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Apollo Gabriel
Mercatoris Etherium Cartel
47
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Posted - 2011.09.30 22:26:00 -
[31] - Quote
The input has been great (here and in all the evemails), I will be creating a channel to facilitate matches soon. There will be a deposit required, which will be returned to you if you aren't disruptive and actually fight. Fights will be to the pod, however since there is no way to enforce this, you'd better be fast on the clicky w2sun.
If you want to know more details, I'm going to need you to evemail me, this toon, if that's too much trouble, then so will be the arenas.
I'd prefer to start with a 2v2 system as I feel that 1v1 is fairly easy to arrange in high sec, although I am open to suggestions. I would like to use a modified point system per the alliance tournament, with "imbalances" in points being used to affect the spread.
As we get closer to actually starting, I'll discuss betting for those who want to participate.
TRUST
Obviously you will need to extend trust to me, so why don't you search the forums for me, and make your mind up earlier rather than later. While I am happy to discuss things in game, if the body of posts I've made here and the old forums doesn't engender trust, a convo will unlikely do so.
Best, AG PS I'm not an RL gambler beyond poker, so if you know much about betting on fights, horse races, etc, I could use your help. |

Navarre Fuego
Gaston Mining and INdustrial War and Pestilence
4
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Posted - 2011.10.01 11:37:00 -
[32] - Quote
How is this for a proposal :-
- There are Agents scattered throughout Hisec (and perhaps losec) where people can apply for missions.
- If people simultaneously (ish) request a mission from the same agent, that agent brokers the Sides and Numbers in the combat so that the sides are evenly matched.
- The complex would only allow specific levels of ship in, e.g. lvl1 would give frigate missions, lvl 2 Cruiser, lvl 3 BC, Lvl 4 BS, Lvl 5 free access
- the normal rules of hisec would not apply to the personnel engaged in the mission, but would affect anyone scanning down the plex and interfering. Not sure if this is possible for CCP to do but it would be a good thing to look into.
- it would be nice to allow a mix of ships in missions, e.g. 6 frigs vs 1BC 1 cruiser from a lvl 3 agent
- only when all personnel (having declared their ship type) have accepted the mission will the mission site activate and the jump-in points be created
This would work for arena fights just as well as a Raceway concept I outlined on the old fora, which worked thus:-
- there is a complex per constellation which contains several marker gates through which people can pursue each other
- it would be nice to have a constellation-wide public access channel for announcing who jumps through which gate (i.e. "Navarre Fuego jumped through gate 2 in Hek Raceway") as well as allowing for Smack for the participants.
- Whether PvP would be permitted in the Raceway or not is open to question, but if the mechanic is delivered similarly to the above outline, I think it would be possible to permit it.
- It would be really nice to have the ability to be a spectator at the Raceway but that would rely on it being a public Beacon-like location, which would obviate the PvP aspect except perhaps in Losec raceways (which would attract Pirates like flies to cr@p).
I feel that both of these would be an excellent way of stimulating small-scale PvP without visiting losec and getting pasted by Pirates. |

Jude Lloyd
Heretic Army
134
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Posted - 2011.10.01 19:04:00 -
[33] - Quote
If this is your first night at Fight Club, you HAVE to fight.  Heretic Army CEO Host of Frigfry Fridays
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KFenn
Percussive Diplomacy
11
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Posted - 2011.10.02 23:14:00 -
[34] - Quote
Why does everyone keep saying "Highsec"? Pretty much all of the solo/small gang PvPers reside in lowsec and have a low security status because of this way of life. You will be alienating a large portion of the people who would participate in this by making it highsec only. Commanding Officer of the Treacle Tart Brigade SLAPD Director |

Jude Lloyd
Heretic Army
136
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Posted - 2011.10.03 03:52:00 -
[35] - Quote
There is no PVP in highsec.... Heretic Army CEO Host of Frigfry Fridays
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Navarre Fuego
Gaston Mining and INdustrial War and Pestilence
4
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Posted - 2011.10.04 21:10:00 -
[36] - Quote
KFenn wrote:Why does everyone keep saying "Highsec"? Pretty much all of the solo/small gang PvPers reside in lowsec and have a low security status because of this way of life. You will be alienating a large portion of the people who would participate in this by making it highsec only.
er...
Navarre Fuego wrote: There are Agents scattered throughout Hisec (and perhaps losec) where people can apply for missions.
I would definitely support these agents being in Losec as well as Hisec, but what CCP needs is something to allow people to migrate from Hisec to Losec and this agent proposal might just be a good way of doing that. I don't think the Raceway concept would work that well in Losec because they would just turn into Pirate attractors, so nobody would use them.
As you say, losec gang war already exists and doesn't need anything to stimulate it. Making this agent system would legitimise the conflict in hisec and encourage people to try out PvP there, gradually acclimatising them to the "way of life" you suggest without the sec status hit. This will make them more comfortable about going into Losec, being better equipped for PvP and allowing them to enjoy it more.
Oh, and the mission rewards would go to the winning team. Perhaps there might even be a mechanic to allow the participants to increase the "purse". |

KFenn
Percussive Diplomacy
13
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Posted - 2011.10.04 21:21:00 -
[37] - Quote
Navarre Fuego wrote:Losec gang war already exists and doesn't need anything to stimulate it. Making this agent system would legitimise the conflict in hisec and encourage people to try out PvP there, gradually acclimatising them to the "way of life" you suggest without the sec status hit. This will make them more comfortable about going into Losec, being better equipped for PvP and allowing them to enjoy it more.
Firstly, lowsec isn't that dangerous if you don't fly like an idiot. Other than instagib gatecamps you've not really got anything to worry about.
Secondly, lowsec is mostly uninhabited and dead. We do need more to stimulate PvP in this area.
Commanding Officer of the Treacle Tart Brigade SLAPD Director |

Cpt Fina
The Tuskers
15
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Posted - 2011.10.04 21:35:00 -
[38] - Quote
Saw the dev-tag on a pvp-arena thread and was like "please, nooooooo".
I hope CCP realize that player arenas should only ever be a player initiative. |

Navarre Fuego
Gaston Mining and INdustrial War and Pestilence
4
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Posted - 2011.10.04 21:35:00 -
[39] - Quote
KFenn, a month ago I don't know that I would have agreed with you. I lived in an area of losec which was quite well populated (usually 20+ in system in the gateway system , usually more than a couple of people in systems beyond that) but it appears that since the dominant force in the area collapsed in the face of what would appear to be a relatively minor threat and some high-profile defections, the average population has dropped like a stone.
My point really is that people in hisec don't know the attraction of PvP, and are more scared of losec than they need to be, because I agree losec is often quite quiet. Allowing people to experience hisec PvP would probably ease their concerns, especially if 1/2 the lvl4 agents were in Losec (and all the lvl 5s) which might lead to more non-pirate types choosing to visit and perhaps reside in Losec.
I think what puts most people off losec is the "instagib gatecamps" (wtf does that mean?) you mention. |

KFenn
Percussive Diplomacy
13
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Posted - 2011.10.04 22:50:00 -
[40] - Quote
Navarre Fuego wrote:I think what puts most people off losec is the "instagib gatecamps" (wtf does that mean?) you mention.
It's a term that originated in Quake (IIRC) that's short for insta-killing. Basically a gate camp you can't escape from that'll kill you very quickly. Commanding Officer of the Treacle Tart Brigade SLAPD Director |
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Hazel Starr
Krypteia Brotherhood
0
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Posted - 2011.10.14 01:30:00 -
[41] - Quote
My take on a simple implementation of this would be as follows,
A corporation can publish a special 'combat' contract in a solar system with stated reward and combat conditions....number of ships, max size of ships, when open (active TZs)
This gives them an acceleration gate which will pass number and size of ships to one-half of an arena.
Opponents can buy the other half of the contract and get a different acceleration gate which will pass number and size of ships to the other half of an arena.
Both sides accept the combat and the pair of halves become one.
Last side with active players in the arena gets stake and reward...
Rinse and repeat...
-- Haze
Don't knock the WoT concept...the availability of immediate combat against a reasonably balanced opponent is very attractive.
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Decus Daga
DOCS RUFF RIDERS Black Thorne Alliance
2
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Posted - 2011.10.14 10:26:00 -
[42] - Quote
Why not make a tournament corporation and have them join for the ladder season? |
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