Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
GIGAR
Caldari
|
Posted - 2011.05.02 08:29:00 -
[1]
With the release of Incarna (maybe) approaching, what would you ideally like CCP to start working on next, eg. the next couple of expansions?
For instance (in no particular order): - Fixing FW/making it awesome - Reworking old, outdated content (such as POSes) - Rebuilding the EVE engine for better performance, etc. (would take considerably longer than 1 expansion) - Balance of ships and mods - Make PVE content more interesting (new game mechanics?) - Make mining less super boring - Improve GUI and/or production - Banning bots - Anything else you can think of
In short, what would YOU like to see CCP working on after Incarna?
------------ "I've yet to meet one that can outsmart bullet." - Heavy Weapons Guy |
Doshia
|
Posted - 2011.05.02 08:41:00 -
[2]
Edited by: Doshia on 02/05/2011 08:41:55 Fixing the issue where an orca will bounce off a gate
|
Jowen Datloran
Caldari Science and Trade Institute
|
Posted - 2011.05.02 08:41:00 -
[3]
What should CCP work on after Incarna?
Everything.
-- Mr. Science & Trade Institute - EVE Lorebook - Mysteries of W-space |
Tres Farmer
Gallente Federation Intelligence Service
|
Posted - 2011.05.02 08:41:00 -
[4]
Edited by: Tres Farmer on 02/05/2011 08:41:48
Originally by: GIGAR *snip* - Rebuilding the EVE engine for better performance, etc. (would take considerably longer than 1 expansion) *snap* - Improve GUI and/or production - Banning bots *snip*
afaik they're already on that stuff
My money is on Projection of Power/Sovereignty stuff reworks for winter 2011.
Get rid of Rooms with Doors - Shortrange Jumpdrives for everybody! |
Misstress Iteron
|
Posted - 2011.05.02 08:43:00 -
[5]
I want deep space transports to have a turret or missile slot.
|
GIGAR
Caldari
|
Posted - 2011.05.02 08:43:00 -
[6]
Originally by: Tres Farmer Edited by: Tres Farmer on 02/05/2011 08:41:48
Originally by: GIGAR *snip* - Rebuilding the EVE engine for better performance, etc. (would take considerably longer than 1 expansion) *snap* - Improve GUI and/or production - Banning bots *snip*
afaik they're already on that stuff
My money is on Projection of Power/Sovereignty stuff reworks for winter 2011.
Yeah, I know. It was more in the line of having the entire crew working on those things - that should give some decent progress in those areas
------------ "I've yet to meet one that can outsmart bullet." - Heavy Weapons Guy |
Lt Angus
Caldari the united Negative Ten.
|
Posted - 2011.05.02 08:45:00 -
[7]
FW, Loot tables, Lowsec,
Shhhh, Im hunting Badgers |
Cpt Arareb
Amarr Viziam
|
Posted - 2011.05.02 11:15:00 -
[8]
BOTS!!! See you in the darks |
Selene Bork
Caldari Celtic industries
|
Posted - 2011.05.02 11:20:00 -
[9]
Tech 2 Super Capitals !
|
MotherMoon
Huang Yinglong
|
Posted - 2011.05.02 11:26:00 -
[10]
you don't want more than 10-20 guys on one project.
look at eves 1st 4 expansions, only 30-40 guys in whole company back then.
|
|
Grey Stormshadow
Starwreck Industries
|
Posted - 2011.05.02 11:32:00 -
[11]
I want snooker table and fridge full of beer to my captain quarters. I also would like to have couple sexy android npcs to play and drink with. X-rated content would be epic bonus.
Thankfully I don't do the decissions and developing... ;)
------------------------------------------------- Play with the best - die like the rest starwreck.com - support the cause :) |
Sealiah
Minmatar Coffee Lovers Brewing Club
|
Posted - 2011.05.02 11:46:00 -
[12]
Edited by: Sealiah on 02/05/2011 11:48:32 Introduce some complex minigame to make mining far more profitable for people who actually are at the pcs while they do it.
I really would like getting more ore for participation... Besides, we all love minigames!
edit: oh and I'd love to see the thanatos skin changed. The model is awesome, don't dare to touch it, but the majority of the skin looks terrible. Espetially the ways the fighters should be flying out? The hole in the front is just a disaster, a big black hole with a light inside that is visible threw the walls of the ship if you look from the right direction :/
|
Kenny Dalglish
|
Posted - 2011.05.02 12:10:00 -
[13]
A new shiny thing.
|
Illwill Bill
Talu Shaya Talu Shaya Empire
|
Posted - 2011.05.02 12:18:00 -
[14]
Gameplay.
Originally by: CCP Zymurgist Revenge is a dish best served with auto-cannons.
|
Fix Lag
|
Posted - 2011.05.02 12:47:00 -
[15]
Originally by: Illwill Bill Gameplay.
too much :effort:
Fix Lag! |
Jaik7
|
Posted - 2011.05.02 13:33:00 -
[16]
option A, fixing some old features as you suggested.
option B, link
i somehow prefer option b
Originally by: CCP Shadow The trolls have been vanquished.
|
Jekyl Eraser
|
Posted - 2011.05.02 13:47:00 -
[17]
NERD154 says combat system is something from 1990. We have moving forward and orbit options. We have 20 second cd 'skills'. Thats it...
|
Wilhelm Riley
|
Posted - 2011.05.02 13:51:00 -
[18]
Uhh.. Incarna?
Otherwise it'll be another feature that's released and never iterated upon and we'll be stuck in our CQ's forever.
|
Teranul
|
Posted - 2011.05.02 15:06:00 -
[19]
Originally by: Wilhelm Riley Uhh.. Incarna?
Otherwise it'll be another feature that's released and never iterated upon and we'll be stuck in our CQ's forever.
This.
They need to AT LEAST release the actual stations component before moving to iterating other stuff. Otherwise, it's a terrible non-feature.
|
Commissar Kate
|
Posted - 2011.05.02 15:07:00 -
[20]
CCP should work on internet spaceships after incarna.
|
|
Wilhelm Riley
|
Posted - 2011.05.02 15:38:00 -
[21]
Originally by: Commissar Kate CCP should work on internet spaceships after incarna.
Certainly, get the core features of Incarna working (bars and other stuff) and then take a good at all the abandoned content, Cosmos being one that really bugs me.
|
Messy Beaver
|
Posted - 2011.05.02 15:55:00 -
[22]
EVE 2 |
Naphariel
|
Posted - 2011.05.02 15:57:00 -
[23]
reworking the mining system, fixing fw, boosting boosters. ie. higher bonuses from synth boosters to make them worth it for high sec people & some specialized gas harvesting ship. also a short tutorial that would introduce new players to boosters.
doing something to actively fight bots/macros would be nice too.
and don't forget t3 frigates
|
Blacksquirrel
|
Posted - 2011.05.02 16:03:00 -
[24]
Do a massive bug/re evaluation of older content/ships. I understand there always needs to be new stuff... but really a huge focus on the base material would be nice.
|
Joe Phoenix
The Commonwealth Federation
|
Posted - 2011.05.02 16:05:00 -
[25]
Fixing the game?
|
I'thari
Minmatar
|
Posted - 2011.05.02 16:19:00 -
[26]
Originally by: Commissar Kate CCP should work on internet spaceships after incarna.
Why bother with some space when they will have "perfectly functional" teabars instead? |
Kyra Felann
Gallente The Scope
|
Posted - 2011.05.02 17:24:00 -
[27]
Incarna II and more improvements to PI (ie: actual populations or workers we need to keep happy, like they talked about at FanFest).
That and, of course, fixing small things, new UI, etc. -----WARNING SIGNATURE BELOW-----
Bring back the NeoNeoCom! |
Narome Bandur
|
Posted - 2011.05.02 17:31:00 -
[28]
- POS Management
- Not Abandoning Features of Incarna, if that's the road they'll travel.
- Not letting DUST514 settle to DUST514 by releasing it at the end of a console's lifecycle.
- Railguns
|
Tarasina
|
Posted - 2011.05.02 18:23:00 -
[29]
Short answer: EVE
Long answer: UI, FW, Ships, add more skills. It really doesn't matter what profession or direction they take to improve on, they all need improvement.
|
Raid'En
|
Posted - 2011.05.02 18:36:00 -
[30]
Edited by: Raid''En on 02/05/2011 18:37:14
Originally by: GIGAR What should CCP work on after Incarna?
that's supposing that incarna will be released someday... note : i don't count CQ as incarna. i'm talking about the real thing when you can interect, and with even a gameplay.
|
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |