| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Tom Gerard
Caldari RPS holdings Auctorita Alliance
|
Posted - 2011.04.25 19:46:00 -
[1]
I have a lways dreamed about high risk marketing and with my PVE income I finally have the collateral to deal.
I will be plexing the new account for twelve months and ideally being profitable by that point. First issue is which race is best for this path?
|

Khory Thunderstar
The Single Scam
|
Posted - 2011.04.25 20:01:00 -
[2]
The one whose stations look cooler from inside.
|

Dirk Decibel
|
Posted - 2011.04.25 20:18:00 -
[3]
Are you seriously asking which race is best for trading?
|

jake handerson
|
Posted - 2011.04.25 20:21:00 -
[4]
No one tell him! We must keep this secret or else people will destroy our profits.
|

Milla Jovobitch
|
Posted - 2011.04.25 20:53:00 -
[5]
Originally by: Tom Gerard First issue is which race is best for this path?
Dear Tom, I have heard that the Caucasian race is good for that path, but some say that the Kentucky Derby is a good race, too.
There again, I never thought I'd be so lucky as to get to reply to the great Tom Gerard! My mom will be proud of me.
|

Lauren Hellfury
Full Pocket Aggro
|
Posted - 2011.04.25 21:04:00 -
[6]
It's a shame that Toms new alliance has a no trolling rule as this means that he is deadly serious in his enquiry and is just terribad at EVE. 
|

Tau Cabalander
Retirement Retreat
|
Posted - 2011.04.25 21:22:00 -
[7]
Originally by: Tom Gerard I have a lways dreamed about high risk marketing and with my PVE income I finally have the collateral to deal.
I will be plexing the new account for twelve months and ideally being profitable by that point. First issue is which race is best for this path?
All races start with the exact same skills, except for racial frigate and racial turret. For this reason it is typically recommend that people choose the character they like the looks of most.
Starting Skills Electronics 3 (8,000) Engineering 3 (8,000) Shield Operation 2 (1,415) Gunnery 2 (1,415) Small <Racial> Turret 3 (8,000) Mining 2 (1,415) Mechanic 2 (1,415) Navigation 3 (8,000) Science 3 (8,000) Spaceship Command 3 (8,000) <Racial> Frigate 2 (2,829)
Total = 56,489 skill points
|

stoicfaux
Gallente
|
Posted - 2011.04.26 00:43:00 -
[8]
It's not a totally stupid question. Standings affect broker fees and taxes, no?
Race isn't important. A newbie starts neutral and can do the tutorials for the other races in order to build up standings.
Corp standing will also be a factor I think.
----- "Are you a sociopathic paranoid schizophrenic with accounting skills? We have the game for you! -- Eve, the game of Alts, Economics, Machiavelli, and PvP"
|

Tutskii
|
Posted - 2011.04.26 00:52:00 -
[9]
Only the best runners can have a hope of winning the marketing race!
|

Breaker77
Gallente Reclamation Industries
|
Posted - 2011.04.26 00:55:00 -
[10]
Edited by: Breaker77 on 26/04/2011 00:55:32 Posting in a Tom Gerard thread!
Trolling GD must not be the cool thing to do anymore.
|

Brock Nelson
Caldari T2 Technologies Unlimited SRS.
|
Posted - 2011.04.26 02:48:00 -
[11]
0/10
Investor Relation | IPO Doc | BSAC SE Listing |

Luxotor
Minmatar
|
Posted - 2011.04.26 05:25:00 -
[12]
Originally by: Brock Nelson 0/10
|

Tom Gerard
Caldari RPS holdings Auctorita Alliance
|
Posted - 2011.04.26 07:00:00 -
[13]
Thanks to Tau and stoicfaux. I will be rolling my new account shortly =)
|

egola
Amarr
|
Posted - 2011.04.26 14:04:00 -
[14]
caldari are the best race for trading, notice how the majority of users are caldari and uses missile boats, hence being caldari not only lets you have the best starting point to trade but also best reference point to trade with. Sometimes this invaluable asset cannot be obtained without proper research if you were to start with a different race.
on an unrelated note, we should start discussing the merits of the best carriers and dreadnaughts in game: the phoenix and the chimera/wyvern combo. they are undoubtably best as reserved by the best race on eve. (Damn you CCP!)
|

SencneS
Rebellion Against Big Irreversible Dinks
|
Posted - 2011.04.26 17:39:00 -
[15]
Amarr is the best, and I'm not saying that just because I'm Amarr :)
Amarr give you Bestower, The Largest Capacity vs Training time, all the way to Lvl 5, then Iteron V takes over. But the training time is huge to just topple over the Itty V's capacity. Amarr's Transport ships are the best if you want to try Low-Sec gate busting (All to do with resists and armor amount) Amarr Freighter is not the "most difficult" in terms of "time to kill" but it has additional benifits the "most difficult" to kill has a few seconds longer lastabiliyt.
Probably the most "successful" small group Freighter Ganking setup is Domi's. You can load up the armor and their drones hit the hardest in high-sec. So when Concord comes to the rescue you last a little bit longer as you plate the crap out of your domi, giving your drones a little extra time.
Here is run down of kill time it takes to kill a flat freighter (This is without additional skills like Armor and shield skills that give you a 5% per level bonus. Since the bonus effects all ships the same way, all that will happen is the times will increase but the ratios will remain the same.
This is using just one Domi, max skilled, 5 Ogre II Drones.
Charon - 316s Providence - 328s Oblisk - 353s Fenrir - 307s
If all you're going to do is fly around in a Freighter Oblisk is the way to go, second largest capacity, and takes way longer to kill. Which would make Gallente the best Trading toon, those 2 Racial levels on on Frigate give you a small few hours window advantage 
In a way Gallente is best because Iteron V and Oblisk as Long term trader alt. However what gives Amarr the edge is it's almost the best in everything apart from Cargo capcity. Almost the fastest, Almost jumps into Warp the quickest, Almost the largest, Almost the longest time to kill a Freighter.
Which is why Amarr makes the best Trader Alts. 
Amarr for Life |

Tutskii
|
Posted - 2011.04.26 17:45:00 -
[16]
Originally by: SencneS Amarr is the best, and I'm not saying that just because I'm Amarr :)
Amarr give you Bestower, The Largest Capacity vs Training time, all the way to Lvl 5, then Iteron V takes over. But the training time is huge to just topple over the Itty V's capacity. Amarr's Transport ships are the best if you want to try Low-Sec gate busting (All to do with resists and armor amount) Amarr Freighter is not the "most difficult" in terms of "time to kill" but it has additional benifits the "most difficult" to kill has a few seconds longer lastabiliyt.
Probably the most "successful" small group Freighter Ganking setup is Domi's. You can load up the armor and their drones hit the hardest in high-sec. So when Concord comes to the rescue you last a little bit longer as you plate the crap out of your domi, giving your drones a little extra time.
Here is run down of kill time it takes to kill a flat freighter (This is without additional skills like Armor and shield skills that give you a 5% per level bonus. Since the bonus effects all ships the same way, all that will happen is the times will increase but the ratios will remain the same.
This is using just one Domi, max skilled, 5 Ogre II Drones.
Charon - 316s Providence - 328s Oblisk - 353s Fenrir - 307s
If all you're going to do is fly around in a Freighter Oblisk is the way to go, second largest capacity, and takes way longer to kill. Which would make Gallente the best Trading toon, those 2 Racial levels on on Frigate give you a small few hours window advantage 
In a way Gallente is best because Iteron V and Oblisk as Long term trader alt. However what gives Amarr the edge is it's almost the best in everything apart from Cargo capcity. Almost the fastest, Almost jumps into Warp the quickest, Almost the largest, Almost the longest time to kill a Freighter.
Which is why Amarr makes the best Trader Alts. 
Wait werent at tempests and apocs the gank weapon of choice?
|

Mr LaForge
|
Posted - 2011.04.26 17:56:00 -
[17]
Is it true that using an Ibis to move pieces of tritanium is the new 'in' thing?
|

Khory Thunderstar
The Single Scam
|
Posted - 2011.04.26 18:51:00 -
[18]
Originally by: Mr LaForge Is it true that using an Ibis to move pieces of tritanium is the new 'in' thing?
Not only that - every time you get killed, you get a new Ibis and a trit piece to move around.
Infinite wealth right there!
|

SencneS
Rebellion Against Big Irreversible Dinks
|
Posted - 2011.04.26 18:55:00 -
[19]
Originally by: Tutskii Wait werent at tempests and apocs the gank weapon of choice?
I guess if your fleet is large enough you could use Ibises and Civilian cannon too. I chose Drones to see which one would last longer because it's easier to calculate. Since we're comparing which freighter will last longer, doesn't matter what damage medium is used, when comparing that damage medium to all other Freighters the results will be roughly the same.
Apart from Providence and Oblisk, the others have the same resists. The lowest of them all being Explosive. Providence has the highest Explosive resist on it's Armor which is the largest amount. The issue is not so much the armor and shields but the structure.
Oblisk has 7,500 more HP on it's structure over the Providence. Providence has only 1,500 more Armor HP. Unfortunately the Providence's 10% more resists on Armor for Explosive doesn't narrow that gap on the 7,500 HP on structure at 0% resists. The other Freighters have less Armor and Structure then both Prov and Oblisk. While the Providence has the lowest amount of shields, every freighter has the same resists. The difference is the sheer amount of Armor increase in the providence compensates for it's lack of shielding and then some, but it's still not enough to overcome the 7,500 HP the Oblisk has on structure.
So considering all of that, it doesn't really matter which ship you use or which weapon you attack with, when comparing that attack configuration on all Freighters, the order will always be Oblisk, Providence, Charon, Fenrir in terms of lastability. Even if you focused weapons to kill a specific freighter like Tempist with Explosive Shells.
It matters not how it dies, the result is the same, the Oblisk has a few second longer when under attack.
Amarr for Life |

Uriel Winston
|
Posted - 2011.04.26 23:50:00 -
[20]
Originally by: SencneS
Originally by: Tutskii Wait werent at tempests and apocs the gank weapon of choice?
I guess if your fleet is large enough you could use Ibises and Civilian cannon too. I chose Drones to see which one would last longer because it's easier to calculate. Since we're comparing which freighter will last longer, doesn't matter what damage medium is used, when comparing that damage medium to all other Freighters the results will be roughly the same.
Apart from Providence and Oblisk, the others have the same resists. The lowest of them all being Explosive. Providence has the highest Explosive resist on it's Armor which is the largest amount. The issue is not so much the armor and shields but the structure.
Oblisk has 7,500 more HP on it's structure over the Providence. Providence has only 1,500 more Armor HP. Unfortunately the Providence's 10% more resists on Armor for Explosive doesn't narrow that gap on the 7,500 HP on structure at 0% resists. The other Freighters have less Armor and Structure then both Prov and Oblisk. While the Providence has the lowest amount of shields, every freighter has the same resists. The difference is the sheer amount of Armor increase in the providence compensates for it's lack of shielding and then some, but it's still not enough to overcome the 7,500 HP the Oblisk has on structure.
So considering all of that, it doesn't really matter which ship you use or which weapon you attack with, when comparing that attack configuration on all Freighters, the order will always be Oblisk, Providence, Charon, Fenrir in terms of lastability. Even if you focused weapons to kill a specific freighter like Tempist with Explosive Shells.
It matters not how it dies, the result is the same, the Oblisk has a few second longer when under attack.
how much is that in rifters?
|

Tutskii
|
Posted - 2011.04.27 00:09:00 -
[21]
Secnes: You mentioned that Domis were the small gang weapon of choice for freighter killing, I am asking whether that is true or not, and source. Basically, citation needed. Although you can give examples with ibises with AC's, the relevance becomes questionable if they don't correspond to actual practice.
This is: Does the Obelisk translate into more (actually used ships) being required? if so, how many? is it less likely to get ganked based on that? or is it a distinction that in practice doesn't matter much?
Saying that it takes 300 seconds for a lone Dominix to kill one doesn't mean much because Concord is likely to show up way before then, and I doubt lone gankers are a concern for freighter pilots.
Hence the question.
Originally by: Uriel Winston
how much is that in rifters?
African or European?
|

Hieronimus Rex
Minmatar Infinitus Sapientia New Eden Research.
|
Posted - 2011.04.27 00:54:00 -
[22]
Originally by: Tau Cabalander
Originally by: Tom Gerard I have a lways dreamed about high risk marketing and with my PVE income I finally have the collateral to deal.
I will be plexing the new account for twelve months and ideally being profitable by that point. First issue is which race is best for this path?
All races start with the exact same skills, except for racial frigate and racial turret. For this reason it is typically recommend that people choose the character they like the looks of most.
Starting Skills Electronics 3 (8,000) Engineering 3 (8,000) Shield Operation 2 (1,415) Gunnery 2 (1,415) Small <Racial> Turret 3 (8,000) Mining 2 (1,415) Mechanic 2 (1,415) Navigation 3 (8,000) Science 3 (8,000) Spaceship Command 3 (8,000) <Racial> Frigate 2 (2,829)
Total = 56,489 skill points
Are you serious? Careers don't even matter?
I liked the 750k starting SP but I guess that's been gone for awhile now...
|
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |