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Viktor Larue
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Posted - 2011.02.28 08:55:00 -
[1]
Hey guys, I've looked into neural remaps and my skill training times and it appears that clearly, If I want to go anywhere soon, I'm going to have to do it. Seeing as I'm mainly doing PVE (a tiny bit of PVP) and no industrial whatsoever activities (BTW, I'm a <30 day old player with 1.4 million SP), I plan on boosting perception and intelligence, and implants everywhere. Something along the lines of this: MEMORY 17 (+3) INTEL 22 (+3) PERCEPTION 26 (+3) CHARISMA 18 (+3) WILLPOWER 17 (+3)
I'll be using +3 implants for now, because that's what I can reasonable afford. Oh, my basic attributes are 20 everywhere, except 19 for charisma (wtf? Is that even normal?).
Question: am I neural failing? If so, what's your advice?
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Estel Arador
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Posted - 2011.02.28 09:53:00 -
[2]
Boosting INT and PER makes sense for general training; I've had such a distribution myself for a year.
Why is there an extra point in CHA in your list? You'll be better off dumping it in INT or PER.
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Cygnus Zhada
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Posted - 2011.02.28 10:39:00 -
[3]
Edited by: Cygnus Zhada on 28/02/2011 10:43:59 Switching to perc/int is indeed a generic ship&combat focussed remap but it all depends on what you want to do. Thing is that if you want to do other stuff like industry, invention or whatever then perc/int isn't that useful. So make sure you know what you're going to do.
Apart from that, you have 2 remaps as you start out and you'll only get a new one exactly 1 year after using the last one. So going directly to your "end remap" perc/int means you'll have that extra remap sitting there doing absolutely nothing. And as there's always perc/int skills to learn you won't remap out of it either. If you want to make use of that 2nd remap you have 2 options:
1: you're a pure min-max player and you agree to be decently crappy for the first few months in order to become "godly" later on, you remap to int/mem and do all the int/mem related skills, doing this to a proper level will take about 15 mil SP so the first year almost you'll be soso at doing anything other than flying droneboats. But once you turbo trained the int/mem skills you switch to perc/wil and start training those, that's where you end up with a very powerful char for it's age. This is mostly done on alts.
2: there's a bunch of skills "in the way" that aren't perc/int but you want anyway and it's going to take a few mil of SP. Things like drones, leadership or industry. So you remap for those specific things first (drones for instance, getting that up to decent level takes some 3-4 mil sp and it's mem/perc so trains slow on a standard remap), get those out of the way and once done you settle into your perc/int remap.
Both options mean that, to some extend at least, you'll be twiddling your thumbs for a while as your char is working through the remaps. All depends on how long term you want to think and how eager you are to min-max. If you feel that's way too much effort and planning then just disregard and go straight to your end remap :)
--- Stultorum infinitus est numerus.
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Viktor Larue
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Posted - 2011.02.28 11:01:00 -
[4]
Thank you both for your replies. I think I'll stick to my "end" remap then. I hear what you're saying about "min-max", and yes, it's probably mathematically optimized, but I'd rather take a little bit longer to train everything then suck stones for a year before OMGWTFBBQPWN at EvE.
Uh... by the way, is it normal that my base stats are 20 everywhere and only 19 in Charisma?
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Estel Arador
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Posted - 2011.02.28 11:07:00 -
[5]
Originally by: Viktor Larue Uh... by the way, is it normal that my base stats are 20 everywhere and only 19 in Charisma?
Yes, that's normal; charisma is the little brother of the other attributes. You should never put any points above the minimum 17 in Charisma (with some very exceptional exceptions), because there simply aren't enough Charisma based skills for you to train.
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Cygnus Zhada
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Posted - 2011.02.28 11:08:00 -
[6]
Option 2 is actually fairly fast (but then, EVE players tend to think in seasons, not hours :P) and can be done in about 2 months. Still as stated it's completely ok to class that as "serious business" and not bother with it.
On the CHA thing, in time you'll come to realise that while EVE is a cool game and CCP are cool folks, they're also not very logical, professional or consistent. It's just something you have to deal with :) In this case they had some arbitrary reasoning to not give out 20 CHA which I'm sure makes sense in their mind but it looks rather silly and petty.
--- Stultorum infinitus est numerus.
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DeMichael Crimson
Minmatar Republic University
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Posted - 2011.02.28 12:35:00 -
[7]
I thought about maxing out attributes for specific skill group training.
Then I realized that I have a tendency to jump around with the skills being trained. I ended up doing a more balanced 'Jack of all Skills' Neural Remap and just left it there.
I made Perception, Willpower and Memory all have equal points with Intelligence a couple of points higher and Charisma a couple of points lower.
Neural Remap Base Attributes: Intelligence 22 Perception 20 Willpower 20 Memory 20 Charisma 17
Installing Attribute Implants is always a good idea to reduce the skill training time. I myself have a full set of +5 implants installed which helps a lot.
Even though Charisma is the main attribute for the majority of Corporation Management, Social, Trade and Leadership skills as well as a few Planet Management skills, I decided to keep that attribute as low as possible since I only train Social and Leadership skills once in a while.
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Baneken
Gallente The New Knighthood
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Posted - 2011.02.28 15:42:00 -
[8]
Originally by: Cygnus Zhada Option 2 is actually fairly fast (but then, EVE players tend to think in seasons, not hours :P) and can be done in about 2 months. Still as stated it's completely ok to class that as "serious business" and not bother with it.
On the CHA thing, in time you'll come to realise that while EVE is a cool game and CCP are cool folks, they're also not very logical, professional or consistent. It's just something you have to deal with :) In this case they had some arbitrary reasoning to not give out 20 CHA which I'm sure makes sense in their mind but it looks rather silly and petty.
This was explained in a dev blog along ago but by giving you all 20 you would had trained faster then with old system. Since we got our lovely 5mil sp in learning skills back they decided that having one score as "19" would give you a slightly slower rate but the extra 5mil sp you had in learning (reimbursed) would cover your slightly slower training speed for the next 8 years anyway. Hence one score is a "19" and the rest are "20".
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Cygnus Zhada
Custodians of Athra
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Posted - 2011.02.28 17:46:00 -
[9]
Yup, as said; petty :) --- Stultorum infinitus est numerus.
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