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Desert Ice78
Gryphon River Industries R-I-P
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Posted - 2011.02.13 23:57:00 -
[1]
While none of us actually have a clue as to what form or use Incarna is going to have, I would like to start this thread in order to form a list as to what people would like to see in it if they did have a choice.
Just list your preferenced or idea's....
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Desert Ice78
Gryphon River Industries R-I-P
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Posted - 2011.02.14 00:02:00 -
[2]
My two cent's:
Meeting/ conference rooms. Try to bring a bit of life to those corp and alliance meetings by staging them in a more realistic setting. Also, Evevoice could be upgraded to work in this setting so that only people who are in the same room and hear and participate in the discussion.
Also, please don't forget about POS's where Incarna is concerned. I've been deep in nul sec for over a year now and my fingers are starting to prune up; we all need down time...
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Corina's Bodyguard
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Posted - 2011.02.14 00:35:00 -
[3]
I don't care so much for details, I just want it done well. *insert joke on CCP quality*
However, I'd like windows to be able to see some docked ships, from the human perspective, to give us an idea of their true size.
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Ranka Mei
Caldari
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Posted - 2011.02.14 02:10:00 -
[4]
Edited by: Ranka Mei on 14/02/2011 02:16:24
- I want the ability to hold conference meetings, yes.
- I want my own personal quarters, that I can buy stuff for (like in Mass Effect).
- I want to be able to go to the mall, and buy me cute outfits for my character. :)
- And yeah, being able to look outside from a station window would be nice too (doesn't necessarily have to be the place your ship is stored in). --
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betoli
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Posted - 2011.02.14 12:14:00 -
[5]
Originally by: Desert Ice78 My two cent's:
Meeting/ conference rooms. Try to bring a bit of life to those corp and alliance meetings by staging them in a more realistic setting. Also, Evevoice could be upgraded to work in this setting so that only people who are in the same room and hear and participate in the discussion.
So I have to fly to a station and dock up to partake in corp meetings? Er no thanks. Any meeting rooms need to come with video conferencing facilities!
An isk-based casino would be kewl though...
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Ishtanchuk Fazmarai
Amarr
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Posted - 2011.02.14 14:25:00 -
[6]
Originally by: Ranka Mei Edited by: Ranka Mei on 14/02/2011 02:16:24
- I want the ability to hold conference meetings, yes.
- I want my own personal quarters, that I can buy stuff for (like in Mass Effect).
- I want to be able to go to the mall, and buy me cute outfits for my character. :)
- And yeah, being able to look outside from a station window would be nice too (doesn't necessarily have to be the place your ship is stored in).
Buy all of the above, plus:
- being able to contact agents both at his/her office, a in-station comms booth or via the current UI - non-corporate agents: wealthy civilians looking for a one-time helping hand with a pod... - user-customizable bars with choices of music and decor, hired staff and virtual drinks... (yeah, planning to owe a bar anytime in the future if they as much as allow me ) - underground business: black markets for illegal stuff (drugs, slaves, you name it) and some special stuff (custom made implants?) available only at stations (with a risk of being caught and punished: be deprived of illegal implants, or the classical being fined/imprisoned...)
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Tippia
Sunshine and Lollipops
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Posted - 2011.02.14 14:39:00 -
[7]
I just want it to include what they said it would include:
Personalised commercial establishments and personal/invite-only quarters. Programmable NPCs. Games.
àoh, and corpse display cases. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Jaik7
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Posted - 2011.02.14 15:13:00 -
[8]
Clothing vendors!
at a good price. not gonna pay bits of plex which equate to hundreds of millions of isk when i can buy a spaceship that would make the NASA shuttles look like children's toys for less than 100k isk.
aka, lemme get new clothes for fractions of an isk.
if events outside the station can be veiwed in real time, and if tournies were filmed in real time by "professional" camera drone operators, that would be absolutly amazing. you might not have to work so hard to come up with your next trailer, ccp, you could "liberate" clips from tournies.
the Cameraman idea could also work for intel reports. that would give a point to being able to walk in stations besides making it second life online.
the last bit is my major concern about station stuff. please don't make it so that you have to get out of your shipto do stuff. my suggestion, leave the docked menus how they are, but add a butten that says 'walk in station' or something to that effect. that said, i would like to be able to meet my agents face to face. i'd also like to be able to punch them when they offer me two faction combat missions in a row.
which brings up another point, brawling in stations?
i personally know that i would blody block pedestrians for lols in station if the mechanics are set up that way. i'd like to know beforehand, will we be solid, or ghosty? in assasin's creed games, by holding down the b butten you can turn yourself ghosty as you gently push your way through a crowd. maybe that wshould be applied here? i'd also like the opposite end of the ghosty gentle push, which in the creed was tackle mode, where you can run through a crowd pushing everyone out of your way with force. I'd set up daily events in jita where i get me and a few friends to have a "running of the bulls" where we try to knock over as many people as we can.
will there be concord in stations?
will each station have a different design?
will we be able to rent rooms? actually own a space bar and customize it? furethermore, if i can set up a plenetary colony for a few million isk, with a superhitech processing plant being only a few k, the space bar, being only one room, had better be a lot cheaper.
that's my 0.02 isk(lol@tacky eve joke) |

Desert Ice78
Gryphon River Industries R-I-P
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Posted - 2011.02.14 15:45:00 -
[9]
Originally by: betoli So I have to fly to a station and dock up to partake in corp meetings? Er no thanks. Any meeting rooms need to come with video conferencing facilities!
Video conferencing!!! Now this has potential well beyond the scope of even Incarna; private convo anyone??
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Rek Seven
Gallente Guy Fawkes Trust Fund
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Posted - 2011.02.14 16:13:00 -
[10]
Other that what was promised, in the future is would like there to be missions similar to what we saw in mass effect. These include every type of missions we already have in eve i.e. combat and currier.
Example of a mission:
Dock at Dodixi and meet a black-market trader in a bar. He gives you a package that you must take to your ship and deliver it to his contact. While in your ship you will have to fight npcÆs like a normal combat mission but when you dock up at the contacts station you may have to hack a computer terminal to get the package past concord customs office...
I think we should have the ability to engage in armed or unarmed combat in stations but the same rules apply (war dec required to legally attack). Only people at war will be able to carry weapons and weapons are only active in certain areas...
I probably just dreaming here as this kind of functionality would most likely require a separate served dedicated to incarnate.
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Jaik7
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Posted - 2011.02.14 16:26:00 -
[11]
Originally by: Rek Seven Other that what was promised, in the future is would like there to be missions similar to what we saw in mass effect. These include every type of missions we already have in eve i.e. combat and currier.
Example of a mission:
Dock at Dodixi and meet a black-market trader in a bar. He gives you a package that you must take to your ship and deliver it to his contact. While in your ship you will have to fight npcÆs like a normal combat mission but when you dock up at the contacts station you may have to hack a computer terminal to get the package past concord customs office...
I think we should have the ability to engage in armed or unarmed combat in stations but the same rules apply (war dec required to legally attack). Only people at war will be able to carry weapons and weapons are only active in certain areas...
I probably just dreaming here as this kind of functionality would most likely require a separate served dedicated to incarnate.
so, Dust online?
when i dock up and leave my ship, should i run to my xbox and get ready to fight for my life?
which brings up another disturbing point, can other players dock up, find your hangar, and hijack your ships? can nullInull dock up and find someone else's hangar and hijack their stuff? how about the items on their hangar floor?
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Rek Seven
Gallente Guy Fawkes Trust Fund
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Posted - 2011.02.14 16:48:00 -
[12]
Edited by: Rek Seven on 14/02/2011 16:49:33
Originally by: Jaik7
Originally by: Rek Seven Other that what was promised, in the future is would like there to be missions similar to what we saw in mass effect. These include every type of missions we already have in eve i.e. combat and currier.
Example of a mission:
Dock at Dodixi and meet a black-market trader in a bar. He gives you a package that you must take to your ship and deliver it to his contact. While in your ship you will have to fight npcÆs like a normal combat mission but when you dock up at the contacts station you may have to hack a computer terminal to get the package past concord customs office...
I think we should have the ability to engage in armed or unarmed combat in stations but the same rules apply (war dec required to legally attack). Only people at war will be able to carry weapons and weapons are only active in certain areas...
I probably just dreaming here as this kind of functionality would most likely require a separate served dedicated to incarnate.
so, Dust online?
when i dock up and leave my ship, should i run to my xbox and get ready to fight for my life?
which brings up another disturbing point, can other players dock up, find your hangar, and hijack your ships? can nullInull dock up and find someone else's hangar and hijack their stuff? how about the items on their hangar floor?
No, i think they should sweep Dust under the carpet and they should invest more into incarna. If Dust is still going to be a console only FPS then i think it will fail and potentially have an extremely negative effect on eve.
You private hangar would be... Private.
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Darteis Elosia
Gallente PHOENIX 2ND C.A.G. DEM0N HUNTERS
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Posted - 2011.02.14 18:11:00 -
[13]
Make brothels, pleasure hubs, casino and habitation modules available for us to use. One should be able to build them as normal ships etc. And let them have functions too.
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Ron Livingston
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Posted - 2011.02.14 18:35:00 -
[14]
I want:
- Board Rooms, all corp offices would actually be offices. - Alliance and corp treaties that have to be signed in person. Allows for sneak attacks. - Stores, player owned, allowing unlimited sell order number via having them in store, (not purchaseable from outside station) it'd be like a pawn shop. - Games( tournaments that take place in station that everyone in station could pay to watch, and bet on) - Station command center for player own stations where there could be system controls, gate logs, station gun controls. - Make some of the trade goods useable, like planetary vehicles. - Window to the outside, to see undock area. - I want other people to be able to get each others ships. Allow player to enter person mode in their own ship, but ship is defensless during this time, need to return to bridge to go back to ship mode if being attacked. (AFK cloakers could be inside their ship playing cards with a friend whose inside with them while they plague null sec carebears.)
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Jaik7
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Posted - 2011.02.14 19:10:00 -
[15]
Originally by: Ron Livingston
(AFK cloakers could be inside their ship playing cards with a friend whose inside with them while they plague null sec carebears.)
the hamsters don't like it when two players are in the same ship. ccp said that somewhere
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Benjamin Hamburg
Gallente
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Posted - 2011.02.14 19:40:00 -
[16]
I want at least the possibilities to kick the ass of any war-target that keep having ''refuge'' in station 
Beside that, I like the black market idea. I think station should have multiple level at wich there is different security status, like in systems space. For example, there could be a command bridge, a commercial area, a downtown, an uppertown... at the flavor of Knight of the Old Republic hehe.
The station security status could also be related to the systems one. So for example, a station in low-sec is much less controled by the owning corporation than a station in High-sec. This could lead people to ambush other player inside a station with a whole new gameplay, and maybe new skills too.
Outpost in 0.0 could also profit this upgrade by giving player a more realistic feel when they are docked. A battle to take control of a systems, could be followed by a battle outisde and inside the station to take control of it. Players would need to take control of the station command bridge, where the defending alliance could have hired NPC to defend it. (Wich would also give a role to Marines)
I know im going too far lol There are no limits to the majestic future which lies before the mighty expanse of Canada with its virile, aspiring, cultured, and generous-hearted people. Sir Winston Churchill |

Desert Ice78
Gryphon River Industries R-I-P
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Posted - 2011.02.15 05:12:00 -
[17]
Some real good idea's so far. However, just a cavet for the notion of combat within the stations. CCP have confirmed that when you are walking around in a station, you are no longer in your POD and so by defination are no longer a POD pilot. So when you are killed, you are dead. For real this time....
Shame that...
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cytheras wrath
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Posted - 2011.02.15 06:53:00 -
[18]
what is already expected: -gambling -walking -moving path walkways -bars -decorative captains quarters -player made outfits (with limitations of color and apperance) -specialized voice -corp offices -general meeting areas
what i would like to see: -Ability to run for emergency's back to your ship (incursion happening in system ability only) -ability to go on a hugging spree. -ability to lose your cloths in a casino game -ability to become a exotic dancer at a club -partner dances -solo dances -player inspired music -ability to kick noobs that beg (allowing them to get back up after maybe 2 min's of being disabled) so we can move to a different place without them following us. -NO CHAT BOX's while in character -ability to ruin someones decorated area -hiring npc guards to kick out people that ruin my decorated areas -a place where we can go to eat and watch the news -ccp news division making "live" news feeds about situations and achivements etc -ability to have drill formations -no direct connection to the ship via hud -mini terminals to allow people to access their ship fittings and equipment, but limit their ability to checking on ship status etc. -alow us to walk on pos's, outposts, capital ships, and any other structure, if we want. at least to the point of a meeting area, briefing room, bar, and limited ship exploration. -allow for dust merc's to meet pod pilots in the war barge to talk about contracts directly. -have many parner animations (shaking hands, waves, nods, bro-hugs?, etc) -have mood settings to allow for a player to express how they feel threw their character (happy for making a killing, sad for losing a ship, depressed for getting kicked out of a corp, etc)
-!!!!!!!!!display dead player corpses as a object!!!!!!!!
-ability to call someone in a different station via FTL comm terminals -ability to call someone locally in station similarly to a phone call -a fleet finder terminal to allow for pilots to join public fleets from station for random things. -contract terminal, banking terminal, and any other terminal to replace the user interface. - have a first person mode, and have heads move based on where you point your camera - ability to go afk by sleeping in your captains quarters, or corp office. - make the corp office have multiple rooms -have individual private rooms that are "sound" proof and allow for private discussions - ability to salvage things inside a min station, and take them back to your ship -drinking in eve, makes you tipsy, drink, or pass out and unable to talk or move, and be taken to a detox area and "purged" of drunkenness. -body mods -tattoos -clone morphing (character redesign) -ability to throw party's -malls that sell rare items for decoration -a public display to show off ships, fits, and other things to corp/alliance members
if i can think of anything else, ill add a new reply.
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Valcerus
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Posted - 2011.02.15 12:20:00 -
[19]
-NO CHAT BOX's while in character
How can tehy not have chat boxes while walking mode?
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Rek Seven
Gallente Guy Fawkes Trust Fund
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Posted - 2011.02.15 14:57:00 -
[20]
Originally by: Desert Ice78 Some real good idea's so far. However, just a cavet for the notion of combat within the stations. CCP have confirmed that when you are walking around in a station, you are no longer in your POD and so by defination are no longer a POD pilot. So when you are killed, you are dead. For real this time....
Shame that...
Can you provide a link to that please because that sounds really stupid and would probably cause 85% of the community to quit the game. |
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Cearain
Caldari The IMPERIUM of LaZy NATION
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Posted - 2011.02.15 16:13:00 -
[21]
I would like them to finish it as quickly as possible and then work on faction war. Or they could work on some other mechanism in the game so it doesn't take so long to find a decent pvp fight. -Cearain
Make fw occupancy pvp instead of pve: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1329906 |

Jag Kara
Dirty Work Inc.
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Posted - 2011.02.15 19:24:00 -
[22]
Originally by: Rek Seven
Originally by: Desert Ice78 Some real good idea's so far. However, just a cavet for the notion of combat within the stations. CCP have confirmed that when you are walking around in a station, you are no longer in your POD and so by defination are no longer a POD pilot. So when you are killed, you are dead. For real this time....
Shame that...
Can you provide a link to that please because that sounds really stupid and would probably cause 85% of the community to quit the game.
CCP is not putting combat in stations last i checked. For the reasons listed above. The back story is that the pod is what copies your memories over to the new clone when you die, so therefore, no pod = perma death. In Soviet Russia, carebears gank YOU! |

Ishtanchuk Fazmarai
Amarr
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Posted - 2011.02.15 20:58:00 -
[23]
Originally by: Rek Seven
Originally by: Desert Ice78 Some real good idea's so far. However, just a cavet for the notion of combat within the stations. CCP have confirmed that when you are walking around in a station, you are no longer in your POD and so by defination are no longer a POD pilot. So when you are killed, you are dead. For real this time....
Shame that...
Can you provide a link to that please because that sounds really stupid and would probably cause 85% of the community to quit the game.
So far CCP has announced two things we will NEVER be able to do with Incarna.
- run around - harm people
That's fine with me. In a perfect world, they should allow people to run, but we all know that would end up with the stations full of guys running up and down like in some athletism meeting (like with 99% MMORPGS). And as for harming people in stations, Incarna is supposed to be realistic, period.
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Magnus Orin
Minmatar United Systems Navy Wildly Inappropriate.
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Posted - 2011.02.15 22:21:00 -
[24]
Originally by: cytheras wrath what is already expected: -gambling -walking -moving path walkways -bars -decorative captains quarters -player made outfits (with limitations of color and apperance) -specialized voice -corp offices -general meeting areas
what i would like to see: -Ability to run for emergency's back to your ship (incursion happening in system ability only) -ability to go on a hugging spree. -ability to lose your cloths in a casino game -ability to become a exotic dancer at a club -partner dances -solo dances -player inspired music -ability to kick noobs that beg (allowing them to get back up after maybe 2 min's of being disabled) so we can move to a different place without them following us. -NO CHAT BOX's while in character -ability to ruin someones decorated area -hiring npc guards to kick out people that ruin my decorated areas -a place where we can go to eat and watch the news -ccp news division making "live" news feeds about situations and achivements etc -ability to have drill formations -no direct connection to the ship via hud -mini terminals to allow people to access their ship fittings and equipment, but limit their ability to checking on ship status etc. -alow us to walk on pos's, outposts, capital ships, and any other structure, if we want. at least to the point of a meeting area, briefing room, bar, and limited ship exploration. -allow for dust merc's to meet pod pilots in the war barge to talk about contracts directly. -have many parner animations (shaking hands, waves, nods, bro-hugs?, etc) -have mood settings to allow for a player to express how they feel threw their character (happy for making a killing, sad for losing a ship, depressed for getting kicked out of a corp, etc)
-!!!!!!!!!display dead player corpses as a object!!!!!!!!
-ability to call someone in a different station via FTL comm terminals -ability to call someone locally in station similarly to a phone call -a fleet finder terminal to allow for pilots to join public fleets from station for random things. -contract terminal, banking terminal, and any other terminal to replace the user interface. - have a first person mode, and have heads move based on where you point your camera - ability to go afk by sleeping in your captains quarters, or corp office. - make the corp office have multiple rooms -have individual private rooms that are "sound" proof and allow for private discussions - ability to salvage things inside a min station, and take them back to your ship -drinking in eve, makes you tipsy, drink, or pass out and unable to talk or move, and be taken to a detox area and "purged" of drunkenness. -body mods -tattoos -clone morphing (character redesign) -ability to throw party's -malls that sell rare items for decoration -a public display to show off ships, fits, and other things to corp/alliance members
if i can think of anything else, ill add a new reply.
This is why Incarna is a bad idea in general. Sarcasm - Because i'm too far away to strangle you. |

captain skinback
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Posted - 2011.02.15 22:46:00 -
[25]
some actual gameplay. from what i seen and read incarna is just going to be an overly elaborate chat channel with pretty dresses and dance emotes. what i want is some kind of reward or benefit, some kind of point to hopping out my pod and hanging around a station. if i could set up a bar and make isk off people i would get involved, if i could gamble isk and ships in a high risk card game i would get involved. if there were cool new ways to make money, like new professions that could only be done with an avatar i would get involved. if i could meet an old guy wearing robe in a bar who wants me to smuggle him and his young blonde haired companion half way across the galaxy, i would get my wookie co-pilot and do it in a heart beat.
but ill be damned if im going to leave my pod to play a second life clone.
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Desert Ice78
Gryphon River Industries R-I-P
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Posted - 2011.02.15 22:50:00 -
[26]
Edited by: Desert Ice78 on 15/02/2011 22:55:27 Edited by: Desert Ice78 on 15/02/2011 22:54:18
Originally by: Rek Seven
Originally by: Desert Ice78 Some real good idea's so far. However, just a cavet for the notion of combat within the stations. CCP have confirmed that when you are walking around in a station, you are no longer in your POD and so by defination are no longer a POD pilot. So when you are killed, you are dead. For real this time....
Shame that...
Can you provide a link to that please because that sounds really stupid and would probably cause 85% of the community to quit the game.
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1205827&page=1#18
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General Domination
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Posted - 2011.02.16 03:38:00 -
[27]
Dear CCP,
- Conference Room with a strategic starmap - Hangar to visit our ships and see how great they are - Mass Effect like Storytelling (Agent Missions via Animated and Voiced Agents) - Newsboards with daily updated videos in stations - Windows to see traffic outside
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Rek Seven
Gallente Guy Fawkes Trust Fund
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Posted - 2011.02.16 09:55:00 -
[28]
I can understand why you couldnÆt want people running around in stations killing each other but the ôif youÆre not in a pod your clone wonÆt be activated when you dieö excuse doesnÆt cut it.
The technology that downloads your consciousness and transmits it to your new close could be compacted into something that fits on your body...
They should just stick to how things are in eve now. If you are in a low/null sec system or at war, watch your back. Either way, there should be some form of combat even if itÆs only allowed in designated areas.
You should be able to bring your ship crew on the stations with you also.
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Jokerface666
Amarr
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Posted - 2011.02.16 11:55:00 -
[29]
1. Walking on POSes, think about the Wormhole guys not comming out for weeks. It would be nice to be able to play minigames or sit at a POS-Bar instead of playing minecraft... while waiting for everyone to show up. 2. ?? 3. ?? 4. ?? 5. ?? 6. ?? 7. Player owned bars, where all the useless stuff like spiced wine can be sold and consumed. 8. Conference rooms.
w00t w00t wtfpwnage train |

Ishtanchuk Fazmarai
Amarr
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Posted - 2011.02.16 14:21:00 -
[30]
Originally by: Rek Seven I can understand why you couldnÆt want people running around in stations killing each other but the ôif youÆre not in a pod your clone wonÆt be activated when you dieö excuse doesnÆt cut it.
The technology that downloads your consciousness and transmits it to your new close could be compacted into something that fits on your body...
They should just stick to how things are in eve now. If you are in a low/null sec system or at war, watch your back. Either way, there should be some form of combat even if itÆs only allowed in designated areas.
You should be able to bring your ship crew on the stations with you also.
Houm...
- your ship DOES NOT have a crew. That's why you are a capsuleer flying a pod; the pod IS the crew, or more properly a superhuman AI that fulfills the role of your crew and interacts with the ship as to let you make decissions - Pods are supplied by the Jove. Pod technology is Jove so no, you can't "miniaturize" that technology as you're not a Jove. My personal opinion is that if empires could build as many pods as they pleased and turn all their fleets into pod ships, next move by the Jove would be to wipe out the lesser races before they could outpower the Jove fleet...
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