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Alec Freeman
Minmatar Adventurers Matari Visionary Coalition
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Posted - 2011.05.09 15:41:00 -
[1]
Are they worth it? A meta 9 True Sanshas/Domination Statis web will put you back around 80m. With my skills on a Rapier (Recons 4) that would result in a 51km range. This is a vast improvement from the 34km from the T2 web. Though when I look at the cheaper Dread Guirista's webs i see them priced about 35m which is lower than half the price and yet still offer a web range of 44.2km for me. Is this 7km really worth the extra 45m for a stealth gang? Or is it one of those many things in eve which are purely dependent on an individual situation?
Any feedback would be apreciated
Cheers Alec
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Belthazor4012
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Posted - 2011.05.09 15:43:00 -
[2]
If you can spend it do it, if its to much for you don't.
Good things cost money, thats about it.
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Aubrey Maturin
RennTech Fatal Ascension
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Posted - 2011.05.09 15:51:00 -
[3]
I fly huginns alot and that extra range is pretty nice, but if your not comfortable spending the money then just train up recon 5 to get some more distance :P
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Alec Freeman
Minmatar Adventurers Matari Visionary Coalition
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Posted - 2011.05.09 16:05:00 -
[4]
Originally by: Aubrey Maturin I fly huginns alot and that extra range is pretty nice, but if your not comfortable spending the money then just train up recon 5 to get some more distance :P
Thanks for the feedback... but my dilema would is; do you find you use this extra few kilometers very often in combat? Or is it something that is just nice to have a safety net on the rare ocasion?
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Guerrica
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Posted - 2011.05.09 16:13:00 -
[5]
So you can web a ship that is out to 80km - the real question is what other ship is keeping it from simply warping off. Unless you've got an arazu there with a high meta point, that ship is gone. If it's being pointed by something small and fast, then your web isn't helping much anyhow.
My .02$ is that it's overkill. I don't have an evedb close at hand, but what are the relative web percentages between the DG and meta 9's? If one has a higher % then the extra iskies may be worth it.
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Anastanaslavaniaz
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Posted - 2011.05.09 16:30:00 -
[6]
Originally by: Alec Freeman (Recons 4)
No.
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Daneel Trevize
Black Viper Nomads
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Posted - 2011.05.09 16:45:00 -
[7]
Fed Navy are the longest ranged ones with 60% webbing iirc, and they're ~65mil. As stated by others, do you often have the gang and situation that people are that far away and pointed? Can you personally afford that extra value to your ship for the time and ease of getting it to and from pew as well as survivability during it? |

Khory Thunderstar
The Single Scam
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Posted - 2011.05.09 17:35:00 -
[8]
If that guy at 51km is pointed, those webs are nice.
If he isnt, he is warping off anyway.
Can you afford to loose those webs when you get killed?
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Von Kroll
Caldari Kroll's Legion
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Posted - 2011.05.09 17:40:00 -
[9]
Why not save your isk and train Recon V. Given the bonuses to the ships in the class, Recon V should almost be looked at as a pre-requisite, imo...
Then, see what kind of value those pimp mods have for you...
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Diomidis
Pod Liberation Authority HYDRA RELOADED
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Posted - 2011.05.09 17:55:00 -
[10]
Recons make huge difference in fights, especially tackle related ones. Recon V makes way more sense as a time investment compared to - say - HAS V.
If you can afford faction webs, do it. You can always try with 1x faction, 1x T2 (or more) and observe how the increased range works with your skills / playstyle. It's not that hard to get spoiled by it.
Having long web range, allow you to web from further away, making it safer for you given a tankier or faster tackler is keeping point, or you can spread webs to more than a single target without worrying about manual navigation and exact ship placement within the fight (like a falcon, yarrr)...
Also remember that webbing recons are not only offensive tools, but also defensive: even if you web further than you furthest point reaches, it's not useless: you can keep enemy tacklers webbed when your mates try to bug out.
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King Rothgar
Path of the Fallen
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Posted - 2011.05.09 18:11:00 -
[11]
A tackle recon with faction tackle is exceedingly powerful in small gangs. It really is amazing what you can do when you can simply stay out of their effective range while maintaining a solid tackle. So yes, I would say a faction web is worth it. I don't have a rapier but my ashimmu's all have fed navy webs, ditto for my bhaalgorn. If I were to buy a rapier, there is no question that I'd slap a fed navy web on it as just part of the standard gear. Every other mod might be t2, but the web will be fed navy.
I do use arazu's and those always have a faction scram and/or a faction disruptor. Generally I use shadow serpentis scrams and RF disruptors. The scram varies between 30 and 60M, the disruptor is generally about 150M. But the ability to scram someone at 25km and disrupt them from 72km both without ganglinks is exceedingly powerful. I highly recommend recon 5 to go along with this but obviously you can use the faction webs/points without it. Thus far you shall read, but no further; for this is my sig. |

Alec Freeman
Minmatar Adventurers Matari Visionary Coalition
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Posted - 2011.05.09 18:48:00 -
[12]
Yea thanks for the advice guys... ended up buying the dread guirista's ones for 35m each. Will get recon's 5 later but at the moments its not on the top of my prioritys
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Ultim8Evil
Ministry Of Eternal Disorder
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Posted - 2011.05.09 20:46:00 -
[13]
Originally by: Alec Freeman Will get recon's 5 later but at the moments its not on the top of my prioritys
Well it should be.
If you're at the point in your life where you feel the need to throw faction mods on your Rapier to be "better", you're doing yourself an injustice only having recon 4.
IMHO, you shouldn't even undock a recon without recon 5. --------------------------------------------------------------------------------
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Daneel Trevize
Black Viper Nomads
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Posted - 2011.05.09 22:26:00 -
[14]
Flown a pair of recon chars for over a year (all but ECM boats), yes recon V is ever-tempting but crosstraining has been very worthwhile too if you're happy with cruiser sized ships. Recon 4 is fine, it's getting the right ships in the right situations that'll make or break things. |

Justin Cody
Caldari Instant Annihilation Everto Rex Regis
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Posted - 2011.05.09 23:10:00 -
[15]
Originally by: Ultim8Evil
Originally by: Alec Freeman Will get recon's 5 later but at the moments its not on the top of my prioritys
Well it should be.
If you're at the point in your life where you feel the need to throw faction mods on your Rapier to be "better", you're doing yourself an injustice only having recon 4.
IMHO, you shouldn't even undock a recon without recon 5.
You're 1337 Remind people that profit is the difference between revenue and expense. This makes you look smart. Scott Adams
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Telvani
Crouching Woman Hidden Cucumber
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Posted - 2011.05.09 23:33:00 -
[16]
Originally by: Justin Cody
Originally by: Ultim8Evil
Originally by: Alec Freeman Will get recon's 5 later but at the moments its not on the top of my prioritys
Well it should be.
If you're at the point in your life where you feel the need to throw faction mods on your Rapier to be "better", you're doing yourself an injustice only having recon 4.
IMHO, you shouldn't even undock a recon without recon 5.
You're 1337
1337 he may be but his point stands, recons 5 might be one of the most useful skills in game, especially for the rapier and any fit involving an expanded probe launcher |

Target Painter
Minmatar
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Posted - 2011.05.10 00:28:00 -
[17]
Edited by: Target Painter on 10/05/2011 00:28:16
Originally by: Justin Cody You're 1337
I bet he also has some massive gaps in his skills.
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