thanks.
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Soldarius
Caldari Northstar Cabal R.A.G.E
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Posted - 2011.02.02 10:20:00 -
[6]
The purloined codebreakers are better, and should therefore work better. But you have to equip it on an Echlon. Has anyone tried it?
Originally by: CCP Shadow ...I cannot guarantee (my) sobriety or decency.
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Victoria Davion
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Posted - 2011.02.02 10:41:00 -
[7]
When a new array activates the one that deactivates should disappear from your overview, so only the one you need to hack is visible on there. As for settings, don't know. The active array was present on mine when I entered the site.
I haven't tried the Sansha codebreaker. I was running a t2 in a Dramiel rigged for hacking. Was very effective :)
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