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Kaelie Onren
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Posted - 2011.05.20 17:00:00 -
[1]
Edited by: Kaelie Onren on 20/05/2011 17:06:03
I find it very strange that nobody has asked the obvious question: Why did they remove the standings in the first place? Was it for a good reason? If so, then the OP should have to address why the reason for removal was ill-founded.
Originally by: Allegratto Edited by: Allegratto on 20/05/2011 03:21:22 I use standings to figure out which systems PVE corps tend to be in for highsec wardecs. Higher standings with certain NPC groups = they run those missions.
RETURN MY INTEL!!!!
Perhaps this *was* the reason it was removed?
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Kaelie Onren
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Posted - 2011.05.23 10:49:00 -
[2]
Originally by: Navique Darkstar
Tracking down pilots ? you do have the locator agents if you want to track somebody that bad... The bottom line is if somebody wants to track you they will and it has nothing to do with standings most of the time. On the other hand as mentioned above a lot of people lost very important tool in they eve life. A Social orientation beacon if you will.
Not really. Locator agents cost isk to use. They cost time to use, and effort. It's like hiring a PI to find out if your husband is cheating on you. You'll get your info, but you sort of have to know what/who you are looking for. Standings are free information, which anyone can browse as they watch people pass by Jita. Its like browsing the airport to see if you can find a mark. It has no cost (besides opportunity cost) and allows gankers to find carebears from the sea of anonymous players.
Quote:
... Also a suggestion here: If quite a lot of people think they need standings gone, just make it optional ... like medals or certificates.
Yeah, optional is fine I think.
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Kaelie Onren
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Posted - 2011.05.24 12:00:00 -
[3]
Perhaps the reason it was imposed so suddenly is because it was an emergency decree by Team Lag? (or whatever the team at CCP that combats lag is.) I can see that many lookups for those hardcore veteran carebears who have hundreds of agents killing the servers with lookup reqs. To fix the load they take it completely out for now (with the intention of either paralellizing the standings db or adding them back minus Agent standings later) and are watching now and laughing at us foam and fret and get our panties in a bunch. Then once the fix for the load on the server is ready they will put it back in, with much pomp and circumstance, all in the name of "listening to our player base".
Watch and see.
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Kaelie Onren
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Posted - 2011.06.08 07:33:00 -
[4]
Originally by: Aleena Doran Sec status is just concord faction standing. Makes no sense that concord standing is visible but Amarr, Sansha, etc. aren't. All faction and corp standings should be visible.
Fallacy: affirming the consequent.
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Kaelie Onren
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Posted - 2011.06.08 09:20:00 -
[5]
Summary so far:
Problem with just making it Optionally shown:
People will read into reasons why you aren't showing one standing or another. Which will lead to trust issues. And god knows there are too many problems with trust in the game already. We don't need another trust sink.
BUT, I recognize that RPers need such information, and although making RPers happy isn't a higher priority to CCP than closing an social exploit tool, if they can be made happy without exposing the exploit then they should.
What about this: Make it available info in the limited API. RPers will necessarily need to trust each other anyway, and any legitimate access to standings information is used to garner trust in people you may not know. That means you should have no qualms about giving them your limited API.
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Kaelie Onren
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Posted - 2011.06.08 17:07:00 -
[6]
Originally by: salty Milk CCP removing game elements so they can add different game elements without upgrading hardware? No.
They say avatars do not cause TQ lag because it's another server. So make standings on another server instead of removing them.
Maybe you missed the whole part of the thread which talks about the problem and likely cause for standing removal was its use as a griefing tool.
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Kaelie Onren
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Posted - 2011.06.09 04:30:00 -
[7]
Edited by: Kaelie Onren on 09/06/2011 04:30:16
Originally by: salty Milk
Originally by: Kaelie Onren
Originally by: salty Milk CCP removing game elements so they can add different game elements without upgrading hardware? No.
They say avatars do not cause TQ lag because it's another server. So make standings on another server instead of removing them.
Maybe you missed the whole part of the thread which talks about the problem and likely cause for standing removal was its use as a griefing tool.
no i didn't miss your likely cause i just ignored it as its been a "likely cause" for 7 years but that it took over 11 seconds to access my standings page seemed much more problematic and hasnt been that way for 7 years
sorry for not expressly disagreeing with your premise i hereby expressly disagree with your premise
FYI It wasn't my premise. I heard somebody else said it. And just because your 1 case of lag for you that happened, doesn't go to prove anything. In fact, the only thing it proves is that maybe lag IS a problem, so I don't see why you were saying that the lag shouldn't exist because its done on a different server.
Anyway let's say that even if the griefing tool is only 50% of the reason, and the other 50% is lag. Um... then why do you think that it should be brought back? Just for RPing reasons? Personally, and its maybe just me, but I think that the priorities for a game mechanic should be:
1) no lag 2) no griefer intel 3) role playing
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