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WonkySplitDemon
The Forsworn Protectorate
6
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Posted - 2012.08.23 21:22:00 -
[31] - Quote
isnt the concept of decent isk entirely relative to each player |

Davith en Divalone
Center for Advanced Studies Gallente Federation
0
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Posted - 2012.08.23 22:07:00 -
[32] - Quote
Lilith5 wrote:It is also hard to fit a good ship when items are much higher prices and sell for as much as -90% below market value?
Just in my limited experience (having played in the past, dropped out, and come back):
1. There's usually a better deal in the region. 2. I can always sell it myself. I generally go a bit under market price for a quick sale. 3. Reprocessing is often a reasonable alternative for getting rid of inventory junk.
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Jouron
Hadon Shipping
38
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Posted - 2012.08.24 17:17:00 -
[33] - Quote
Even isn't hard on new players its just more difficult in general.
If you dont like having your mental faculties taxed by this game and continue to play it take some advice from Tosh:
"Fill up the Paxil because life is going to be really sad." |

Velarra
Ghost Festival Naraka.
103
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Posted - 2012.08.25 01:11:00 -
[34] - Quote
You point out a lot of valid issues with Eve. On top of them is the issue that eve is an old game. The demographics are a little imbalanced.
Ships are finally being rebalanced from the bottom up. The NPE is really coming along well. The new tutorial is quite impressive.
That said, while new characters CAN find combat roles, - not until 5 to 10 million SP of focused training, educated with an acute understanding of the game, which skills to choose, which ways to map or not map your attributes, ... can one really get into the meat of things.
Eve is harsh. Nonsensically so. In theory by design if you ask Wrangler, but one could attribute that to something else.
In any case, keep yourself focused to the basics, get yourself Evemon asap, and start shooting at people in a frigate before your clones cost *ten times* the cost of your frigate, and that's before any implants or hardwirings. |

Sarton Wells
Blackmoon Ltd.
16
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Posted - 2012.08.25 13:15:00 -
[35] - Quote
Lilith5 wrote:I don't believe some thing like a rifter or even a Merlin could destroy a battle ship. It took me and 3 others more than 5 min to destroy a npc battle ship in low sec.
When I started doing low sec exploration a single rifter killed my drake. Which had nearly twice as much EHP than my current max dps abaddon. So yeah a single tech 1 frigate can easily kill a battleship depending on the fittings. And npc ships are nothing like player ships. |

Keno Skir
Vectis Covert Solutions
213
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Posted - 2012.08.25 14:21:00 -
[36] - Quote
Lilith5 wrote:Katarina Reid wrote:A 1day old alt can do fw plex's at 500mil+ per hour. A week of training and you can trade. As for being low sp fly tackle ships till you have better skills. A 1 day old player couldn't fit enough tank to fly FW. It also takes at least a destroyer to fit the mods that are able to kill the 20 npc ships which spawn around these complexes. The player would also loose a lot of ships because they do not know which plexes to go to. The most expensive ships in the LP stores require you to spend over 5 mill isk to buy a ship and convert it into a faction ship. Stop spreading these lies.
I could run a major fw complex solo on my own on day one if i knew how, so could you. The difference is that being so new, you don't know how. Your assumption that fleet warfare complexes require tank is false, however understandable. The best FW farmers do it in nano frigs that never fire a shot and hardly take a hit.
You could fit a frig for FW complexes on day one, even if it wouldnt stand up to the PvP element it will run the complexes for vast sums of LP.
Please stop spreading YOUR lies :) If you have any further thoughts on something i've posted, or want to ask an unrelated question feel free to contact me by EvE Mail or by private conversation if i'm online. BUDDY TRIALS AVAILABLE - 21days plus big ISK bonus and starting assistance |

J'Poll
Pioneer's of the Galantic Wars Ethereal Dawn
377
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Posted - 2012.08.25 14:30:00 -
[37] - Quote
Lilith5 wrote:I don't believe some thing like a rifter or even a Merlin could destroy a battle ship. It took me and 3 others more than 5 min to destroy a npc battle ship in low sec.
This just shows how little the OP knows about EVE, yet complains that a lot is wrong
Player Battleships =/= NPC battleships.
So stop complaining, start learning and listening.
Or
Stop complaining and stay ignorant Inject your skillbook before you leave the station. Neo didnGÇÖt learn Kung-Fu by having it sit in his usb drive.-á If it moves, shoot it. If it doesn't move, poke it with your gun and then shoot it. We are not running, we are advancing in the opposite direction |

Santiago Fahahrri
Galactic Geographic
14
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Posted - 2012.08.25 16:26:00 -
[38] - Quote
Surfin's PlunderBunny wrote:New players are always whining... back when I was a noob the Eve tutorial taught me how to undock, lock stuff, shoot stuff, and mine. Then they gave me a pat on the back and sent me off to figure out the rest of Eve for myself. Then after my first encounter with a flashy red guy I learned about lowsec 
Right! I loved the "figure it out yourself there's a lot of sh!t out there" approach of the early Eve experience. It's probably why I'm still around.
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WonkySplitDemon
The Forsworn Protectorate
7
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Posted - 2012.08.25 16:46:00 -
[39] - Quote
FW and isk farming are a bit pointless for a total noob with no isk, nigh on everything in the LP store costs ISK as well as LP. Its not as simple as just jumping into a frigate and running some complexes. Also, with limited skills in PVP a rapid and violent death is pretty much a certainty!!
The eve tutorial used to be utter balls, which is why it was so effective, zero handholding and reflective of the EVE universe as a whole IMO. I can see new players becoming slightly complacent with the new tutorial is it so much more thorough and comprehensive. I fear alot of the sense of discovery and learning from your mistakes could be lost. |

Griff Hardstone
Capricornus Industries
10
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Posted - 2012.08.25 16:57:00 -
[40] - Quote
I don't know if you remember the song: Sunscreen (if not, youtube it. It has pretty good wisdom) Someone made a Eve parody of it and I think it applies here:
Ladies and Gentlemen now learning to live as capsuleers:
Wear a cloaking device.
If I could offer you only one tip for the future, cloakiness would be it. The long term benefits of cloaking devices have been proved by scientists, whereas the rest of my advice has no basis more reliable than my own meandering experience.
I will dispense this advice now.
Enjoy the power and beauty of your frigate. Oh, never mind. You will not understand the power and beauty of your frigate until it's reprocessed. But trust me, in 2 years, you'll look back at screenshots of your frigate and recall in a way you can't grasp now how much possibility lay before you and how much fun your frigate really was.
Your frigate is not as useless as you imagine.
Don't worry about pirates. Or worry, but know that worrying is as effective as trying to run a level four combat mission with an Impel. The real troubles in your life are apt to be things that never crossed your worried mind, the kind that appear at 4am the day after a patch, and leave the forums full of blood-stained tears.
Do one thing every day that scares you.
Sing (for your ransom).
Don't be reckless with other people's safety. Don't put up with people who are reckless with yours.
Explore.
Don't waste your time on mission-profitability whines. Sometimes you're ahead, sometimes you're behind. The game is long and, in the end, the competition is only with yourself.
Remember the help you receive. Forget the smacktalk. If you succeed in doing this, tell me how :)
Keep your old thankyou letters, throw away the ransom notes.
Train Astrometrics.
Don't feel guilty if you don't know what you want to do in the game. The most interesting people I know didn't know on day 2 what they wanted to do with their careers in space. Some of the most interesting capital pilots I know still don't.
Learn your support skills. Keep your clone current, you'll miss it when it's gone.
Maybe you'll join a nullsec alliance, maybe you won't. Maybe you'll start a corporation, maybe you won't. Maybe you'll be stuck in the mission-running rut in four years time, maybe you'll be taking out titans with a Velator in your alliance's latest noob ship fleet. Whatever you do, don't congratulate yourself too much, or berate yourself either. Your choices are half chance - so are everybody else's.
Enjoy your frigate. Use it every way you can. Don't be afraid of it or what other people think of it, it's the greatest instrument you'll ever own.
Run radar sites, even if you have nowhere to do it but a few hisec systems.
Read the EVElopedia guides, even if you don't follow them.
Do not read "sins of a solar spymaster", it will only make you feel boring and stupid.
Live in nullsec once, but leave before it makes you hard. Live in hisec once, but leave before it makes you soft. Travel.
Accept certain inalienable truths: scammers will scam. Alliance CEOs will rage-disband. You, too, will quit alliances and join new ones, and when you do, you'll fantasize that in the good old days alliances were stable, pilots were honest, CEOs were wise, and corpmates respected their leaders.
Respect your leaders.
Don't expect anyone else to support you. Build up a trust fund. Make some smart friends. You never know when money or friends will run out.
Don't mess too much with your training plan, or by the time you're four years old your plan will look point-5.
Be careful whose advice you buy, but be patient with those who supply it. Advice is a form of nostalgia. Dispensing it is a way of fishing the past from the disposal, wiping it off, painting over the ugly parts and recycling it for more than it's worth.
But trust me on the cloaking device.
(A repost of an adaptation of The Sunscreen Song written in one of the many "what is there for a noob to do in EVE Online" threads on the old forums, adapted from "Advice, like youth, probably just wasted on the young")
Original post: http://wiki.eveonline.com/en/wiki/Wear_a_Cloaking_Device |
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Kahega Amielden
Rifterlings Ushra'Khan
500
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Posted - 2012.08.25 18:59:00 -
[41] - Quote
Quote:I've realized that being below the great 10 mill skill mark makes life in eve very difficult for a new player. Almost all of the best corporations are looking for pilots that can fly BC 'Your character must be 10+' is the standard reply. I was lucky that I found a corporation which did allow newer players to enter mind.
Just because a corp says that they are the best does not make them the best.
Quote: And PVP seems to be highly based on big expensive ships and lots of skills.
I'm a 2007 player and my corp regularly flies t1 frigates and kills things with them. |

Luke Visteen
Apostasy Prime
69
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Posted - 2012.08.26 10:54:00 -
[42] - Quote
EVE is one of few rewarding games on the market.
If you want instant gratification, play a different game. As simple as that.
And by all means, EVE is not a single-player MMO like (ironically) other MMOs. Hair :DDD |
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