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Felix Shoen
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Posted - 2011.02.23 15:54:00 -
[1]
I find it rather strange to fly around highsec and see so many negative security standing toons just flying around supposedly with a price on their heads yet perfectly safe and secure from any harassment. They can be terrible criminals yet are still able to use highsec agents, markets, etc. Maybe i've read the book Santiago too many times, but it seems to me that the bounty office should actually do something. How about this: When you go to the bounty office, next to each bounty listed is a tab to "purchase a letter of marque and reprisal", or something to that effect. Maybe it costs a set percentage of the bounty listed, maybe it's just a fixed cost. The letter of marque would last no more than a wardec. Here's what the letter would do: It would give you a week to track down the bounty anywhere and without warning, attack and kill the bounty with no adverse security standing effects or concord intervention. The target of the letter should have no warning besides suddenly being targeted and shot at. (Bounty hunting is all about surprise) It would be pretty silly if you accepted paper on some criminal and that criminal gets an e-mail that says, "Oh, by the way......." Now for some restrictions. No account from the same player, IP, or corp should be able to pull a letter of marque on an account with a bounty placed. No more "get my alt to kill me and make a fortune" bounty hunting. I think that properly set up, the idea of highsec bounty hunting would add quite a bit of excitement to the game. It would certainly make one think twice about running around with a -3.0 security status like one has not a care in the world. Also, since you could look up the toon you are hunting, a bounty hunter could have virtually any toon age. One need not be a 2004 player to succeed, just go after criminals in your age bracket. One last thing. Since you are working for Concord ridding highsec of pirates and criminals, you earn Concord LP with every successful takedown. Adjust the LP for difficulty. If a 2004 player ganks a 2011 player, the difference in SP should affect the LP earned. A seasoned bounty hunter should get very little for a routine, easy kill, but a young toon that takes down a much older toon should be rewarded for such a difficult takedown. Maybe this idea has promise, maybe not. It would certainly liven things up in Highsec and would make the bounty office in stations worth looking at occasionally
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Felix Shoen
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Posted - 2011.02.23 16:02:00 -
[2]
Ooop, forgot to add one more restriction. You can only pull paper on up to three criminals at a time. Pulling letters of marque on 30,000 players and running around space like some angel of doom would ruin the whole feel of bounty hunting
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NinjaSpud
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Posted - 2011.02.23 16:08:00 -
[3]
...Paragraphs dude, your post is almost impossible to read w/ out them
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Felix Shoen
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Posted - 2011.02.23 16:10:00 -
[4]
My 9th grade English teacher thought I was the anti-christ. Are you a relation to her?
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NinjaSpud
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Posted - 2011.02.23 16:12:00 -
[5]
Edited by: NinjaSpud on 23/02/2011 16:14:24
Originally by: Felix Shoen My 9th grade English teacher thought I was the anti-christ. Are you a relation to her?
The power of Christ compells you to leave this child, deamon...be gond from our world.
Your idea ins't a horrible one, seperate it out and you'll porbably get more replys. I like the idea of buying the contract from someone. And I think the bounty system needs to be improved to make it more beleiveable.
The only problem is, the bounties are only claimed when the pod is killed, thus making it kinda hard to do, especially in high sec.
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Jango Hett
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Posted - 2011.02.23 16:42:00 -
[6]
This has been proposed before. It would require some basic things:
Contracts: you cannot get the bounty without a CONCORD contract.
Bounty agents: Like all agents, you need to establish credibility to them before they'll give out missions and you'll get penalized for dropping too many missions (if you're fishing for someone specific). Contracts are random -- although based on skill level and reputation, you ultimately don't get to pick which contract you get.
Bounty contracts require a deposit of 5 million ISK which is returned if the contract is fullfilled. This makes it similar to a WARDEC without the requisite corporation requirements, and makes it even harder to go fishing.
Contract Expiration: the contract expires after 30 days. For the duration of the contract, the player owning the contract gains the following advantages:
1. Kill rights -- but only "limited" pod-kill rights. 2. Location notices at each jumpgate and station dock in low-to-high sec.
Payout is individual -- fleet members do not benefit directly from contract kills. Payout for the contract is 100% of the bounty, plus the 5 million ISK deposit, minus the agents "finder fee"; fleets do not automatically get a "share" of the bounty.
Additionally, you get a security bonus for "law enforcement" approximately equal to the penalty inflicted for pod killing. This allows you to pod kill the contract as well, if you're only in it for the ISK and not the security bonus.
As an aside, players should not recieve insurrance for their ships if they are criminals (e.g., are GC flagged or have a sec standing < -5.0), and are CONCORDED or killed by contract.
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Frank Shitlitz
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Posted - 2011.02.23 16:57:00 -
[7]
I too beleive that casual players and/or no0bs who want to occasionally PvP should:
1) Be forced to have multiple characters. 2) Be forced to go to nullsec/wh. 3) Be forced to use wardec mechanics which can be totally bypassed.
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Corporal Punishment08
NosWaffle Nostradamus Effect
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Posted - 2011.02.23 17:38:00 -
[8]
/signed _____________________________________ Real men corpse tank. |

Manalapan
Dynasty Banking General Tso's Alliance
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Posted - 2011.02.23 20:13:00 -
[9]
Alright you should go back and break this into paragraphs please.
Firstly, why are you entirely focused on high sec?
Second, this will not stop the alts killing their buddies for money because I have multiple accounts so will just pick it up on an alt account. If there is a bonus for killing older toons then I will do it with some new toon I created and kill my older character for extra profits.
Third, what is your justification for not notifying someone that they have someone is hunting them? I have a feeling you would normally be aware of someone bounty hunting you. Han Solo knew there was a bounty for him and who was hunting him.
Fourth, why are you adding a PVE element to Bounty Hunting? LP should have nothing to do with bounty hunting as it is a player driven system (I place a Bounty on You). Letting LP become a part of the system and receiving PVE related rewards for PVP is a bad system and would only serve to deflate the value of Concord LP Items.
Take a look at my Bounty Hunting fix and let me know what you think. LINK HERE ------ Support Manalapan for CSM!
Fixing EVE The Player That Makes EVE Stronger
Manalapan Campaign |

Jango Hett
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Posted - 2011.02.25 03:10:00 -
[10]
Originally by: Frank ****litz I too beleive that casual players and/or no0bs who want to occasionally PvP should:
1) Be forced to have multiple characters. 2) Be forced to go to nullsec/wh. 3) Be forced to use wardec mechanics which can be totally bypassed.
Love the sarcasm.
Bounty hunting shouldn't be yet another wardec -- it should be an entirely different style of play that gives solo players kill rights (so the bounty can be pewpewed in high sec) and a way to track their bounty (online/offline and high-sec gate notices) so that it's not impossible. Bounty contracts should be based on skill (so no matching up a 1 MSP toon with a 300 MSP toon) but otherwise random. Low-skill players might be given some NPC bounties to build skill and reputation, but most bounty hunting should always be PvP.
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Annoitte
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Posted - 2011.02.25 05:23:00 -
[11]
Originally by: Manalapan
Third, what is your justification for not notifying someone that they have someone is hunting them? I have a feeling you would normally be aware of someone bounty hunting you. Han Solo knew there was a bounty for him and who was hunting him.
I think the idea would be; "I have a bounty on my head. I know someone placed it on me. I am also in high-sec space. I bet someone's hunting me." If a player is so unobservant to think that flying around with a bounty on their head won't end up with people taking shots at them... They kinda deserve to be surprised.
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