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Master Kent
Gallente Unforeseen Consequences.
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Posted - 2011.03.26 16:28:00 -
[1]
So incarna might be comming soon, no new info on when DUST is going to get realeased, no new ships, no new game mechanics.
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rootimus maximus
Caldari
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Posted - 2011.03.26 16:47:00 -
[2]
But there WERE some really awful videos, not to mention a certain guy (we'll call him the CEO) has the worst presentation skills ever.
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Kireiina
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Posted - 2011.03.26 17:05:00 -
[3]
Yep. From a Eve game play point of view it's been a waste of time.
Way too much of them just playing filler videos and advertising the work they're doing to provide a foundation for the other games (eg. Carbon, Characters).
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Brooks Puuntai
Minmatar Solar Nexus. -Mostly Harmless-
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Posted - 2011.03.26 17:10:00 -
[4]
Edited by: Brooks Puuntai on 26/03/2011 17:10:33 Actually Hilmar doesn't do that bad at giving the presentations imo.
However watching most of the presentations/feeds Iam quite dissapointed. It was all ONLY about Incarna/Dust and random graphics upgrades. Its a real shame.
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Ethan Row
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Posted - 2011.03.26 17:10:00 -
[5]
They said Incarna will be coming this summer. (captains quarters)
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Rasz Lin
Caldari Uitraan Diversified Holdings Incorporated
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Posted - 2011.03.26 17:13:00 -
[6]
only gameplay related news was changes to hisec drug running
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Hurtado JaSett
Gallente Center for Advanced Studies
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Posted - 2011.03.26 17:15:00 -
[7]
There has been a lot of talk about "things we would like to do at some point" or "take this screenshot with a grain of salt as this feature might not ever make it into the game." But with the exception of captain's quarters -- which offers almost zero new gameplay possibilities -- there appears to be very little in the way of significant iteration work going on. Pretty much everything being shown at Fanfest 2011 is far off in the future or stuff that players may never even see.
There is some nice eye candy being added -- at least some point -- but there's been no solid word on when that will even show up in the game. EVE has some very serious gameplay issues at the moment and, while there has been talk of the difficult work of prioritizing efforts to fix this stuff, there's been no actual word on which of these significant issues has already been prioritized and when players can expect to see the fixes.
In short, there's lot of talking about how EVE is being transformed into a "living, breathing world" and a "realistic simulation," and more talking about all the "cool" things CCP is thinking about doing and how excited players ought to be about it, but very, very little in the way of tangible results.
Sorry, but what has been shown so far is singularly unimpressive.
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Laser Purification
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Posted - 2011.03.26 17:16:00 -
[8]
The drug changes are pretty much to force you to use Incarna if you want the new buffs.
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Hannibal Ord
Minmatar Hannibals Commando's
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Posted - 2011.03.26 17:19:00 -
[9]
What I basically got from watching the fanfest was really lots of talk about how they aren't really bringing too many new features over the next year or so, but they are talking a lot about the fact that they have had to reconstruct EVE around the Carbon tech, to allow them to push to more towards where they want it to go.
I don't really know whether to be annoyed or pleased with what was said. I really would like some bloody fixes, maybe fanfest isn't the place to bring all that up though.
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Ordais
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Posted - 2011.03.26 17:19:00 -
[10]
Yea, it will be a dry year, very dry actually. But, maybe we will get rewarded someday when they get their tools in place finally to produce something we can consume.
I was pretty startled when he mentioned they wouldnt even "licence" carbon at all? Wouldnt that be your source of income after surch a long time working on it?
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Sarmatiko
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Posted - 2011.03.26 17:21:00 -
[11]
I wonder when we get some tiny portion of info on World of Darkness? Image, sketch, one year old teaser at least? Next year on the next Fanfest or after 2012 apoc?  Seriously, if the Fanfest is not the place to share info on WoD, what is?
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Laser Purification
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Posted - 2011.03.26 17:22:00 -
[12]
Carbon = making the code re-usable as the foundation for WoD / Dust.
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Cydori
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Posted - 2011.03.26 17:23:00 -
[13]
Sadly, I'm forced to agree. I'm not flying to Iceland to listen to presentations about all the stuff CCP is thinking about doing. Every time someone asks a hard question about fixing the seriously broken stuff in EVE, the answer seems to be "we'll try to get to it at some point" or some such.
But we'll be able to walk around and look at each other. At least that's the plan. Meh.
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Spujax
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Posted - 2011.03.26 17:25:00 -
[14]
Unless I missed something major fanfest seemed like a joke. For a game that claims to be about internet spaceships there was very little to do with spaceships. For a fan base that was really expecting some new information on Dust and the like, all they had was some trailer that wasn't all that informative or interesting. Basically they had some eye candy to match what they have been talking about for some time, but from what I saw no actual in game footage. What gamer today doesn't know that fancy trailers can make almost anything look good. Personally, I was really banking on the fact that CCP was going to knock this out of the park with some exciting news and information. Truly disappointed. On a side note, did they even mention botting or RMT like they were hinting at leading up to fanfest?
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Ordais
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Posted - 2011.03.26 17:26:00 -
[15]
Anyone else missing Nathan? 
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Tippia
Sunshine and Lollipops
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Posted - 2011.03.26 17:27:00 -
[16]
Originally by: Laser Purification Carbon = making the code re-usable as the foundation for WoD / Dust.
Much like how iD stopped being the Doom/Quake company and Epic stopped being the Unreal company, CCP is no longer the EVE company ù they are now an engine company with games being a way to make money out of all that engine work (since, unlike iD and Epic, they're not going to license the engine itself). ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Hannibal Ord
Minmatar Hannibals Commando's
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Posted - 2011.03.26 17:28:00 -
[17]
The thing is I really like the vision. I really like all the new features. I'm excited about Incarna, walking around all that jazz. I'm excited about Dust, even interested in what WoD will be like.
But I really wanted some of the dev's to say "yes, we are going to fix blasters, in the next 6 months". That kind of thing. Maybe they will? Maybe come next expansion many fixes will be in, as there always is. It would just be nice like if someone actually said so.
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Florestan Bronstein
Amarr Taishi Combine
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Posted - 2011.03.26 17:31:00 -
[18]
Originally by: Laser Purification
The drug changes are pretty much to force you to use Incarna if you want the new buffs.
"only supercap pilots use boosters" "let's move booster consumption into stations"
:ccp: 
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Florestan Bronstein
Amarr Taishi Combine
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Posted - 2011.03.26 17:33:00 -
[19]
Originally by: Sarmatiko Seriously, if the Fanfest is not the place to share info on WoD, what is?
obvious answer would be The Grand Masquerade 2011
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Max Troxler
Caldari School of Applied Knowledge
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Posted - 2011.03.26 17:37:00 -
[20]
I was really excited to hear what 2011-2012 has in store for EVE players. But after watching the presentations I think I'm going to take a long break.
CCP needs to clean house.
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Ocard Achu
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Posted - 2011.03.26 17:37:00 -
[21]
Originally by: Florestan Bronstein
"only supercap pilots use boosters" "let's move booster consumption into stations"
:ccp: 
Relax, sins those are CCP future visions, they will never happen.
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Laser Purification
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Posted - 2011.03.26 17:39:00 -
[22]
They're not going to give away too much of WoD or Dust. It's too early and those games will have their own marketing drive when the time comes.
It's more about convincing Eve players that a console shooter makes Eve better (since they're funding the development).
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Lynx Australis
Minmatar Messier Astrophysics And Science Institute
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Posted - 2011.03.26 17:40:00 -
[23]
Originally by: Master Kent So incarna might be comming soon, no new info on when DUST is going to get realeased, no new ships, no new game mechanics.
Yeah, sounds really nice... Wee...
And we can't even disable avatars being downloaded automaticly..
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Sarmatiko
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Posted - 2011.03.26 17:44:00 -
[24]
Originally by: Florestan Bronstein
Originally by: Sarmatiko Seriously, if the Fanfest is not the place to share info on WoD, what is?
obvious answer would be The Grand Masquerade 2011
Oh thanks that changes everything. I definitely should wait another six months to see next WoD teaser shot on the cheap phone 
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Rasz Lin
Caldari Uitraan Diversified Holdings Incorporated
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Posted - 2011.03.26 17:51:00 -
[25]
Originally by: Laser Purification
They're not going to give away too much of WoD or Dust. It's too early
X360 is nearing its EOL and you say its too early? :)
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Raid'En
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Posted - 2011.03.26 19:41:00 -
[26]
someone have the list and order of bug fixes to do we saw on the CCP Presents! some hours ago ? was imposisble to read on the free stream, only recognized sov on 1st place ---------------- ** Wormhole Trading ** |

Cairn Bolete
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Posted - 2011.03.26 20:17:00 -
[27]
Edited by: Cairn Bolete on 26/03/2011 20:18:00 I always look forward to Torfi Frans' presentations, they seem to have the most interesting bits and he manages to throw in some good humour too.
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Korasen Abora Sayara
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Posted - 2011.03.26 20:19:00 -
[28]
Originally by: Ordais Anyone else missing Nathan? 
Not in the least. While I used to love his devblogs and presence over past 7 years, I actually found him a tad obnoxious at the CCP Panel today. 
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Ladie Scarlet
GoonWaffe Goonswarm Federation
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Posted - 2011.03.26 20:34:00 -
[29]
Originally by: Lynx Australis And we can't even disable avatars being downloaded automaticly..
lol @ people still whining about this
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Barakkus
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Posted - 2011.03.26 21:29:00 -
[30]
Y'all are a bunch of Negative Nacys, I found most of the coverage to be quite interesting. Sounds like things are going to get really interesting in the game over the next couple years, much more along the lines of a space simulation than random spaceship blowing up. - - [SERVICE] Corp Standings For POS anchoring
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5n4keyes
Sacred Templars RED.OverLord
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Posted - 2011.03.26 21:34:00 -
[31]
What I think has happened this year compared to other years, is the side presentations, in previous years they have been very general, and mostly went over features existing in EvE, and looking back on how things changed, in these side presentations there was very little in terms of whats coming next.
This year we have had more side presentations, and broken down a fair bit more, example we had security, which gave us a huge insight into what CCP is working on, and what they plan to do.
Most of the side presentations took away from what the CCP Presents would usually announce, in terms of changes coming to EvE, I think we have had alot more given to us than previous fanfests.

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Xailia
Unsteady Corporation
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Posted - 2011.03.26 21:35:00 -
[32]
Originally by: Laser Purification
Carbon = making the code re-usable as the foundation for WoD / Dust.
You have that backwards, Carbon refactoring of EVE is making WoD/Dust code re-usable for EVE.
"The sky above the port was the color of a television, tuned to a dead channel."
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Aeronwen Carys
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Posted - 2011.03.26 21:37:00 -
[33]
What astounds me, though I know it shouldn't, is how many people are never pleased. One lot of you constantly whines about CCP not fixing current mechanics and functions in favour of new shiny, and another group whines about the lack of new shiny in favour of fixing current mechanics and features.
My suggestion is for both groups to be herded into an exitless wormhole with the ability to jumpclone out disabled. These two groups should then fight to the death with the last man standing being given the chance to take his opinions to CCP where he will be summararily beheaded and dumped in the sea.
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Holy One
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Posted - 2011.03.26 21:39:00 -
[34]
Originally by: Barakkus Y'all are a bunch of Negative Nacys, I found most of the coverage to be quite interesting.
yup mostly enjoyed the coverage also. however. they urgently need to fix a lot of stuff and no amount of dancing round the issue and visions of the future makes up for that lack of investment in improving the core gameplay of eve online.
buff gallente.
BBQ makes me hungry for more... |

Kita Radeon
Gallente Imminent Ruin Dirt Nap Squad.
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Posted - 2011.03.26 21:54:00 -
[35]
Originally by: Barakkus Y'all are a bunch of Negative Nacys, I found most of the coverage to be quite interesting
Honestly... you guys are just looking for a reason to ***** now. There was lots of new stuff.
I think the problem is some of you expect three days of in depth discussion on bugs and balancing and instafixes. That just isn't what fanfest is about. Would you guys fly to Iceland for three days of technical discussions and coding?
Fanfest is a hell of a lot of fun and while a lot of it is filled with the technical discussion about small tweaks, I think its mostly just about having fun and meeting other eve players and devs. Also about getting very drunk. ---- All my opinions are poorly thought out and do NOT represent my Corp, Alliance, or self when I am Sober. |

Ishtanchuk Fazmarai
Amarr
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Posted - 2011.03.26 22:00:00 -
[36]
Originally by: Holy One
Originally by: Barakkus Y'all are a bunch of Negative Nacys, I found most of the coverage to be quite interesting.
yup mostly enjoyed the coverage also. however. they urgently need to fix a lot of stuff and no amount of dancing round the issue and visions of the future makes up for that lack of investment in improving the core gameplay of eve online.
buff gallente.
You know, there is an issue with "player speed" versus "corporate speed".
CCP's work schedule is full until 2013. They already said that the last year, which makes about 365 Daily Whines ago, which looks like a lot of time, but it's only one year in a corporation's schedule.
2011 they will be readying up Incarna. 2012 they will be iterating features and Incarna. This means the Daily Whiners will have chance to whine like 500 times more until CCP fixes what they want to have fixed, according to a schedule published 400 Daily Whines ago.
CCP already have its own issues. They're using one income source to develop three games in a row, all of them extremely hi-tech and groundbreaking. Of course they are sharing code and effort between those three games. EVE could use a 3D environemnte, DUST needs it and WoD is all aobut it. Why should CCP not use EVE as a live test ground for the technicalities they are developing for their other games? SPECIALLY when that does not hurt EVE, rather will improve it, and the so much needed take-a-breathe-and-iterate is already scheduled for next year?
And no amount of Daily Whines, be them 100, 200 or 400, will ever change that.
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Qordel
Caldari School of Applied Knowledge
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Posted - 2011.03.26 22:23:00 -
[37]
Man, people are such ungrateful douches. What did we expect? They're in the middle of a massive new undertaking that isn't just a check in a box (ambulation, etc) and continuing to improve the existing assets and providing a potential UI overhaul and so on.
I'd much rather they be open with people on ideas (whether or not they ever are realized, which is a big risk to take with the player-base who often takes whims as promises) and all the thought that goes into the game (well, some of it, at least) than keep their lips zipped and keep us entirely in the dark, which is what a lot of developers would do.
I mean, really, what good is going to come from announcing an ETA on Dust? If we've learned anything from companies like Blizzard (and CCP), it's that they'll be done when they're done. That can sometimes appear as a downfall for CCP, but then you end up with things that are (usually) more fully realized than just thrown together. I'm certainly glad it has taken this long for ambulation, for example. I'd much rather way the three years since we thought it was might come out and have something that looks stunning and has the right feel than throw together whatever they could have accomplished three years ago just to say they had implemented it.
I think EVE needs more refactoring than additional features, right now. Do them both, sure, but an improvement in the UI and a slow rollout of ambulation and things like that seem a better investment to me than introducing some wild new equipment just for the sake of having new ships and equipment (without justification for them) or drastic new mechanics that may or may not pan out down the road or may quickly be abandoned and orphaned as they pull back to tackle more fundamental elements of EVE.
This isn't to say that I don't appreciate the desire for more insanely awesome stuff. That's why I play games on a PC. That's why I hate that my PS3 and 360 are six years old. I want new hotness. But as a software engineer, myself, I also value iteration and refactoring and that's a task that should be heralded when developers bother to do it, because so often it's overlooked.
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Mirabi Tiane
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Posted - 2011.03.26 22:29:00 -
[38]
Originally by: Ladie Scarlet
Originally by: Lynx Australis And we can't even disable avatars being downloaded automaticly..
lol @ people still whining about this
It's a valid complaint. They are asking for a tiny change that would greatly increase usability. _____________________________ [Sebiestor tattoos and Intaki hair: NEVER GIVE UP, NEVER SURRENDER.] |

Jireel
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Posted - 2011.03.27 02:29:00 -
[39]
Originally by: Aeronwen Carys What astounds me, though I know it shouldn't, is how many people are never pleased. One lot of you constantly whines about CCP not fixing current mechanics and functions in favour of new shiny, and another group whines about the lack of new shiny in favour of fixing current mechanics and features.
My suggestion is for both groups to be herded into an exitless wormhole with the ability to jumpclone out disabled. These two groups should then fight to the death with the last man standing being given the chance to take his opinions to CCP where he will be summararily beheaded and dumped in the sea.
I second that idea
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Laser Purification
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Posted - 2011.03.27 03:19:00 -
[40]
Yeah, Eve players expecting their Eve subscriptions to include some Eve improvements rather than a bunch of fluff relating to a console game.
How dare they.
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El Mauru
Amarr Interwebs Cooter Explosion Important Internet Spaceship League
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Posted - 2011.03.27 04:09:00 -
[41]
Edited by: El Mauru on 27/03/2011 04:11:32 Edited by: El Mauru on 27/03/2011 04:09:54 Surprising even to myself - I am rather giddy about the turret changes. Eve certainly could use a lot of more "small stuff" like that. As to the amount of ships I am fine, as to the amount of things they have to do I am fine. Besides, I found the null-sec panel rather interesting. As for dust? Don't really care. Incarna? Not too sure- might be interesting to finally see all my mates in a slightly "less" virtual representation while doing stuff once in a while (just make sure getting into your ship is a non-repetitive task!!!!)
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Patient 2428190
DEGRREE'Fo'FREE Internet Business School
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Posted - 2011.03.27 04:17:00 -
[42]
EVE's future is to test the WoD engine.
Internet spaceships will be dead, game play wise.
...Then when you stopped to think about it. All you really said was Lalala. |

Bane Necran
Minmatar
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Posted - 2011.03.27 04:25:00 -
[43]
Originally by: Sarmatiko Seriously, if the Fanfest is not the place to share info on WoD, what is?
In the Q&A thing after CCP Presents, Hilmar said WoD will have its own fanfest in New Orleans.
There were some surprises, like the agent changes, which i'm not quite sure how i feel about yet. But yeah, a few other things were just confirmation of things people had suspected already, or CCP had hinted at. But all in all it got me excited about where EVE is headed again.
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Aeronwen Carys
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Posted - 2011.03.27 04:35:00 -
[44]
Originally by: Bane Necran
Originally by: Sarmatiko Seriously, if the Fanfest is not the place to share info on WoD, what is?
In the Q&A thing after CCP Presents, Hilmar said WoD will have its own fanfest in New Orleans.
There were some surprises, like the agent changes, which i'm not quite sure how i feel about yet. But yeah, a few other things were just confirmation of things people had suspected already, or CCP had hinted at. But all in all it got me excited about where EVE is headed again.
You know I'm sure there is already a yearly meet for the original WoD RPG players. I know there is a 20th anniversary one running this September in New Orleans called The Grand Masquerade and I imagine that when the new WoD MMORPG hits the shelves it will find itself with a well established fanbase and a regular fanfest.
The Grand Masquerade
Vampires as they should be, not all sparkly and stuff and sitting in trees.
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El'Niaga
Minmatar Republic Military School
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Posted - 2011.03.27 04:36:00 -
[45]
My guess is CCP is pretty much done with EVE. They are doing minor tweaks that can have large game impacts such as the foolish changes proposed for 0.0 and mission agents. The big stuff, new ships, new systems etc is not gonna happen. I hope they prove me wrong but EVE's been coasting for most of 2 years already. They don't sink the time and resources into it that they used to instead funneling that to DUST and WOD. Of course if EVE fails then DUST has nothing to do....
I could figure on a piece of paper dozens of ships and roles that could be filled on my napkin but apparently its to much trouble for the devs to code them. I mean artwork they had some brilliant stuff submitted and it would be easy to use it for ship hulls etc. (Just because winning designs were guaranteed a spot doesn't mean you can't use the others...). That brings us to where are those winning designs....
Unless they change course and come out with some new ships, equipment etc then probably EVE's best days are behind her.
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Mister Rocknrolla
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Posted - 2011.03.27 04:46:00 -
[46]
A) It's been said a million times: "CCP fails at managing [player] expectations."
B) Some would draw the conclusion that, based on changes in and out of game, CCP may be positioning itself to be sold/purchased by a larger entity. 10 years is a pretty long lifespan for a development house.
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Qordel
Caldari School of Applied Knowledge
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Posted - 2011.03.27 05:29:00 -
[47]
Originally by: Laser Purification
Yeah, Eve players expecting their Eve subscriptions to include some Eve improvements rather than a bunch of fluff relating to a console game.
How dare they.
No, I'm pretty sure console gamers will be paying $60 a pop for the console game.
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GoGo Yubari
Veto. Veto Corp
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Posted - 2011.03.27 05:43:00 -
[48]
Originally by: El'Niaga My guess is CCP is pretty much done with EVE.
Right......
Love by nature. Live by luck. Kill by profession.
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Rigel Silek
Gallente
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Posted - 2011.03.27 05:44:00 -
[49]
All you people complaining about there not being any new content this year... What about Incursion? Incarna, the addition of captains quarters, seems rather small addition at first glance but you have to realize that it is just a first step. I don't know about you but I'd rather get the CQ added now than wait another year or three for a fully realized walking in stations addition to the game. New and/or additional graphics will be a great addition to the game.
You have to keep in mind that, with Carbon and walking in stations, they're basically adding an entirely new game to an existing one. It's going to take a while to get everything working together and implemented. Creating one game is hard enough. Two get two games to work together, one of which is made up of mostly eight plus year old tech and code is surely not an easy task.
As for not having more information on World of Darkness or Dust 514, if you want full information and release dates at the time of announcement go play something by EA. I've followed games that have been in development for years before a release date is given. WD and Dust are no exception to this to me. I want them to take as long as it takes to create a quality game. Not release a half finished game that's severely bugged.
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Laser Purification
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Posted - 2011.03.27 05:57:00 -
[50]
Originally by: Rigel Silek
You have to keep in mind that, with Carbon and walking in stations, they're basically adding an entirely new game to an existing one.
No, they're not. Incarna is fluff / re-use of the tech they're developing for WoD (eg. character models). They've never announced adding substantial *gameplay* with it. If they were adding FPS gameplay into the stations, and the space-game was healthy and balanced (it's not) I'd be a lot more positive about that.
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Hooooooorza Darksun
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Posted - 2011.03.27 06:02:00 -
[51]
I was really quite pleased with Vertias's presentation on server lag yesterday, and I think gave a much better insight in what makes eve tick than what the CCP Panel today did - the latter giving a bit too much airtime to "Hat Fortress in Space." I've always looked forward to Ambulation/Incarna, and the continuous iteration "vision" is great and all, but there's still a lot that needs to be done on existing content. This is why I enjoyed Vertias's presentation - it showed they're still working their asses off on that stuff. Granted I didn't watch all of fanfest, so I might have missed much of the same.
I guess I was disappointed with the Q+A because it was a lot of goofing off and they gave very few answers addressing key issues. Obviously the last event before a big fanfest party might not be the best medium for such discussion, so I can give them slack here. But these things (anomalies, dreadnoughts v SC, PI, "veteran content," Dust, etc) are important, and we want some answers damnit! 
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Ranger 1
Amarr Paragon Fury Cascade Imminent
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Posted - 2011.03.27 06:07:00 -
[52]
My impression (from what I could watch from home here and there) was that the bulk of FanFest (at least the parts that saw video coverage) was directed more at sharing CCP's vision and thought the thought process behind how their development time has been and will be spent, not so much getting into the details and time tables.
The discussion of how they are prioritizing the work on improving existing features, of what is (and will be) tied into the development of Carbon and why it is crucially important but taking a while, a glimpse into the type of non-mandatory but darkly enticing game play elements that will be part of Incarna, and a clearer picture of what they want EVE to become.
As far as eye candy the new turrets and nebulae are worthy additions to any expansion, and the statement that soon smuggling contraband will be revamped and that anti-smuggling enforcement will be player driven are features that players have pleaded with CCP to focus on for years. Once that is done it's not a big step to make the bounty system functional and exciting. I've always been a big fan of the idea that players should police empire space, with Concord as backup.
It also makes me very, very happy that the Incursion code was built to be modular, and while there are no immediate plans to implement something similar (or not so similar) for the other pirate groups, the heavy lifting is already done. Not because I am involved with the current Incursions, it's the fact that they had the foresight to build it with the future in mind that makes me happy.
I have a feeling some interesting information was given that has not yet filtered down to those of us with other commitments, and I look forward to upcoming video's and dev blogs about the parts we at home missed.
===== The world will not end in 2012, however there will be a serious nerf to Planetary Interaction. |

Hecatonis
Amarr
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Posted - 2011.03.27 06:10:00 -
[53]
if its not one person complaining about the lack of polish, its another complaining about the lack of new content.
eve needs two things. they are not mutually exclusive, but they do come out better if you don't split your focus on both at the same time.
1) New content. New content keeps the old players playing, it lets the bitter vets from going batsh*t crazy because they have done the same thing 1000 times before and if they have to 1000 times again they will probably hang themselves. new content can also bring new players into the game because now there is something for them to do.
2) Polish. Polish keeps the old stuff from looking like old stuff, it keeps the game current and when you are running a game for as long as eve you always need to improve the age. this brings in more new players because it lets them see the game as something "new" and builds on the already robust content that is here. it can also keep the old players here because it shows us that the game is growing and keeping up, we still have all the stuff we need but just makes it look better.
it looks looks like this year we are getting polish, this is not a bad thing. it is not what some people want, but it is what the game can use.
and frankly its better then the alternative and sh*ty feature that is broken (cue the people that complain about expansions) or sh*ty polish that brakes existing features (cue the people that complain about the scorpion/sov/low sec/high sec/nul sec)
how about we try and keep like minded whines together, 2 to 4 threads for all whining, but frankly all this wah should be relegated to at most 4 different threads.
__________________________________________________ stop acting like tw*ts and use your brain |

Darwpromtheus
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Posted - 2011.03.27 13:45:00 -
[54]
The vision is to have, orbital bombardment and dust 514 fights on planets and on top of that(eventually in 2025) fps fights in a floating spaceship carcas (inside a wormhole) and then when returning to get back into your own ship, you see it blown up by pirates and teh only way to go home is to point your sidearm at your face to clone jump home to reship.
Where is the time table? All I've seen is some cgi.
But first we are getting second life in space and captains toilets.
Also eve is real and not a game.
Ps.
If someone missed it they said that the new UI (or a hint towards how it will look) have been featured in the latest trailers.
Ds. I want my black borders baaaack
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Laser Purification
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Posted - 2011.03.27 15:30:00 -
[55]
Edited by: Laser Purification on 27/03/2011 15:30:46 They are not going to let us shoot at Dust players. Can you imagine the sales pitch?
Dust player: So, I was having a match when suddenly something called a "doomsday" killed everyone and ended the match. CCP: Yep, that happens. Dust player: Anything I can do to stop it? It's not much fun. CCP: You can shoot your silly little machine gun at the orbiting Titan if you want. Dust player: Will that help? CCP: <snort> no.
I can see that would sell *really* well.
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Jame Jarl Retief
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Posted - 2011.03.27 16:13:00 -
[56]
Having watched the CQ presentation, I was pretty badly disappointed if that's all we get for the next expansion. I mean, seriously, how many hours of gameplay can you squeeze out of that room? 10 mins? Half an hour? Before you've explored every nook and cranny of the room and realize there's nothing more to do? Is that a good payoff for at least 6 months of development time?
Yeah, I get that CQ is just a stepping stone. But if we don't see the next stone to step on until next year, or maybe even a year later, how many will still be here when the next step arrives? And what if the next step is merely another, larger room, where you can see a few other characters and maybe /wave at them and not much else?
Same with turret graphics. Nice? Sure, absolutely. But how often do you zoom in on your ship and look at the turrets firing? How much time WILL you spend even after they add new turrets, before you get bored? 10 mins? Half an hour? I would argue that making missed shots actually miss, visually, would be of much more or at least comparable benefit, with a whole lot less work.
Some changes, like the new UI and the new font are exciting, but all I can say to that is "It's about da** time!" How many MMOs out there today do not allow you to resize the font and UI, especially if your eyesight ain't 20/20 no more?
Am I overly negative? Maybe. Probably. But I just don't see anything to get excited about. CQ is basically the equivalent of captain's cabin in Mass Effect, and at least that thing had a fish tank... 
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Minsc
Gallente A.W.M
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Posted - 2011.03.27 16:20:00 -
[57]
Originally by: Laser Purification Edited by: Laser Purification on 27/03/2011 15:30:46 They are not going to let us shoot at Dust players. Can you imagine the sales pitch?
Dust player: So, I was having a match when suddenly something called a "doomsday" killed everyone and ended the match. CCP: Yep, that happens. Dust player: Anything I can do to stop it? It's not much fun. CCP: You can shoot your silly little machine gun at the orbiting Titan if you want. Dust player: Will that help? CCP: <snort> no.
I can see that would sell *really* well.
Well seeing as doing something like that would render the area unusable by the person trying to take it, I'd see that more as a "I'm losing so if I can't have it neither can you" type situation. I don't see players doing it all too often as it's really just shooting yourself in the foot. The dusties will just reclone and go find another contract, maybe loosing a bit of payout but the guy who drops the nuke could see a far more detrimental effect.
If CCP can make it an expensive enough option then it will only be used as a last ditch effort.
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Markus Reese
Caldari New Eden Weekly Sentinel
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Posted - 2011.03.27 16:57:00 -
[58]
I would like to point out that they were talking carbon etc because it is the new base for eve. They are holding off on new developments until it is finished because of what it will allow. And truth be told, eve has alot. It doesn't need new stuff (cept maybe for those of old players) it just needs the new base so they can work with it.
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Kali Zero
Phantom Squad En Garde
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Posted - 2011.03.27 17:13:00 -
[59]
Originally by: Minsc
Well seeing as doing something like that would render the area unusable by the person trying to take it, I'd see that more as a "I'm losing so if I can't have it neither can you" type situation. I don't see players doing it all too often as it's really just shooting yourself in the foot. The dusties will just reclone and go find another contract, maybe loosing a bit of payout but the guy who drops the nuke could see a far more detrimental effect.
If CCP can make it an expensive enough option then it will only be used as a last ditch effort.
AHAHAHAHAHA... you play EvE? Really? I would be sitting in orbit all day shooting dusties for the tears, and so would almost everyone else on this board, "cost" or no.
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Aeronwen Carys
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Posted - 2011.03.27 17:13:00 -
[60]
Originally by: Laser Purification Edited by: Laser Purification on 27/03/2011 15:30:46 They are not going to let us shoot at Dust players. Can you imagine the sales pitch?
Dust player: So, I was having a match when suddenly something called a "doomsday" killed everyone and ended the match. CCP: Yep, that happens. Dust player: Anything I can do to stop it? It's not much fun. CCP: You can shoot your silly little machine gun at the orbiting Titan if you want. Dust player: Will that help? CCP: <snort> no.
I can see that would sell *really* well.
Anyone who seriously thinks that this is EXACTLY how it will be is quite frankly, dumb as hell. Imagine DUST 514 being somewhat like BF2142, with ground troops, tanks and jets and a large floating "carrier" Only instead of the carrier being the sole target, the ground installations would be.
It also seems fairly obvious that, in the majority of cases, it would be the DUST players who get to call in the orbital bombardment, and if it IS the EVE player that calls it in, there would have to be usage penalties that would quite literally make it a last resort weapon.
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Joe SMASH
You Got A Purty Mouth
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Posted - 2011.03.27 17:16:00 -
[61]
Edited by: Joe SMASH on 27/03/2011 17:17:09 Edited by: Joe SMASH on 27/03/2011 17:16:58
Originally by: Kali Zero AHAHAHAHAHA... you play EvE? Really? I would be sitting in orbit all day shooting dusties for the tears, and so would almost everyone else on this board, "cost" or no.
This... 100% this. Console monkey tears are better than mission runner's tears and those are probably best in Eve at the moment. I welcome this new source of high quality concentrated tears.
EDIT: PAGE THREE SNYPAH B*TCHES! -----------------------------------
More stuff goes here. |

Rhaegor Stormborn
H A V O C Cascade Imminent
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Posted - 2011.03.27 17:25:00 -
[62]
No fixes for sov, no rebalancing of R64 value, nothing worth Fanfast for sure. A whole lot of art.
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Glyken Touchon
Independent Alchemists
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Posted - 2011.03.27 17:58:00 -
[63]
Originally by: Florestan Bronstein
Originally by: Laser Purification
The drug changes are pretty much to force you to use Incarna if you want the new buffs.
"only supercap pilots use boosters" "let's move booster consumption into stations"
Haven't double-checked this, but I thought they said that boosters "wouldn't be on the market in high-sec" and so would require you to walk around.
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Lacrimae
Gallente Veto. Veto Corp
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Posted - 2011.03.27 19:33:00 -
[64]
Originally by: Cydori Sadly, I'm forced to agree. I'm not flying to Iceland to listen to presentations about all the stuff CCP is thinking about doing.
Originally by: Spujax Unless I missed something major fanfest seemed like a joke.
Sorry, just had to make a comment on this. It's typical of people who don't come to fanfest. I appreciate that not everyone has the opportunity to, but here's the deal.
First time FF-goers typically come for the info. Some stick to the presentations, other chance it and go to roundtables, which are basically awesome opportunities for discussing your ideas with a dev - and it's also possible to just go up to a dev and talk to them. And they do listen. Really. However, these are unfortunately not the things shown on the stream.
It should be mentioned that a lot of questions asked by players in the big presentations are not asked in the right place. The art team obviously cannot answer balancing questions; content can't answer QA questions etc etc - so that's also a reason why sometimes people don't get answers like they expect.
However, most importantly, most people find that even though they came for the info the first time, the main reason they come back again and again is the people. It's the social interaction with fellow players. It's being able to meet your arch enemy and have a beer with him (Hi Mittens! :p), and meet new - and old - friends face to face. And that's something the presentations won't show.
So if you were considering going to Fanfest but couldn't and have now decided not to because you didn't like the presentations, give it a chance anyway. I'm 110% sure you won't be disappointed!
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Alemana Hockeystick
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Posted - 2011.03.27 20:20:00 -
[65]
A lot of replies sound like 'I didn't want to go the FanFest anyway.'
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Ban Doga
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Posted - 2011.03.27 20:44:00 -
[66]
Edited by: Ban Doga on 27/03/2011 20:45:01
Originally by: Ranger 1 As far as eye candy the new turrets and nebulae are worthy additions to any expansion, and the statement that soon smuggling contraband will be revamped and that anti-smuggling enforcement will be player driven are features that players have pleaded with CCP to focus on for years. Once that is done it's not a big step to make the bounty system functional and exciting. I've always been a big fan of the idea that players should police empire space, with Concord as backup.
There was no date or even rough estimate given for that.
I don't know what made you think smuggling will be revamped "soon", but I doubt it will happen this year. And all the things that won't be a big step after that... we're already talking late 2012 for this.
All fair and cool but this is like the whole Incarna thing has been for the last couple years: Vague things that won't even be started before the next Fanfest is held. It's like a prediction of next month's weather - we'll be very lucky if we're somewhere in the ballpark.
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Tarasina
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Posted - 2011.03.27 23:31:00 -
[67]
Originally by: Hecatonis if its not one person complaining about the lack of polish, its another complaining about the lack of new content.
eve needs two things. they are not mutually exclusive, but they do come out better if you don't split your focus on both at the same time.
1) New content. New content keeps the old players playing, it lets the bitter vets from going batsh*t crazy because they have done the same thing 1000 times before and if they have to 1000 times again they will probably hang themselves. new content can also bring new players into the game because now there is something for them to do.
*snip snip*
Usually not, wormholes has nothing for newbies, same with incursions. You won't survive in either place as a newbie, these aren't low-entry-level things.
Most players are in the game for approx. 7 months so both those features are almost exclusively for vets.
Unless you count salvaging as gameplay...
PI seems to be the exception.
Bottomline: Expansions might draw in totally new people but totally new people don't get to experience any of that content. MMOs as usual, one might say.
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Hecatonis
Amarr
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Posted - 2011.03.28 01:09:00 -
[68]
Originally by: Tarasina
Originally by: Hecatonis if its not one person complaining about the lack of polish, its another complaining about the lack of new content.
eve needs two things. they are not mutually exclusive, but they do come out better if you don't split your focus on both at the same time.
1) New content. New content keeps the old players playing, it lets the bitter vets from going batsh*t crazy because they have done the same thing 1000 times before and if they have to 1000 times again they will probably hang themselves. new content can also bring new players into the game because now there is something for them to do.
*snip snip*
Usually not, wormholes has nothing for newbies, same with incursions. You won't survive in either place as a newbie, these aren't low-entry-level things.
Most players are in the game for approx. 7 months so both those features are almost exclusively for vets.
Unless you count salvaging as gameplay...
PI seems to be the exception.
Bottomline: Expansions might draw in totally new people but totally new people don't get to experience any of that content. MMOs as usual, one might say.
wait? so you agree, because i am not seeing the point of this post. i did choose my words carefully and said that expansions CAN bring in new players. i never said they will bring in new players.
in you read the post as a whole you would have noticed a symmetry. one thing keeps the old players playing #1, and one thing brings in the new players #2
eve needs both and it looks like this year will be a number two. (tee hee a poo joke)
you need to relax, and not try and argue with someone that has the same point of view with you.
__________________________________________________ stop acting like tw*ts and use your brain |

Laser Purification
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Posted - 2011.03.28 01:51:00 -
[69]
Originally by: Glyken Touchon
Haven't double-checked this, but I thought they said that boosters "wouldn't be on the market in high-sec" and so would require you to walk around.
I don't think they'll be on the market at all. If you can get a useful buff only by walking into the barbie-palace and buying it they can claim the content is "popular". Whereas if Incarna gave you neither game-play nor Eve benefit it would largely be deserted soon after launch.
This is pretty common. Fallen Earth (which had really good social spaces) gave you an XP buff for going AFK in the bars, SWG wounds required you to AFK in the bar. This is the Eve "bribe" to make Incarna required gameplay.
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Lain Umi
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Posted - 2011.03.28 02:26:00 -
[70]
i dont have much hope for this game getting better than what it is now. this "Eve Forever" stuff is at least a year away. most of us dont care for Dust unless it's coming out on the PC. and there are no significant gameplay/balancing changes coming. no T3's, no hybrid fix, no nullsec improvements (lol at devblog), no pvp improvements. nothing, except some graphical improvements. this Fan Fest sucked.
i dont know about you, but a year from now i'll be enjoying GW2, and maybe SWTOR. EVE has some serious competition coming, and unless they have an ace up their sleeve, things aint looking too good.
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Adunh Slavy
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Posted - 2011.03.28 02:57:00 -
[71]
They said a year, two years ago the next few cycles would be mostly about polish, refactoring - cleaning up legacy code, etc. Seems they're doing what they said they would. On that score, they've still a ways to go.
The Real Space Initiative - V7
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CRA5HD0WN
Caldari Antares Shipyards
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Posted - 2011.03.28 03:27:00 -
[72]
I was expecting new ships released asap. and.. maybe something new like the old cyno effect redone and reintegrated. godrays everywhere, etc. WHY is this taking so long 
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William Loire
State War Academy
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Posted - 2011.03.28 05:02:00 -
[73]
Originally by: Lain Umi i dont have much hope for this game getting better than what it is now. this "Eve Forever" stuff is at least a year away. most of us dont care for Dust unless it's coming out on the PC. and there are no significant gameplay/balancing changes coming. no T3's, no hybrid fix, no nullsec improvements (lol at devblog), no pvp improvements. nothing, except some graphical improvements. this Fan Fest sucked.
i dont know about you, but a year from now i'll be enjoying GW2, and maybe SWTOR. EVE has some serious competition coming, and unless they have an ace up their sleeve, things aint looking too good.
You understand that both SWTOR and GW2 are completely different MMO's from EVE? So much so that placing them in the same genre is a stretch? Not to blast those two games, if thats your type of thing go have fun! The competition however is minimal.
Especially since one is turning out to be a WoW in space and the other's promise of world changing dynamic gameplay is showing up as bull****.
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Tarasina
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Posted - 2011.03.28 06:59:00 -
[74]
Edited by: Tarasina on 28/03/2011 06:59:48
Originally by: William Loire
Originally by: Lain Umi i dont have much hope for this game getting better than what it is now. this "Eve Forever" stuff is at least a year away. most of us dont care for Dust unless it's coming out on the PC. and there are no significant gameplay/balancing changes coming. no T3's, no hybrid fix, no nullsec improvements (lol at devblog), no pvp improvements. nothing, except some graphical improvements. this Fan Fest sucked.
i dont know about you, but a year from now i'll be enjoying GW2, and maybe SWTOR. EVE has some serious competition coming, and unless they have an ace up their sleeve, things aint looking too good.
You understand that both SWTOR and GW2 are completely different MMO's from EVE? So much so that placing them in the same genre is a stretch? Not to blast those two games, if thats your type of thing go have fun! The competition however is minimal.
Especially since one is turning out to be a WoW in space and the other's promise of world changing dynamic gameplay is showing up as bull****.
All are MMOs, thats the genre I would put them in (maybe not GW but...).
Personally I don't care if it is spaceships in space or rabbits in a forest. If the gameplay is there, I'm playing.
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