| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Aodha
|
Posted - 2003.07.01 14:00:00 -
[1]
I cannot believe the corp tax still hasn't been fixed in this patch.....
CCP when is this going to be fixed??!!
|

Lorek Kelden
|
Posted - 2003.07.01 21:44:00 -
[2]
Word....

May the Spirit of New Eden shine brightly on your path. |

Hurricane Mabry
|
Posted - 2003.07.02 19:01:00 -
[3]
Believe me they know about it.
Keep in mind, with only so much time in a day and with some vacations coming up. I believe they have decided to focas on the areas that cause the MOST grief. Combat and Factory Slots and the Market got a lot of attention. So I am happy with the sheer amount of fixes that has gone in.
I am seen CCP bend over backwards in creating some of the fixes they do. I have confidence that the Corp Tax will be fixed in the future.
Many corps have created a workaround to the Corp Tax issue. Ask what other corps what they do.
__________ Hurricane Bug Hunter |

Elereth
|
Posted - 2003.07.02 19:36:00 -
[4]
Oddly enough it seems to be working partially as of yesterday on TQ. Only for sales done on the market, but I'm not sure how much more besides that should be taxed. --------------------
ph34r t3h m0d t34m |

JGR Miko
|
Posted - 2003.07.03 04:15:00 -
[5]
Well it should be obvious that fighters should be taxed from their bounties. Preferably a corp should have the option to choose different settings for different fields. The corp economy has yet to evolve into real macro economy as we hoped it would be. As it is now, we have formed a system that only needs the tax for fighters bounties. Not a great system but it appears to work where CCP once again fails.
Give us the tax back on bounties and ill get of yer case. I dont expect you to ever get around a real taxation system anyway.
Edited by: JGR Miko on 03/07/2003 04:16:55
|

Devin Beck
|
Posted - 2003.07.03 04:36:00 -
[6]
Fix the flipping CORPORATE TAX!! This functionality hasn't been working properly since beta. Haven't enough people complained about it already??
|

Damon Vile
|
Posted - 2003.07.03 05:12:00 -
[7]
Well when they do fix it tell them to take that stupid 10% limit off. It should go to 100%, not every corp runs the same having the full range lets player pick how they want it run.
If ppl don't like it they leave the corp..simple
|

JGR Miko
|
Posted - 2003.07.03 10:59:00 -
[8]
I agree totally with Talon.
Corp taxes should be free to set for each corporation. And should imo be divided into different fields. One tax setting for trade, one for bounty, one for.... You get the picture.
And some wise ass wrote somthing about stuff being more important than this. Well stuff like the corp security which wasnt solved up till last patch, and still not good enough, have been an issue for corporations since start of beta!
I hear some futher improvements regarding corp security is now being added. About freaking time!
YES! Tax is important. It helps keep track of ones members and especially how much bounties ones fighters makes. A decent fighter can make more than 1 mill per hour from bounties. You want to tell me how much money I didnt receive from our 11 dedicated fighters since tax went out of work? Well, one really cant! Oh yer well some wise ass will probably suggest we just have people turn in part of their bounties themselves.... THINK! This game is about huge empires. How the fark you expect anyone to keep track of a corp spanning several hundred members. If CCP hopes to ever get this game polarized into great wars like seen in Darkspace universe, they better well get the corp issues fixed. This game is overpopulated, and partly ruined, by all the small ass corporations trying to make a living. Fair enough, cuz frankly its a full time job trying to get a corp spanning more than just your own RL friends to function within EVE with the corp tools CCP provides, and that is more an issue than balancing.
Its about time that you guys at CCP realises that balancing is not an important issue. Nerfing wont get you anywhere except makin EVE a uniform/conform universe. Ive seen it before. People that dont get it, keeps nerfing things to try balance stuff for everyone and ends up by ruining any strategic advance INTELLIGENCE could ever have given you. I played Shattered Galaxy where they did exactly that ruining a great game. Things should be VERY unbalanced in the groovy fashion. HUGE advantages, with HUGE disadvantages. I know it makes the game harder cuz people will then have to think, but its not a bad thing for a game like EVE!
If you want to balance something stop dropping every damn rare of off pirates only! Makes it impossible to make the cut with a corporation that actually wants to make a living the hard way by mining and producing stuff. As of now its all in the pirates favour. They make more isk, they make more high minerals an hour, than we ever could, from loot, they get rare bps, they get all the rare items and loot. Mining corporations are merely the prey (much similar to NPC convoys!) for pirate corps in EVE who has guns we can never build, cant reverse engineer or get our hands at. If we where that kind of people we SHOULD get into the pirate business and kill some people and loot the outer rings pirts. Its just that so many are already doing this - but thats perhaps what eve is all about. Conformity is in the near future.
Join a pirate corp, we have all the fun and power of eve. Join a mining corp, we havent got the good stuff, and wont ever get it ever. BUT we get the honour of being hunted down by MoO.
Seriously. This game need some work still on issues that will allow a Corp functioning as a dynamic group in other fields than just GANG fighting. Perhaps a solve of something simple - like the TAX feature, would be a promise of better days to come!
Edited by: JGR Miko on 03/07/2003 11:01:17
Edited by: JGR Miko on 03/07/2003 11:03:16
|

semp
|
Posted - 2003.07.04 09:55:00 -
[9]
Got to agree with everything JGR Miko said here.
My corp currently stands at 75 members, we started off small and have got a good rep due to our production of ships etc. We mine loads and sell the ship at a nice profit. This is where the majority of the corp cash comes from. As our ranks increase though we have peeps who want to go hunting, make cash from building selling ammo etc, this in itself is fine, but to have to ask each person to make donations etc is a right pain in the ass to say the least.
Please fix this as a matter of urgency !!!
Its been weeks now and I've been waiting and waiting for this to be resolved, lets get it sorted shall we?
Semp/Decker CEO Tyrell Corp
|

Latta
|
Posted - 2003.07.04 11:38:00 -
[10]
Gets my vote for priority...
|

Crypton
|
Posted - 2003.07.04 11:44:00 -
[11]
Aye same here, I don't even get nothing for even sales on market, only seems to give tax on member to member isk transfers. I see tax being taken from sales but corp wallet does not move. Include vote for priority...
** hijacked Stav excuse #101 **
Quote: dude read my lips, the entirety of m0o (all like 2 of us) was playing homeworld 2 all weekend
|

Aodha
|
Posted - 2003.07.04 11:49:00 -
[12]
Corp tax is a major part of corp building which is a major part of the game.
Why CCP doesn't find this a priority I do not know.
|
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |