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Eu Daimon
Gallente Merchants of the Golden Goose
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Posted - 2011.04.21 22:18:00 -
[1]
Question is simple. I do not expect people to reveal their business secret, but a lot of items have seemingly no profit compared to their mineral value.
Normal market mechanics would say that this would cause prices to rise, yet this is not the case.
So, especially regarding t1 ships, it is either mimaf industrialist overheating the market or some cunning industrialists that make money on well kept business plans. I think t1 items can be kept out of the question as they drop in loot from missions.
so simple yes/no
1) Do you (as in a toon you have in eve) make money (as in a noteworthy profit) from manufacturing t1 items or ships?
2) Do you make money from manufacturing t2 items or ships?
Additional questions
a) have your income increased or lowered within a given (longer rahter than shorter) time frame?
I am aware that certain t2 items indeed are worth it, I am just curious about the general "feel" for production and industrialists.
Why? In all honesty I have no sinister motives. I started out with this toon wanting to manufactor, but it took me a short time to realise that with less than 10 mil sp the best road was trade. I know as well, that those successful within industrial production can only be happy about that, yet I strongly suspect that a large amount of goods in eve are made by mimaf industrialists, hence the questions.
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Burnharder
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Posted - 2011.04.21 22:35:00 -
[2]
(1) No (2) Yes
(a) Depends. If you produce too much you can crash your own market by oversupplying it. The trick is to keep an eye out for good opportunities and switch when you need to.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.04.22 05:08:00 -
[3]
High ME T1 BPOs could account for up to half of your potential profit, with the rest stemming from trade (lowball mineral buy orders, bulk mineral supply deals, junk mod buy orders for reprocessing purposes, etc). Low ME blueprints, buying minerals from sell orders, selling to buy orders, that's a recipe for financial disaster in a market hub, but COULD be quite profitable in remote regions.
But yeah, just trading (or combo trade/hauling) requires less effort and accounts for a noticeable portion of the potential profit anyway, so... why bother manufacturing at all unless you feel bored just trading. _
Make ISK||Build||React||1k papercuts
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Trader Hansen
Failure Assured
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Posted - 2011.04.22 07:52:00 -
[4]
The T1 market is a mess at the moment due to the rise in mineral prices without a proportional rise in T1 product prices. I'm guessing this is mainly due to there being a high proportion of T1 producers that still have no clue what opportunity costs are, or as is more likely the case, are totally oblivious to the fact that they're selling their "mined minerals are free" products at or below mineral value (and anything below mineral value gets promptly bought up and melted down).
That or it's some conspiracy to drive out all the competition that I have no doubt some faceless forum alt will claim to be the mastermind of.
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Mister Trustworthy
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Posted - 2011.04.22 08:03:00 -
[5]
Originally by: Trader Hansen The T1 market is a mess at the moment due to the rise in mineral prices without a proportional rise in T1 product prices. I'm guessing this is mainly due to there being a high proportion of T1 producers that still have no clue what opportunity costs are, or as is more likely the case, are totally oblivious to the fact that they're selling their "mined minerals are free" products at or below mineral value (and anything below mineral value gets promptly bought up and melted down).
That or it's some conspiracy to drive out all the competition that I have no doubt some faceless forum alt will claim to be the mastermind of.
IT WAS ME. ALL ME! MUAHAHAHAHA!
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clixor
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Posted - 2011.04.22 11:41:00 -
[6]
Originally by: Trader Hansen The T1 market is a mess at the moment due to the rise in mineral prices without a proportional rise in T1 product prices. I'm guessing this is mainly due to there being a high proportion of T1 producers that still have no clue what opportunity costs are, or as is more likely the case, are totally oblivious to the fact that they're selling their "mined minerals are free" products at or below mineral value (and anything below mineral value gets promptly bought up and melted down).
That or it's some conspiracy to drive out all the competition that I have no doubt some faceless forum alt will claim to be the mastermind of.
Correct (first part, not second one). There are only a few clueless sellers needed and the rest of the lemmings will undercut to try to sell fast.
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Proton Power
Amarr Retirement Retreat
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Posted - 2011.04.22 13:36:00 -
[7]
Couldnt be bothered to read entire post.
Jita production can be very nice on some items, key is to get them built and sold quickly and being able to switch over to another new item quickly. Meaning you need BPO's / BPC's and minerals in stock.
Low Sec and 0.0 you can make a very nice amount of isk even with basic t1 and very little compitition.
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Azurun Li
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Posted - 2011.04.22 14:46:00 -
[8]
1) Yes. 2) Yes. a) Yes. Increased.
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Milla Jovobitch
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Posted - 2011.04.22 18:29:00 -
[9]
1) Yes, roughly 1bil per month. 2) Yes, roughly 4bil per month. a) Consistently increased
But I don't know what's a "mimaf" anything.
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Steve Thomas
Minmatar Sebiestor Tribe
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Posted - 2011.04.23 05:09:00 -
[10]
Edited by: Steve Thomas on 23/04/2011 05:13:44 Edited by: Steve Thomas on 23/04/2011 05:12:42
1) yes but, the but being my profit is not realy all that great, and its based on what I get the minerals "At"
Usualy Im able to buy minerals on the downside. for example all of my "current" Iso stock in my primary stock was aquired at a range of 40-45. Granted thats going to deplete soon and Im going to be stuck with deciding If I want to eat the current cost of Iso or run scraps on the crap building up in my hanger from my other activities and dumping that on the market.
right now as it is, most of my T1 production is idle
2) yes,
.End of line.
If your too paranoid to play EvE. . . ...then your not paranoid enough to play EvE ----------------
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Doddy
Excidium.
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Posted - 2011.04.24 16:13:00 -
[11]
Edited by: Doddy on 24/04/2011 16:14:09 Edited by: Doddy on 24/04/2011 16:13:25
Originally by: Milla Jovo*****
But I don't know what's a "mimaf" anything.
Something along the lines of "mined it myself its free" (don't know the exact acronym).
edit - Its "minerals I mine are free"
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Cipher Jones
Minmatar
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Posted - 2011.04.25 14:46:00 -
[12]
Quote: 1) Do you (as in a toon you have in eve) make money (as in a noteworthy profit) from manufacturing t1 items or ships?
2) Do you make money from manufacturing t2 items or ships?
Additional questions
a) have your income increased or lowered within a given (longer rahter than shorter) time frame?
1. made 345 mil in 2 hours this weekend not including the time the items were in the oven. t1 only.
2. not really. was making t2 missiles but the price is so low I just make them for my self/corp. however I could turn a profit if i wanted to do some market PvP with them, but I don't want to. the juice isn't worth the squeeze imho.
a. its increased, because i went from filling buy orders to market pvp. . Adapt and overcome or become a monkey on an evolution poster.
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Cipher Jones
Minmatar
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Posted - 2011.04.25 14:57:00 -
[13]
Edited by: Cipher Jones on 25/04/2011 14:59:06
Quote: 1) Do you (as in a toon you have in eve) make money (as in a noteworthy profit) from manufacturing t1 items or ships?
2) Do you make money from manufacturing t2 items or ships?
Additional questions
a) have your income increased or lowered within a given (longer rahter than shorter) time frame?
1. made 345 mil in 2 hours this weekend not including the time the items were in the oven. t1 only.
2. not really. was making t2 missiles but the price is so low I just make them for my self/corp. however I could turn a profit if i wanted to do some market PvP with them, but I don't want to. the juice isn't worth the squeeze imho.
a. its increased, because i went from filling buy orders to market pvp.
Originally by: Doddy
Originally by: Milla Jovo*****
But I don't know what's a "mimaf" anything.
Something along the lines of "mined it myself its free" (don't know the exact acronym).
edit - Its "minerals I mine are free"
Thank you. The internet told me it meant "Mother I Might Aswell ****". That didn't make much sense in relation to minerals and industry.
I see people selling the same item as me for less than production cost and I cant figure out why they don't just sell the minerals to buy orders, they would make more.
That's the thing about the 'ol bell curve. There has to be people on the left side so there can be room for winners on the right. . Adapt and overcome or become a monkey on an evolution poster.
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Eu Daimon
Gallente Merchants of the Golden Goose
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Posted - 2011.04.25 15:22:00 -
[14]
Well its true that a lot of the items sold below prod price might be mimafs (as I suggested to begin with), but as a trader I have no idea what prod. costs are for x item, I just sell it cheaply enough to get rid of it fast while maintaining a solid profit.
Its good to hear some people make money producing. I still just got a feeling that the real profit is kept with a few corp or alliances while the average joe player is suffering for mimaf ideas.
Hmm... revolution :D
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Kate Yeats
Caldari Drone Reprogramming Center
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Posted - 2011.04.25 16:43:00 -
[15]
1)Yes 2)Yes
a) Increased
These 'production makes no money' threads are a pretty much consistent theme here (right after 'Invention has been nerfed!!11oneoneone' threads).
At the end of the day it comes down to the fact making a profit is about more than just in-game skills. You can't just train PE to V, grab a blueprint and some minerals and make decent ISK. Put yourself in the shoes of your potential customers, figure out what they'd want and where, then fill that gap.
|Drone Reprogramming Center - Currently Recruiting| |
Adian Grey
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Posted - 2011.04.25 17:58:00 -
[16]
1) Yes 2) Yes a) Various on market flux and my willingness to put in the effort needed.
Played Eve for two years before I finally built my first item. I used that knowledge to look up some very specific items on the market and make a choice for what I was going to produce.
As a result from day 1 I was able to turn a profit and have a self sustaining POS/Corp/Office/etc in high sec as a result with nice profits.
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Canti Ludan
Verrocchio Workshop
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Posted - 2011.04.25 22:01:00 -
[17]
Originally by: Adian Grey 1) Yes 2) Yes a) Various on market flux and my willingness to put in the effort needed.
Played Eve for two years before I finally built my first item. I used that knowledge to look up some very specific items on the market and make a choice for what I was going to produce.
As a result from day 1 I was able to turn a profit and have a self sustaining POS/Corp/Office/etc in high sec as a result with nice profits.
why type ^^
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Scarlett LaBlanc
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Posted - 2011.04.25 22:41:00 -
[18]
Edited by: Scarlett LaBlanc on 25/04/2011 22:42:32 I make a profit on a half dozen tech 1 items I sell in High sec. You have to really look for the ones with a profitable market. It's a lot of work, but I enjoy finding that item in the sea of "mimaf" made products.
I mine the vast majority of my own minerals, then I sell them to myself at full margin. Profit made on the sale of the produced item is gravy (often a lot of gravy).
I treat them like two separate business and run a simple P&L for each weekly. Yes, I know what your thinking..... I went to school for accounting and then went and did something different. So now I can tell people I went to college to play EVE.
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Slaves Trader Bobbert
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Posted - 2011.04.25 22:53:00 -
[19]
1) Yes 2) Don't bother a) Increased substantially since the Germinate melt-down
I mine, manufacture, haul, and trade myself. My edge comes from production flexibility. I've spent a lot of time diversifying my blueprint collection to enable this flexible business, but it has paid great dividends. I got my start with 1 and quickly snowballed into 3 pure-mining characters. I mined in highsec solo, in highsec with a corp, and in nullsec with a large corp. This got me intimately familiar with the processes between harvest and production. About two years in I got three more accounts to round out my fleet and add dedicated orca, hauler, and production pilots.
Currently working in highsec while the high-stakes game of lolpolitics sorts itself in null.
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Eu Daimon
Gallente Merchants of the Golden Goose
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Posted - 2011.04.26 13:42:00 -
[20]
Thanks for the replies.
I would like to end this thread with what I got out of reading your responses. The final advise that I will follow and can only recommend to others as well.
From the responses of this thread it is obvious that successful industrialist are: Players with years of experience, has his own pos, has several alts including at least two accounts, is a successful trader as well.
So, my advise to the wanna be industrialist is NOT to make ammunition, as I have seen recommended in several new guides.
My advise based on this thread: 1) Find a way to get a reasonable amount of isk. Mission or mine. 2) Start trading. Learn how the market works. Station trading for low income, active trading for higher income. 3) Play Eve for a year at least, while you train your second account. 4) Build your own pos and start producing those items, that you through your experience with the market now knows is profitable. 5) Make money aka profiiiiit
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Kate Yeats
Caldari Drone Reprogramming Center
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Posted - 2011.04.26 15:50:00 -
[21]
Originally by: Eu Daimon 1) Do you (as in a toon you have in eve) make money (as in a noteworthy profit) from manufacturing t1 items or ships?
*lots of replies to the affirmative*
Originally by: Eu Daimon My advise based on this thread: 1) Find a way to get a reasonable amount of isk. Mission or mine. 2) Start trading.
o.O?
|Drone Reprogramming Center - Currently Recruiting| |
Mara Rinn
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Posted - 2011.04.26 19:16:00 -
[22]
You start the game with 5k ISK, and the career missions give you heaps for free. It is possible to start you career from there. -- [Aussie players: join ANZAC channel] |
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