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Othlaen Ken'ua
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Posted - 2011.03.10 10:45:00 -
[1]
Now i've been war dec'd for a 2nd time by the same corp in just as many weeks.
Their tactics consist of station hugging with shield/armour buffer tanks and the odd honour tank, distance from station with in docking range.
Once they take to much damage they deaggress wait 30 seconds and dock for repairs rince & repeat, some times for a quick log off for full shield recharge.
This method is used constantly for split and divide tactic to engage lone ship one by one etc or to delay you for their own renforcements to arrive some times using suprise log on for quick panic attack to aid split & divide.
Now how do I counter this tactic of the enemy 
We've tryed bumping with little success and engaged with 150km alpha strike snipers.
Are they any other tactics i've over looked here or maybe some one can suggest a counter.
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Robert Caldera
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Posted - 2011.03.10 10:56:00 -
[2]
the counter is not aggressing.
What I've learned in my early days of eve is not doing any kind of pvp near stations. Make an undock spot and just do your usual business, the dudes at the station will not be able to interfere in any kind, soon they will get bored and leave.
PvP at stations revolves around being able to dock in danger. Just dont pvp at stations.
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Bomberlocks
Minmatar CTRL-Q
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Posted - 2011.03.10 11:31:00 -
[3]
The alpha gang would work, but you need a bait ship with points and webs (Domi with two webs and two points and max tank) to hold them down while they aggress so you can pop a few of them. The problem is your alpha gang. If they're not entirely stupid, they will simply dock up or warp off as soon as they see your alpha gang spike in local. Also, to alpha Baddons, Geddons and Megas, you're going to need a lot of Maelstroms and/or Tempests.
If you want to bump them off station, try using a 100mn mwd stabber. Just remember that you need someone to point and web the bumped ship.
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Robert Caldera
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Posted - 2011.03.10 12:43:00 -
[4]
or just ignore the fa**ots... pvp at stations is gay.
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Ramalamadindong
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Posted - 2011.03.10 13:54:00 -
[5]
Ignore them. Station games are ghey and so are the people who decced you. |

Fastbikkel
T.H.U.G L.I.F.E
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Posted - 2011.03.10 14:08:00 -
[6]
Originally by: Robert Caldera the counter is not aggressing.
What I've learned in my early days of eve is not doing any kind of pvp near stations. Make an undock spot and just do your usual business, the dudes at the station will not be able to interfere in any kind, soon they will get bored and leave.
PvP at stations revolves around being able to dock in danger. Just dont pvp at stations.
Exactly, always play on your own terms, not the enemies' -If the enemy is in range, so are you- |

Mikalya
Amarr Interstellar Brotherhood of Gravediggers The 0rphanage
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Posted - 2011.03.10 14:42:00 -
[7]
A stabber with a 100MN Microwarp can knock a BS 30-40k off station. Covers almost 70km in two cycles. Requires careful timing of its cap boosters to run.
A Bumpa-phoon still works also. Knocks ships off the undock of all but the biggest stations.
Was easier during the "Nano Age" *shrugs* - The PitBoss: AGREED .. getting paid to farm your alliance isn't real pvp/merc work |

RavenPaine
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Posted - 2011.03.10 19:26:00 -
[8]
You have to have DPS that will kill a ship in under 60 seconds. If you don't, then fly an alt or take a nap, or whatever. Stay logged in and let them camp you while you watch a movie. When they thin out... kill the straglers.
While your at it though, learn how much YOU can tank. Undock and let them pound you. Don't aggress, and get used to the timing so you can learn what they already know. Don't get mad.. get BETTER.
GL
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ShahFluffers
Ice Fire Warriors
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Posted - 2011.03.11 09:34:00 -
[9]
Edited by: ShahFluffers on 11/03/2011 09:35:33
How to kill station huggers in 5 easy steps:
Step 1: Get as many people as you can into Stealth Bombers Step 2: Get all these people into the target's(s') system and have them idle in space for a few hours (so the War Targets get "used" to them). Making sure they aren't spotted as they go in is KEY. Step 3: Get a small "bait force" (should look like a "normal" PvP gang, but better tanked than usual) and see if they can't get the War Target(s) to come out and "play."  Step 4: Make sure the War Target(s) undock something "sexy"/"costly"... when they "red-box" (i.e. engage) have the Stealth Bombers (which were sitting a bit off the station) decloak and MELT the sucker. Step 5: Laugh and take satisfaction that you have defeated a "cheap" tactic with an equally "cheap" one.
Alternatively, you can go with the Black-ops option (usable ONLY in 0.4 systems and below) and do the same thing... except the War Targets won't know about all the other people with you (they'll be 2 or 3 jumps away waiting to bridge over). _______________________
"Just because I seem like an idiot doesn't mean I am one." ~Unknown |

Malema
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Posted - 2011.03.11 11:33:00 -
[10]
Edited by: Malema on 11/03/2011 11:35:45 Putting in a 3 week skill and playing on your second toon I've found works wonders. ------------------------------------------------ Miners/Industrialists : Get back ! |

Robert Caldera
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Posted - 2011.03.11 13:27:00 -
[11]
Edited by: Robert Caldera on 11/03/2011 13:29:35
yes, ignoring the f*gs is the best you can do actually.
trying to kill them will possibly cause a lot of frustration and maybe ship losses if you make mistakes.
People suggesting here tactics like bumping or bomber blobs apparently think the campers are total idiots. Such underestimation of the enemy leads most likely to defeat.
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Diesel47
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Posted - 2011.03.11 14:21:00 -
[12]
Edited by: Diesel47 on 11/03/2011 14:21:15 If you want to actually fight....
Get some mega high DPS blaster ships and sit right next to the station overloading your guns and you might be able to kill them before they dock up.
Range shouldn't be an issue because they are right next to station. Megathron, Rokh, and Brutix / Thorax come to mind.
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Aerion Va'rr
The Priesthood The 0rphanage
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Posted - 2011.03.11 20:38:00 -
[13]
Originally by: Diesel47 Edited by: Diesel47 on 11/03/2011 14:21:15 Get some mega high DPS blaster ships and sit right next to the station overloading your guns and you might be able to kill them before they dock up.
Range shouldn't be an issue because they are right next to station. Megathron, Rokh, and Brutix / Thorax come to mind.
I'd venture to say you'd want Alpha over DPS when racing the session timers, nothing says 'oh ****' like 5-10 Arty Maelstroms/Tempests (Loki's work pretty well for this, as do 720mm Arty Canes), sprinkled with Remote Sebo'd 425mm Auto-Lovin' Hurricanes, if it happens to be a kickout station an Arazu and a Huginn work wonders to ensure said target dies horribly. A precise initial strike will kill anything battlecruiser and below (except for overtanked drakes and buffer t3's).
How to kill station huggers in 5 easy steps:
Originally by: ShahFluffers
Step 1: Get as many people as you can into Stealth Bombers Step 2: Get all these people into the target's(s') system and have them idle in space for a few hours (so the War Targets get "used" to them). Making sure they aren't spotted as they go in is KEY. Step 3: Get a small "bait force" (should look like a "normal" PvP gang, but better tanked than usual) and see if they can't get the War Target(s) to come out and "play."  Step 4: Make sure the War Target(s) undock something "sexy"/"costly"... when they "red-box" (i.e. engage) have the Stealth Bombers (which were sitting a bit off the station) decloak and MELT the sucker. Step 5: Laugh and take satisfaction that you have defeated a "cheap" tactic with an equally "cheap" one.
I would say this depends on the system really, if theres over 1000+ in local, I doubt anyone is going to routinely check it for wartargets, just act as if they are there. The biggest problem with your plan is, depending on the competency of your bait force, they could get completely 'vaped before your stealth bomber gang lands. Even then, SB's are pretty lulzy and Sensor boosted arty canes will eat your bombers.
While this sounds good on paper, you'd probably burn 85-90% of your fleet to kill 1-2 targets, especially since everything with a point will get annihilated early in the fight, your not going to be able to keep the entire hostile fleet aggressed AND tackled.
If your being camped in, and want to get out, use an instant undock or any celestial inline with the station. The most frustrating thing for station campers is having you warp away unscathed. If your sure you have a good undock BM (given the 3-5% deviation) do this as soon as you load grid, and you'll be gone before they can start target spamming you. If your unsure, wait a bit, hold your timer, and try to get out once they start targeting you (if you get yellow boxed dock immediately, if this is unsucessful after a few tried, use a shuttle, get popped while spamming warp to whatever celestial you pick).
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Jim Tudeski
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Posted - 2011.03.11 23:26:00 -
[14]
You can always just use Machs to bump them off the station or use the Machs to alpha them since, well, they can get a 13k+ volley with RF ammo. 
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Liang Nuren
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Posted - 2011.03.11 23:46:00 -
[15]
Originally by: Aerion Va'rr I'd venture to say you'd want Alpha over DPS when racing the session timers
Assuming 10k volley every 17 seconds (this is roughly correct for an arty BS with close range ammo loaded): - 0s, 10K Damage (Inf DPS) - 17s, 20K Damage (1176 DPS) ----- Disappear at 30 seconds (666 DPS) ---- - 34s, 30k Damage (882 DPS) - 51s, 40k Damage (784 DPS) ----- Disappear at 60 seconds (666 DPS) ---- - 68s, 50k Damage (735 DPS)
Whereas with a gank blaster BS you'd have put out ~30*1400=42K damage at 30 seconds (over twice as much!) and 84K at 60 (almost twice as much).
-Liang -- Eve Forum ***** Extraordinaire On Twitter
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Lost Greybeard
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Posted - 2011.03.14 18:15:00 -
[16]
(1) When none of your wartargets are online, create some leap-out points from all of the stations you use by undocking, hitting your MWD/AB, and then going for coffee. Bookmark the resulting spot (150 km+ from station), and every time you undock immediately warp to your leap-out point.
(2) When returning to the station, always use the "dock" option from your initial point so that you dock up immediately upon warp-in.
(3) Congratulate yourself on being able to no longer give a **** about the station games, laugh at the fact that the deccing corp can no longer get what they wanted (PVP on their terms) out of their dec.
This gives them only two options:
-- Try to bump you as you exit the station, at which point you can shrug, re-enter the station, and clone jump.
-- Try to engage you in places other than the station, at which point you can scram them and kill them.
Either way, it becomes your game. ---
If you outlaw tautologies, only outlaws will have tautologies. ~Anonymous |

Miss Rabblt
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Posted - 2011.03.14 18:43:00 -
[17]
Edited by: Miss Rabblt on 14/03/2011 18:43:13
Originally by: Lost Greybeard
(2) When returning to the station, always use the "dock" option from your initial point so that you dock up immediately upon warp-in.
not a pro but heard that you must always use "warp to 0km" and dock manually. Because when you use "dock" from start you can land up to 2km from docking range (can i reduce chance of it??? )
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Feligast
Minmatar GoonWaffe Goonswarm Federation
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Posted - 2011.03.14 22:15:00 -
[18]
Unless there's a bunch of them, it's not that hard to boat the 2k needed before you even get locked. Even so, warping to 0 does the same thing.
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knentil
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Posted - 2011.03.15 01:27:00 -
[19]
a great way to fail is playing by the terms of others.
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Yankunytjatjara
Amarr Blue Republic
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Posted - 2011.03.15 13:33:00 -
[20]
Originally by: Miss Rabblt Edited by: Miss Rabblt on 14/03/2011 18:43:13
Originally by: Lost Greybeard
(2) When returning to the station, always use the "dock" option from your initial point so that you dock up immediately upon warp-in.
not a pro but heard that you must always use "warp to 0km" and dock manually. Because when you use "dock" from start you can land up to 2km from docking range (can i reduce chance of it??? )
Confirming that warp to 0 has the same effect. To be 100% sure, have a docking bookmark well within docking radius, warp to the bookmark and dock (this is probably what you heard).
Also confirming that with insta safes you can pretty much ignore the ***gots, as long as they stay on the station, but avoid afking...
And don't forget the tactical overview option for solo/small gangs: Ship Velocity Vectors |

NinjaSpud
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Posted - 2011.03.15 16:30:00 -
[21]
Originally by: Fastbikkel
Exactly, always play on your own terms, not the enemies'
This little, subtle statement is worth its weight in diamonds. If there is one lesson in PVP to learn this is it.
Sooo many people overlook this. and they will always lose to the one who plans his encounters out.
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