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Joshua Calvert
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Posted - 2005.02.09 09:42:00 -
[1]
Here's the setup I'm working towards (Phoon is still being built as I type):
Hi-slots
4x 800mm Artillery/4x Arbalest Cruise Launchers (faster than normal sieges and also save on powergrid/cpu fittings)
Mid-slots
4x Cap Recharger II's
Lo-slots
1x Large Accom armour repairer, 1x Tech II Med Repairer, 3x hardeners specific to NPC, 2x Gyro II's
I prefer to use long-range so if someone could tell me if some 1200mm/1400mm's would still fit that'd be cool.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Thanit
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Posted - 2005.02.09 09:48:00 -
[2]
Well.
You could save another 100 grid per launcher and get better performance out of them if you'd use dread gurista cruise launchers. Those have the rate of fire of an arbalest siege and use just 900 grid. Pity they cant use torps.
Oh, and I have 3 of em that i've been saving for a nice auction.
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Xachariah
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Posted - 2005.02.09 11:04:00 -
[3]
Well, I guess everyone will laugh at my setup. I mean everyone knows that you armor tank a typhoon, right?
But it has worked for every lvl4 mission, that I tried (Though I have not yet tried the Extravaganza and the Silence the Informant), so I will post it anyway.
When I first did lvl4 missions solo I just wanted to stay away from all those nasty NPCs, so I needed a longe range setup. This was also my first ship, where I tried tanking and working with hardeners (Yeah, I¦m pretty new to all this fighting stuff ). This was the result:
High 4x 1200mm / 3x Siege Launcher / 1x Cruise Launcher
Medium 1x Large Shield Booster II / 2x Hardeners / 1x named AB (Tech2 AB before recent patch...)
Low 3x PDU / 3x Cap Power Relay / 1x Ballistic Control
Stopped laughing? Good, here¦s why I use this setup:
Firepower: The torps do the main damage. I use Bane Torps. By the time the first wave comes in, the 1200mm¦s and the cruise missiles have ripped away the shields and the torps can cut right through the armor.
Tanking: Well, it¦s obvious. The tanking abilities are far from perfect. The Cap Power Relays make it even worse. But they also allow me to run the booster and the two hardeners non-stop. I mainly fight angels with this setup. Only a few of them do much EM-Damage, so my resists are quite ok, using a thermal and a kinetic hardener. I can tank two BS at once.
Speed: This one is essential. I can get up to 500 m/s which is enough to seperate the different ships, so I dont need to tank much. With the firepower I can kill most of the cruisers until they get close. Then I switch off the AB, use my shield booster and destroy the rest of them. Then I approach the BSs.
Joshua: With my Setup I have the feeling that my missiles do the main damage. I also use 800mm from time to time and don¦t have the feeling that they are so much better than the 1200mm. Why not one Gyro and one Ballistic Control System?
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KanKan
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Posted - 2005.02.09 11:19:00 -
[4]
Edited by: KanKan on 09/02/2005 11:23:20 For level 4 missions i would use a similar set up to yours but with the addition of a cap relay in the low.
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Liu Kaskakka
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Posted - 2005.02.09 11:32:00 -
[5]
Edited by: Liu Kaskakka on 09/02/2005 11:32:43
I personally wouldn't bother with cruise launchers in lvl 4 missions, you need the torp damage on some of the tougher rats - don't know how the 800mm fare though.
Edit: Ah, don't know if you're running arbs, I just use basic sh1te .. ^^
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fras
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Posted - 2005.02.09 11:41:00 -
[6]
Originally by: Joshua Calvert Here's the setup I'm working towards (Phoon is still being built as I type):
Hi-slots
4x 800mm Artillery/4x Arbalest Cruise Launchers (faster than normal sieges and also save on powergrid/cpu fittings)
Mid-slots
4x Cap Recharger II's
Lo-slots
1x Large Accom armour repairer, 1x Tech II Med Repairer, 3x hardeners specific to NPC, 2x Gyro II's
I prefer to use long-range so if someone could tell me if some 1200mm/1400mm's would still fit that'd be cool.
I prefer dual 650's for npc, 800's need reloading too much. That frees 2000pg for a couple of siege (with torps) if you like - or maybe 1 siege and a 100mn AB(& switch a gyro for a cap relay for same recharge).
When you get into dead space it sucks flying 60k+ at base speed & ur AC's will be useless some of the time unless u have an AB to get into range.
I'm not a fan of long range npc setups, if ur a loot collector (like me) u still gotta fly all that way to the point of pop anyways.
GL
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Joshua Calvert
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Posted - 2005.02.09 19:38:00 -
[7]
Edited by: Joshua Calvert on 09/02/2005 20:04:52 I've switched to
4x dual 650mm's "Scouts" (picked them up really cheaply)/4x Arbalest Cruise Launchers
2x Cap Recharger II's, 1 Lif Fueld Booster, 1 Tracking CPU
1x Large Accomo, 1 Med Nano Tech II Repairer, 3x hardeners, 1 cap relay, 1 gyro.
Haven't tested it out yet but it all looks quite nice. Combine that up close with 9 Hvy Drones and it may well prove useful.
First test will be in the morning when I do "The Assault" mission and I'll try it up close.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

absolute
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Posted - 2005.02.09 20:01:00 -
[8]
4x dual 650s 4x seige med all cap accom, and the rest hardners. no cap issues at all, I sometimes replace a med for an ab or a web. works well if they only use 2 types of damage. so in other words, it tanks everything except angels/ mercs/ and mim.
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Kaylana Syi
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Posted - 2005.02.09 20:54:00 -
[9]
4 Malkuth Siege, 4 720mm II
4 Cap Charger IIs
2 Large Accomodation, 3 hardners, 2 Cap Relay s
7 and 7 heavy drones ( ogre/wasp ogre/berzerker ect ) -------------------- The Nest
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Joshua Calvert
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Posted - 2005.02.09 20:56:00 -
[10]
Can't use tech II projectiles unfortunately.
I'm looking to making them my 2nd specialization though.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Zyrla Bladestorm
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Posted - 2005.02.09 22:27:00 -
[11]
Edited by: Zyrla Bladestorm on 09/02/2005 22:28:02
Originally by: Kaylana Syi 4 Malkuth Siege, 4 720mm II
4 Cap Charger IIs
2 Large Accomodation, 3 hardners, 2 Cap Relay s
7 and 7 heavy drones ( ogre/wasp ogre/berzerker ect )
I use similar currently :
4x Siege I, 4x 720 II
1x 100mn ab II, 3x F-B10 nominal cap rechargers
2x named L reppers, 1x cap relay
for guristas/serpentis I fit 2x kinetic, 2x thermal hardeners (~79%/~79%) for amarr/khanid/amnatar/blood/sansha I fit 1x Em, 3x thermal hardeners (85%/86%) for angels I fit 1x exp, 1x kin, 1x thermal hardeners, +1 cap relay
The AB is a crucial bit of kit on a Typhoon imho, since its the fastest, lightest battleship, may as well take advantage  Specifically, the 100mn II gives 501m/s on a typhoon with navigation 5, acceleration control 4 .. most NPC intys will struggle to get into/stay within web/scramble range long enough to actually stop you, which is a handy thing (each said webber/scrambler gets 4 torps dropped out the back, deals with them nice and fast)
I think at most I've had to warp out to recharge once since I switched to the current setup, only the angels proving any real threat since theyre such a pain to harden against.
I really should invest in named launchers one of these days :p
. ----- Apologys for any rambling that may have just occurred.
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Kaylana Syi
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Posted - 2005.02.09 23:48:00 -
[12]
Yes using a AB when you can is great. But during a massive attack i think speed isn't a benefit if you need to keep the 2 reppies going. -------------------- The Nest
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Kaylana Syi
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Posted - 2005.02.09 23:49:00 -
[13]
Originally by: Joshua Calvert Can't use tech II projectiles unfortunately.
I'm looking to making them my 2nd specialization though.
You won't be disapointed with 650s and 720s. -------------------- The Nest
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Kashre
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Posted - 2005.02.09 23:56:00 -
[14]
for level 4 missions I used to use this:
4x1400 4xsiege
1x100mn AB 3x cap charger (II/named)
1xL Accomodation 1x Med. T2 2x Hardener 3x RCUII
This was before the patch and I needed the torps in order to break the tank on the 1.5m bounty rats... with the new damge on 1400s you might be able to still use your arbalest cruise setup. It wont work too well on arc-angel rats either... if you expect to get swarmed at point blank by auto-cannon or blaster BS Id probably drop the 1400s in favor of tech2/named 720mm and switch up to 2 large repairers with 2/3 hardeners and the rest cap relays. +++
It's called "low security space" for a reason. |

Joshua Calvert
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Posted - 2005.02.10 09:18:00 -
[15]
Well, it was alright.
Had to warp out 2 or 3 times when faced with 5 Erasers and 2 Pith Destroyers (750k Ravens) but it was fun doing hit'n'run attacks to pick off the cruisers before sitting to tank the Destroyers.
My tank could withstand the barrage from the 2 Ravens but it struggled with 5 cruisers 
Something is clearly wrong with the dmg output of 5 cruisers.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Tau Stone
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Posted - 2005.02.10 23:36:00 -
[16]
Originally by: Joshua Calvert My tank could withstand the barrage from the 2 Ravens but it struggled with 5 cruisers 
Something is clearly wrong with the dmg output of 5 cruisers.
Having the same problem on angel missions - Can just about tank the 2-4 Gist Commanders/Generals, but the 7 cruiser escort tears an armour-tanked Tempest apart in minutes. |

Constantina
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Posted - 2005.02.10 23:58:00 -
[17]
Joshua the thing with the erasers is that they do more thermal damge than kinetic damage the oposite of the ravens. U using 2x kin and 1x thermal hardener? Well that was atleast my observation when I was fighting guritast for long time, not much that was as scary as many 4-6 erasers with some bs, and it was never the bs that were the problem, and u will not have this problme if the npc moas are others like infernos or something.
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TuRtLe HeAd
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Posted - 2005.02.18 13:07:00 -
[18]
The racial Bonus on the Typhoon, is Rubbish and hardly worth bothering with !
Use Megapulses for a much better Damage Per second, Plus its funny in PvP, when People see missiles pouring out of a Projectile based Battleship, Sounds idiotic, but it works!
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Lizanne
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Posted - 2005.02.18 13:29:00 -
[19]
Originally by: TuRtLe HeAd The racial Bonus on the Typhoon, is Rubbish and hardly worth bothering with !
Use Megapulses for a much better Damage Per second, Plus its funny in PvP, when People see missiles pouring out of a Projectile based Battleship, Sounds idiotic, but it works!
Didn't try it but Typhoon doesn't have Amarr's ship capacitor, how could this be interesting?
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Zaque Zundu
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Posted - 2005.02.18 14:35:00 -
[20]
I like my setup. 4x250mm railgun 2's 4xSiege Launcher
2 Cap recharger 1 web 1 AB
2 tech 2 med armour reps 1 1600mm plate 3 hardners (depends on which npc's) 1 CPR
takes almost all the lvl 4 missions without having to warp out. Best ammo I found is the Uranium cause the distance some of the cruisers like to stay at, I find that antimatter is a touch too short on the range. Zaque Zundu
Without chemistry there would be no life. Without research we would know nothing. Without Eve we would all be lost. |

Arthur Guinness
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Posted - 2005.02.18 15:09:00 -
[21]
I never did lvl4 in my typhoon, but i used this to hunt npcs at belts: 3x med tech2 reps, 3x hardener, cap relay or pdu (not sure anymore because of the grid) 4x 800mm, 4x sieges; 4x cap recharger
You can run the reps all night, and they repair a lot of hp, you can also cycle them to prevent from wasted repaired armor (when you're close to 100%).
Might have problems if some npcs think they prefer to stay away from you tough. |

Lallante
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Posted - 2005.02.18 15:13:00 -
[22]
Does noone else see there being a problem that a tier 1 BS can solo Lev 4 agent missions which according to the bumpf were intended to require "a lot of friends" to complete....
Guess its just me then..
Lall - THE Vocal Minority - ShinRa
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Rexy
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Posted - 2005.02.18 16:18:00 -
[23]
Originally by: Lallante Does noone else see there being a problem that a tier 1 BS can solo Lev 4 agent missions which according to the bumpf were intended to require "a lot of friends" to complete....
Guess its just me then..
i've seen every tier1 do lvl4's agent missions. mission running or npc'ing is just about tanking hard, with the right kit any ship can do it, sure damage helps, but as long as you have a decent enough tank you can do most of the missions.
and there's quite a lot of variations in the missions, with lower standings you get easier missions, the better standing you have with your agent the harder the missions get, and more rewarding. i know a corp mate who did lvl4's with a buddy and even he rejected some of the high lvl missions because they are just to hard to do.
All i want for cristmas is a typhoon with launcher rof bonus :) |

Zyrla Bladestorm
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Posted - 2005.02.18 17:02:00 -
[24]
Edited by: Zyrla Bladestorm on 18/02/2005 17:02:50 Edited by: Zyrla Bladestorm on 18/02/2005 17:02:19
Originally by: Lallante Does noone else see there being a problem that a tier 1 BS can solo Lev 4 agent missions which according to the bumpf were intended to require "a lot of friends" to complete....
Guess its just me then..
Typhoon is known for having the worst ship boni of any battleship, its damage output isn't great and fitting it can be a pain (cant use a full rack of L weapons without somewhat gimping the tank like certain other races :P) what it does have is the best speed and third best slot setup for armour tanking (after amarr) so to try to end my ramble : Typhoon will handle L4 missions fine, it will not however neccessarily complete them quickly (worst case I've seen was a Pirate Extravaganza .. which took me 6-8 hours :P)
Typhoon is also the most expensive tier 1 BS, costing about 77m to build (uses a huge chunk of zydrine, probably closer 80 now, since zyd prices have risen) . ----- Apologys for any rambling that may have just occurred.
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Nomeshta
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Posted - 2005.02.18 17:29:00 -
[25]
Originally by: Lallante Does noone else see there being a problem that a tier 1 BS can solo Lev 4 agent missions which according to the bumpf were intended to require "a lot of friends" to complete....
Guess its just me then..
Wait for the original poster to get see out his 2-weeek ban from the forums and you'll understand that not all level 4 missions were possible. Just the easier ones.
- Caution: Ninja Fingers WTB: Implants
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Harry Voyager
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Posted - 2005.02.21 08:10:00 -
[26]
Edited by: Harry Voyager on 21/02/2005 08:10:50 I soloed lvl 3 missions in an Omen.
Of course, it could take me upwards of six hours to complete a single mission, at times, but I could still solo most of them in a tier II Cruiser.
Note: Soloing does not automatically mean "making money hand over fist".
Oops, hadn't noticed I was browsing pg 5 of the ships forums.
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Alowishus
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Posted - 2005.02.28 04:32:00 -
[27]
This is the setup I am going to try for Caldari Navy missions:
4x 720mm 2 4x Siege
4x Cap Recharger (best I can get)
1x Large Acco 1x Medium T2 Rep 2x Kinetic Hardener 2x Thermal Hardener 1x CPR
Raven 4TW! Rank(1) SP: 243745/256000 |

Kaylana Syi
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Posted - 2005.02.28 04:49:00 -
[28]
well I can put :
4 1200mm IIs, 2 Arb Cruise, 2 assaults
Lif, 2 t2 chargers, tracking comp II
1 Large accom., 1 med t2, 2 hardners, 3 cap relays
14 heavy drones
OR
4 malkuth Siege, 4 720mm IIs
4 cap relay IIs
2 large acommo, 3 hardners, cap relay, gyro II
14 heavy drones
To be honest 800s don't work nearly as good as 720 IIs. Matter a fact, 1200mm IIs don't either except for those really big dominix infested drones. If the resistance is normal for the NPC 720mm IIs have about the same damage as 1200mm IIs with, ofcourse, less range. Both setups work fine and here is a wingman setup that is PWNT approved
4 siege, 4 720mm IIs
1 Lif AB, 1 Signal Booster II, 2 Tracking Comp IIs
4 Gyro IIs, 3 Ballistics
14 drones ( never will need them with this setup ) should work like a charm.
Typhoon is the mission boat hands down! -------------------- The Nest
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Kaylana Syi
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Posted - 2005.02.28 04:53:00 -
[29]
Originally by: Lallante Does noone else see there being a problem that a tier 1 BS can solo Lev 4 agent missions which according to the bumpf were intended to require "a lot of friends" to complete....
Guess its just me then..
It can't solo all lvl 4 mish. Drone mish. will chew up even an apoc unless you ahve about a billion in mods which... um... should be able to solo lvl 4 mish by your self since your mods are as expensive as a fleet of friends. -------------------- The Nest
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Nikolai Tupolev
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Posted - 2005.02.28 11:16:00 -
[30]
Most of you guys forget that the rats in all deadspace missions (rogue drones included) are pretty much in groups of 5-9 ships/drones. Any tier 1 bs pilot with a decent tanking setup can do these missions solo, the sole exception would be the extraveganza mission. Im a fairly new player (a bit over 4mil sp - all ship/combat) with a crappy level 4 agent atm and I have done almost all of my missions in a tanked Dom and Megathron. I also use my phoon consistently running in 6/10 gurista complexes using a similar tanking setup.
My Dom setup I use
Hi: 2 x 250mm prototype 2 x dual 250mm prototype 2 x 350mm prototype
Mid: 100mn AB II named Tracking mod 3 x 18% or higher cap rechargers
Low: named Large armor rep Med. armor rep II 2 rat specific hardeners (mostly kin/ther) 3 cap power relays
crap load of various drone types
I have beat down those supreme drone parasite bs' on several occasions and easily tanked them.
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