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slickdog
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Posted - 2011.04.02 01:00:00 -
[61]
Originally by: Neoexecutor Nice test :) Learned a few things.
5 huricane question is worded rather poorly tho. It doesn't define conditions well enough. Those canes can be war targets, people with kill rights on you etc making it a possible situation. I answered it correctly on that premise, not sure what exact answer is tho.
quote from the question regarding hurricanes: You have no previous aggressions, no wars, no kill rights, you are not in fleet
read much ?:)
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Neoexecutor
Minmatar Skynet Technologies
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Posted - 2011.04.02 01:04:00 -
[62]
Originally by: slickdog quote from the question regarding hurricanes: You have no previous aggressions, no wars, no kill rights, you are not in fleet read much ?:)
Does "no previous aggressions" means nobody has kill rights on you?
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slickdog
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Posted - 2011.04.02 01:05:00 -
[63]
Originally by: Neoexecutor
Originally by: slickdog quote from the question regarding hurricanes: You have no previous aggressions, no wars, no kill rights, you are not in fleet read much ?:)
Does "no previous aggressions" means nobody has kill rights on you?
no but it says no kill rights right after no aggression part lol
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Neoexecutor
Minmatar Skynet Technologies
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Posted - 2011.04.02 01:13:00 -
[64]
Originally by: slickdog no but it says no kill rights right after no aggression part lol
It says *you* have no kill rights on anybody. Doesn't cover people that may have kill rights on you.
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slickdog
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Posted - 2011.04.02 01:16:00 -
[65]
Originally by: Neoexecutor
Originally by: slickdog no but it says no kill rights right after no aggression part lol
It says *you* have no kill rights on anybody. Doesn't cover people that may have kill rights on you.
no killrights period. anyhow.. if you had killrights on someone that wouldn't get you killed unless you aggressed first... but this is not what it's about..
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Neoexecutor
Minmatar Skynet Technologies
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Posted - 2011.04.02 01:26:00 -
[66]
Originally by: slickdog no killrights period. anyhow.. if you had killrights on someone that wouldn't get you killed unless you aggressed first... but this is not what it's about..
Dude, i'm not saying the question is wrong, but when i first read it, first thing came to mind was "well these 5 canes can be someone i smartbombed in jita some time ago since question doesn't state whether anyone has kill rights on me". But i'm pretty sure real answer is different.
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Mioelnir
Minmatar Cataclysm Enterprises Ev0ke
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Posted - 2011.04.02 07:39:00 -
[67]
17/20.
18 if I had thought about the RR changes Incursion brought us 
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Gypsio III
Dirty Filthy Perverts
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Posted - 2011.04.02 10:43:00 -
[68]
15/20, although I did get the Hurricanes question right but for the wrong reason. 
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Armoured C
Gallente Noir. Noir. Mercenary Group
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Posted - 2011.04.02 11:57:00 -
[69]
90% got one wrong and the web station
O_O
THE EVE REPORT |

Awesome Possum
Original Sin. PURPLE HELMETED WARRIORS
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Posted - 2011.04.02 12:41:00 -
[70]
Originally by: Gavjack Bunk Edited by: Gavjack Bunk on 01/04/2011 09:02:12 If your alt is sensor boosting or remote repping your main (referred as me) on station and your main is currently at war. When does your alt become red to your wartargets? A. He is red to my wartargets as soon as he starts sensor boosting or remote repping me, even if wartargets are currently not in system with us.(Your Answer) B. He is red to my wartargets only when I get engaged by a them and sensor boosting or remote repairing cycle is active.(Correct Answer) C. He is red to my wartargets as soon as they jump in to system while the sensor boosting or remote repairing cycle is active.

I was 11/11 till that point, then closed the window.
That's cause you were right, no worries. ♥
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heheheh
Phoenix Club
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Posted - 2011.04.02 12:47:00 -
[71]
I stopped half way through, you need to word it better and describe the situations a little better too.
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slickdog
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Posted - 2011.04.02 14:28:00 -
[72]
Originally by: heheheh I stopped half way through, you need to word it better and describe the situations a little better too.
i dont know... about 1000 people took the test and only few complaints.. i think i'll leave it the way it is...whoever finds the test not helpful move along.
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slickdog
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Posted - 2011.04.02 14:31:00 -
[73]
Edited by: slickdog on 02/04/2011 14:33:12
Originally by: Awesome Possum
Originally by: Gavjack Bunk Edited by: Gavjack Bunk on 01/04/2011 09:02:12 If your alt is sensor boosting or remote repping your main (referred as me) on station and your main is currently at war. When does your alt become red to your wartargets? A. He is red to my wartargets as soon as he starts sensor boosting or remote repping me, even if wartargets are currently not in system with us.(Your Answer) B. He is red to my wartargets only when I get engaged by a them and sensor boosting or remote repairing cycle is active.(Correct Answer) C. He is red to my wartargets as soon as they jump in to system while the sensor boosting or remote repairing cycle is active.

I was 11/11 till that point, then closed the window.
That's cause you were right, no worries.
dude you're wrong .. let it go.. i have about 10000 war targets every week.. 2000-3000 online at any given time .. my alt is sensor boosting me and repping me pretty much constantly when i am playing eve and i never see agression timer to 2000 people... the timer is there only when war targets land on grid and start fighting me while my sebo or rr cycles are active... learn eve
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Mara Rinn
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Posted - 2011.04.02 15:24:00 -
[74]
Can't believe I got the freighter one wrong even after the correct answer was discussed in this thread >.<
And shame on me, I got the assigned drone agression one wrong, even though I'm a drone user myself.
Thank you for taking the time to prepare this questionnaire, slickdog. And to Awesome possum: there is a difference between having an aggression timer, versus being blinky red to someone. I'll go with slickdog's interpretation of this one, being from The Orphanage I suspect they have tested the rules, where you are making an assumption based on facts you have observed (i.e.: you don't appear to have tested the hypothesis).
In the meantime, I'll be care bearing it up in my mission-running Tengu somewhere in hisec.
-- [Aussie players: join ANZAC channel] |

slickdog
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Posted - 2011.04.02 17:18:00 -
[75]
So far:
Total Attempts: 986 times Average Percentage Score: 58%
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Bumblefck
Kerensky Initiatives
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Posted - 2011.04.02 21:53:00 -
[76]
Originally by: Awesome Possum
Originally by: Gavjack Bunk Edited by: Gavjack Bunk on 01/04/2011 09:02:12 If your alt is sensor boosting or remote repping your main (referred as me) on station and your main is currently at war. When does your alt become red to your wartargets? A. He is red to my wartargets as soon as he starts sensor boosting or remote repping me, even if wartargets are currently not in system with us.(Your Answer) B. He is red to my wartargets only when I get engaged by a them and sensor boosting or remote repairing cycle is active.(Correct Answer) C. He is red to my wartargets as soon as they jump in to system while the sensor boosting or remote repairing cycle is active.

I was 11/11 till that point, then closed the window.
That's cause you were right, no worries.
Your posting is now the pixel equivalent of a middle-aged man going nuts in a nice department store, ripping off all of his clothes and smearing faeces onto his face.
It's just embarassing now, please stop.
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Cacnea
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Posted - 2011.04.02 21:56:00 -
[77]
Originally by: slickdog Edited by: slickdog on 02/04/2011 14:33:12
Originally by: Awesome Possum
Originally by: Gavjack Bunk Edited by: Gavjack Bunk on 01/04/2011 09:02:12 If your alt is sensor boosting or remote repping your main (referred as me) on station and your main is currently at war. When does your alt become red to your wartargets? A. He is red to my wartargets as soon as he starts sensor boosting or remote repping me, even if wartargets are currently not in system with us.(Your Answer) B. He is red to my wartargets only when I get engaged by a them and sensor boosting or remote repairing cycle is active.(Correct Answer) C. He is red to my wartargets as soon as they jump in to system while the sensor boosting or remote repairing cycle is active.

I was 11/11 till that point, then closed the window.
That's cause you were right, no worries.
dude you're wrong .. let it go.. i have about 10000 war targets every week.. 2000-3000 online at any given time .. my alt is sensor boosting me and repping me pretty much constantly when i am playing eve and i never see agression timer to 2000 people... the timer is there only when war targets land on grid and start fighting me while my sebo or rr cycles are active... learn eve
Depends on if your corp is in an alliance or not. L2eve before you tell someone else to.
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Idicious Lightbane
Percussive Diplomacy
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Posted - 2011.04.03 01:28:00 -
[78]
Originally by: Jireel I must say I dont get the hurricanes thing. Does it imply a mistake from your mate ?
It implied they were not in fleet together or necessarily from the same corp, but were running an RR chain together. Thus if 1 of the people in fleet was red to them and could shoot the RR would transfer aggression to the rest I believe.
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Sasha Citrine
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Posted - 2011.04.03 01:34:00 -
[79]
Some of your questions do, in fact, actually have the wrong answers. Freighters can not interact with cargo containers in space. I have seen this myself. If you do not wish people to bring errors in your quiz up, perhaps you should have someone look over it to clarify some of the terminology since you are making different assumptions or intending different things than what everyone else does.
Also, you do get killrights for podding someone in hi or losec.(Keeping in mind, I have not had to interact with this since early 2010, things may have changed since then)
The reason the double web first used to be/is the wrong thing to do is because webbing reduces max speed which allows the freighter to warp away faster. CCP has changed the web mechanics recently. Before the change, the instant a web was dropped on a ship it would instawarp, now it must be properly aligned, or very close in order to actually fly away. So, you can now drop the double web first, but it is inherently still not a good first choice in case the freighter is close to being already aligned.
There are a few other questions which are rather vague or, since there have been mechanics changes have rendered your answers incorrect. May want to redo your quiz with uptodate mechanics.
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Idicious Lightbane
Percussive Diplomacy
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Posted - 2011.04.03 01:37:00 -
[80]
Originally by: Sasha Citrine
The reason the double web first used to be/is the wrong thing to do is because webbing reduces max speed which allows the freighter to warp away faster. CCP has changed the web mechanics recently. Before the change, the instant a web was dropped on a ship it would instawarp, now it must be properly aligned, or very close in order to actually fly away. So, you can now drop the double web first, but it is inherently still not a good first choice in case the freighter is close to being already aligned.
That is incorrect, at 0 Velocity according to the game you are aligned to everywhere, thus it's only a matter of getting up to 75% max velocity when warping after a gate (thus all sub-cap ships, even tripple trimarked plated to hell bs's can warp in at most 10 second if they pulse their MWD once from 0 Velocity which you have after jumping a gate)
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Sasha Citrine
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Posted - 2011.04.03 01:40:00 -
[81]
Originally by: Idicious Lightbane
Originally by: Sasha Citrine
The reason the double web first used to be/is the wrong thing to do is because webbing reduces max speed which allows the freighter to warp away faster. CCP has changed the web mechanics recently. Before the change, the instant a web was dropped on a ship it would instawarp, now it must be properly aligned, or very close in order to actually fly away. So, you can now drop the double web first, but it is inherently still not a good first choice in case the freighter is close to being already aligned.
Then why can you not get an orca or freighter to instawarp as soon as a web is dropped? They changed it so that you often now need cycle the web on and off, and when it's turned back on, that then allows them to warp. It rarely works with the first cycle now
That is incorrect, at 0 Velocity according to the game you are aligned to everywhere, thus it's only a matter of getting up to 75% max velocity when warping after a gate (thus all sub-cap ships, even tripple trimarked plated to hell bs's can warp in at most 10 second if they pulse their MWD once from 0 Velocity which you have after jumping a gate)
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Tippia
Sunshine and Lollipops
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Posted - 2011.04.03 01:43:00 -
[82]
Originally by: Sasha Citrine Also, you do get killrights for podding someone in hi or losec.(Keeping in mind, I have not had to interact with this since early 2010, things may have changed since then)
Kill Rights: "Please note: No kill rights are given for being pod-killed." ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Idicious Lightbane
Percussive Diplomacy
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Posted - 2011.04.03 01:50:00 -
[83]
Originally by: Sasha Citrine
Originally by: Idicious Lightbane
Originally by: Sasha Citrine
The reason the double web first used to be/is the wrong thing to do is because webbing reduces max speed which allows the freighter to warp away faster. CCP has changed the web mechanics recently. Before the change, the instant a web was dropped on a ship it would instawarp, now it must be properly aligned, or very close in order to actually fly away. So, you can now drop the double web first, but it is inherently still not a good first choice in case the freighter is close to being already aligned.
Then why can you not get an orca or freighter to instawarp as soon as a web is dropped? They changed it so that you often now need cycle the web on and off, and when it's turned back on, that then allows them to warp. It rarely works with the first cycle now
That is incorrect, at 0 Velocity according to the game you are aligned to everywhere, thus it's only a matter of getting up to 75% max velocity when warping after a gate (thus all sub-cap ships, even tripple trimarked plated to hell bs's can warp in at most 10 second if they pulse their MWD once from 0 Velocity which you have after jumping a gate)
I know you can insta-warp freighters with webs, if some mechanic was changed recently I might be wrong here but I believe it works like it always has, to warp away from 0 velocity the only thing you have to acheive is 75% max velocity.
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slickdog
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Posted - 2011.04.03 02:32:00 -
[84]
Originally by: Sasha Citrine Some of your questions do, in fact, actually have the wrong answers. Freighters can not interact with cargo containers in space. I have seen this myself. If you do not wish people to bring errors in your quiz up, perhaps you should have someone look over it to clarify some of the terminology since you are making different assumptions or intending different things than what everyone else does.
Also, you do get killrights for podding someone in hi or losec.(Keeping in mind, I have not had to interact with this since early 2010, things may have changed since then)
The reason the double web first used to be/is the wrong thing to do is because webbing reduces max speed which allows the freighter to warp away faster. CCP has changed the web mechanics recently. Before the change, the instant a web was dropped on a ship it would instawarp, now it must be properly aligned, or very close in order to actually fly away. So, you can now drop the double web first, but it is inherently still not a good first choice in case the freighter is close to being already aligned.
There are a few other questions which are rather vague or, since there have been mechanics changes have rendered your answers incorrect. May want to redo your quiz with uptodate mechanics.
The test is 100% accurate and is up to date... you can talk to me in game i will explain some of the game mechanics involved... that's the best i can do for you bud..
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slickdog
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Posted - 2011.04.03 02:35:00 -
[85]
Edited by: slickdog on 03/04/2011 02:35:29
Originally by: Idicious Lightbane
Originally by: Sasha Citrine
Originally by: Idicious Lightbane
Originally by: Sasha Citrine
The reason the double web first used to be/is the wrong thing to do is because webbing reduces max speed which allows the freighter to warp away faster. CCP has changed the web mechanics recently. Before the change, the instant a web was dropped on a ship it would instawarp, now it must be properly aligned, or very close in order to actually fly away. So, you can now drop the double web first, but it is inherently still not a good first choice in case the freighter is close to being already aligned.
Then why can you not get an orca or freighter to instawarp as soon as a web is dropped? They changed it so that you often now need cycle the web on and off, and when it's turned back on, that then allows them to warp. It rarely works with the first cycle now
That is incorrect, at 0 Velocity according to the game you are aligned to everywhere, thus it's only a matter of getting up to 75% max velocity when warping after a gate (thus all sub-cap ships, even tripple trimarked plated to hell bs's can warp in at most 10 second if they pulse their MWD once from 0 Velocity which you have after jumping a gate)
I know you can insta-warp freighters with webs, if some mechanic was changed recently I might be wrong here but I believe it works like it always has, to warp away from 0 velocity the only thing you have to acheive is 75% max velocity.
nothing was changed mate... don't listen to noobs trying to make it in eve... if i had a quarter for every time a noob tried to prove me something in game lol i would probably have about $250
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Tippia
Sunshine and Lollipops
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Posted - 2011.04.03 02:35:00 -
[86]
Edited by: Tippia on 03/04/2011 02:35:39
Originally by: Idicious Lightbane I know you can insta-warp freighters with webs, if some mechanic was changed recently I might be wrong here but I believe it works like it always has, to warp away from 0 velocity the only thing you have to acheive is 75% max velocity.
The only thing that changed was in how much the web slowed you down, which in turn (drastically) changed how fast you had to be moving to get the instawarp effect.
Webs used to give a 90% reduction, so with a double web you had to reach 0.75% of you top speed (before web) to get to the warp thresholdà even a freighter reaches that the more or less the instant they move, which gave rise to the perception of "instawarp".
Now, the webs only give you a 60% reduction, so even with a double web, you have to be moving at 12% max speed before the web hits in order to warp off. Unlike the old 0.75%, this actually takes a (very tiny) whileà
It's still a bad idea to do though, and applying the webs before the ship has started to move (still) makes no difference in how fast the ships get into warp. ùùù ôIf you're not willing to fight for what you have in ≡v≡à you don't deserve it, and you will lose it.ö ù Karath Piki |

Crackawhoric
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Posted - 2011.04.03 02:42:00 -
[87]
Originally by: Sasha Citrine Some of your questions do, in fact, actually have the wrong answers. Freighters can not interact with cargo containers in space. I have seen this myself. If you do not wish people to bring errors in your quiz up, perhaps you should have someone look over it to clarify some of the terminology since you are making different assumptions or intending different things than what everyone else does.
Also, you do get killrights for podding someone in hi or losec.(Keeping in mind, I have not had to interact with this since early 2010, things may have changed since then)
The reason the double web first used to be/is the wrong thing to do is because webbing reduces max speed which allows the freighter to warp away faster. CCP has changed the web mechanics recently. Before the change, the instant a web was dropped on a ship it would instawarp, now it must be properly aligned, or very close in order to actually fly away. So, you can now drop the double web first, but it is inherently still not a good first choice in case the freighter is close to being already aligned.
There are a few other questions which are rather vague or, since there have been mechanics changes have rendered your answers incorrect. May want to redo your quiz with uptodate mechanics.
just because you got 40% doesn't make the test wrong lol
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Awesome Possum
Original Sin. PURPLE HELMETED WARRIORS
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Posted - 2011.04.03 04:42:00 -
[88]
Originally by: slickdog Edited by: slickdog on 02/04/2011 14:33:12
Originally by: Awesome Possum
Originally by: Gavjack Bunk Edited by: Gavjack Bunk on 01/04/2011 09:02:12 If your alt is sensor boosting or remote repping your main (referred as me) on station and your main is currently at war. When does your alt become red to your wartargets? A. He is red to my wartargets as soon as he starts sensor boosting or remote repping me, even if wartargets are currently not in system with us.(Your Answer) B. He is red to my wartargets only when I get engaged by a them and sensor boosting or remote repairing cycle is active.(Correct Answer) C. He is red to my wartargets as soon as they jump in to system while the sensor boosting or remote repairing cycle is active.

I was 11/11 till that point, then closed the window.
That's cause you were right, no worries.
dude you're wrong .. let it go.. i have about 10000 war targets every week.. 2000-3000 online at any given time .. my alt is sensor boosting me and repping me pretty much constantly when i am playing eve and i never see agression timer to 2000 people... the timer is there only when war targets land on grid and start fighting me while my sebo or rr cycles are active... learn eve
just undocked my scimi and RR'd a neutral buddy at war, no WTs in system, I got an aggression timer for the WT corp.
I'm right, you're wrong. ty for trolling me into wasting my time double checking. ♥
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Lubomir Penev
Aliastra
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Posted - 2011.04.03 05:53:00 -
[89]
Originally by: Awesome Possum
just undocked my scimi and RR'd a neutral buddy at war, no WTs in system, I got an aggression timer for the WT corp.
I'm right, you're wrong. ty for trolling me into wasting my time double checking.
Hey it did start on an April 1st There are no macrominers in EVE |

Ranaza Orion
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Posted - 2011.04.03 14:20:00 -
[90]
Originally by: Awesome Possum
Originally by: slickdog Edited by: slickdog on 02/04/2011 14:33:12
Originally by: Awesome Possum
Originally by: Gavjack Bunk Edited by: Gavjack Bunk on 01/04/2011 09:02:12 If your alt is sensor boosting or remote repping your main (referred as me) on station and your main is currently at war. When does your alt become red to your wartargets? A. He is red to my wartargets as soon as he starts sensor boosting or remote repping me, even if wartargets are currently not in system with us.(Your Answer) B. He is red to my wartargets only when I get engaged by a them and sensor boosting or remote repairing cycle is active.(Correct Answer) C. He is red to my wartargets as soon as they jump in to system while the sensor boosting or remote repairing cycle is active.

I was 11/11 till that point, then closed the window.
That's cause you were right, no worries.
dude you're wrong .. let it go.. i have about 10000 war targets every week.. 2000-3000 online at any given time .. my alt is sensor boosting me and repping me pretty much constantly when i am playing eve and i never see agression timer to 2000 people... the timer is there only when war targets land on grid and start fighting me while my sebo or rr cycles are active... learn eve
just undocked my scimi and RR'd a neutral buddy at war, no WTs in system, I got an aggression timer for the WT corp.
I'm right, you're wrong. ty for trolling me into wasting my time double checking.
Your buddy had aggression timer on them that's why you got aggression.
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