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Nestor II
Slippery Bunny
0
|
Posted - 2012.08.26 13:13:00 -
[1] - Quote
Doing so would spread things out and bring back the thrill of the hunt.
Think about it for a moment, We have been to all corners of this map and back many times(except Jove space), why not have new areas open up and the current safe space, so to speak, grows as well, after all we do explore things and when we explore, we discover.
Isn't it about time that we discover new regions, new technologies, more new minerals and perhaps a new NPC race as well ?
Discuss or Flame, the choice is Yours alone to make. |

Brooks Puuntai
Nomadic Asylum Still Censored
666
|
Posted - 2012.08.26 13:15:00 -
[2] - Quote
I await the people crying about how we already have to many empty systems. |

Destination SkillQueue
Are We There Yet
2597
|
Posted - 2012.08.26 13:22:00 -
[3] - Quote
What you describe isn't exactly a small undertaking. You're going to have to justify doing it over all other things a bit more better, than just saying it would be cool. Dev time isn't unlimited and we already have to pick and choose which great features get implemented in the next expansion cycle and which get left in development limbo. |

James 315
Caldari Provisions Caldari State
2505
|
Posted - 2012.08.26 13:22:00 -
[4] - Quote
We already have too many empty systems. 
-+-+-+-+-+-+-+-+-+-+ MinerBumping.com -½-½-½-½-½-½-½-½-½-½The daily saga of one man's quest to bring civilization to highsec by bumping miners out of range. |

rodyas
Tie Fighters Inc
681
|
Posted - 2012.08.26 13:24:00 -
[5] - Quote
but systems are empty I will not be voting in the CSM election, so you need to go vote to make up for me. |

Riot Girl
State War Academy Caldari State
5
|
Posted - 2012.08.26 13:27:00 -
[6] - Quote
Maybe they could revamp the current systems by making the stations more alive. Think of how huge the stations are, they are as big as whole cities yet we only ever see the hangar or the captain's quarters. Perhaps they could introduce more internal areas like clubs or bars to encourage social interaction in certain systems or maybe even introduce unique commodities and bonuses that require players to travel to certain systems to get them... Perhaps it could be new ammo types which are only sold by specific NPC corps and such. I think something like this could add a new layer of depth and immersion to the game and add more realism, giving each system it's own personality and making the universe a more exciting place to explore and find new things.
Edit: I guess I should add that I don't expect every station to have unique internal areas... In fact it would be better if these internal areas were limited to maybe just 20-30 stations so that they are more rare and act as more suitable gathering points rather than being spread very thinly across the galaxy. |

Tiberius Sunstealer
Phantom Soulreavers Axiom Solaris
134
|
Posted - 2012.08.26 13:29:00 -
[7] - Quote
Brooks Puuntai wrote:I await the people crying about how we already have to many empty systems. It's not crying if it's true.
How will WiS get more people into different areas in FiS? |

Doddy
Excidium. Executive Outcomes
101
|
Posted - 2012.08.26 14:27:00 -
[8] - Quote
Yay, twice as many empty systems will make eve a better place..... |

Generals4
1055
|
Posted - 2012.08.26 14:29:00 -
[9] - Quote
Nestor II wrote:
Isn't it about time that we discover new regions, new technologies, more new minerals and perhaps a new NPC race as well ?
Discuss or Flame, the choice is Yours alone to make.
Discover new techs? Sure why not. (though we still need to balance current techs) New mins? Why not. New NPC races? Why not. New space? Nah we already have plenty of empty space as it is. -Death is nothing, but to live defeated and inglorious is to die daily. |

Alavaria Fera
GoonWaffe Goonswarm Federation
1288
|
Posted - 2012.08.26 14:30:00 -
[10] - Quote
Doddy wrote:Yay, twice as many empty systems will make eve a better place..... Maybe the next CVA can have some terrible space that no one wants to sit on. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |

Riot Girl
State War Academy Caldari State
5
|
Posted - 2012.08.26 14:40:00 -
[11] - Quote
Tiberius Sunstealer wrote:Brooks Puuntai wrote:I await the people crying about how we already have to many empty systems. It's not crying if it's true. How will WiS get more people into different areas in FiS?
Sorry, I have no idea what WiS or FiS is. |

Lord Aliventi
Republic Military School Minmatar Republic
21
|
Posted - 2012.08.26 14:48:00 -
[12] - Quote
http://go-dl1.eve-files.com/media/corp/Verite/influence.png
I always thought there should be more space on the left side of Fountain. Balance the map out and all that. Cool idea. I just think there are better ways to spend CCPs time. |

NiftyWolfie Aishai
Legion of the Strike Wolves Swollen Starfish Alliance
10
|
Posted - 2012.08.26 14:49:00 -
[13] - Quote
Lets have more low sec systems say double the amount we have now, but no FW in them, with more gateways into null sec |

Selinate
968
|
Posted - 2012.08.26 15:07:00 -
[14] - Quote
I would rather see the entire navigation mechanic in Eve get changed. Warp to stargate. Jump. Warp to stargate. Jump. Warp to stargate. Jump. This is boring and repetitive.
I'd rather see something where all ships have their own jump drive. They have to angle their ship correctly towards the system they want to jump to and initiate a jump themselves. I'm not saying I want it to be instantaneous either, i.e. a jump should take time, and a maximum range of how far people could do this depending on ship would be wonderful, but it's just something I'd like to see.
As for blocking off pipelines, I think it'd be interesting if other people could have a method of detecting jumps through space and intercept you in a system that is close to the path of jump. Space battle ensues.
Just a thought about something I think would improve the immersion in Eve incredibly. As for relating to having more systems, I think this would make Eve feel much more expansive on it's own, and not require the need for new systems. |

SeaBassSA
GoonWaffe Goonswarm Federation
27
|
Posted - 2012.08.26 15:19:00 -
[15] - Quote
Riot Girl wrote:Tiberius Sunstealer wrote:Brooks Puuntai wrote:I await the people crying about how we already have to many empty systems. It's not crying if it's true. How will WiS get more people into different areas in FiS? Sorry, I have no idea what WiS or FiS is.
WiS - Walking in Stations FiS - Flying in Ships
hth |

Riot Girl
State War Academy Caldari State
5
|
Posted - 2012.08.26 15:23:00 -
[16] - Quote
How will walking in stations get more people into different areas in flying in ships?
Is this right? It still makes no sense to me, sorry. |

Garreth Vlox
Blackened Skies The Unthinkables
85
|
Posted - 2012.08.26 19:19:00 -
[17] - Quote
Nestor II wrote:Doing so would spread things out and bring back the thrill of the hunt.
Think about it for a moment, We have been to all corners of this map and back many times(except Jove space), why not have new areas open up and the current safe space, so to speak, grows as well, after all we do explore things and when we explore, we discover.
Isn't it about time that we discover new regions, new technologies, more new minerals and perhaps a new NPC race as well ?
Discuss or Flame, the choice is Yours alone to make.
After breaking the game for 36+ hours just transferring the existing game from one to server to another do you really trust them to create and add entirely new content to this game without making eve unplayable for the better part of 3 months while they debug the "patch" live after releasing it too early? |

Mr Epeen
It's All About Me
1719
|
Posted - 2012.08.26 19:20:00 -
[18] - Quote
Riot Girl wrote:How will walking in stations get more people into different areas in flying in ships?
Is this right? It still makes no sense to me, sorry.
Nor will you ever make sense of it.
You need to come to terms with the fact that most poster's brains don't catch up to what their two fingers painfully typed out until well after they hit the POST button. By then, they are ruining the English language in some other thread.
Welcome to the EVE-O forums.
Mr Epeen  There is no excuse beyond fatalistic self-indulgence and sheer laziness for doing nothing --á Iain Banks |

Evil Cleaner
Caldari Provisions Caldari State
3
|
Posted - 2012.08.26 22:11:00 -
[19] - Quote
Selinate wrote:I would rather see the entire navigation mechanic in Eve get changed. Warp to stargate. Jump. Warp to stargate. Jump. Warp to stargate. Jump. This is boring and repetitive.
I'd rather see something where all ships have their own jump drive. They have to angle their ship correctly towards the system they want to jump to and initiate a jump themselves. I'm not saying I want it to be instantaneous either, i.e. a jump should take time, and a maximum range of how far people could do this depending on ship would be wonderful, but it's just something I'd like to see.
As for blocking off pipelines, I think it'd be interesting if other people could have a method of detecting jumps through space and intercept you in a system that is close to the path of jump. Space battle ensues.
Just a thought about something I think would improve the immersion in Eve incredibly. As for relating to having more systems, I think this would make Eve feel much more expansive on it's own, and not require the need for new systems.
You should grab a copy of X3 Terran Conflict. There is a jumpdrive in that game that will allow you to jump to whatever system you want. Provided you have the fuel to do so. Evil Is in my name, So what did you expect? |

Sitreba Oonchevkii
CONSORTIUM UNIVERSALIS
12
|
Posted - 2012.08.26 22:31:00 -
[20] - Quote
if you're going to add more systems, which i'm not really crazy about, make the cluster look more like a spiral galaxy Blod-red skies, strange beings, and the number 514, often written in blood. |

Frying Doom
Zat's Affiliated Traders
564
|
Posted - 2012.08.26 22:34:00 -
[21] - Quote
Would rather they fixed all the broken crap first. Any Spelling, gramatical and literary errors made by me are included free of charge.
|

Sobaan Tali
Caldari Quick Reaction Force
73
|
Posted - 2012.08.26 23:20:00 -
[22] - Quote
Selinate wrote:I would rather see the entire navigation mechanic in Eve get changed. Warp to stargate. Jump. Warp to stargate. Jump. Warp to stargate. Jump. This is boring and repetitive.
I'd rather see something where all ships have their own jump drive. They have to angle their ship correctly towards the system they want to jump to and initiate a jump themselves. I'm not saying I want it to be instantaneous either, i.e. a jump should take time, and a maximum range of how far people could do this depending on ship would be wonderful, but it's just something I'd like to see.
As for blocking off pipelines, I think it'd be interesting if other people could have a method of detecting jumps through space and intercept you in a system that is close to the path of jump. Space battle ensues.
Just a thought about something I think would improve the immersion in Eve incredibly. As for relating to having more systems, I think this would make Eve feel much more expansive on it's own, and not require the need for new systems.
Reminds me of the "tackle-like" missiles from freelancer. My favorite tactic was to camp right next to a trade lane gate and keep it dissabled just to jack with the locals. |

Verone
Veto Corp
302
|
Posted - 2012.08.26 23:45:00 -
[23] - Quote
Sitreba Oonchevkii wrote:if you're going to add more systems, which i'm not really crazy about, make the cluster look more like a spiral galaxy 
The thing is, it's not a Galaxy it's a cluster. A small portion of a Galaxy, maybe the milky way, maybe not.
In terms of adding more systems, I do miss times when New Eden seemed MASSIVE. Right now, although there are systems that are empty, the cluster is still heavily overpopulated with a shortage of resources for its inhabitants that are driving prices up drastically.
What I'd love to see CCP do, is split the four Empires apart and create what is basically a demilitarised zone between them all now that they're at war, which would mean that each sovereign empire would have its own racial central market hub akin to Jita, and travelling cross empire would mean you'd be forced to skip through one or more of the lowsec/nullsec bands that separate them.
In RP terms, I'd bill this as an event the same, but on a much larger scale as the event that destroyed Seyllin when wormholes were introduced.
My vision for Eve would be a cluster much larger than it is now, with four distinct areas of highsec, separated by lowsec and nullsec owned by the pirate factions that's rich with resources and opportunity if people dare risk venturing into it. Of course the map would still be surrounded by nullsec, and the existing 0.0 would still remain around the outside of the map for those who want to wage sov wars.
Imagine that. An Eve where travelling was risky again, where the Guristas were border to border with the state and they were actively raiding each other, the Amarr were persistently fighting off blood raider incursions, the Serpentis were actively smuggling into Federation space, and the Fed were trying to stop them, and the Cartel were bashing at the Republic's door.
Then imagine that players could be a part of that, choosing either to support the pirate faction, or the nationalist political bloc in a revamped version of factional warfare that actually meant something. Then toss in the people who're doing sov wars around the outside of all that, plus Sansha kicking off with everyone, and those who just want to stay neutral and watch the world burn.
Then on top of that imagine the four empires being separated, and the lowsec/nullsec between them making a whole class of ships - Black Ops battleships and all the covert ops hulls actually useful. It'd even give a defined purpose to jump freighters. Imagine a third type of cynosural field being introduced that's restricted by CONCORD and only handles industrial class vessels and unarmed transports, meaning you'd have to fly an escort along side it with its own cyno chain and actually have to organise yourselves.
Then there's the merc potential, contracting out to militias or corporations to clear a path through lowsec and create a safe trade route for people to move through and resupply the front lines in factional warfare. Imagine integrating dust into all this, being able to fight for the Guristas or the State as a member of ground forces, even storming stations as part of missions while capsuleer eve players are attacking them from space outside.
Imagine as a DUST player, being the close protection for a Serpentis loyal Capsuleer in INCARNA as he goes to meet for a drug deal, and watching in horror as you're ambushed and have to fight your way out as a mission, keeping your principle alive. Then a string of missions lead off that creating a dynamic and interactive arc for everyone involved.
The whole of Eve on fire with war, and even the industrialists overworked with business, trying to keep up with demand for new technologies and bulk orders of ships and modules because everyone's blowing the everliving hell out of eachother.
And that's just an outline of what I'd do with Eve... I've got so many ideas buzzing around inside my head that I'd love to see in this game that if I posted them all I'd probably crash the web servers.
Eve has so much potential for future years. I can't wait to see where CCP take it.
Verone CEO & Executor Veto Corp WWW.VETO-CORP.COM |

Brooks Puuntai
Nomadic Asylum Still Censored
668
|
Posted - 2012.08.27 01:03:00 -
[24] - Quote
Tiberius Sunstealer wrote:Brooks Puuntai wrote:I await the people crying about how we already have to many empty systems. It's not crying if it's true.
This would imply that empty/low traffic systems are actually a bad thing. This is space after all, having every system jammed pack with people would suck.
|

Dasola
Rookies Empire Rookie Empire
51
|
Posted - 2012.08.27 03:40:00 -
[25] - Quote
Personally i would rather take more unknown systems. Random chance that wh might lead to somewhere where none has been before... After all there was dev saying in blog post " Who knows where wormholes leads...."
But then again, most of 0.0 is empty, seriously theres none there... Power blocks take systems and project their power over unclaimed systems as well.. Hmm, maybe its not CCP that needs to do things here, maybe its us players that has to make things happen. Not just big wars with trillions of loses.... [Insert something funny or smart here] |

Ghazu
58
|
Posted - 2012.08.27 04:06:00 -
[26] - Quote
Selinate wrote:I would rather see the entire navigation mechanic in Eve get changed. Warp to stargate. Jump. Warp to stargate. Jump. Warp to stargate. Jump. This is boring and repetitive.
I'd rather see something where all ships have their own jump drive. They have to angle their ship correctly towards the system they want to jump to and initiate a jump themselves. I'm not saying I want it to be instantaneous either, i.e. a jump should take time, and a maximum range of how far people could do this depending on ship would be wonderful, but it's just something I'd like to see.
As for blocking off pipelines, I think it'd be interesting if other people could have a method of detecting jumps through space and intercept you in a system that is close to the path of jump. Space battle ensues.
Just a thought about something I think would improve the immersion in Eve incredibly. As for relating to having more systems, I think this would make Eve feel much more expansive on it's own, and not require the need for new systems.
"Hey i want the benefits of a jump-capable ship but I don't want to commit to the effort and risk of jump capable capital ships". |

Nylith Empyreal
Federal Navy Academy Gallente Federation
130
|
Posted - 2012.08.27 04:11:00 -
[27] - Quote
Space is fairly empty, might be beneficial to make it barren of life for countless more solar systems. but instead of making it even'd out around the cosmos make it deeper. Perhaps only wh's lead to them? "Oh, you can't help that," said the troll: "we're all mad here. I'm mad. You're mad." "How do you know I'm mad?" -ásaid the forumwarrior. "You must be," said the troll, "or you wouldn't have come here." |

Rats
Federal Navy Academy Gallente Federation
155
|
Posted - 2012.08.27 06:54:00 -
[28] - Quote
James 315 wrote:We already have too many empty systems. 
Really wish you would go find one of them to sit in  jk
Tal
-áI Fought the Law, and the Law Won... -áTalon Silverhawk-á |

Rakshasa Taisab
Sane Industries Inc.
905
|
Posted - 2012.08.27 07:19:00 -
[29] - Quote
The issue with the game isn't lack of systems, it is force projection and lack of any requirement to make use of systems in order to claim them. Nyan |

Beekeeper Bob
Beekeepers Anonymous
227
|
Posted - 2012.08.27 07:36:00 -
[30] - Quote
Nestor II wrote:Doing so would spread things out and bring back the thrill of the hunt.
Think about it for a moment, We have been to all corners of this map and back many times(except Jove space), why not have new areas open up and the current safe space, so to speak, grows as well, after all we do explore things and when we explore, we discover.
Isn't it about time that we discover new regions, new technologies, more new minerals and perhaps a new NPC race as well ?
Discuss or Flame, the choice is Yours alone to make.
Have you ever been to 0.0?
"CCP, is a cutting edge developer, they have found a way to sell lag to their customers, and make them believe it's a feature." |
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