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ItsmeHcK1
Kicked.
22
|
Posted - 2012.08.23 00:10:00 -
[1] - Quote
For now, all it really does is check wallet transactions and gives you some quick links to killboards and whatnot.
So I ran into the age old problem... Couldn't really find anything that did what I wanted it to do, so I decided to make my own.
As I am literally the worst programmer known to man, it's only half functional, buttugly and of course a pain in the ass to use. But maybe somebody will like it anyway.
It is in no way done, or even close to that, so work is still going on at a steady rate. However, I would like to hear the community's thoughts on this piece of ****.
Without further ado: Eve-Files
Technical crap: Made in C#, like a scrublord. Using Cuhlen's excellent Eve.Net library. Size: Next to nothing. |

ItsmeHcK1
Kicked. Shadow Cartel
22
|
Posted - 2012.08.24 13:22:00 -
[2] - Quote
Bump for terrible new features! |

Sekh Ondaari
Shadows Of The Federation Drunk 'n' Disorderly
0
|
Posted - 2012.08.24 14:42:00 -
[3] - Quote
Very interested, when will the source be avaiable again? |

Khorkrak
Confetti Explosion
11
|
Posted - 2012.08.24 15:38:00 -
[4] - Quote
It's known as a DropDown List in Microsoft lingo. Here's the info on it:
DropDown List
and hey I knew I recognized your face - it's on the best pilots listing here: http://www.decloaked.com/ Extraordinary claims require extraordinary evidence |

Anabaric
Kadavr Black Guard Shadow Cartel
4
|
Posted - 2012.08.24 16:45:00 -
[5] - Quote
So is most of Shadow Cartel apparently ;)
Site: http://pvp101.net Blog: http://imsdemons.pvp101.net-á Lowsec Ebil Piwate. |

ItsmeHcK1
Kicked. Shadow Cartel
22
|
Posted - 2012.08.24 18:15:00 -
[6] - Quote
Khorkrak wrote:It's known as a DropDown List in Microsoft lingo. Here's the info on it: DropDown List
Sadly, no. That's a webcontrol. ;( |

Khorkrak
Confetti Explosion
11
|
Posted - 2012.08.24 19:34:00 -
[7] - Quote
I recall from my ancient VB 6,0 days that a DropDown Listbox was simply an option on the ComboBox control where it disabled user entered text. I'd expect it to be quite similar in .Net but I haven't coded anything using Microsoft tools in years... Extraordinary claims require extraordinary evidence |

ItsmeHcK1
Kicked. Shadow Cartel
22
|
Posted - 2012.08.24 22:09:00 -
[8] - Quote
That is so hawt. Awesomesauce. |

ItsmeHcK1
Kicked. Shadow Cartel
22
|
Posted - 2012.09.04 23:14:00 -
[9] - Quote
Before I put a lot of effort into something nobody likes... here be an update!
Screenshot Screenshot 2
Opinions on this way of displaying relationships? |

ItsmeHcK1
Burning Napalm Northern Coalition.
22
|
Posted - 2012.09.06 15:22:00 -
[10] - Quote
New herp-dee-derp-version! Download here. |
|

ItsmeHcK1
Burning Napalm Northern Coalition.
22
|
Posted - 2012.09.07 20:03:00 -
[11] - Quote
Now with evemail parsing as well. Could REALLY do with some testers.
Download here. |

Flitser
8
|
Posted - 2012.09.10 08:03:00 -
[12] - Quote
Nice tool mate  |

ItsmeHcK1
Burning Napalm Northern Coalition.
23
|
Posted - 2012.09.11 15:59:00 -
[13] - Quote
Aaaand I just added contracts as well. Download here. |

ItsmeHcK1
Burning Napalm Northern Coalition.
23
|
Posted - 2012.09.16 16:41:00 -
[14] - Quote
Bump, need more testers. |

ItsmeHcK1
Burning Napalm Northern Coalition.
23
|
Posted - 2012.09.19 17:24:00 -
[15] - Quote
Added some minor tweaks, bugfixes, etc. |

Xtwin
Synergy Holdings Inc Tribal Band
0
|
Posted - 2012.09.27 23:12:00 -
[16] - Quote
sweet jebus thanks |

ItsmeHcK1
Burning Napalm Northern Coalition.
24
|
Posted - 2012.09.30 11:47:00 -
[17] - Quote
Version 1.2.0gamma
Massively beta and whatnot, may crash on you if you're not careful.  However, I would like some suggestions/bugreports/smackdowns.
Main improvement is the background work - it now fetches all the data BEFORE you click zee butan to receive bacon.
Not updating the main post yet, as this is still beta. |

SomethinSpecial
Fairlight Corp Rooks and Kings
2
|
Posted - 2012.10.03 10:19:00 -
[18] - Quote
Suggestions:
- Mail viewer -> Ability to view by date rather than by sender (or the option to pick)
- Mail viewer -> background is grey, blah
- Corporation History [length in said corporation] (you already have this done in Social Life -> Overview when you filter down to a character but would be nice for the person you are actually looking into as well)
- Skills listing
- Compare Skills to Fitting
- Compare Skills to a "Skill set"
If you need more ideas/direction/suggestions send me a mail. :P |

ItsmeHcK1
Burning Napalm Northern Coalition.
24
|
Posted - 2012.10.03 10:51:00 -
[19] - Quote
SomethinSpecial wrote:Suggestions:
- Mail viewer -> Ability to view by date rather than by sender (or the option to pick)
- Mail viewer -> background is grey, blah
Crappy background color is mostly because of the way Eve handles mails; if someone uses a crappy color, this is the best chance of it still being visible. At some point I'll have to write my own parser instead of just lazily converting it to HTML. :effort:
SomethinSpecial wrote:Suggestions:
- Corporation History [length in said corporation] (you already have this done in Social Life -> Overview when you filter down to a character but would be nice for the person you are actually looking into as well)[/list[
Done and done. :3
SomethinSpecial wrote:Suggestions: [list]
Skills listing
Compare Skills to Fitting
Compare Skills to a "Skill set"
Kinda debating whether I could come even close to what Eveboard offers in that regard...
SomethinSpecial wrote:If you need more ideas/direction/suggestions send me a mail. :P I'll take any and all ideas/directions/suggestions. :3 |

SomethinSpecial
Fairlight Corp Rooks and Kings
2
|
Posted - 2012.10.03 23:47:00 -
[20] - Quote
Well the convience of being able to have it all in one tool would be nice.
Also the ability to compare fits would be nice ;).
For example if you have an evemon skillplan you can compare peoples current skills to and see if they meet your corp's minimum requirements.
Could compare skills they have vs skills in the list and display missing skills.
Just an idea. |
|

ItsmeHcK1
Burning Napalm Northern Coalition.
24
|
Posted - 2012.10.06 17:57:00 -
[21] - Quote
Well, I've put it on the to-do list, but it'll be a while before that actually gets done. It's quite a big feature, I'm thinking I'll need to tie it in to Evemon...
Also, new version up for download here. I've finally written my own parser for evemails, which for now only displays in the 'extended character information' window. Please let me know if any markup doesn't apply/parse. |

PyroTech03
Legion of Darkwind Order of the Void
3
|
Posted - 2012.10.10 04:55:00 -
[22] - Quote
This is great since eveapitools.com went down....I'll check this out and let ya know :) |

ItsmeHcK1
Burning Napalm Northern Coalition.
24
|
Posted - 2012.10.10 15:13:00 -
[23] - Quote
\o/
Let me know what you think/miss! |

PyroTech03
Legion of Darkwind Order of the Void
3
|
Posted - 2012.10.13 04:10:00 -
[24] - Quote
So far my experience with it is pretty good. Love the "Social Life" bit as it can do some of the tracking down that you would have to do manually in say the api audit tool.
Prolly the thing I miss and think would be a great return, was how the skill system in the api audit web-app had summaries of roles/ships that the pilot could do well. Since the site is down and I'm not sure if the code is avalible anywhere....maybe allowing a way to setup fit's/conditions that can be measured against for a pilot and can be configured by the user? And make that configuration easy to distribute to the rest of the corp that handles api-checks and recruitment?
Short version, of that would allow the user to define a set of skills as conditions and allow it to be saved. LRM Drake would likely have some shield skills in it, Heavy missile skill, and able to fly a drake.....save as one condition and you have a check :)
Otherwise, great work and hope to see it continue improving. |

ItsmeHcK1
Burning Napalm Northern Coalition.
25
|
Posted - 2012.10.13 23:50:00 -
[25] - Quote
Yeah, I've been getting that one a few times. I am slowly starting work on something like that, but I doubt I'll ever even come close to Evemon or Eveboard.
Screenshot of current skill listing Personally I was thinking of leaving it at that and tying it into Evemon somehow for better comparison, but I'm having some trouble getting the source from their SVN. ;(
Right now I'm mostly working on optimizing the current features though - Social Life for one loads incredibly slow. Even with precaching. :P |

Amsterdam Conversations
Cheesecake Starshine
127
|
Posted - 2012.10.14 00:59:00 -
[26] - Quote
I have a question that I couldn't quite answer with google, and since you are a developer for a tool about this topic... Can you tell me how far back the API can look through someone's wallet journal? Obviously player donations are the really interesting part here.
I read all sorts of different things like 1000 entries, 1 week and 1 month is the furthest you can pull from the API. So given someone tries to join your corporation as a 2 month old character who ran quite a lot of level 2 missions, would I be able to see if he was sent money on his first day?
I wanted to try your tool, but apparently I was missing some version of .net framework. :/ |

PyroTech03
Legion of Darkwind Order of the Void
3
|
Posted - 2012.10.14 05:19:00 -
[27] - Quote
ItsmeHcK1 wrote:Yeah, I've been getting that one a few times. I am slowly starting work on something like that, but I doubt I'll ever even come close to Evemon or Eveboard. Screenshot of current skill listingPersonally I was thinking of leaving it at that and tying it into Evemon somehow for better comparison, but I'm having some trouble getting the source from their SVN. ;( Right now I'm mostly working on optimizing the current features though - Social Life for one loads incredibly slow. Even with precaching. :P
That's not bad.
I thought evemon was going on hiatus due to dev's stopping work....or did someone else pick it up?
Anyways....I would personally avoid tying it into another program as not everyone uses it....i myself for example much prefer eveHQ over evemon. And by keeping it within your own program, people don't clutter up their respective program (EveMON/EveHQ) with crap for random characters. I could do backgrounds just fine in EveHQ, but I prefer not cause I don't want to keep adding/removing accounts. And again, by keeping it in your own, you can do my suggestion of "skill filters" for lack of a better term. ;)
But yeah, keep up the good work |

PyroTech03
Legion of Darkwind Order of the Void
3
|
Posted - 2012.10.14 05:28:00 -
[28] - Quote
Amsterdam Conversations wrote:I have a question that I couldn't quite answer with google, and since you are a developer for a tool about this topic... Can you tell me how far back the API can look through someone's wallet journal? Obviously player donations are the really interesting part here.
I read all sorts of different things like 1000 entries, 1 week and 1 month is the furthest you can pull from the API. So given someone tries to join your corporation as a 2 month old character who ran quite a lot of level 2 missions, would I be able to see if he was sent money on his first day?
I wanted to try your tool, but apparently I was missing some version of .net framework. :/
I think this will mostly answer what your wanting http://wiki.eve-id.net/APIv2_Char_JournalEntries_XML
And that site seems to largely be correct in it's referencing...I used it for all my API calls to figure out what I could and couldn't do. If I linked the wrong thing your wanting, then I'm sure you can find the method for what your wanting anyways :) |

ItsmeHcK1
Burning Napalm Northern Coalition.
26
|
Posted - 2012.10.14 22:39:00 -
[29] - Quote
What Pyro said above. :P Quick answer: Yes, it's 3 months for the wallet API. Every API has its own timeframe though, so be careful. You'll find everything you could ever want to know about that stuff on eve-id. (yay for those guys)
Amsterdam Conversations wrote:I wanted to try your tool, but apparently I was missing some version of .net framework. :/ It requires .net 4.0, if I'm not mistaken. (:lazy:) If you have Evemon, that should already be installed. If not, you can find it here. |

PyroTech03
Legion of Darkwind Order of the Void
3
|
Posted - 2012.10.14 23:59:00 -
[30] - Quote
ItsmeHcK1 wrote:What Pyro said above. :P Quick answer: Yes, it's 3 months for the wallet API. Every API has its own timeframe though, so be careful. You'll find everything you could ever want to know about that stuff on eve-id. (yay for those guys) ...
But from the way I read it, you can only walk the journal back at MOST one month....unless we're talking about a different portion of the wallet api  |
|

DoMe Now
NoBull Security Black Flame.
1
|
Posted - 2012.10.15 13:28:00 -
[31] - Quote
Nice tool keep it up |

ItsmeHcK1
Burning Napalm Northern Coalition.
26
|
Posted - 2012.10.15 15:36:00 -
[32] - Quote
PyroTech03 wrote:ItsmeHcK1 wrote:What Pyro said above. :P Quick answer: Yes, it's 3 months for the wallet API. Every API has its own timeframe though, so be careful. You'll find everything you could ever want to know about that stuff on eve-id. (yay for those guys) ...
But from the way I read it, you can only walk the journal back at MOST one month....
It does say that, doesn't it?  Well, every test I've done has always returned the last 3 months... So either eve-id is wrong, or the API is bugged. Either way, I think this is good.  |

ItsmeHcK1
Burning Napalm Northern Coalition.
26
|
Posted - 2012.10.19 13:41:00 -
[33] - Quote
New version uploaded. Download here. |

ItsmeHcK1
Burning Napalm Northern Coalition.
26
|
Posted - 2012.10.19 13:43:00 -
[34] - Quote
ItsmeHcK1 wrote:New version uploaded. Download here. Update consists of some small feature additions and a few bugfixes.
Work is now well underway for API checker v2, which will have all the features requested in this thread and more. |

ItsmeHcK1
Burning Napalm Northern Coalition.
26
|
Posted - 2012.10.30 14:52:00 -
[35] - Quote
Quick check with all ye faithful followers... 
I'm currently working on implementing the skill checking logic for fits and skillplans. As for those skillplans, how would one go about selecting those? I looked at exporting EVEMon skill plans, but that is so neatly tailored to training, that it does not really fit this type of thing. Would you guys like to export plans from another tool, or should I only implement my own selection?
Quick teaser for fits: Screenshot |

PyroTech03
Legion of Darkwind Order of the Void
3
|
Posted - 2012.10.31 00:28:00 -
[36] - Quote
ItsmeHcK1 wrote:Quick check with all ye faithful followers...  I'm currently working on implementing the skill checking logic for fits and skillplans. As for those skillplans, how would one go about selecting those? I looked at exporting EVEMon skill plans, but that is so neatly tailored to training, that it does not really fit this type of thing. Would you guys like to export plans from another tool, or should I only implement my own selection? Quick teaser for fits: Screenshot
Personally, I'd say go for allowing EVEMon and EVEHQ imports. If only one, personally i'd say evehq as it's the one with a still active developer afaik (last heard evemon was on hiatus). I would also look into allowing an EFT import for ships as EFT/EVEHQ both have exports for such.
If that is too much work, implement your own. Just keep it simple and straight forward on how you can enter stuff.
And no matter how you can do it, need to make sure it can all be saved and preferably swapped around. Myself and 3 others do the recruitment for my corp so being able to make sure we're on the same page is a must.
EDIT: Just looked at the screenshot....looks like the eft bit is already working good. keep it up :)
EDIT 2: Your post with the updated version is 404 not found. Plus can you update original post when you have a new version? Makes it where everyone can stay on track as this goes on :3 |

ItsmeHcK1
Burning Napalm Northern Coalition.
26
|
Posted - 2012.10.31 00:31:00 -
[37] - Quote
Done and done. :3 V2 saves fittings, standings and API keys in project files, which you can easily share amongst each other.
As for EveHQ, that has the same problem as EVEMon; it's made for a completely different purpose. To paint the picture; say you want to check if someone is a good logi pilot, skillwise... If I were to make a plan for that, I'd say remote (armor/shield) transfer to V, Logistics to V, Energy Management to V, etc. EVEMon/EveHQ would focus on how to get there, while that is not of any importance for this part... All you need to do is check. |

PyroTech03
Legion of Darkwind Order of the Void
3
|
Posted - 2012.10.31 00:32:00 -
[38] - Quote
Sweet....
Fix download plz? :D |

ItsmeHcK1
Burning Napalm Northern Coalition.
26
|
Posted - 2012.10.31 00:34:00 -
[39] - Quote
It's nowhere near ready yet.  I'll probably put up a beta version in the next couple of days though, once I fix the current slow parts.  |

PyroTech03
Legion of Darkwind Order of the Void
3
|
Posted - 2012.10.31 00:35:00 -
[40] - Quote
ItsmeHcK1 wrote:It's nowhere near ready yet.  I'll probably put up a beta version in the next couple of days though, once I fix the current slow parts. 
Post # 33 you made with new version for download....that's the one not working. |
|

ItsmeHcK1
Burning Napalm Northern Coalition.
26
|
Posted - 2012.10.31 00:38:00 -
[41] - Quote
Herp derp!
Fixed now. (here) |

PyroTech03
Legion of Darkwind Order of the Void
3
|
Posted - 2012.10.31 00:42:00 -
[42] - Quote
Cool
Sent ya some ISK as well....keep up the good work! |

DoMe Now
Brutor Tribe Minmatar Republic
5
|
Posted - 2012.10.31 09:39:00 -
[43] - Quote
this is getting better and better shared with my coalition to help you get more iskies hopefully :) keep up the good work |

ItsmeHcK1
Burning Napalm Northern Coalition.
26
|
Posted - 2012.10.31 13:16:00 -
[44] - Quote
Thank you all for the kind words! (and the iskies )
Here's another question: (crowdsourcing!) I'm currently working on implementing standing highlights. (you put in standings in the project, and it'll highlight if the API key has any connection to those entities) I'm kinda struggling with how to display that though. As an example, I set Shadow Cartel blue in my project, and ran it on myself: Screenshot As you can see, right now the icon on the left is the standing from the API key towards that entity, and the text is the standing set in the API checker. Seems a bit confusing to me.
Does anyone have any good ideas/suggestions on how to display this in a way that makes sense? If I simply make the box on the left display the standing, then there's no way to display the API key's standing towards that entity, nor the other way around. |

PyroTech03
Legion of Darkwind Order of the Void
3
|
Posted - 2012.10.31 15:09:00 -
[45] - Quote
Only suggestion I could think would be to separate that box into two separate sections. Half the APi key owner standings, other your own setup. Or a toggle to swap back and forth.
Otherwise, how you have it is fine. |

ItsmeHcK1
Burning Napalm Northern Coalition.
26
|
Posted - 2012.11.14 19:36:00 -
[46] - Quote
Hello baddies!
Still kinda hitting that mental block on the design, so... instead of hurting myself, I'm gonna share the pain! Here's the very first pre-pre-pre-pre-prerelease beta of API checker v2. If you feel like helping out, (or just being first) please take a look at it, read the notes in the readme, and let me know!
Download here
Note that it is currently very, very, very ugly... Any ideas/suggestions are welcome! |

JustSharkbait
Destructive Influence Northern Coalition.
4
|
Posted - 2012.11.16 02:01:00 -
[47] - Quote
this is awesome. |

ItsmeHcK1
Burning Napalm Northern Coalition.
29
|
Posted - 2012.11.16 21:05:00 -
[48] - Quote
I forgot to mention; the notifications are a tricky one to sort out. I've formatted all the ones I could find, but that's nothing. :P
If you encounter an unformatted notification, please send me a screenshot so I can add it to the parser. (Unformatted means in the format of 'something:value, something:value') |

Max Kolonko
High Voltage Industries Ash Alliance
212
|
Posted - 2012.11.20 01:22:00 -
[49] - Quote
Like what I see so far.
2.0 is crashing all the time, but i like 1,3 still :)
Would love to be able to exclude killmails from Social Life (cant check how it work in 2.0, but in 1.3 its all in one bag)
I'm mainly try to use it for new member audit, so i dont care actually who he killed but i do check who he contacted or anything like this Read and support: Don't mess with OUR WH's What is Your stance on WH stuff? |

ItsmeHcK1
Burning Napalm Northern Coalition.
29
|
Posted - 2012.11.20 13:09:00 -
[50] - Quote
Good suggestion indeed, I'll start adding it today. :3 As for the crashes, could you be more specific? (when does it crash, what does it do, etc. etc.) |
|

Max Kolonko
High Voltage Industries Ash Alliance
212
|
Posted - 2012.11.20 18:22:00 -
[51] - Quote
ItsmeHcK1 wrote:Good suggestion indeed, I'll start adding it today. :3 As for the crashes, could you be more specific? (when does it crash, what does it do, etc. etc.)
IT crashed the moment i clicked Social Life, for each of my characters it was the same (windows standard crash window) Read and support: Don't mess with OUR WH's What is Your stance on WH stuff? |

ItsmeHcK1
Burning Napalm Northern Coalition.
29
|
Posted - 2012.11.20 23:38:00 -
[52] - Quote
Once you get that window, could you open up the detailed report and send me all the information in the textbox? That should give me enough to find out what's going on. |

ItsmeHcK1
Burning Napalm Northern Coalition.
29
|
Posted - 2012.11.21 17:02:00 -
[53] - Quote
Another pre-pre-pre-release version available for download! Download here.
Please report all opinions/suggestions/bugs here with as much information as possible. |

Max Kolonko
High Voltage Industries Ash Alliance
212
|
Posted - 2012.11.21 18:45:00 -
[54] - Quote
ItsmeHcK1 wrote:Another pre-pre-pre-release version available for download! Download here. Please report all opinions/suggestions/bugs here with as much information as possible.
here is one example of error (using last linked version)
************** Tekst wyj-àtku ************** System.InvalidOperationException: Zmodyfikowano kolekcj-Ö. Nie mo++na wykona-ç operacji wyliczania. w System.Collections.ArrayList.ArrayListEnumeratorSimple.MoveNext() w APIchecker.ProjectOverview.SocialParsingJobCompletedFunc() w APIchecker.ProjectOverview.APICheckCompleted(Object step) w APIchecker.ProjectOverview.buttonStart_Click(Object sender, EventArgs e) w System.Windows.Forms.Control.OnClick(EventArgs e) w System.Windows.Forms.Button.OnClick(EventArgs e) w System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) w System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) w System.Windows.Forms.Control.WndProc(Message& m) w System.Windows.Forms.ButtonBase.WndProc(Message& m) w System.Windows.Forms.Button.WndProc(Message& m) w System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) w System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) w System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Zestawy za+éadowane ************** mscorlib Wersja zestawu: 4.0.0.0 Wersja Win32: 4.0.30319.296 (RTMGDR.030319-2900) CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
API checker v2 Wersja zestawu: 1.0.4708.32387 Wersja Win32: 1.0.0.1 CodeBase: file:///C:/Users/M%26Ms/Downloads/APIcheckerv200a%20(1)/API%20checker%20v2.exe
System.Windows.Forms Wersja zestawu: 4.0.0.0 Wersja Win32: 4.0.30319.278 built by: RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
System.Drawing Wersja zestawu: 4.0.0.0 Wersja Win32: 4.0.30319.282 built by: RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
System Wersja zestawu: 4.0.0.0 Wersja Win32: 4.0.30319.296 built by: RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
EVE.Net Wersja zestawu: 1.2.2.0 Wersja Win32: 1.2.2.0 CodeBase: file:///C:/Users/M%26Ms/Downloads/APIcheckerv200a%20(1)/EVE.Net.DLL
System.Windows.Forms.resources Wersja zestawu: 4.0.0.0 Wersja Win32: 4.0.30319.1 built by: RTMRel CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_pl_b77a5c561934e089/System.Windows.Forms.resources.dll
mscorlib.resources Wersja zestawu: 4.0.0.0 Wersja Win32: 4.0.30319.235 (RTMGDR.030319-2300) CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_pl_b77a5c561934e089/mscorlib.resources.dll
System.Xml Wersja zestawu: 4.0.0.0 Wersja Win32: 4.0.30319.233 built by: RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
System.Configuration Wersja zestawu: 4.0.0.0 Wersja Win32: 4.0.30319.1 (RTMRel.030319-0100) CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
System.Core Wersja zestawu: 4.0.0.0 Wersja Win32: 4.0.30319.233 built by: RTMGDR CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
Read and support: Don't mess with OUR WH's What is Your stance on WH stuff? |

ItsmeHcK1
Burning Napalm Northern Coalition.
29
|
Posted - 2012.11.21 19:36:00 -
[55] - Quote
I'm afraid I cannot reproduce the error on my system... Would you be willing to share the API key in question and which exact steps you're taking that leads to the error? (or alternatively, if you don't want to share the API key, perhaps let me see it happen in TeamViewer?) |

Max Kolonko
High Voltage Industries Ash Alliance
212
|
Posted - 2012.11.21 19:59:00 -
[56] - Quote
will check and let you know Read and support: Don't mess with OUR WH's What is Your stance on WH stuff? |

Max Kolonko
High Voltage Industries Ash Alliance
212
|
Posted - 2012.11.21 21:44:00 -
[57] - Quote
Max Kolonko wrote:will check and let you know
so far so good, no errors. Read and support: Don't mess with OUR WH's What is Your stance on WH stuff? |

ItsmeHcK1
Burning Napalm Northern Coalition.
29
|
Posted - 2012.11.24 15:19:00 -
[58] - Quote
Finally did enough work to do a full beta release! Readme and changelog are included in the package.
Download here. |

ItsmeHcK1
Burning Napalm Northern Coalition.
30
|
Posted - 2012.11.27 22:21:00 -
[59] - Quote
I may have derped a little bit on the last release. (Forgot the data folder.) New version up now, available here. |

Meridian Mi
Union Aerospace Company Honey Badger Coalition
0
|
Posted - 2012.12.03 17:54:00 -
[60] - Quote
Hey,
just downloaded your latest build and after i added the first API (Startet with quickstart) api checker crashes. I have win 7 64 under use. Any suggestion what's wrong?
/ i created a new project, added several api's. Now it crashed as the api check worked (Run api check). |
|

ItsmeHcK1
Burning Napalm Northern Coalition.
35
|
Posted - 2012.12.03 21:25:00 -
[61] - Quote
What message does it display when it crashes? (You should be able to click on 'More details' or whatever, which gives you a long list of technical stuff. I can use that stuff.) |

ItsmeHcK1
Burning Napalm Northern Coalition.
35
|
Posted - 2012.12.04 15:41:00 -
[62] - Quote
Added everything included in Retribution plus some small bugfixes.
Download here.
P.S.: Fastest software update EVAR. |

Meridian Mi
Union Aerospace Company Honey Badger Coalition
0
|
Posted - 2012.12.04 16:56:00 -
[63] - Quote
I send the error message as an eve mail. Thanks for helping me :)
PS: Yes, i already downloaded this last version, runs a little bit better, but crashed again. |

ItsmeHcK1
Burning Napalm Northern Coalition.
35
|
Posted - 2012.12.04 18:46:00 -
[64] - Quote
Hmm, that's a bit odd... The specific error should only appear when booting, if it all. (It shouldn't.)
I've sent you a possible fix in response to your mail, but honestly I kinda doubt it was that... :P |

Meridian Mi
Union Aerospace Company Honey Badger Coalition
0
|
Posted - 2012.12.07 09:58:00 -
[65] - Quote
problem solved. Thanks for the fix! |

Brain Gehirn
Vera Cruz. Nulli Secunda
8
|
Posted - 2012.12.11 01:33:00 -
[66] - Quote
Very good App man! keep up the good work :)
What is a signature? |

PyroTech03
Legion of Darkwind Order of the Void
3
|
Posted - 2012.12.11 07:52:00 -
[67] - Quote
like the new project setup....good work :) |

Aphelion Thunderclap
Windscarr Mining Corp Aurora Irae
0
|
Posted - 2012.12.11 16:42:00 -
[68] - Quote
if comments were iskies you would be rich :) good job love the app will hit you up when i can |

ItsmeHcK1
Kicked. Shadow Cartel
42
|
Posted - 2012.12.26 00:14:00 -
[69] - Quote
I've kinda ran out of ideas regarding new features... Anyone?  |

Mina Tavrus
Brutor Tribe Minmatar Republic
0
|
Posted - 2012.12.27 17:32:00 -
[70] - Quote
ItsmeHcK1 wrote:I've kinda ran out of ideas regarding new features... Anyone? 
How about a way to highlight AWOXing behaviour (blue on blue kills)
|
|

Aphelion Thunderclap
Capsuleer's Legion
10
|
Posted - 2012.12.27 17:50:00 -
[71] - Quote
Oh i like that Idea |

ItsmeHcK1
Kicked. Shadow Cartel
52
|
Posted - 2012.12.28 01:38:00 -
[72] - Quote
I guess we've found the next feature. ^^ |

Miri Amatonur
School of Applied Knowledge Caldari State
45
|
Posted - 2012.12.31 16:05:00 -
[73] - Quote
It's a great tool. I like it. |

ItsmeHcK1
Kicked. Shadow Cartel
59
|
Posted - 2013.01.14 17:59:00 -
[74] - Quote
I am proud to announce the next full version: v2.10.
I've added the awoxing functionality previously requested in the thread.
Download here. |

Sir Douche Alot
Digital Machines
0
|
Posted - 2013.01.14 18:09:00 -
[75] - Quote
Bravo Sir |

Akira Menoko
Cestus Wraith
1
|
Posted - 2013.01.24 22:24:00 -
[76] - Quote
I'm liking this tool, particularly it's awoxer detection feature and social life feature.
One thing I'm wondering about though is the kill reporting. When it checks Eve-Kill, how far back does it check? The one character I tried it on doesn't have a constant kill history so it's hard to tell but it seemed to go back at least a month. For Awoxer detection going further back in time would be nice, if possible.
When I was playing with the standings tab in the project overview window, I found myself wishing for a way to import corp/alliance contacts from a corp API rather than set them manually. So that'd be a good future feature.
Definitely a good tool and easy to use. |

ItsmeHcK1
Kicked. Shadow Cartel
61
|
Posted - 2013.01.25 11:23:00 -
[77] - Quote
\o/
Akira Menoko wrote:One thing I'm wondering about though is the kill reporting. When it checks Eve-Kill, how far back does it check? The one character I tried it on doesn't have a constant kill history so it's hard to tell but it seemed to go back at least a month. For Awoxer detection going further back in time would be nice, if possible. Eve-Kill allows you to check back to the last 500 mails. (in one go anyway, you could crawl back all the way to the beginning of their database if you want to) Haven't really thought about making it crawl further, though I suppose it could be quite handy, especially for awoxing. I'll look into it.
Akira Menoko wrote:When I was playing with the standings tab in the project overview window, I found myself wishing for a way to import corp/alliance contacts from a corp API rather than set them manually. So that'd be a good future feature.. Indeed. I'll see about adding that in the next release.
|

Aphelion Thunderclap
Digital Machines
16
|
Posted - 2013.01.25 12:32:00 -
[78] - Quote
ItsmeHcK1 is AWESOME |

Akira Menoko
Cestus Wraith
1
|
Posted - 2013.01.25 16:39:00 -
[79] - Quote
ItsmeHcK1 wrote:\o/ Akira Menoko wrote:One thing I'm wondering about though is the kill reporting. When it checks Eve-Kill, how far back does it check? The one character I tried it on doesn't have a constant kill history so it's hard to tell but it seemed to go back at least a month. For Awoxer detection going further back in time would be nice, if possible. Eve-Kill allows you to check back to the last 500 mails. (in one go anyway, you could crawl back all the way to the beginning of their database if you want to) Haven't really thought about making it crawl further, though I suppose it could be quite handy, especially for awoxing. I'll look into it.
Is it the last 500 mails for that particular pilot?
|

ItsmeHcK1
Kicked. Shadow Cartel
61
|
Posted - 2013.01.25 16:46:00 -
[80] - Quote
Yarr. 500 mails per query is the hard limit for the Eve-Kill API.
Aphelion Thunderclap wrote:ItsmeHcK1 is AWESOME I can neither confirm nor deny this. |
|

ItsmeHcK1
Kicked. Shadow Cartel
61
|
Posted - 2013.01.25 20:21:00 -
[81] - Quote
First prototype. ^^ |

ItsmeHcK1
Kicked. Shadow Cartel
61
|
Posted - 2013.01.26 21:15:00 -
[82] - Quote
Aaaaand done! Added standing importing, killboard crawling and more. Note that killboard crawling doesn't actually work. The EvE-Kill API is kind of b0rked on that front. Until they fix it, it will just return the last few mails they want us to see, regardless of what I do. (problems listed here) So for now, setting the months value higher than 1 does not do anything. (except prolong the process) I strongly suggest setting it to 1 for now.
Download here. |

Akira Menoko
Cestus Wraith
1
|
Posted - 2013.01.28 07:26:00 -
[83] - Quote
I gave the new version a quick try but the program crashes after I start trying to run an API check, even when setting the crawl back feature to 1 month.
When I try the standings import feature with either a corp or character API, I get an unhandled exception error and nothing gets imported.
Let me know what type of information you need to help figure it out.
|

ItsmeHcK1
Kicked. Shadow Cartel
62
|
Posted - 2013.01.28 16:41:00 -
[84] - Quote
Akira Menoko wrote:I gave the new version a quick try but the program crashes after I start trying to run an API check, even when setting the crawl back feature to 1 month. How and when does it crash exactly? If it's a full-on crash, it should give you an error message, can you tell me which one?
Akira Menoko wrote:When I try the standings import feature with either a corp or character API, I get an unhandled exception error and nothing gets imported. Same thing here; can you tell me which exception? If you click on 'Show report' or something like that (damn my Dutch Windows) you should be able to find the error report. (You can just send me the whole thing if that's easier.) |

Akira Menoko
Cestus Wraith
1
|
Posted - 2013.01.28 17:08:00 -
[85] - Quote
When trying to do the API check there is no exception error text. All that happens is windows reports that "API Checker v2 has stopped working" with the option to close the program. After doing some checking, this only happens when entering the "parsing social life" stage of the API check when Contacts is selected in the Scan Settings tab. If contacts is unselected everything works fine.
When trying to do the standings import the exception error I get is:
Quote: ************** Exception Text ************** System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.FormatException: Input string was not in a correct format. at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal) at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info) at System.Int32.Parse(String s, IFormatProvider provider) --- End of inner exception stack trace --- at System.RuntimeMethodHandle._InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeType typeOwner) at System.RuntimeMethodHandle.InvokeMethodFast(IRuntimeMethodInfo method, Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeType typeOwner) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks) at System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture) at System.RuntimeType.InvokeMember(String name, BindingFlags bindingFlags, Binder binder, Object target, Object[] providedArgs, ParameterModifier[] modifiers, CultureInfo culture, String[] namedParams) at EVE.Net.APIReader.ParsePrimitive(Object parent, PropertyInfo property, XPathNodeIterator xml) at EVE.Net.APIReader.ParseRowset(Object parent, PropertyInfo property, XPathNodeIterator xml) at EVE.Net.APIReader.ParseXml(Object parent, PropertyInfo property, XPathNodeIterator xml) at EVE.Net.APIReader.ParseObject(Object api_obj, XPathNodeIterator xml) at EVE.Net.APIReader.Query(String uri, Object api_obj, String fmt, Object[] args) at EVE.Net.Character.ContactList.Query() at APIchecker.ProjectOverview.importStanding_OnAccept(Object sender, EventArgs e) at APIchecker.StandingImport.PopUpBox_OnAccept(Object sender, EventArgs e) at APIchecker.PopUpBox.pictureAccept_Click(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
I've tried it both in Windows 7 and Windows 8. The older version, 2.10, still works fine.
It's a shame the walk back feature won't work. I know the Eve API has the weakness of giving only the last 25, but I was hoping pulling information from Eve-Kill would compensate for that. Maybe that will change once your problems with their API is fixed. |

ItsmeHcK1
Kicked. Shadow Cartel
62
|
Posted - 2013.01.28 19:35:00 -
[86] - Quote
Did you copy the new Eve.Net DLL to your working folder? (I changed it for this release, that might be the thing.)
As for the general crash, when it says the program has stopped working, it should give a bit of a timer where it's searching for a solution. When you finish that, you should have the option to view an error log. |

Akira Menoko
Cestus Wraith
1
|
Posted - 2013.01.28 20:18:00 -
[87] - Quote
I deleted the working folder and extracted from the version 2.20 download, so everything is the most current.
The general crash doesn't give me the option to view an error report, so I had to dig in the windows logs to find something. There were three event logs, 2 errors and one information. They are listed in the order they occured:
Quote: Event ID: 1026 Application: API checker v2.exe Framework Version: v4.0.30319 Description: The process was terminated due to an unhandled exception. Exception Info: System.Reflection.TargetInvocationException Stack: at EVE.Net.APIReader.Query(System.String, System.Object, System.String, System.Object[]) at EVE.Net.Character.ContactList.Query() at APIchecker.CharacterInformation.Fetch(System.Object) at System.Threading.ThreadHelper.ThreadStart_Context(System.Object) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean) at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object) at System.Threading.ThreadHelper.ThreadStart(System.Object)
Quote: Event ID: 1000 Faulting application name: API checker v2.exe, version: 2.2.0.1, time stamp: 0x510445cd Faulting module name: KERNELBASE.dll, version: 6.1.7601.18015, time stamp: 0x50b83c8a Exception code: 0xe0434352 Fault offset: 0x0000c41f Faulting process id: 0x13f8 Faulting application start time: 0x01cdfd92c06396ce Faulting application path: F:\Games\EVE\Apps\APIcheckerv220\API checker v2.exe Faulting module path: C:\Windows\syswow64\KERNELBASE.dll Report Id: 0c6fbbd2-6986-11e2-99f1-001b2135eeb0
Quote: Event ID: 1001 Fault bucket 3458737304, type 5 Event Name: CLR20r3 Response: Not available Cab Id: 0
Problem signature: P1: api checker v2.exe P2: 2.2.4774.39854 P3: 510445cd P4: mscorlib P5: 4.0.0.0 P6: 50484bd7 P7: e4c P8: 5a P9: System.FormatException P10:
Attached files: C:\Users\username\AppData\Local\Temp\WER6442.tmp.WERInternalMetadata.xml
These files may be available here: C:\Users\username\AppData\Local\Microsoft\Windows\WER\ReportArchive\AppCrash_api checker v2.e_707cc50313db9432371ce3f6b98b277dc54ebf3_05208baf
Analysis symbol: Rechecking for solution: 0 Report Id: 0c6fbbd2-6986-11e2-99f1-001b2135eeb0 Report Status: 0
|

ItsmeHcK1
Kicked. Shadow Cartel
62
|
Posted - 2013.01.28 21:20:00 -
[88] - Quote
Mkay, let's look into that ****. |

ItsmeHcK1
Kicked. Shadow Cartel
62
|
Posted - 2013.01.29 09:36:00 -
[89] - Quote
Fixed the number conversion error that Akira reported, new version available here. |

Kosmoto Gothwen
Frenemy Logicians
3
|
Posted - 2013.01.29 14:28:00 -
[90] - Quote
I'm giving the tool a shot because I'm curious. But unfortunately it crashed for me with the latest version.
Here's what I did to get the error: Open new project > Entered an API with access mask 8921408 (all the public info) didn't parse hardly anything so tried another with access mask 5964281 (more realistic as to what info I care about when looking at a character) > In the project overview dialog box i clicked the check box of the first api and then it crashed.
I opened VS debugger and this is the error: System.NullReferenceException {"Object reference not set to an instance of an object."} Doesn't mean much to me since I do web programming, but hopefully you can reproduce and debug :) |
|

ItsmeHcK1
Kicked. Shadow Cartel
62
|
Posted - 2013.01.29 19:46:00 -
[91] - Quote
Sadly, I can't reproduce it. :( The access mask doesn't really matter programmatically, it just shows you less information if it doesn't have access.
Does it fail every time, or was it a one time thing? Are you working from an existing project, creating a new one or using quickstart? |

Akira Menoko
Cestus Wraith
1
|
Posted - 2013.01.30 02:37:00 -
[92] - Quote
I think this is a fantastic piece of software and I hope you keep on improving it. |

Kosmoto Gothwen
Frenemy Logicians
3
|
Posted - 2013.01.30 22:15:00 -
[93] - Quote
ItsmeHcK1 wrote:Sadly, I can't reproduce it. :( The access mask doesn't really matter programmatically, it just shows you less information if it doesn't have access. Does it fail every time, or was it a one time thing? Are you working from an existing project, creating a new one or using quickstart? Also, fixed some more bugs. Update here.
I was doing it on a new unsaved project. May have just been a fluke, trying it out again now. Will let you know how things go.... Moon Gooru |

Kosmoto Gothwen
Frenemy Logicians
3
|
Posted - 2013.01.30 22:47:00 -
[94] - Quote
First let me say I like where your going with this.
However I'm finding it quite difficult to test with the current caching mechanics, can you add a temp option to disable cache so I can force it to pull API data.
It hasn't crashed for me with the latest download but I did find one minor thing right off the bat, 1) While in the project dialog box, if I re-size the dialog box the content container (tabular portion) doesn't re-size with the window.
I do really like the direction you are taking with this tool. I look forward to seeing it extended to include other chunks of the api. It also is giving me ideas for expanding on my smf recruiting tool. Moon Gooru |

Meritsa
Avioni
0
|
Posted - 2013.01.31 22:20:00 -
[95] - Quote
Hello,
Really nice piece of handy software. Our corporation is starting recruiting people and we want to keep our recruiting automated and simple for new pilots and our recruit officers. I built up a whole system on our website for rec officers to review&pass judgement for applications and was thinking I need to build the whole big tables of data to sort all information etc... Now we can just simply use your program to get real detailed info about everything the API key can give and I didn't need to write looooong parsers haha.
Thanks again, and keep up the great work!
PS. Should I release my plugin I created from Pheal's real nice API code? I created the plugin for Wordpress, cause it's a nice CMS to start expanding on. Maybe some other corps would find use for simple drag&drop Eve API class inside wordpress... |

ItsmeHcK1
Kicked. Shadow Cartel
62
|
Posted - 2013.01.31 23:00:00 -
[96] - Quote
Thank you both for the kind words!
Kosmoto Gothwen wrote:However I'm finding it quite difficult to test with the current caching mechanics, can you add a temp option to disable cache so I can force it to pull API data. It's possible, yes, but CCP won't reply with new data until the cache timer expires anyway... I'm curious though, what do you run into that needs a refresh over current data?
Kosmoto Gothwen wrote:1) While in the project dialog box, if I re-size the dialog box the content container (tabular portion) doesn't re-size with the window. Indeed, I hadn't even noticed that. Will be fixed in the next release. (That is, I've put it in, just need to build and upload again. )
Meritsa wrote:PS. Should I release my plugin I created from Pheal's real nice API code? I created the plugin for Wordpress, cause it's a nice CMS to start expanding on. Maybe some other corps would find use for simple drag&drop Eve API class inside wordpress... Couldn't hurt! I find releasing software gets you a bit of public liking as well, so there's no downside!  |

Kosmoto Gothwen
Frenemy Logicians
3
|
Posted - 2013.02.01 01:06:00 -
[97] - Quote
Quote:Kosmoto Gothwen wrote:However I'm finding it quite difficult to test with the current caching mechanics, can you add a temp option to disable cache so I can force it to pull API data. ItsmeHcK1 wrote:It's possible, yes, but CCP won't reply with new data until the cache timer expires anyway... I'm curious though, what do you run into that needs a refresh over current data? The reason I mention this is because I entered an API and it didn't return data, so I added a new api but I couldn't 'Run API Check' again until the cache timer expired. I realize it wouldn't pull new data but a way to clear the cache would make bug hunting against changing API's to verify data faster.
Now I was able to run it again so I was able to start testing things and see the functionality. Must say I'm really liking the data thus far.
I did notice according to your tool I have 2 suspect awox km's but I assure you I would never do that intentionally. So ... oh just thought of one that probably would return that result, it was a training excersize of some new pilots on how to get away after loosing a ship and what to expect, knowledge is power, impressive if it is that one because that would of been in maybe 2010 ... anyways, I have no idea what the 2nd one would be, adding a link to the suspected km's in the 'danger assessment' pane would be really nice. So if I was looking at someones info I could question them about the circumstances of the km. Moon Gooru |

ItsmeHcK1
Kicked. Shadow Cartel
62
|
Posted - 2013.02.01 15:04:00 -
[98] - Quote
Kosmoto Gothwen wrote:The reason I mention this is because I entered an API and it didn't return data, so I added a new api but I couldn't 'Run API Check' again until the cache timer expired. I realize it wouldn't pull new data but a way to clear the cache would make bug hunting against changing API's to verify data faster. It doesn't actually cache that part. Whenever an API check is started, the button is disabled to prevent the threads colliding and whatnot, but it should be enabled as soon as it's finished. Did it never get enabled again?
Kosmoto Gothwen wrote:I did notice according to your tool I have 2 suspect awox km's but I assure you I would never do that intentionally. So ... oh just thought of one that probably would return that result, it was a training excersize of some new pilots on how to get away after loosing a ship and what to expect, knowledge is power, impressive if it is that one because that would of been in maybe 2010 ... anyways, I have no idea what the 2nd one would be, adding a link to the suspected km's in the 'danger assessment' pane would be really nice. So if I was looking at someones info I could question them about the circumstances of the km. It flags any blue-on-blue action as a possible awox. (Excluding mails with 0 damage and a webifier as aggressive module - webbing freighters or whatever.) They will be highlighted in the kill list with a color of your choice. (Standard is orange.) Finding it should be pretty easy - scroll down the list, it'll stand out.  I agree a direct link would be nice though, I'll see about adding that in the next release. |

Chancellor Martok
IMPERIAL BROTHERHOOD OF KLINGON WARRIORS Prisoners of Tartarus
0
|
Posted - 2013.02.01 15:26:00 -
[99] - Quote
downloaded and opened using winrar. 
API checker v2.exe is not a valid Win32 application. 
?  |

Kosmoto Gothwen
Frenemy Logicians
3
|
Posted - 2013.02.01 15:26:00 -
[100] - Quote
ItsmeHcK1 wrote:It flags any blue-on-blue action as a possible awox. (Excluding mails with 0 damage and a webifier as aggressive module - webbing freighters or whatever.) They will be highlighted in the kill list with a color of your choice. (Standard is orange.) Finding it should be pretty easy - scroll down the list, it'll stand out.  I agree a direct link would be nice though, I'll see about adding that in the next release.
Oh found them, I see it flagged instances where I was the victim and flagged me as possible awox'er. Not sure if that's intended but seems to be a bug in my eyes. Moon Gooru |
|

ItsmeHcK1
Kicked. Shadow Cartel
62
|
Posted - 2013.02.01 16:40:00 -
[101] - Quote
Half half, yes. When doing the scan, it obviously just looks for blue on blue in general, not for specific people. It does however distinguish in the overview tab - it lists total awoxing and awoxing by this character. I figured showing that someone was a victim of awoxing could possibly be interesting too, as it may give them ideas. 
Chancellor Martok wrote:API checker v2.exe is not a valid Win32 application.  What version of Windows are you using? If XP, make sure you have .Net installed. |

Chancellor Martok
IMPERIAL BROTHERHOOD OF KLINGON WARRIORS Prisoners of Tartarus
0
|
Posted - 2013.02.02 10:45:00 -
[102] - Quote
Indeed have .Net Framework installed upto and including 4.
|

ItsmeHcK1
Kicked. Shadow Cartel
62
|
Posted - 2013.02.02 15:24:00 -
[103] - Quote
Then I got nothing... The only time that message SHOULD pop up is on older operating systems (XP and below) without .Net. |

Chancellor Martok
IMPERIAL BROTHERHOOD OF KLINGON WARRIORS Prisoners of Tartarus
0
|
Posted - 2013.02.03 19:44:00 -
[104] - Quote
Indeed, well I am running XP sp3 but have upgraded to the latest .net to run some repair software sometime back. Any ideas?
Is there a particular .NET that this was written to run with. Also was curious that if this has any Java links in it? |

ItsmeHcK1
Kicked. Shadow Cartel
62
|
Posted - 2013.02.05 14:53:00 -
[105] - Quote
It just hit me that it may have been compiled as an x64-executable, which wouldn't run on most XP systems. Please try this version. |

Chancellor Martok
IMPERIAL BROTHERHOOD OF KLINGON WARRIORS Prisoners of Tartarus
0
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Posted - 2013.02.08 23:50:00 -
[106] - Quote
Greetings,
I deleted the previous version, uploaded the version you gave the link to and sorry to say no difference. Thanks so much for your help mate but I have hit a wall with it and really appreicate you trying.
Best of luck |

Akira Menoko
Cestus Wraith
1
|
Posted - 2013.02.10 22:03:00 -
[107] - Quote
Got a couple more feature ideas for you:
1. On the character that's being API checked, have a corp history tab that shows their corp history. There is one on the social life parser for the people the social life parser digs up, having one for the person being checked would be useful. If it could highlight red/blue corps and alliances like the parser does for contacts on the left side of the window, that would be even better.
2. On the standings import for importing corp/alliance standings, if I don't check the box for removing already existing standings, I get a lot of double entries. If the entries are identical it'd be great if they didn't double up. :)
Other than that, it's working great for me so far. :) |

ItsmeHcK1
Kicked. Shadow Cartel
63
|
Posted - 2013.02.10 23:34:00 -
[108] - Quote
Akira Menoko wrote:1. On the character that's being API checked, have a corp history tab that shows their corp history. There is one on the social life parser for the people the social life parser digs up, having one for the person being checked would be useful. If it could highlight red/blue corps and alliances like the parser does for contacts on the left side of the window, that would be even better. That is a very good point... It has always been in there, guess I must've forgotten to add it again while changing everything to v2...
Akira Menoko wrote:2. On the standings import for importing corp/alliance standings, if I don't check the box for removing already existing standings, I get a lot of double entries. If the entries are identical it'd be great if they didn't double up. :) A bit of an unintended feature...  While I was writing the standings import, I did actually add a check for duplicates, but that turned out to prolong the process by such an insane amount that I disabled it. Haven't really looked for a solution since then, and kinda just let it go.  |

Akira Menoko
Cestus Wraith
1
|
Posted - 2013.02.10 23:40:00 -
[109] - Quote
ItsmeHcK1 wrote:Akira Menoko wrote:1. On the character that's being API checked, have a corp history tab that shows their corp history. There is one on the social life parser for the people the social life parser digs up, having one for the person being checked would be useful. If it could highlight red/blue corps and alliances like the parser does for contacts on the left side of the window, that would be even better. That is a very good point... It has always been in there, guess I must've forgotten to add it again while changing everything to v2...
So an easy feature to add, sweet. :)
ItsmeHcK1 wrote:Akira Menoko wrote:2. On the standings import for importing corp/alliance standings, if I don't check the box for removing already existing standings, I get a lot of double entries. If the entries are identical it'd be great if they didn't double up. :) A bit of an unintended feature...  While I was writing the standings import, I did actually add a check for duplicates, but that turned out to prolong the process by such an insane amount that I disabled it. Haven't really looked for a solution since then, and kinda just let it go. 
Yeah, I can see how that would happen. There are ways to reduce the time of things like that, but that gets into the more advanced areas in computer science and programming. For now just removing old entries and replacing them is totally workable.
Edit/Forgot to add: it's the area of computer science called "Data Structures" and they can get quite complicated and I don't remember much from when I studied that stuff in college. |

ItsmeHcK1
Kicked. Shadow Cartel
63
|
Posted - 2013.02.11 00:11:00 -
[110] - Quote
Akira Menoko wrote:Edit/Forgot to add: it's the area of computer science called "Data Structures" and they can get quite complicated and I don't remember much from when I studied that stuff in college.
Oh, I know. C# just sucks.  |
|

Akira Menoko
Cestus Wraith
1
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Posted - 2013.02.11 00:23:00 -
[111] - Quote
ItsmeHcK1 wrote:Akira Menoko wrote:Edit/Forgot to add: it's the area of computer science called "Data Structures" and they can get quite complicated and I don't remember much from when I studied that stuff in college. Oh, I know. C# just sucks. 
Lol
In school I always worked with C++ and once in Java and Visual Basic. |

ItsmeHcK1
Kicked. Shadow Cartel
63
|
Posted - 2013.02.11 23:05:00 -
[112] - Quote
'tis done! Added all the requested featurs and added some small fixes. (fixed standings, for one) Download here. |

ThunderLardner
Blitzkrieg. Insidious Empire
2
|
Posted - 2013.03.16 01:30:00 -
[113] - Quote
every time i try to pull a friends api the program crashes. The api was created about 30min ago and it crashes across multiple machines. I think ccp screwed it up a bit. any one else having this? IF i disable notifications it does not crash. So its something in there. |

ItsmeHcK1
Kicked. Shadow Cartel
66
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Posted - 2013.03.19 12:25:00 -
[114] - Quote
Hurr durr. Does it give you an error message? |

Syral Khouri
Sonnenlegion Shadow Cartel
0
|
Posted - 2013.03.23 12:53:00 -
[115] - Quote
Awesome, well coded tool, totally recommend it.
|

Mortrius
Labyrinthine Dreamwalkers
21
|
Posted - 2013.04.04 16:08:00 -
[116] - Quote
I've been getting this error today:
"There was an error while trying to query the API server for information regarding a character. The API key in question may therefore not function."
Can anyone explain to me what this means? |

ItsmeHcK1
Kicked. Shadow Cartel
66
|
Posted - 2013.04.04 22:24:00 -
[117] - Quote
That error has actually never occured before, and really shouldn't ever.
It can only occur in three specific instances: 1) You can't reach the API server somehow, but in that case none of the functions would work. 2) If the key in question was added a while back, it is possible that one of the characters associated with it has been removed. (biomass) 3) The rumors of CCP killing all caching might be true, meaning that if anything else (Evemon, Eveboard, eve-kill, you name it) uses that account within the cache timer, we're all pretty much screwed.
Technical stuffs: After fetching the data from the supplied API key, the program loops through the characters in that account, requesting character sheets, if you will, on all of them. We know the ID's can't be wrong, because we just fetched them a second ago from the API key. Conversely, we also know the API server can't be down, because... we just fetched something from it a second ago. (or that is some really insane timing) |

Miri Amatonur
School of Applied Knowledge Caldari State
48
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Posted - 2013.04.13 10:52:00 -
[118] - Quote
Good additions to your tool could be the following:
- That you can look up the content of market transactions (bought/sold).
- To enable your tool to look up the content of trades/contracts between players.
- The ability to sort the social life within a given time frame not only by corporation or alliance.
From my point of view it would make the life of security officers even easier. Everything in one tool. |

ItsmeHcK1
Kicked. Shadow Cartel
68
|
Posted - 2013.04.13 14:30:00 -
[119] - Quote
Miri Amatonur wrote:That you can look up the content of market transactions (bought/sold). Indeed. something that was on the list, but I never really got around to doing. I will add it at some point. 
Miri Amatonur wrote:To enable your tool to look up the content of trades/contracts between players. It already does that, for contracts anyway. Sadly, there is no way to find out what was traded using station trade.
Miri Amatonur wrote:The ability to sort the social life within a given time frame not only by corporation or alliance. Hmm, interesting idea. Will take a bit of work, but I definitely agree that it could be very useful. To the to do list! |

Miri Amatonur
School of Applied Knowledge Caldari State
48
|
Posted - 2013.04.14 13:29:00 -
[120] - Quote
Sounds great! It's a great tool an we use it regulary for background checks. |
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ItsmeHcK1
Kicked. Shadow Cartel
71
|
Posted - 2013.05.03 19:53:00 -
[121] - Quote
New version, yay! From the changelog:
Quote:- Added transactions. (as in market transactions) - Added transaction filtering: + Search for anything in the station-, type or username. (buyer and seller) + Search for dates. (numerical representation only, or parts thereof) + Search for personal or corporation orders. ("personal" or "corporation" respectively) + Search for buy or sell orders. ("buy" or "sell" respectively) - Changed the ListView control to make it more useful and consistent. - Some minor textual changes. - Fixed a pretty major bug where a contact with only one transaction wouldn't display, or transactions would go missing. They'll now stay nicely.
Download here.
Next up: Swapping everything to the zKillboard API and asset listing. |

Camly
Silver Guardians Fidelas Constans
0
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Posted - 2013.05.08 06:59:00 -
[122] - Quote
look like i have some problems whit gettings the mailing list doing the API checks. allmost every api i check i get a failure on the mail list and also the wallet journal is empty. have any ide what the problem can be ?
- Camly |

ItsmeHcK1
Kicked. Shadow Cartel
71
|
Posted - 2013.05.08 08:43:00 -
[123] - Quote
API server is a bit b0rked atm. (see here) It seems to be better during the quiet hours, but that's about the only thing you can try right now. |

ItsmeHcK1
Kicked. Shadow Cartel
72
|
Posted - 2013.05.10 20:18:00 -
[124] - Quote
Aaaand another update! Changelog:
Quote:- Added assets. The new treeview will list any and all assets available through the API. For solarsystems and stations it will try to calculate the total of all assets in that location. - Added prices to the database. They will now update from Eve-Central at the interval specified in the settings window. (default 7 days) - Changed the killmail provider from Eve-Kill to zKillboard. API is a little bit better, but responsetime is a lot worse, so expect to wait a little bit longer. - Killboard crawling has been re-enabled. It was previously disabled because the Eve-Kill API couldn't do it, but zKillboard can.
Download here. Note that the filesize has been dramatically increased (from 3 to 50mb) due to the asset listing. (images are big, m'kay?) |

BodyMassageMachine
Ghost Headquarters The Ghost Army
13
|
Posted - 2013.05.15 22:52:00 -
[125] - Quote
I demand that you have my babies this very instant.
This program saves me a ton of time. A TON of time. The next time I'm on I'll have to send you some iskies. |

Meritsa
Avioni
4159
|
Posted - 2013.05.16 06:35:00 -
[126] - Quote
This program just keeps getting better and better. Good job, you have my gratitude! Avioni Corporation --áhttp://www.avioni.org/ We are currently looking for more pilots, check our site! |

Aldarr Mentakk
Str8ngeBrew RAZOR Alliance
18
|
Posted - 2013.05.19 23:21:00 -
[127] - Quote
Support. Awesome tool. |

Arora Firesight
The Omega Defenders
9
|
Posted - 2013.06.09 21:16:00 -
[128] - Quote
*A wild dyslexic Arora appears!*
Just came up with 3 idea's that might or might not be possible...
1) Insta one click paste override... basically instead of having to right click paste all the time for the 2 fields you need to enter the information, how about it detects the ID and the code (separately of course, you would have to me a supercoder to get it to identify both at the same time) and one left click pastes the correct code in the right box... if it detects say you're pasting the ID in the code section is will give you an error tool tip or something and vice versa... and will automatically replace new paste entries over the old ones so you don't end up pasting over the end of one code or another.
2) Allow the program to log you in with your own API that can see your inbox and identify an API in your mailbox so you can then click it and check it.
3, but part of 2) as part of the log in thing, to help defend you from getting hacked by a major alliance, the log can have passworded API logins that encrypt your API cashe, so, when you run the proggy it asks for your ID, Code and user set password... this would also be good for when more than one eve user uses the same PC as you can separate API cashe's to different user accounts If your looking for a bad ass, then look at my sister... Dex is the one with the leathers, beating up thugs in bar's... I'm the one who deals with her bail out forms! big sisters suck! |

ItsmeHcK1
Kicked. Shadow Cartel
73
|
Posted - 2013.06.10 19:04:00 -
[129] - Quote
Arora Firesight wrote:2) Allow the program to log you in with your own API that can see your inbox and identify an API in your mailbox so you can then click it and check it. Theoretically quite possible, but there's so many variations in the way people send this stuff over... I suppose I could add some common possibilities.
Arora Firesight wrote:3, but part of 2) as part of the log in thing, to help defend you from getting hacked by a major alliance, the log can have passworded API logins that encrypt your API cashe, so, when you run the proggy it asks for your ID, Code and user set password... this would also be good for when more than one eve user uses the same PC as you can separate API cashe's to different user accounts Well, the project file should be on your own computer, so it getting stolen isn't that big of a chance. Same kinda goes for the second part; you could just put it in the documents folder of a specific user, thereby protecting it from other users. I think adding another layer of stuff to do before you get to the useful part wouldn't do the whole process well. |

blazigen
Task Force Overlord The Atmosphere
3
|
Posted - 2013.06.13 12:25:00 -
[130] - Quote
Love your tool mate best tool I ever had never stop making it better |
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Psicose Sexithiophene
Sphere Industries V0RTEX.
1
|
Posted - 2013.06.20 00:44:00 -
[131] - Quote
More isk thrown your way... thanks for the work on this program! |

Lisara Khatam
Gallente Trade Union
4
|
Posted - 2013.06.20 23:08:00 -
[132] - Quote
I tried running this on a fresh Win XP install with .Net installed (1.1, 3.5, 4.0).
I'm still getting a "API checker v2.exe is not a valid Win32 application." error message.
I can use it on Server 2008 Enterprise SP2 x32 install, but not WinXP SP3.
Any fix for this with the newer version? |

ItsmeHcK1
Kicked. Shadow Cartel
74
|
Posted - 2013.06.21 23:32:00 -
[133] - Quote
I believe that's because it's compiled as a 64-bit application. I'll recompile one for 32-bit tomorrow, as it's way too late right now. |

ItsmeHcK1
Kicked. Shadow Cartel
74
|
Posted - 2013.06.23 15:01:00 -
[134] - Quote
Late recompile is late. Figured I might as well do it right and release some new features:
Quote:- Updated the database to match the current Eve release. - Tweaked the awox scan; you can now choose to ignore pods. - Modified the log window a little bit. - Added API key mass import. You can import from text files or simply a big list of stuffs. + Every key/vCode pair needs to be on a new line. + Possible splitters are: > Any form of non-newline whitespace. > A comma. (,) > A colon (:) or semicolon. (;) > A forward (/) or backward (\) slash.
Version 2.60 is available for download here. 32-bit version available here. Images available here. (Be sure to download this!)
As of this release I'm splitting the archive up in two parts; One with the actual software, (DLL's, Exe, etc.) and one with images. As long as there are no changes in types in Eve, you won't need to download the images archive. As it turns out, there were changes, so don't forget to download the new images! |

Lisara Khatam
Gallente Trade Union
4
|
Posted - 2013.06.23 23:28:00 -
[135] - Quote
ItsmeHcK1 wrote:Late recompile is late. Figured I might as well do it right and release some new features:
(Snip)
@Lisara: Please let me know if the 32-bit version works.
Used both the 64-bit compile and the 32-bit compile on the WinXP installation, neither worked.
Again, it runs just fine on my 32-BIT INSTALLATION of Windows Server 2008 Enterprise, but not on a fresh, fully-updated copy of Windows XP. |

Dessa Bevari
Valeth Imperial Command WHY so Seri0Us
0
|
Posted - 2013.06.24 21:10:00 -
[136] - Quote
yeah, current version crashes when clicking on "run api check". the window opens but no images are loaded (the image not found "image" is displayed). when moving the images folder out of the way it even crashes before opening the api check window for a char (which is probably expected, but im not sure if these two are related) |

ItsmeHcK1
Kicked. Shadow Cartel
74
|
Posted - 2013.06.24 22:52:00 -
[137] - Quote
Lisara Khatam wrote:Used both the 64-bit compile and the 32-bit compile on the WinXP installation, neither worked.
Again, it runs just fine on my 32-BIT INSTALLATION of Windows Server 2008 Enterprise, but not on a fresh, fully-updated copy of Windows XP. Did some more research. Turns out VS2012 (which I am of course using) doesn't actually support WinXP binaries. How fun! Appearantly an update added that feature, so I'm installing that right now. Let's see if that works out. vOv
(edit) Does this work?
Dessa Bevari wrote:yeah, current version crashes when clicking on "run api check". the window opens but no images are loaded (the image not found "image" is displayed). It just opens and does nothing? Or does it actually crash? (If so, please copy the error log, you can find that by clicking on 'More information' when it crashes.)
Dessa Bevari wrote:when moving the images folder out of the way it even crashes before opening the api check window for a char (which is probably expected, but im not sure if these two are related) Honestly, I haven't even tested where it fails, but yes, it will fail without the images. |

Dessa Bevari
Valeth Imperial Command WHY so Seri0Us
0
|
Posted - 2013.06.24 23:59:00 -
[138] - Quote
oh damn you heisenbugs, now it doesn't crash anymore (and i wasn't able to find a log in the first place) |

Lisara Khatam
Gallente Trade Union
4
|
Posted - 2013.06.25 14:14:00 -
[139] - Quote
Now we've narrowed it down.
Since this is a fresh install of Windows XP, VS Redistributable hasn't been installed. That might be the core of the problem. I will give it a try after Installing the VS Framework tonight and give you an update.
Server 2008 could support it as I also run a L4D2 server from the box and hldsupdater requires the VS redist to be installed for it to work properly.
For future reference, maybe include the requirements for new downloaders? Or maybe create an installer? |

ItsmeHcK1
Kicked. Shadow Cartel
74
|
Posted - 2013.06.25 18:30:00 -
[140] - Quote
Lisara Khatam wrote:For future reference, maybe include the requirements for new downloaders? Or maybe create an installer? In my defense, as far as I was aware you only needed .Net.  The last version for x86 should work anyway. (Heck, the normal version might work, it doesn't actually use anything that requires 64-bit.) |
|

Xer Jin
DIVERGENT PROXY
68
|
Posted - 2013.06.26 19:49:00 -
[141] - Quote
piece of crap keeps crashing after importing api data |

Xer Jin
DIVERGENT PROXY
68
|
Posted - 2013.06.26 19:52:00 -
[142] - Quote
wth wouldnt you update your first post withh the most up to date version herpderp |

ItsmeHcK1
Kicked. Shadow Cartel
74
|
Posted - 2013.06.26 21:58:00 -
[143] - Quote
Fixed some bugs. New version available here. (x86 here)
@Lisara: Did the last version give any change? (Well, I kind of assume you were talking about the last version, but here's hoping you weren't. Makes it a lot easier. ) |

Bacon Yahweh
Royal Amarr Institute Amarr Empire
0
|
Posted - 2013.06.26 22:28:00 -
[144] - Quote
ItsmeHcK1 wrote:Fixed some bugs. New version available here. (x86 here) @Lisara: Did the last version give any change? (Well, I kind of assume you were talking about the last version, but here's hoping you weren't. Makes it a lot easier.  )
First, thanks for a great tool - It has saved me a ton of time since a couple months ago when I discovered it. +1 from this guy.
I am still getting a couple errors though, even with the latest version - one is the crash during actually checking the API that has been mentioned above in the thread. It seems to die when looking at killmails; I wonder if you didn't update it for the possible presence of new scanning modules or some other new thing? I guess the API might have changed a bit in the latest expansion, and I'm just brainstorming what might have changed.
Another error, though it doesn't seem to affect operation, is upon initial load: I get a popup box (application modal information window) that says "Error loading data. The application will now close" or something very similar. My only option is an OK button, but when I press it - the app does not close. It still lets me open a project and do stuff, though I then get the error above when I check the APIs.
I'm happy to help troubleshoot, so if there is something you want me to try, let me know. |

Ashly19
Native Freshfood Minmatar Republic
6
|
Posted - 2013.06.27 00:29:00 -
[145] - Quote
Bacon Yahweh wrote:ItsmeHcK1 wrote:Fixed some bugs. New version available here. (x86 here) @Lisara: Did the last version give any change? (Well, I kind of assume you were talking about the last version, but here's hoping you weren't. Makes it a lot easier.  ) First, thanks for a great tool - It has saved me a ton of time since a couple months ago when I discovered it. +1 from this guy. I am still getting a couple errors though, even with the latest version - one is the crash during actually checking the API that has been mentioned above in the thread. It seems to die when looking at killmails; I wonder if you didn't update it for the possible presence of new scanning modules or some other new thing? I guess the API might have changed a bit in the latest expansion, and I'm just brainstorming what might have changed. Another error, though it doesn't seem to affect operation, is upon initial load: I get a popup box (application modal information window) that says "Error loading data. The application will now close" or something very similar. My only option is an OK button, but when I press it - the app does not close. It still lets me open a project and do stuff, though I then get the error above when I check the APIs. I'm happy to help troubleshoot, so if there is something you want me to try, let me know.
Just wanted to comment that I'm having the exact same problem as the above poster. This on Win7 x64. I've tried both of the newest versions and it happens with both. Thanks for the great app though!
|

ItsmeHcK1
Kicked. Shadow Cartel
74
|
Posted - 2013.06.27 18:34:00 -
[146] - Quote
Bacon Yahweh wrote:I am still getting a couple errors though, even with the latest version - one is the crash during actually checking the API that has been mentioned above in the thread. It seems to die when looking at killmails; I wonder if you didn't update it for the possible presence of new scanning modules or some other new thing? I guess the API might have changed a bit in the latest expansion, and I'm just brainstorming what might have changed. Yes and no. The API from CCP will now just return combat scanner probes instead of deep space ones, but the zKillboard API returns a non-existing item. (Because it was removed.) This shouldn't crash anything though, it just says 'Unknown item' in the logs. I debated making a specific exception for those two items, but figured it wasn't worth it in the long run, as they're not coming back.
Bacon Yahweh wrote:Another error, though it doesn't seem to affect operation, is upon initial load: I get a popup box (application modal information window) that says "Error loading data. The application will now close" or something very similar. My only option is an OK button, but when I press it - the app does not close. It still lets me open a project and do stuff, though I then get the error above when I check the APIs. That should certainly not happen... Especially the application not closing after that message. If the data isn't loaded, the whole thing would never work, hence the closing part. 
After some testing I've been able to replicate the fault causing it not to quit, will fix it asap. (Shouldn't be too hard.) As for why it shows in the first place is another issue... Do you have the data folder in the same place as the exe?
|

CaptSky
Sickology
16
|
Posted - 2013.06.28 12:39:00 -
[147] - Quote
ItsmeHcK1 wrote:Bacon Yahweh wrote:I am still getting a couple errors though, even with the latest version - one is the crash during actually checking the API that has been mentioned above in the thread. It seems to die when looking at killmails; I wonder if you didn't update it for the possible presence of new scanning modules or some other new thing? I guess the API might have changed a bit in the latest expansion, and I'm just brainstorming what might have changed. Yes and no. The API from CCP will now just return combat scanner probes instead of deep space ones, but the zKillboard API returns a non-existing item. (Because it was removed.) This shouldn't crash anything though, it just says 'Unknown item' in the logs. I debated making a specific exception for those two items, but figured it wasn't worth it in the long run, as they're not coming back. Bacon Yahweh wrote:Another error, though it doesn't seem to affect operation, is upon initial load: I get a popup box (application modal information window) that says "Error loading data. The application will now close" or something very similar. My only option is an OK button, but when I press it - the app does not close. It still lets me open a project and do stuff, though I then get the error above when I check the APIs. That should certainly not happen... Especially the application not closing after that message. If the data isn't loaded, the whole thing would never work, hence the closing part.  After some testing I've been able to replicate the fault causing it not to quit, will fix it asap. (Shouldn't be too hard.) As for why it shows in the first place is another issue... Do you have the data folder in the same place as the exe? -edit- Fixes here and here (x86).
After downloading the newest version, I'm getting an immediate crash.
http://puu.sh/3qgEE.jpg
That error message, after I click OK there is a slight pause before the program closes.
|

ItsmeHcK1
Kicked. Shadow Cartel
74
|
Posted - 2013.06.28 14:23:00 -
[148] - Quote
Well, that shouldn't be happening. Did you replace the data folder with the one in the current archive?
If you did, then I'll need some more info: 1) What version of Windows are you using? 2) Is your current date/time setting correct? 3) Which country/language variation of Windows are you using?
CaptSky wrote:That error message, after I click OK there is a slight pause before the program closes. On the bright side, that's exactly how it's supposed to happen. The main window should be the last to go. |

CaptSky
Sickology
16
|
Posted - 2013.06.28 14:38:00 -
[149] - Quote
ItsmeHcK1 wrote:Well, that shouldn't be happening. Did you replace the data folder with the one in the current archive? If you did, then I'll need some more info: 1) What version of Windows are you using? 2) Is your current date/time setting correct? 3) Which country/language variation of Windows are you using? CaptSky wrote:That error message, after I click OK there is a slight pause before the program closes. On the bright side, that's exactly how it's supposed to happen. The main window should be the last to go.
Yes, I replaced the data folder and it's contents.
1. Windows 7 Ultimate x64 2. Yes - http://puu.sh/3qk9V.jpg 3. US - Eastern TZ, English |

ItsmeHcK1
Kicked. Shadow Cartel
74
|
Posted - 2013.06.28 14:47:00 -
[150] - Quote
Figured as much as soon as I started to think about it - my bad. Simple explanation: The dates in the data file are in European format. Your version of Windows doesn't understand dd-mm-yyyy, silly Americans. I really should've thought about that before publishing. /o\
On the bright side, it's VERY easy to fix. While I work on making it function properly, you can simply replace the Type.js file in the data folder with this one for a quick and dirty fix. |
|

ItsmeHcK1
Kicked. Shadow Cartel
74
|
Posted - 2013.06.28 19:27:00 -
[151] - Quote
Aaaaand done! Fixed the bug mentioned above and updated the Eve.Net library to make use of the updated API stuff.
Downloads here and here (x86). |

Thugnificent Gangstalicio
Nigerian Drug Manufactory co. xXPlease Pandemic Citizens Reloaded Alliance.Xx
12
|
Posted - 2013.07.08 18:22:00 -
[152] - Quote
I love the social button. |

ItsmeHcK1
Kicked. Shadow Cartel
74
|
Posted - 2013.07.09 21:50:00 -
[153] - Quote
Would you dare say it is... well placed? |

Admiral Kahor
T3chnicolour
0
|
Posted - 2013.07.12 16:34:00 -
[154] - Quote
All I can say is this tool is freakin awesome, major kudos!  |

ShadowandLight
Hammer Of Light Covenant of the Phoenix Alliance
114
|
Posted - 2013.07.24 19:23:00 -
[155] - Quote
any chance of adding the ability to parse corp information in this tool as well? |

ItsmeHcK1
Kicked. Shadow Cartel
77
|
Posted - 2013.07.24 19:28:00 -
[156] - Quote
Parse corp information how? |

Draconic Slayer
Daktaklakpak.
30
|
Posted - 2013.07.24 21:38:00 -
[157] - Quote
When I click to expand a desired solar system in the assets tab, it continually pop-ups a dialog reading, "Image already added?" and continues to do so until I've clicked 'Ok' twenty or more times and then everything within the program becomes unclickable. |

ShadowandLight
Hammer Of Light Covenant of the Phoenix Alliance
114
|
Posted - 2013.07.24 23:27:00 -
[158] - Quote
ItsmeHcK1 wrote:Parse corp information how?
location of corp members, list of corp assets, pos's etc... all the things that corp level API gives you? :) |

GeekWarrior
S0utherN Comfort Test Alliance Please Ignore
3
|
Posted - 2013.07.25 01:58:00 -
[159] - Quote
So I ran this through a decompiler, and while I'm not going to post it, the decompiled C# appears to be completely legit and in no way obfuscates anything that could be construed as unsavory.
|

Planetary Genocide
Big Red Wardec Co Petition Blizzard
18
|
Posted - 2013.07.25 03:11:00 -
[160] - Quote
C#?
You dickhole. You monster.
That having been said, your application is probably awesome for people who think they are guarding against spais and the like, so you've probably brought some peace and mind to the community. For that, I commend you.
Learn Java!
|
|

GeekWarrior
S0utherN Comfort Test Alliance Please Ignore
3
|
Posted - 2013.07.25 03:25:00 -
[161] - Quote
Planetary Genocide wrote: Learn Java!
Vomit!
Python 4eva |

Doomchinchilla
The Bastards Shadow Cartel
8
|
Posted - 2013.07.25 04:10:00 -
[162] - Quote
This guy is pretty cool. I support this. |

ImaGrapeYou Aldent
Sons of The Forge SpaceMonkey's Alliance
0
|
Posted - 2013.07.25 04:49:00 -
[163] - Quote
Itsme, you continue to suprise me. Great tool, keep up the good work! |

Alpheias
Euphoria Released Verge of Collapse
2265
|
Posted - 2013.07.25 11:37:00 -
[164] - Quote
Any chances of seeing the source code? Because this is essentially a data miner and something that I am not too happy about ever phoning home. Allow me to be frank. You will not like me. You will not like me now, and you will not like men++ a good deal less as we go on. |

ItsmeHcK1
Kicked. Shadow Cartel
78
|
Posted - 2013.07.25 12:43:00 -
[165] - Quote
Draconic Slayer wrote:When I click to expand a desired solar system in the assets tab, it continually pop-ups a dialog reading, "Image already added?" and continues to do so until I've clicked 'Ok' twenty or more times and then everything within the program becomes unclickable. Did you download the Images package and place it in the same directory? (ie. does that folder have a subfolder called Images?) That's a leftover message from debugging, because I'm bad at maintaining my codebase, but it does indicate a pretty serious problem.
Alpheias wrote:Any chances of seeing the source code? Because this is essentially a data miner and something that I am not too happy about ever phoning home. I'm still not entirely sure on that one, but I'm leaning towards no most of the time. However, due to it being C#, you could easily run it through a decompiler if you're just looking for peace of mind. (The test guy a few posts above you seems to have done just that.)
Everyone else: Thanks!  |

Alpheias
Euphoria Released Verge of Collapse
2265
|
Posted - 2013.07.25 12:59:00 -
[166] - Quote
ItsmeHcK1 wrote:Alpheias wrote:Any chances of seeing the source code? Because this is essentially a data miner and something that I am not too happy about ever phoning home. I'm still not entirely sure on that one, but I'm leaning towards no most of the time. However, due to it being C#, you could easily run it through a decompiler if you're just looking for peace of mind. (The test guy a few posts above you seems to have done just that.)
Of course, but you understand that I find your decision not to release the source code rather strange when you on the other hand also say "you could easily run it through a decompiler"? Allow me to be frank. You will not like me. You will not like me now, and you will not like men++ a good deal less as we go on. |

ItsmeHcK1
Kicked. Shadow Cartel
79
|
Posted - 2013.07.25 13:06:00 -
[167] - Quote
Yep. Doesn't seem to stop everyone else though.  |

EasyPickingsOA
Morior Invictus. The Retirement Club
19
|
Posted - 2013.08.02 10:33:00 -
[168] - Quote
awesome tool |

O'Skar Budrinovitz
Ascending Industries Sanctuary Pact
0
|
Posted - 2013.08.03 02:32:00 -
[169] - Quote
Just tried to use it...
system: WinXP 32-bit
downloaded 32-bit version (APIcheckerv261-x86.zip), downloaded Images folder,
after double click I get:
"API checker v2.exe is not proper Win32 application" (translated from Polish, so English txt box may differ)
Any clues?
|

ItsmeHcK1
Kicked. Shadow Cartel
80
|
Posted - 2013.08.03 08:07:00 -
[170] - Quote
Damnit.  Basically, the newest version of Visual Studio, which I use, wasn't made to work on x86 systems. They said to have patched that later on, but I guess it didn't work. I'll have to look into it some more and get back to you. |
|

O'Skar Budrinovitz
Ascending Industries Sanctuary Pact
0
|
Posted - 2013.08.08 03:27:00 -
[171] - Quote
ItsmeHcK1 wrote:Damnit.  Basically, the newest version of Visual Studio, which I use, wasn't made to work on x86 systems. They said to have patched that later on, but I guess it didn't work. I'll have to look into it some more and get back to you. [edit] Can you give this version a try? Also, please check which version of .Net you have installed. (Configuration panel > Software > Look for Microsoft .Net Framework [numbers])
Works like a charm, thanks ;-)
|

Maffia Thug
3dge of D4rkness SoulWing Alliance
2
|
Posted - 2013.08.09 17:21:00 -
[172] - Quote
Have you thought any about DUST514 and when CCP releases the DUST514 API's? Just basically asking if you have thought of that for future stuff. |

Maffia Thug
3dge of D4rkness SoulWing Alliance
2
|
Posted - 2013.08.09 17:28:00 -
[173] - Quote
Also, I may have missed it but, where do I put the pictures file? |

ItsmeHcK1
Kicked. Shadow Cartel
80
|
Posted - 2013.08.09 22:24:00 -
[174] - Quote
Maffia Thug wrote:Also, I may have missed it but, where do I put the pictures file? In the same directory as the other stuff. So your directory should have APIcheckerv2.exe, the two DLL's, readme.txt, changelog.txt, a data folder and an images folder.
Maffia Thug wrote:Have you thought any about DUST514 and when CCP releases the DUST514 API's? Just basically asking if you have thought of that for future stuff. That had never even crossed my mind, no. I'm not really into dust myself - is there something worth checking there? I thought you couldn't currently share anything between Eve and dust? |

Jacob Atreides
Arclight OmniSystem Enterprises Starfire Alliance
0
|
Posted - 2013.08.31 01:49:00 -
[175] - Quote
Hi ItsMe,
Love the app, thank you very much for your time and efforts!
One concern/question - I'm getting a 403-Forbidden return when the app queries the zKillboard servers - any suggestions as to possible causes and/or fixes?
Thanks again for all the hard work!
Regards, J. |

ItsmeHcK1
Kicked. Shadow Cartel
81
|
Posted - 2013.09.01 17:46:00 -
[176] - Quote
I got nothing... Maybe a temporary downtime on their part? |

Baby Blue Thunder
Space-Mail Express
1
|
Posted - 2013.09.16 18:05:00 -
[177] - Quote
Thanks alot, awesome tool ! :) |

Gabriel Rei
Unknown 0rder
0
|
Posted - 2013.10.15 14:00:00 -
[178] - Quote
Excellent program saved me lots of trouble and work. However recently been getting this:
Error: Error fetching RefTypes. And then the program closes.
I will try and do a reinstall. |

ItsmeHcK1
Kicked. Shadow Cartel
86
|
Posted - 2013.10.15 16:46:00 -
[179] - Quote
Gabriel Rei wrote:Error: Error fetching RefTypes. ...snip... EDIT: Apparently the API server was down  Yup, that'd do it. I really should add some better error handling there.  |

Wyvern Barski
Decent Recruits
0
|
Posted - 2013.10.30 19:24:00 -
[180] - Quote
The version I am using does not seem to have the modified skill list that came with the most recent update - the skills which changed their names, as well as the entire "Resource Processing" section.
Is there a newer version that supports these changes? |
|

ItsmeHcK1
Kicked. Shadow Cartel
88
|
Posted - 2013.10.30 21:47:00 -
[181] - Quote
There is not. I hadn't really realized the changes, so I didn't redo the database. Will upload a new version somewhere this weekend. |

Drake Barski
Uncommon Decency Apocalypse Now.
2
|
Posted - 2013.11.02 08:11:00 -
[182] - Quote
ItsmeHcK1 wrote:There is not. I hadn't really realized the changes, so I didn't redo the database. Will upload a new version somewhere this weekend.
That's why you're awesome.  |

Drake Barski
Uncommon Decency Apocalypse Now.
2
|
Posted - 2013.11.06 01:34:00 -
[183] - Quote
So were you able to tweak the program? Is there an updated version, or a patch to download? |

ItsmeHcK1
Kicked. Shadow Cartel
88
|
Posted - 2013.11.07 17:25:00 -
[184] - Quote
Sorry, real life has been tearing me a new one lately. I have tomorrow off, will upload a new version then. Promise. |

Drake Barski
Uncommon Decency Apocalypse Now.
2
|
Posted - 2013.11.08 00:56:00 -
[185] - Quote
ItsmeHcK1 wrote:Sorry, real life has been tearing me a new one lately. I have tomorrow off, will upload a new version then. Promise.
Hate when that happens! Don't they understand this game is more important!?  |

ItsmeHcK1
Kicked. Shadow Cartel
88
|
Posted - 2013.11.08 13:52:00 -
[186] - Quote
Now with more cowbell! New version sports a stunning update to reflect the current status of Eve, a small bit of bugfixing and a rewrite of the mail parsing system.
Downloads here and here for the x86 version. |

Drake Barski
Uncommon Decency Apocalypse Now.
2
|
Posted - 2013.11.09 04:49:00 -
[187] - Quote
Works perfectly - the changed names of skills, as well as the new locations of skills all show up perfectly. You're awesome, man. Thanks for such a quick turnaround. |

Anabaric
The Bastards The Bastards.
50
|
Posted - 2013.11.11 11:41:00 -
[188] - Quote
Bumpage for a tool, and for his awesome utility.  Community Manager for Battleclinic.com
CEO of-áThe Bastards Recruiting for Old School Lowsec Piracy www.the-bastards.net-á |

Nolen Cadmar
Nexus Ore Technologies and Excavations Surely You're Joking
19
|
Posted - 2013.11.11 17:32:00 -
[189] - Quote
Great tool. Sign me up as a tester. I've run into an error, and got the popup below. I'm not savy with computer programming, so do you just want this text? or a file also?
Error Text Fly Safe-á o7 |

ItsmeHcK1
Kicked. Shadow Cartel
90
|
Posted - 2013.11.11 22:56:00 -
[190] - Quote
@Nolen Cadmar: Did you download the images archive and place the contents in the same folder as the program? (You should now have Cache/, data/ and Images/ in there.)
As for the awoxing, it's really a pretty stupid counter. First, any friendly kills are counted, excluding those with 0 damage done. (Which we expect to be webbing freighters etc.) Second, the lame part:
Quote:string awoxprobability = "Unlikely"; if (personalawox > 8) { awoxprobability = "Highly likely"; } else if (personalawox > 2) { awoxprobability = "Likely"; } else if (personalawox > 0) { awoxprobability = "Possible"; } |
|

Valencia Mariana
The Red Circle Inc.
16
|
Posted - 2013.11.12 18:19:00 -
[191] - Quote
I get an error in the logs, An error occured while trying to poke zKillboard. Error: The remote server turned an error: (429) Unknown Error.
So I only see api kills. |

ItsmeHcK1
Kicked. Shadow Cartel
90
|
Posted - 2013.11.14 23:26:00 -
[192] - Quote
Valencia Mariana wrote:I get an error in the logs, An error occured while trying to poke zKillboard. Error: The remote server turned an error: (429) Unknown Error. Well, looking at that message I'd say the problem lies with zKillboard... |

Kristoffon vonDrake
Forceful Resource Acquisition Inc
80
|
Posted - 2013.11.18 14:44:00 -
[193] - Quote
ItsmeHcK1 wrote:First, any friendly kills are counted, excluding those with 0 damage done. (Which we expect to be webbing freighters etc.)
Maybe restrict that to webs only? By the current algorithm you'd be missing this awox: https://zkillboard.com/detail/28644456/
Also might not be a bad idea to restrict it further to webbing module on freighter/orca otherwise might also pass up some awox where the offender also webbed the target and for whatever reason that is the module that registered on the km... |

ItsmeHcK1
Kicked. Shadow Cartel
90
|
Posted - 2013.11.18 21:31:00 -
[194] - Quote
Good point, I forgot to mention that - the 0 damage thingy only counts if the weapon is unknown or a web.
Quote:if (c.weaponTypeID != 0 && Kill.WebModules.Contains(c.weaponTypeID.ToString())) { // web and 0 damage, someone trying to web a freighter continue; }
Kristoffon vonDrake wrote:Also might not be a bad idea to restrict it further to webbing module on freighter/orca otherwise might also pass up some awox where the offender also webbed the target and for whatever reason that is the module that registered on the km... Not a bad call, although then you'd also have false positives such as Vindicators webbing carriers into warp. (I do it quite often.) |

Jakkie theRipper
EveCoPilot. Northern Army.
4
|
Posted - 2013.12.09 13:27:00 -
[195] - Quote
As requested by the error:
"error" wrote: Image already added? This is a bug, please send me this: System.IO.FileNotFondException: Images/25810_32.png at System.Drawing.Image.FromFile(String filename, Boolean useEmbeddedColorManagement) at APIchecker.ParsingResultOverviewWindow.<.ctor>b__2(Object o)
Running Windows 8 x64. |

Khador Vess
Blue Republic RvB - BLUE Republic
139
|
Posted - 2013.12.13 14:07:00 -
[196] - Quote
Firstly great tool. Really useful. However the new deployables seem to break the tool as well if a character has been on a killmail for one or has one in their assets. I used to have a forum sig, but CCP SocksFour stole it.... |

ItsmeHcK1
Kicked. Shadow Cartel
91
|
Posted - 2013.12.14 11:18:00 -
[197] - Quote
Jakkie theRipper wrote:As requested by the error: "error" wrote: Image already added? This is a bug, please send me this: System.IO.FileNotFondException: Images/25810_32.png at System.Drawing.Image.FromFile(String filename, Boolean useEmbeddedColorManagement) at APIchecker.ParsingResultOverviewWindow.<.ctor>b__2(Object o)
Running Windows 8 x64.
You forgot the images archive. Make sure to download it and place the resulting folder next to the .exe. Now that I know the error is always the same for that scenario, I'll be sure to write a more helpful error message in the next release.
Khador Vess wrote:Firstly great tool. Really useful. However the new deployables seem to break the tool as well if a character has been on a killmail for one or has one in their assets. That's because I'm a bad person and haven't updated the internal database to Rubicon yet. I really need to work on finding more time for these things. Will update as soon as I have a chance. (The technical reason is I never wrote any sort of exception handling when it comes to types, as there is no realistic reason for a type we don't know about to exist.) |

ItsmeHcK1
Kicked. Shadow Cartel
91
|
Posted - 2013.12.21 18:15:00 -
[198] - Quote
Now with more Rubicon!
Downloads here and here for x64- and x86-systems respectively.
You will need a new set of images. (available here) |

Dariusz en Czara
East India Ore Trade The East India Co.
4
|
Posted - 2013.12.26 04:20:00 -
[199] - Quote
Finding this quite useful myself.
Thanks.
A quirk that I come across regularly is the inconsistent field sorting.
Specifically, the financial data. "Wallet Journal" in the Result Overview screen. Sorting by "Amount" -I guess the data in those fields is treated as "Text" and not numbers. So sorting from largest to smallest shows; -950.01 949,255,000.09 -832.05
So not sure of what's actually going on.
But first thing.. Numbers should Align Right, that would make the fields much easier to read. Then they should be treated as Numbers not Text. Current sort order doesn't function properly.
And since ones' financial info shows a significant amount about a pilots game activity... it would be
Dariusz en Czara EIOT Brewmeister EIOT Recruiter |

Bum Shadow
Es and Whizz Hedonistic Imperative
86
|
Posted - 2014.01.10 15:55:00 -
[200] - Quote
This is an extremely nice tool, thank you very much! |
|

MrMazvaikis Gnu
LDK Sorry We're In Your Space Eh
0
|
Posted - 2014.01.14 15:27:00 -
[201] - Quote
ItsmeHcK1 wrote:Now with more Rubicon! Downloads here and here for x64- and x86-systems respectively. You will need a new set of images. (available here)
links dont work :/ |

Fumika Karusaka
Garoun Investment Bank Gallente Federation
3
|
Posted - 2014.01.16 17:00:00 -
[202] - Quote
Links are down....... Evil is not just an alignment, it's a perspective |

Subsparx
Crimson Serpent Syndicate
7
|
Posted - 2014.01.16 18:42:00 -
[203] - Quote
Looks like the entire eve-files site is down. That's unfortunate. Subsparx GÇô Chief Executive Officer Crimson Serpent Syndicate http://www.crimsonserpent.com |

Alundil
Sky Fighters
395
|
Posted - 2014.02.08 20:22:00 -
[204] - Quote
The first (app) DL completed fine for me. However the images zip is failing repeatedly. Possible networking issue on eve-files? Clone mechanics enchancements Deep Space Probe Revival |

Betty Business
Perkone Caldari State
0
|
Posted - 2014.02.09 21:39:00 -
[205] - Quote
Is this project still active? Sounds like a pretty awesome tool. |

ItsmeHcK1
Kicked. Shadow Cartel
106
|
Posted - 2014.02.15 18:56:00 -
[206] - Quote
Why yes, it is pretty kewl. |

ItsmeHcK1
Kicked. Shadow Cartel
106
|
Posted - 2014.02.26 22:10:00 -
[207] - Quote
Aaaaand here we go with another version: Downloads here and here for x64- and x86-systems respectively. You'll also need yet another set of images, available here. |

Amely Miles
The Lone Runners
7
|
Posted - 2014.02.27 11:11:00 -
[208] - Quote
thank you for continuing with this great program .... there is a issue with the 86 link tho says 404 Sorry, the stargate denies you access. tried it 2hrs apart two different times
|

ItsmeHcK1
Kicked. Shadow Cartel
106
|
Posted - 2014.03.05 22:17:00 -
[209] - Quote
Good point. Should now be fixed. |

Amely Miles
The Lone Runners
7
|
Posted - 2014.03.07 09:42:00 -
[210] - Quote
i found a bug of some sort in assets ..... its saying a Kronos is valued at 392mil and a vindicator is valued at 470mil ....also if you sort by Cost i see big numbers at bottom and i see some big numbers mixed in with little numbers for instance going low value to high value and in millions.... 20, 22, 21, 25 ..... i have triple checked the decimal placement on this |
|

Jahn Ntago
Association of Commonwealth Enterprises Nulli Secunda
66
|
Posted - 2014.03.07 09:50:00 -
[211] - Quote
Re the number sort - I've found the same thing.
It seems number columns are sorted alphabetically rather than numerically.
It would of course be much more useful if number columns were able to be sorted numerically.
This is a brilliant app - I highly recommend it to anyone considering usage. |

Magenta Flori
Royal Amarr Institute Amarr Empire
0
|
Posted - 2014.03.16 15:30:00 -
[212] - Quote
It would be great if you could get a report of toons that could fly a fitting without having to check them one at time :) When you have a few hundred that is. |

Amely Miles
The Lone Runners
7
|
Posted - 2014.03.16 18:08:00 -
[213] - Quote
i would like to see npc standings added to this please |

HexiD
Yumping Amok Apocalypse Now.
0
|
Posted - 2014.03.27 23:29:00 -
[214] - Quote
really useful, loving the tool!
is there any chance of the tool showing the trading of characters between accounts?
LOVE IT!!! |

ItsmeHcK1
Kicked. Shadow Cartel
108
|
Posted - 2014.03.29 14:06:00 -
[215] - Quote
HexiD wrote:is there any chance of the tool showing the trading of characters between accounts? I'm afraid not. The API doesn't give any information about where characters came from or where they went.
Jahn Ntago wrote:It would of course be much more useful if number columns were able to be sorted numerically. Programmatically speaking it already does, I'll look into why it's not doing what it should be doing.
Magenta Flori wrote:It would be great if you could get a report of toons that could fly a fitting without having to check them one at time :) When you have a few hundred that is. A useful feature for certain situations, I agree, but I'm not sure how to tie that into the current system. API checks are designed to be run on single characters, not crossreferenced against multiples. (Would be nice though.) |

Fumika Karusaka
Shadow Legion X Li3 Federation
7
|
Posted - 2014.04.05 09:43:00 -
[216] - Quote
Firstly a wonderful programme, however could I ask you to please send me the source files for the whole programme please. If possible could you send it to [email protected] Or you can share it via Google Drive or any other service and simply send me the link via email? Or EVEMail?
Thank you so much! 
Evil is not just an alignment, it's a perspective |

ItsmeHcK1
Kicked. Shadow Cartel
109
|
Posted - 2014.04.06 20:17:00 -
[217] - Quote
It's not open source, so.... no. |

Fumika Karusaka
Shadow Legion X Li3 Federation
7
|
Posted - 2014.04.07 06:31:00 -
[218] - Quote
Oh ...... that's too bad. Evil is not just an alignment, it's a perspective |

Alundil
Sky Fighters Sky Syndicate
467
|
Posted - 2014.04.21 17:52:00 -
[219] - Quote
Really liking this program. However I've been getting the following error for the last day or two when I attempt to load standings from the API. I've received the same error on different API keys and in both 263 and 264 versions.
This was from today. 12:25:48 PMAn unexpected error occured while trying to fetch standings from the API. Error: Could not connect to the API server. Recorded error: The remote server returned an error: (403) Forbidden.
Once the API check is run and completes the only API that doesn't fail is that of EVE-Kill. All others fail. Here are some of the error messages received. 12:47:38 PMAn unexpected error occured while trying to fetch kill data from character {pilotname removed}: Could not connect to the API server. Recorded error: The remote server returned an error: (403) Forbidden. 12:47:44 PMAn error occured while trying to poke zKillboard. Error: Specified cast is not valid. (received 6 of these) 12:48:09 PMAn unexpected error occured while trying to fetch kill data from character {pilotname removed}: Could not connect to the API server. Recorded error: The remote server returned an error: (403) Forbidden.
At this point, I don't know if the API failed because of an issue with the API server though it looks like it's up, the pilot APIs, or if it's an issue with API Checker.
Thanks for the assistance. Clone mechanics enchancements Deep Space Probe Revival |

Amely Miles
Exiled Tech
9
|
Posted - 2014.04.21 20:23:00 -
[220] - Quote
Alundil wrote: Error: Could not connect to the API server.
i think that is the root of your issues |
|

Alundil
Sky Fighters Sky Syndicate
467
|
Posted - 2014.04.21 22:24:00 -
[221] - Quote
Amely Miles wrote:Alundil wrote: Error: Could not connect to the API server. i think that is the root of your issues
Hmm - ok - other applications I'm using (EVEMon and others) don't appear to have issues connecting to the API server. I'll try it again once I'm home though. Perhaps there's some mild "blocking/filtering" taking place. Clone mechanics enchancements Deep Space Probe Revival |

ItsmeHcK1
Kicked. Shadow Cartel
118
|
Posted - 2014.04.23 23:16:38 -
[222] - Quote
403 generally means the API key either expired or didn't have the correct privileges in the first place. You can check that by clicking on the access mask or the icon next to it when adding/editing a key. |

Alundil
Isogen 5
725
|
Posted - 2014.04.24 04:23:36 -
[223] - Quote
ItsmeHcK1 wrote:403 generally means the API key either expired or didn't have the correct privileges in the first place. You can check that by clicking on the access mask or the icon next to it when adding/editing a key. Pretty sure it was work net blocking some routes because it worked fine once I got home. So false alarm.
I'm right behind you
|

Splinter 07
Veni Vidi Vici Reloaded
12
|
Posted - 2014.06.08 16:36:41 -
[224] - Quote
I am also getting 404 error, should i re download? |

ItsmeHcK1
Kicked. Shadow Cartel
118
|
Posted - 2014.06.09 21:55:49 -
[225] - Quote
First off, if you want me to give any sort of constructive feedback, you'll have to be more descriptive than 'I'm also getting xxx error.' (For the record, a 404 would be impossible unless FoxFour really derped.)
At this point of the development cycle I think we can safely assume that any errors thrown around that area are key-based issues, not software-based. In other words: Check your API keys. |

Amely Miles
Exiled Tech Space Monkey Protectorate
32
|
Posted - 2014.06.09 21:59:07 -
[226] - Quote
what he said ^^ ....on a side note can i please get that NPC standings section i asked for awhile back :p 
Favorite Quotes:
In Space No one flings Poo!!
Yes that is a Banana in my Pocket
http://spacemp.evecorps.co/
|

ItsmeHcK1
Kicked. Shadow Cartel
118
|
Posted - 2014.06.09 22:03:37 -
[227] - Quote
Hehehe, shameless plugging eh?  I haven't gotten around to it, as it's kind of a niche feature. Maybe for the Kronos update. Maybe. :3 |

Elisius Ratos
Mjolnir Inc.
0
|
Posted - 2014.06.18 23:17:20 -
[228] - Quote
Is anyone else not seeing market transactions show up for those that have market escrows? Or possibly it is that buy orders are not showing up at all. Haven't been able to figure out which exactly. |

9 Miners Galore
Eastern Spiral Arm Mining Northern Associates.
0
|
Posted - 2014.07.12 22:32:39 -
[229] - Quote
Firstly I wanted to say I love this program in theory.
In practice on my own toons this program is very nice. But when I (or my minions) try to use it for my corpGÇÖs applications it crashes. These applications do not have full access, might that be why?
Second is there a way to set it to flag a specific set of kills? Such as my home systems or hi-sec kills of freighters, orcas, miners and haulers, etc
|

ItsmeHcK1
Kicked. Shadow Cartel
118
|
Posted - 2014.07.12 22:55:25 -
[230] - Quote
Elisius Ratos wrote:Is anyone else not seeing market transactions show up for those that have market escrows? Or possibly it is that buy orders are not showing up at all. Haven't been able to figure out which exactly. Market transactions should show up regardless. If there's a transaction in your wallet, it should show in the program. I don't really have any data to test with, so I can't tell you more than that.
9 Miners Galore wrote:In practice on my own toons this program is very nice. But when I (or my minions) try to use it for my corpGÇÖs applications it crashes. These applications do not have full access, might that be why? Doesn't matter, if it's missing access to something it'll just skip that part. (And flag it as missing.) What message does it give when it crashes?
9 Miners Galore wrote:Second is there a way to set it to flag a specific set of kills? Such as my home systems or hi-sec kills of freighters, orcas, miners and haulers, etc There is not, but that is an excellent suggestion. I can't make any promises on when and how, but it's definitely on the to do list. |
|

Takashi Kuritatomo
Frankenmouse Inc Frankenmouse
14
|
Posted - 2014.07.26 02:13:27 -
[231] - Quote
I am also having a problem with it crashing on any new api I check. This isn't a specific computer problem, as I've tried it on three different computers at two separate locations. It also isn't the api I'm using; I've used three separate new ones.
On api's I entered some time ago, it works fine. However, as I try to enter a new api, it crashes while it is retreiving the data. It gets to "Preloading social life window" and an error pops up. "API Checker v2 has stopped working", and the usual Windows "Searching for a solution" error screen.
Is it possibly due to the new Crius release? I am using 2.6.4.1.
Love the program in general.
|

Max Kolonko
High Voltage Industries Ash Alliance
476
|
Posted - 2014.07.26 08:43:59 -
[232] - Quote
I got this gem when clicking on one of the chars. In window where you see info about all character on acount and can browse trou tabs i selected one of the chars.:
Szczeg+¦+éowe informacje na temat wywo+éywania debugowania w trybie JIT (just in time) zamiast tego okna dialogowego znajduj-à si-Ö na ko+äcu tego komunikatu.
************** Tekst wyj-àtku ************** System.ArgumentException: Element o tym samym kluczu zosta+é ju++ dodany. w System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add) w APIchecker.SkillTree.FillControl(List`1 skills) w APIchecker.ParsingResultOverviewWindow.treeAPIKeys_AfterSelect(Object sender, TreeViewEventArgs e) w System.Windows.Forms.TreeView.TvnSelected(NMTREEVIEW* nmtv) w System.Windows.Forms.TreeView.WmNotify(Message& m) w System.Windows.Forms.TreeView.WndProc(Message& m) w System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Zestawy za+éadowane ************** mscorlib Wersja zestawu: 4.0.0.0 Wersja Win32: 4.0.30319.18444 built by: FX451RTMGDR CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll
API checker v2 Wersja zestawu: 2.6.4.1 Wersja Win32: 2.6.4.1 CodeBase: file:///H:/Downloads/APIcheckerv264/API%20checker%20v2.exe
System.Windows.Forms Wersja zestawu: 4.0.0.0 Wersja Win32: 4.0.30319.18408 built by: FX451RTMGREL CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
System.Drawing Wersja zestawu: 4.0.0.0 Wersja Win32: 4.0.30319.18408 built by: FX451RTMGREL CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
System Wersja zestawu: 4.0.0.0 Wersja Win32: 4.0.30319.18408 built by: FX451RTMGREL CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
mscorlib.resources Wersja zestawu: 4.0.0.0 Wersja Win32: 4.0.30319.18408 built by: FX451RTMGREL CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_pl_b77a5c561934e089/mscorlib.resources.dll
EVE.Net Wersja zestawu: 1.2.2.0 Wersja Win32: 1.2.2.0 CodeBase: file:///H:/Downloads/APIcheckerv264/EVE.Net.DLL
System.Windows.Forms.resources Wersja zestawu: 4.0.0.0 Wersja Win32: 4.0.30319.18408 built by: FX451RTMGREL CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_pl_b77a5c561934e089/System.Windows.Forms.resources.dll
System.Xml Wersja zestawu: 4.0.0.0 Wersja Win32: 4.0.30319.18408 built by: FX451RTMGREL CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
System.Configuration Wersja zestawu: 4.0.0.0 Wersja Win32: 4.0.30319.18408 built by: FX451RTMGREL CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
System.Core Wersja zestawu: 4.0.0.0 Wersja Win32: 4.0.30319.18408 built by: FX451RTMGREL CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
System.resources Wersja zestawu: 4.0.0.0 Wersja Win32: 4.0.30319.18408 built by: FX451RTMGREL CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.resources/v4.0_4.0.0.0_pl_b77a5c561934e089/System.resources.dll
ObjectListView Wersja zestawu: 2.5.1.26535 Wersja Win32: 2.5.1.0 CodeBase: file:///H:/Downloads/APIcheckerv264/ObjectListView.DLL
Read and support:
Don't mess with OUR WH's
What is Your stance on WH stuff?
|

Max Kolonko
High Voltage Industries Ash Alliance
436
|
Posted - 2014.07.26 09:03:00 -
[233] - Quote
ok it seems the problem may be skill related. I'm just checking 11m sp and he has only few skills in skill tab, nothing to lvl 5. so something went worng when loading - maybe post crius problems and that version cant cope with it? Read and support: Don't mess with OUR WH's What is Your stance on WH stuff? |

Max Kolonko
High Voltage Industries Ash Alliance
476
|
Posted - 2014.07.26 09:29:08 -
[234] - Quote
Takashi Kuritatomo wrote:I am also having a problem with it crashing on any new api I check. This isn't a specific computer problem, as I've tried it on three different computers at two separate locations. It also isn't the api I'm using; I've used three separate new ones.
On api's I entered some time ago, it works fine. However, as I try to enter a new api, it crashes while it is retreiving the data. It gets to "Preloading social life window" and an error pops up. "API Checker v2 has stopped working", and the usual Windows "Searching for a solution" error screen.
Is it possibly due to the new Crius release? I am using 2.6.4.1.
Love the program in general.
this happens to me too on specific players api.
for some there is no problem, for others it crushes when finishing preloading sociak kife window.
there is no expection rised, just regular windows crash notification without any info on cause
(p.s. I can provide You with example API data for you to ckeck it out)
Read and support:
Don't mess with OUR WH's
What is Your stance on WH stuff?
|

ItsmeHcK1
Kicked. Shadow Cartel
118
|
Posted - 2014.07.27 01:29:29 -
[235] - Quote
@Max Kolonko: Some API keys would be very useful, yes. Does it happen every time you perform one particular action, or is it random?
@Takashi: I assume you're getting an error? If so, can you post the error in here or mail it to me? |

SIdd Severasse
Mos Eisley Miners Fortis Et Certus
0
|
Posted - 2014.07.27 04:01:04 -
[236] - Quote
I am having a similar issue. No error message from the program. |

Takashi Kuritatomo
Frankenmouse Inc Frankenmouse
14
|
Posted - 2014.07.27 06:13:13 -
[237] - Quote
I can also send you a couple api's that are failing; it's the same situation the other guys mentioned after I posted - no error from the program, just a windows error message. FYI, I am running Windows 7 on all machines, 64 bit. I can also take a screen shot (I think) when the error posts, but it really wouldn't be informative, as I mentioned. From what I'm seeing here, it seems to be fairly widespread, too.
If there's anything I can do, just let me know - probably get a faster response in-game. |

ItsmeHcK1
Kicked. Shadow Cartel
118
|
Posted - 2014.07.31 22:21:09 -
[238] - Quote
I've fixed the issues reported above and updated the internal database to Crius. Downloads available here and here for x64- and x86-systems respectively. (x64 works on everything but 32-bit Windows XP.) You'll also need a new set of images, available here. |

Max Kolonko
High Voltage Industries Ash Alliance
476
|
Posted - 2014.08.01 06:58:24 -
[239] - Quote
ItsmeHcK1 wrote:I've fixed the issues reported above and updated the internal database to Crius. Downloads available here and here for x64- and x86-systems respectively. (x64 works on everything but 32-bit Windows XP.) You'll also need a new set of images, available here.
Seems to be working now. Both problems solved.
Read and support:
Don't mess with OUR WH's
What is Your stance on WH stuff?
|

Moose Estemaire
Coffin Club Northern Associates.
1
|
Posted - 2014.08.07 15:43:20 -
[240] - Quote
Love this program, dude. It's really excellent!
Moose!
--
Moose Estemaire
Diplo --áCoffin Club
|
|

Takashi Kuritatomo
Frankenmouse Inc Frankenmouse
14
|
Posted - 2014.09.15 03:15:03 -
[241] - Quote
I don't think I'm getting all of the players' kills/losses listed. In fact, I'm pretty darn sure of it. Is anyone else noticing that kills don't seem to all be showing up? |

Yoari
Svea Rike Fatal Ascension
0
|
Posted - 2014.11.16 15:42:43 -
[242] - Quote
Might have been discussed earlier in this threadnaught, but are there any plans to open-source this tool? |

ItsmeHcK1
Kicked. Shadow Cartel
118
|
Posted - 2014.11.17 23:42:11 -
[243] - Quote
Not really, no. I will be open sourcing some of my other projects, but this one's always kind of been my baby. |

Amely Miles
Exiled Tech Space Monkey Protectorate
38
|
Posted - 2014.11.18 05:55:24 -
[244] - Quote
you plan on a update anytime soon?
Favorite Quotes:
In Space No one flings Poo!!
Yes that is a Banana in my Pocket
http://spacemp.net
|

Yoari
Svea Rike Fatal Ascension
0
|
Posted - 2014.11.18 12:30:38 -
[245] - Quote
ItsmeHcK1 wrote:Not really, no. I will be open sourcing some of my other projects, but this one's always kind of been my baby.
Shame, that. 
I'd like to see some more work on the API-list: * Group APIs with a main account/API and multiple alt-accounts/APIs beneath the main one. Something like a tree list. * Ability to name the main-account instead of showing the API key itself, this would make it easier to find a player's API.
Also, I'd like to keep my own API (used for importing standings etc) separate from all other APIs, perhaps place that in the settings? Doing this would make things like auto-update of standings possible. |

ItsmeHcK1
Kicked. Shadow Cartel
118
|
Posted - 2014.11.20 17:50:58 -
[246] - Quote
Amely Miles wrote:you plan on a update anytime soon? Yes, I want to update everything to match the new API endpoints and update the database, but I have no clue when I'll have the time for that. Soon(tm).
Yoari wrote:I'd like to see some more work on the API-list: * Group APIs with a main account/API and multiple alt-accounts/APIs beneath the main one. Something like a tree list. * Ability to name the main-account instead of showing the API key itself, this would make it easier to find a player's API. I always kinda figured people would check into one guy at a time, so the API keys would already be grouped per session. In the project listing, that's a pretty good point. |

Caitlin Kev
SubZero Technologies Warped Intentions
7
|
Posted - 2014.12.14 20:59:07 -
[247] - Quote
Hi!
Is it just me or there is a problem connecting to the api server? |

Kajurei Delainen
School of Applied Knowledge Caldari State
3
|
Posted - 2014.12.15 16:43:36 -
[248] - Quote
Probably just over active program, but AVG detects two problem/infections with this application when it runs.
Does anyone else have or know of AVG or other AV software not liking this application? |

Kent Robin
Interstellar ORE INC. Independent Stars Allied Forces
0
|
Posted - 2014.12.15 18:34:25 -
[249] - Quote
sorry .. seems like this program crashing . every time i try to retrive info .. any idea? |

Amely Miles
Exiled Tech Space Monkey Protectorate
44
|
Posted - 2014.12.15 22:44:30 -
[250] - Quote
did you put the pictures in to the folder with the program?
Favorite Quotes:
In Space No one flings Poo!!
Yes that is a Banana in my Pocket
http://spacemp.net
|
|

Kent Robin
Interstellar ORE INC. Independent Stars Allied Forces
0
|
Posted - 2014.12.16 00:26:58 -
[251] - Quote
Amely Miles wrote:did you put the pictures in to the folder with the program?
what picture |

Amely Miles
Exiled Tech Space Monkey Protectorate
44
|
Posted - 2014.12.16 06:43:11 -
[252] - Quote
ItsmeHcK1 wrote:Images availablehere. (Be sure to download this!)Choose the appropriate version for your system AND download the images archive. The program will not function without the images.
Favorite Quotes:
In Space No one flings Poo!!
Yes that is a Banana in my Pocket
http://spacemp.net
|

jungledyret
Immortalis Fratres Vacui Legio immortales CXCI
0
|
Posted - 2014.12.16 19:06:10 -
[253] - Quote
My program keeps crashing when i try to get information from one APIkey on my list but not the 10 others i have. The program okays the API but the second i try to check it the program crash.
Any ideas to whats going on ? |

Yoari
Svea Rike Fatal Ascension
0
|
Posted - 2014.12.16 20:44:13 -
[254] - Quote
jungledyret wrote:My program keeps crashing when i try to get information from one APIkey on my list but not the 10 others i have. The program okays the API but the second i try to check it the program crash.
Any ideas to whats going on ?
Same thing here, might have to do something with new new patch.
The error is a KeyNotFoundException, but since I don't have the source, and it's too much effort to decompile, I can't give you more info than that. |

jungledyret
Immortalis Fratres Vacui Legio immortales CXCI
0
|
Posted - 2014.12.16 22:11:21 -
[255] - Quote
Yoari wrote:jungledyret wrote:My program keeps crashing when i try to get information from one APIkey on my list but not the 10 others i have. The program okays the API but the second i try to check it the program crash.
Any ideas to whats going on ? Same thing here, might have to do something with new new patch. The error is a KeyNotFoundException, but since I don't have the source, and it's too much effort to decompile, I can't give you more info than that.
Did some testing by making a new full non expiring key on one of my accounts and had no problems running it thru APIchecker.
Also added 10 corpmembers key and ran them all with no problem.
Question is: Can a person tamper with the key so it crash apichecker ?
|

Yoari
Svea Rike Fatal Ascension
0
|
Posted - 2014.12.18 21:13:51 -
[256] - Quote
jungledyret wrote: Did some testing by making a new full non expiring key on one of my accounts and had no problems running it thru APIchecker.
Also added 10 corpmembers key and ran them all with no problem.
Question is: Can a person tamper with the key so it crash apichecker ?
I've got like 50 working API's, just this single one that crashes in the middle of the info-retrieval. I doubt an invalid key can crash it, it's just sent to CCP as auth, is it not?
|

Sabrina Asadotter
Science and Trade Institute Caldari State
0
|
Posted - 2014.12.22 18:48:41 -
[257] - Quote
. |

Rockstede
30plus Greater Western Co-Prosperity Sphere
72
|
Posted - 2014.12.22 18:51:22 -
[258] - Quote
The 2.7.0.1. version I have which I assume is the latest version is reporting the following error:
14:38:02An error occured while trying to poke zKillboard. Error: The remote server returned an error: (406) Not Acceptable.
In regards to "poking" zkillboard, does this mean it's failing to download the killmail list and as such is also showing false results on the security check?
I've checked this repeatedly over the last couple days and it always returns the same problem, zkillboard is functioning normally from what I can see.
Thanks in advance for your help, if you need anything from me logs, other info etc don't hesitate to ask :) |

ItsmeHcK1
Kicked. Shadow Cartel
118
|
Posted - 2014.12.23 09:42:16 -
[259] - Quote
Rockstede wrote:The 2.7.0.1. version I have which I assume is the latest version is reporting the following error:
14:38:02An error occured while trying to poke zKillboard. Error: The remote server returned an error: (406) Not Acceptable.
In regards to "poking" zkillboard, does this mean it's failing to download the killmail list and as such is also showing false results on the security check? Haven't seen that one before, I'll have to look into what's going wrong there. As for failing queries to zKillboard, the only difference that will make is missing kills. It won't really crash anything, just make it work with less information.
As for everyone reporting the KeyNotFoundException, I assume that's because of the new ships and modules since the last patch, which I haven't updated yet. I will upload a new version when I get home from work tonight, please try that and let me know if it solves your problems. |

ItsmeHcK1
Kicked. Shadow Cartel
118
|
Posted - 2014.12.23 18:22:20 -
[260] - Quote
jungledyret wrote:Question is: Can a person tamper with the key so it crash apichecker ? Nope, only CCP could. (Looking at you, CCP FoxFour. )
In other news, new versions available! The standard version (x64) is available here, the x86 version for old scrubs is available here. Due to the addition of new ships you'll need new images, available here. |
|

LLeugh
Probe Patrol
19
|
Posted - 2015.01.06 10:15:26 -
[261] - Quote
sounds like an awesome way to diplay your intel easiest teaxt to read is in green on a red or brown background
> making people cry in local since 2007
> http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=LLeugh
|

Slez
Ravens' Nest
3
|
Posted - 2015.01.11 21:30:37 -
[262] - Quote
Anyone else having trouble adding more than a couple fits under the fittings tab?
I copy/paste 3-4 fits and then any of them that I try to add after that (in the same format) don't show up:
Quote:16:28:43 PMSuccessfully parsed all fitting text. Imported fits: 0
|

Johnathan Severasse
Dixon Cox Butte Preservation Society Black Legion.
86
|
Posted - 2015.03.21 05:04:33 -
[263] - Quote
Having an issue when trying to put in new API keys: http://i.imgur.com/2rZpW39.png
Please help! |

Amely Miles
Exiled Tech Space Monkey Protectorate
48
|
Posted - 2015.03.21 08:38:29 -
[264] - Quote
seems like it says right there that Eves API server was down
Favorite Quotes:
In Space No one flings Poo!!
Yes that is a Banana in my Pocket
http://spacemp.net
|

Luciun Ambraelle
Yuzu Julep Holdings Ltd.
0
|
Posted - 2015.05.04 14:09:29 -
[265] - Quote
Any chance for Corporation API keys? Alliance management and all :)
Unless I'm doing something wrong the access mask checks but doesn't actually accept or post. |

Amely Miles
Exiled Tech Space Monkey Protectorate
48
|
Posted - 2015.05.04 15:30:37 -
[266] - Quote
YES PLEASE!!
Favorite Quotes:
In Space No one flings Poo!!
Yes that is a Banana in my Pocket
http://spacemp.net
|

Luciun Ambraelle
Yuzu Julep Holdings Ltd.
0
|
Posted - 2015.05.04 16:57:45 -
[267] - Quote
Amely Miles wrote:YES PLEASE!! Haha
@ItsmeHcK1 Something like records on tower locations? Corp assets by hanger by station, impounded, and in space ;)
Corp wallets and contracts~ Member lists~
I could go on.
Ever considering giving it that power as an Alliance use API checker rather than just a CEO use thing for members?
|

Catain Tsuruomo
Federal Logistics Initiative Conglomerate United Interests
10
|
Posted - 2015.05.05 04:34:18 -
[268] - Quote
Hi there -
Looking to use this as our checker but hit a snag after plugging in my API for testing. I could view assets in many systems (with images) but in some it errored out:
"Images could not be loaded. Please make sure you download the images archive and place the resulting folder next to this program."
Done and done but still get this for only some. One location only has a single Caldari Shuttle with no contents. Any thoughts?
~ Seems I'm a diagnostic: someone who doesn't know whether there are two gods. ~
|

ItsmeHcK1
Kicked. Shadow Cartel
119
|
Posted - 2015.05.12 15:57:34 -
[269] - Quote
Catain Tsuruomo wrote:Hi there -
Looking to use this as our checker but hit a snag after plugging in my API for testing. I could view assets in many systems (with images) but in some it errored out:
"Images could not be loaded. Please make sure you download the images archive and place the resulting folder next to this program."
Done and done but still get this for only some. One location only has a single Caldari Shuttle with no contents. Any thoughts? Not sure... maybe you have an older version of the images? The link to the current archive is in the opening post, it's worth a try to download that and see if it solves your issues. If not, then I'll have a lot of debugging to do. :P
As for the corporation keys... I haven't looked into that for a long time. The display would need to be very different, so that's quite a project. Doesn't EVE HQ already have everything for corporation management? |

Catain Tsuruomo
Federal Logistics Initiative Conglomerate United Interests
10
|
Posted - 2015.05.12 16:22:25 -
[270] - Quote
Correct dates on the image files but I was missing 2000+ from the expanding. The only thing I can figure is that you realized your error and cleverly substituted the correct file to make me look foolish. 
Thanks for your time. Great app!
~ Seems I'm a diagnostic: someone who doesn't know whether there are two gods. ~
|
|

Primus Assassius
Primus Inc. LEGIO ASTARTES ARCANUM
0
|
Posted - 2015.06.03 11:15:58 -
[271] - Quote
There seems to be a problem with corp API`s, i even upgraded to the latest version but the problem persists. It gives a mask error, no matter what mask we choose. Ignoring the error leads to a pop up syaing there is a problem concerning a character and the result is no data on the API while the API actually works on say a killboard. Weird thing but it looks like its related to the API checker, and API`s from just characters work fine... Can anybody confirm the problem and/or has any ideas ?
|

Vanaunge
Skyhawks
4
|
Posted - 2015.06.05 19:38:40 -
[272] - Quote
Is there and API checker for Mac? |

ItsmeHcK1
Kicked. Shadow Cartel
119
|
Posted - 2015.06.16 19:36:45 -
[273] - Quote
Primus Assassius wrote:There seems to be a problem with corp API`s, i even upgraded to the latest version but the problem persists. It gives a mask error, no matter what mask we choose. Ignoring the error leads to a pop up syaing there is a problem concerning a character and the result is no data on the API while the API actually works on say a killboard. Weird thing but it looks like its related to the API checker, and API`s from just characters work fine... Can anybody confirm the problem and/or has any ideas ?
That's because it's not made to check corporation API's...
Vanaunge wrote:Is there and API checker for Mac? I believe there are some webbased ones, which should work on any platform, but I wouldn't know where to find them... I intially wrote this because I couldn't find any proper API checking software. |

Argus Sorn
Star Frontiers Test Alliance Please Ignore
640
|
Posted - 2015.07.01 01:39:09 -
[274] - Quote
Can we get agent standings? Or if they are there, is there a reason my small mind doesn't see them :O).
|

Kraftus Amaral
Silver Guardians Fidelas Constans
5
|
Posted - 2015.09.04 01:24:52 -
[275] - Quote
Needs an update for the new full API access mask :) |

Ruskey
Republic Military School Minmatar Republic
0
|
Posted - 2015.09.14 22:08:12 -
[276] - Quote
hum AVG virus checker wont let me unzip this
|

ItsmeHcK1
Kicked. Shadow Cartel
120
|
Posted - 2015.09.17 07:23:29 -
[277] - Quote
Kraftus Amaral wrote:Needs an update for the new full API access mask :) That it does. Needs to fully support the new stuff as well. After my upcoming deadline at work (one and a half weeks) I'll be able to commit to being a spacenerd again. |

Amely Miles
Second Exile Space Monkey Protectorate
56
|
Posted - 2015.09.17 15:38:30 -
[278] - Quote
i dont even really play anymore but ......yay for new stuffs! 
As I slipped my finger slowly inside her hole, I could immediately feel it getting wetter and wetter.
I took my finger back out and within seconds she was going down on me.
"I really need a new boat," I thought to myself.
|

Amely Miles
Second Exile Space Monkey Protectorate
56
|
Posted - 2015.12.03 10:20:12 -
[279] - Quote
is this still alive? ...
As I slipped my finger slowly inside her hole, I could immediately feel it getting wetter and wetter.
I took my finger back out and within seconds she was going down on me.
"I really need a new boat," I thought to myself.
|

MN8
Metaphasic Industries
0
|
Posted - 2015.12.10 16:21:19 -
[280] - Quote
I for one can't wait until the next update of this tool.
Great work so far ItsmeHcK1. You've done an amazing job. |
|

ItsmeHcK1
Kicked. Shadow Cartel
120
|
Posted - 2015.12.15 16:58:08 -
[281] - Quote
Yarr! This tool and I are still alive, but severely hampered by RL. I have updated most of the underlying API libraries to match the current available endpoints, but I'm still working on the display of said data. It's coming, just very slowly.
As for corporate/alliance keys, I have a very big tool coming for that, but it's gonna be in the form of an alliance management tool, with phpbb/TS3 integration, API key monitoring for members, POS management, you name it. We've been using it to run Shadow Cartel for quite a while now, it just needs some polishing before I publish the source. |

Amely Miles
Second Exile Space Monkey Protectorate
56
|
Posted - 2015.12.15 18:54:44 -
[282] - Quote
yay!!
As I slipped my finger slowly inside her hole, I could immediately feel it getting wetter and wetter.
I took my finger back out and within seconds she was going down on me.
"I really need a new boat," I thought to myself.
|

Spookzor 4-Eyes
Grey Templars Fidelas Constans
2
|
Posted - 2016.01.14 12:55:56 -
[283] - Quote
Got a question. I want to do API checks but I need to use my personal API for it since I dont have a corp/alliance API for standings. Which options should I select for the API on the API key management page?
If I just select standings (access mask 524288) and try it I get an error while fetching standings. |

Korgoroth
Fly Sideways Ember Sands
25
|
Posted - 2016.04.08 15:08:02 -
[284] - Quote
Excellent, thank you for making this. |

Mobuto
Concordiat Spaceship Samurai
0
|
Posted - 2016.05.02 01:49:56 -
[285] - Quote
I'm getting an error whenever I try to punch in an API.
http://imgur.com/wa7WUDy
Anyone got any ideas? |

qu1ckkkk
The Warp Core Stabilizers Tactical Narcotics Team
28
|
Posted - 2016.05.02 05:53:46 -
[286] - Quote
Not sure about the context, but the max accessMask value recently became bigger and a 32bit integer, so you need a big int or something to store that.
See the mask for the "Clones" call here: https://api.eveonline.com/api/CallList.xml.aspx
Proud developer of SeAT: A Simple Eve API & Corporation Management Tool
https://github.com/eveseat/seat/wiki
|

ItsmeHcK1
Kicked. Shadow Cartel
124
|
Posted - 2016.05.03 08:43:39 -
[287] - Quote
Yup, seems like I need to convert some ints. I'll post a fix in the next few days, including a lot of newer API's I've been working on including. |

Desmont McCallock
609
|
Posted - 2016.05.03 09:25:31 -
[288] - Quote
https://forums.eveonline.com/default.aspx?g=posts&m=6470295#post6470295 |

ItsmeHcK1
Kicked. Shadow Cartel
124
|
Posted - 2016.05.03 21:28:17 -
[289] - Quote
Spookzor 4-Eyes wrote:Got a question. I want to do API checks but I need to use my personal API for it since I dont have a corp/alliance API for standings. Which options should I select for the API on the API key management page?
If I just select standings (access mask 524288) and try it I get an error while fetching standings. I forgot to respond to this one, sorry. :( All you need is ContactList. (Standings is NPC standings.) |

ItsmeHcK1
Kicked. Shadow Cartel
124
|
Posted - 2016.05.03 23:20:28 -
[290] - Quote
Since, according to the changelog, it's been well over a year since the last update, here's a little rushing: v2.90 is available for download here. (or here for x86) You will need a new set of images as well.
Changelog for this version:
- Updated the Result overview window to reflect the new API information.
- - Jumpclones added.
- - Jump statistics added.
- - Some other minor additions.
- Updated the API key entry window to match the new access masks.
- Updated the notification display to handle new notifications.
- Updated EVE.Net to the new API code:
- - Added char|corp/Blueprints.
- - Updated CharacterSheet. (home station, (jump)clones, skillpoints)
- - Updated ContactList. (labels)
[*]- Updated IndustryJobs and added IndustryJobsHistory.
|
|

Mike Vandenberg
Time Lord Academy Vanguard of the Phoenix
30
|
Posted - 2016.05.05 02:33:50 -
[291] - Quote
Thanks for the fast update! I'll shoot you some isk when I log in to show my appreciation. Every bit counts, right! :)
EVEServers.info - One stop API Solution for Corps/Alliances
|

Capt Tyrosian
Imperial Transcontinental Logistics Goonswarm Federation
0
|
Posted - 2016.05.26 11:45:15 -
[292] - Quote
Hi
I have a really annoying problem, this popup comes every time I try to start the program. Running win 7 on 64-bit and have tried to reinstall as well as running the 32-bit version.
http://imgur.com/RQSgcg4
|

ItsmeHcK2
Seriously Educated eXamplary Event Servicemen
1
|
Posted - 2016.05.27 08:19:10 -
[293] - Quote
That error comes up when it can't reach the API server during the initialization. Maybe your firewall is blocking it? |

Capt Tyrosian
Imperial Transcontinental Logistics Goonswarm Federation
0
|
Posted - 2016.06.03 18:30:37 -
[294] - Quote
ItsmeHcK2 wrote:That error comes up when it can't reach the API server during the initialization. Maybe your firewall is blocking it?
I have tried to manually configure all files associated to the program in my firewall, but its still blocked :( Thx for the advice though :)
*edit* Trying the most obvious did the trick...: "Run as administrator" |

ItsmeHcK1
Kicked. Shadow Cartel
124
|
Posted - 2016.06.05 12:34:41 -
[295] - Quote
Welp, that's odd. It really shouldn't need to unless you placed it in C:\Windows or something, but hey, if it works. vOv |
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