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MadJim
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Posted - 2011.05.26 20:56:00 -
[1]
Does anyone have a good guess as to why Amarr Navy Insignia have gone up so much in price in the last year?
Examples using Metropolis Market values:
Imperial Navy Major Insignia I Year ago: Under 200,000 Today: Near 1,000,000 500% increase
Imperial Navy Sergeant Insignia I Year ago: Under 60,000 Today: Around 300,000 500% increase
Imperial Navy Sergeant Insignia III Year ago: About 50,000 Today: Over 300,000 600% increase
Minmatar LP store requirements: UNCHANGED
Ok this wouldn't be so terribad if the market value of the modules you can get from the LP store either individually or by trading in for the BPCs had gone up a similar amount but they have not.
So what gives? It makes absolutely no sense today to make such items as the Republic Fleet Overdrive injector via LP store purchases... the contract value of the item is only 30 mil but the tags needed to get a single unit cost over 50 million... not to mention the cash and LP they want. Anyone know why these tags are so valuable? Is it something in the FW store?
Weird. CCP should really re-balance the LP store item requirements on the items that require Amarr tags. Dunno if other factions are seeing the same thing or not. What use are the tags if not for LP store items?
Comments?
Regards,
MJ
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Goose99
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Posted - 2011.05.26 21:03:00 -
[2]
That's expensive? Compared to 5 mil CN tags?
It's natural development after CCP killed highsec lvl5s, the main source of tags in Eve.
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King Rothgar
Path of the Fallen
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Posted - 2011.05.27 05:20:00 -
[3]
That's a load of crap goose. As someone who's been running the things in low sec and collecting those tags for years, I assure you only a few of the many types of tags that drop are dropped in lvl5's. On the amarr side, it's high captains and commander II's. Virtually all items in the amarr LP store require ordinary captain and commander I's. You will not find those in lvl5's in any significant quantity. On the minmatar side, there is a similar problem. You only get the higher tags, which incidentally tend to be worth less because they are more common than the lower level tags. The problem is drop rates. The minmatar captain tag is probably the most egregious example, it's npc buy orders being 50k isk yet I've never seen it sell for under 1.1M isk.
The real problem is some of the drop rates have been faulty from the very start and FW plexes are the primary source of tags. And almost no one runs those these days. In fact, I know of only a single player in all of the amarr/minmatar front that runs them. For the curious, that would be sasawong. Thus far you shall read, but no further; for this is my sig. |

ExcalibursTemplar
Caldari Citadel Enterprises
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Posted - 2011.05.27 13:15:00 -
[4]
Originally by: King Rothgar That's a load of crap goose. As someone who's been running the things in low sec and collecting those tags for years, I assure you only a few of the many types of tags that drop are dropped in lvl5's. On the amarr side, it's high captains and commander II's. Virtually all items in the amarr LP store require ordinary captain and commander I's. You will not find those in lvl5's in any significant quantity. On the minmatar side, there is a similar problem. You only get the higher tags, which incidentally tend to be worth less because they are more common than the lower level tags. The problem is drop rates. The minmatar captain tag is probably the most egregious example, it's npc buy orders being 50k isk yet I've never seen it sell for under 1.1M isk.
The real problem is some of the drop rates have been faulty from the very start and FW plexes are the primary source of tags. And almost no one runs those these days. In fact, I know of only a single player in all of the amarr/minmatar front that runs them. For the curious, that would be sasawong.
It dosn't help either that most amarr faction kill missions L4 from what ive seen are against the gallante instead of the minmatar.
All hail the king of the potato people |

Baljos Arnjak
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Posted - 2011.05.27 14:03:00 -
[5]
Yeah, I've noticed the increase too, wish I would have stocked up =)
Another thing to consider is that the eve population blows through level 2 and 3 missions to get at the good payouts from level 4's. In order to make the lower level missions worth the time to run/loot, the tags that come from those missions need to go up. A lot.
This also means that the LP store items that need those tags are going to crash hard isk/lp wise.
That's my take on it anyway....
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Ghengis Tia
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Posted - 2011.05.27 14:04:00 -
[6]
Thanks for the tip, I've been sitting on a s-load of tags since my missioning days, I guess its time to unload them.
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Nerfherder101
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Posted - 2011.05.27 14:59:00 -
[7]
It seems like this would also be linked to how popular items within each races LP stores are.
Amarr/Caldari seem to be in super high demand for their armor/shield tank items. Gallente only really have Fed Navy Webs and Mag Stabs... Minmatar have prop mods, gyros, and points...
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stoicfaux
Gallente
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Posted - 2011.05.27 17:01:00 -
[8]
The "every agent is Q20" change means that more LP is chasing fewer tags. Never mind the 0.0 income nerf has encouraged folks to run level 4s. Never mind the how-to posts on how to blitz missions and how to get good LP/isk conversion rates.
Makes you wonder if running level 2/3 missions for the tags might be worthwhile.
----- "Are you a sociopathic paranoid schizophrenic with accounting skills? We have the game for you! -- Eve, the game of Alts, Economics, Machiavelli, and PvP"
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Lady Aja
Caldari
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Posted - 2011.05.27 22:58:00 -
[9]
more anti faction hating morons wanting to buy tags to cash in on the phat goodies.
they want the tags but are NOT prepared to take the faction hits. so they pay STUPID amounts for tags, I personally dont mind. I make BULK isk off of suckers who pay for them
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Val Karan
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Posted - 2011.05.28 00:20:00 -
[10]
Well suprise some of your LP+Tag stuff still goes for 3k/LP. Guess where those tag prices are going.
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Test Build
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Posted - 2011.05.28 03:54:00 -
[11]
Originally by: Lady Aja more anti faction hating morons wanting to buy tags to cash in on the phat goodies.
they want the tags but are NOT prepared to take the faction hits. so they pay STUPID amounts for tags, I personally dont mind. I make BULK isk off of suckers who pay for them
This is essentially it, but with less venom. CN Vice Admiral last time I looked were headed towards 4m a shot, and that's even if there's any to be had.
Good time to bail out of that stuff and head out to WH space.
Have a look at implant prices, $2 hooker time.
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Baljos Arnjak
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Posted - 2011.05.28 13:20:00 -
[12]
Originally by: Test Build
Originally by: Lady Aja more anti faction hating morons wanting to buy tags to cash in on the phat goodies.
they want the tags but are NOT prepared to take the faction hits. so they pay STUPID amounts for tags, I personally dont mind. I make BULK isk off of suckers who pay for them
This is essentially it, but with less venom. CN Vice Admiral last time I looked were headed towards 4m a shot, and that's even if there's any to be had.
Good time to bail out of that stuff and head out to WH space.
Have a look at implant prices, $2 hooker time.
Or a good time to find a way to get as many tags as possible and capitalize on the new pricing. Looking at the anti-amarr missions on eve-survival doesn't loot too promising. Maybe finding somewhere that has a lot of lvl 2/3 agents and blitzing/declining until you have a bunch of anti-faction missions then chaining them for a week might be a good way to go.
Still might not be worth it over level 4 bounty/loot though....
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Lady Aja
Caldari
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Posted - 2011.05.30 14:44:00 -
[13]
simple.
if you have great faction standings...
go around lookign for ONE mission in particular. In my case it would be Enemies Abound. keep doign this all week untill my amarr agents in amarr space all have given me it.. then farm each mission daily. it will take the better part of weeks/months but the tags OMFG!
on a side note doign that on the serinity server gets you a perma ban. lol.
Originally by: Baljos Arnjak
Originally by: Test Build
Originally by: Lady Aja more anti faction hating morons wanting to buy tags to cash in on the phat goodies.
they want the tags but are NOT prepared to take the faction hits. so they pay STUPID amounts for tags, I personally dont mind. I make BULK isk off of suckers who pay for them
This is essentially it, but with less venom. CN Vice Admiral last time I looked were headed towards 4m a shot, and that's even if there's any to be had.
Good time to bail out of that stuff and head out to WH space.
Have a look at implant prices, $2 hooker time.
Or a good time to find a way to get as many tags as possible and capitalize on the new pricing. Looking at the anti-amarr missions on eve-survival doesn't loot too promising. Maybe finding somewhere that has a lot of lvl 2/3 agents and blitzing/declining until you have a bunch of anti-faction missions then chaining them for a week might be a good way to go.
Still might not be worth it over level 4 bounty/loot though....
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Anddeh McNab
Cadre Assault Force
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Posted - 2011.05.30 15:38:00 -
[14]
Originally by: Ghengis Tia Thanks for the tip, I've been sitting on a s-load of tags since my missioning days, I guess its time to unload them.
Ditto. Time to make a killing  --- There are two sides to the EVE community; those that scream for change and those that scream against it. Often they are the same person. |

Nuela
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Posted - 2011.06.01 19:54:00 -
[15]
Lvl 5's being nerfed is a big affect.
Also, everyone seems to decline faction missions these days it seems. Me, I love faction missions because tag loot is so juicy.
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Cathy Drall
Amarr Royal Amarr Institute
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Posted - 2011.06.01 20:19:00 -
[16]
Originally by: Lady Aja they want the tags but are NOT prepared to take the faction hits. so they pay STUPID amounts for tags, I personally dont mind. I make BULK isk off of suckers who pay for them
Yea a lot of people don't want to exclude themselves from half of Empire space, which isn't exactly surprising.
If I get a faction mission I just use an old alt to get the standings hit. No way my main is going to cripple herself, I'd rather grind a few extra missions.
"Im not nearly as paranoid as people think I am" |

Lady Aja
Caldari
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Posted - 2011.06.01 20:46:00 -
[17]
Edited by: Lady Aja on 01/06/2011 20:46:20 yeah well people who hate anti faction missions should be greatful that ccp aint made ALL high sec missions anti faction or almost as bad. all storyline combat missions anti faction as well.
give us more anti faction missions ccp you ****ing nub cakes lol
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Scarlet des Loupes
Gallente University of Caille
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Posted - 2011.06.01 21:28:00 -
[18]
Originally by: Lady Aja yeah well people who hate anti faction missions should be greatful that ccp aint made ALL high sec missions anti faction or almost as bad. all storyline combat missions anti faction as well.
give us more anti faction missions ccp you ****ing nub cakes lol
Generally when you play a game you expect things to open up, not that things close down and limit you more and more.
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Lady Aja
Caldari
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Posted - 2011.06.01 21:52:00 -
[19]
Edited by: Lady Aja on 01/06/2011 21:52:00
Originally by: Scarlet des Loupes
Originally by: Lady Aja yeah well people who hate anti faction missions should be greatful that ccp aint made ALL high sec missions anti faction or almost as bad. all storyline combat missions anti faction as well.
give us more anti faction missions ccp you ****ing nub cakes lol
Generally when you play a game you expect things to open up, not that things close down and limit you more and more.
how about...
high sec should give NO bounties and NO sec increase in any system that is above 0.5 in true sec. uit should also have the option to have MORE anti faction missions. but at a cost. if you pick this its for a whole 12 months, much like a remap.
imo if player "pirates" cannopt be allowed in hi sec, why the hell shopuld npc pirates be allowed? before you say i am some bitter vet in low sec or 0.0 think again. I would happily do anti faction missiosn all year long. also doing fw missions is a waste of time. NO ONE does fw missions for the tags, they do it for the easy as LP.
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Scarlet des Loupes
Gallente University of Caille
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Posted - 2011.06.01 22:06:00 -
[20]
Edited by: Scarlet des Loupes on 01/06/2011 22:06:34
Originally by: Lady Aja how about...
high sec should give NO bounties and NO sec increase in any system that is above 0.5 in true sec. uit should also have the option to have MORE anti faction missions. but at a cost. if you pick this its for a whole 12 months, much like a remap.
imo if player "pirates" cannopt be allowed in hi sec, why the hell shopuld npc pirates be allowed? before you say i am some bitter vet in low sec or 0.0 think again. I would happily do anti faction missiosn all year long. also doing fw missions is a waste of time. NO ONE does fw missions for the tags, they do it for the easy as LP.
Admitted EVE has a lot of (often very silly) illogical issues just for the sake of keeping it playable.
How many players you think EVE will have left after your ideas have become reality?
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Lady Aja
Caldari
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Posted - 2011.06.01 22:10:00 -
[21]
Originally by: Scarlet des Loupes Edited by: Scarlet des Loupes on 01/06/2011 22:06:34
Originally by: Lady Aja how about...
high sec should give NO bounties and NO sec increase in any system that is above 0.5 in true sec. uit should also have the option to have MORE anti faction missions. but at a cost. if you pick this its for a whole 12 months, much like a remap.
imo if player "pirates" cannopt be allowed in hi sec, why the hell shopuld npc pirates be allowed? before you say i am some bitter vet in low sec or 0.0 think again. I would happily do anti faction missiosn all year long. also doing fw missions is a waste of time. NO ONE does fw missions for the tags, they do it for the easy as LP.
Admitted EVE has a lot of (often very silly) illogical issues just for the sake of keeping it playable.
How many players you think EVE will have left after your ideas have become reality?
about the same amount that left after ccp nerfed sanctums NOT MANY!
hi sec is too safe and too easy. if you want easy it comes at a risk. if you want easy do PI!
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Templar Dane
Amarrian Retribution
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Posted - 2011.06.02 00:15:00 -
[22]
Posting to confirm that doing FW plexes in Sahtogas is a great way to get amarr tags.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2011.06.02 01:48:00 -
[23]
Originally by: Scarlet des Loupes
Originally by: Lady Aja yeah well people who hate anti faction missions should be greatful that ccp aint made ALL high sec missions anti faction or almost as bad. all storyline combat missions anti faction as well.
give us more anti faction missions ccp you ****ing nub cakes lol
Generally when you play a game you expect things to open up, not that things close down and limit you more and more.
and what exactly would open up for me in smelly frenchy/rusty junk heap space? ooh almost identical missions against slightly different enemies!
oh noes but I don't like consequences 
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Lady Aja
Caldari
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Posted - 2011.06.02 02:21:00 -
[24]
Originally by: Templar Dane Posting to confirm that doing FW plexes in Sahtogas is a great way to get amarr tags.
its also a great place to get negative sec lol...
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Lady Aja
Caldari
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Posted - 2011.06.02 02:23:00 -
[25]
Originally by: Chainsaw Plankton
Originally by: Scarlet des Loupes
Originally by: Lady Aja yeah well people who hate anti faction missions should be greatful that ccp aint made ALL high sec missions anti faction or almost as bad. all storyline combat missions anti faction as well.
give us more anti faction missions ccp you ****ing nub cakes lol
Generally when you play a game you expect things to open up, not that things close down and limit you more and more.
and what exactly would open up for me in smelly frenchy/rusty junk heap space? ooh almost identical missions against slightly different enemies!
oh noes but I don't like consequences 
I actually did "LOL".
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Dorn Val
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Posted - 2011.06.02 05:51:00 -
[26]
Originally by: Lady Aja ...hi sec is too safe and too easy...
Seriously?! I almost read that line as if you were trolling. With all the suicide ganking and griefers pushing the game mechanics to the limit to hunt almost defenseless carebears in high sec it's making null sec the safest place to be in the Eve universe...
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Pod Amarr
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Posted - 2011.06.02 06:11:00 -
[27]
Originally by: Lady Aja
Originally by: Scarlet des Loupes Edited by: Scarlet des Loupes on 01/06/2011 22:06:34
Originally by: Lady Aja how about...
high sec should give NO bounties and NO sec increase in any system that is above 0.5 in true sec. uit should also have the option to have MORE anti faction missions. but at a cost. if you pick this its for a whole 12 months, much like a remap.
imo if player "pirates" cannopt be allowed in hi sec, why the hell shopuld npc pirates be allowed? before you say i am some bitter vet in low sec or 0.0 think again. I would happily do anti faction missiosn all year long. also doing fw missions is a waste of time. NO ONE does fw missions for the tags, they do it for the easy as LP.
Admitted EVE has a lot of (often very silly) illogical issues just for the sake of keeping it playable.
How many players you think EVE will have left after your ideas have become reality?
about the same amount that left after ccp nerfed sanctums NOT MANY!
hi sec is too safe and too easy. if you want easy it comes at a risk. if you want easy do PI!
The no risk in high sec song is getting old. Null bear land and Low sec is pretty much on par with the risks these days compared to high sec.
Pod |

Doddy
Excidium. Executive Outcomes
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Posted - 2011.06.04 23:21:00 -
[28]
1) Ever increasing number of blitzers -> less tags
2) Ever increasing number of weirdos who don't take faction kills -> less tags
On the plus side this means if you don't blitz and do take faction kills your tags are worth more, yay.
As with everything else in eve it will reach a tipping point and suddenly harvesting tags will fotm and the market will adjust again.
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Rustynail79
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Posted - 2011.06.05 13:30:00 -
[29]
Originally by: Doddy 1) Ever increasing number of blitzers -> less tags
2) Ever increasing number of weirdos who don't take faction kills -> less tags
On the plus side this means if you don't blitz and do take faction kills your tags are worth more, yay.
As with everything else in eve it will reach a tipping point and suddenly harvesting tags will fotm and the market will adjust again.
Why are you a weirdo for not wanting to run faction kill mission ? Except for getting tags which is only isk after all why would you want to destroy your faction standings. In the eve galaxy huge swaves of the galaxy are already of limits (0.0). Why would anyone want to make the sandbox they play in even smaller by ****ing of one of the npc factions so you cant enter there space.
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Lady Aja
Caldari
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Posted - 2011.06.05 19:07:00 -
[30]
Originally by: Rustynail79
Originally by: Doddy 1) Ever increasing number of blitzers -> less tags
2) Ever increasing number of weirdos who don't take faction kills -> less tags
On the plus side this means if you don't blitz and do take faction kills your tags are worth more, yay.
As with everything else in eve it will reach a tipping point and suddenly harvesting tags will fotm and the market will adjust again.
Why are you a weirdo for not wanting to run faction kill mission ? Except for getting tags which is only isk after all why would you want to destroy your faction standings. In the eve galaxy huge swaves of the galaxy are already of limits (0.0). Why would anyone want to make the sandbox they play in even smaller by ****ing of one of the npc factions so you cant enter there space.
there is a word for people liek that.. collaborator, you know.. someone that works for both sides.. just remember its not anti faction missions that drops standings.. its storyline missions too. so you are NOT going to do them too?
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Baljos Arnjak
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Posted - 2011.06.05 21:24:00 -
[31]
Originally by: Rustynail79
Originally by: Doddy 1) Ever increasing number of blitzers -> less tags
2) Ever increasing number of weirdos who don't take faction kills -> less tags
On the plus side this means if you don't blitz and do take faction kills your tags are worth more, yay.
As with everything else in eve it will reach a tipping point and suddenly harvesting tags will fotm and the market will adjust again.
Why are you a weirdo for not wanting to run faction kill mission ? Except for getting tags which is only isk after all why would you want to destroy your faction standings. In the eve galaxy huge swaves of the galaxy are already of limits (0.0). Why would anyone want to make the sandbox they play in even smaller by ****ing of one of the npc factions so you cant enter there space.
You're the one unnecessarily limiting yourself from the missions you run, and denying yourself from what's turning out to be a good market for tag suppliers.
You're forgetting one thing, you're not barred from entering their space. The NPC's are chasing you, sure, but it doesn't keep you from entering or docking in their space. I have R&D agents in Amarr space with a -10 Amarr standing, doesn't stop me. Just take something faster than a battleship and you're fine.
And 0.0 isn't inaccessible to you, you're just not willing to do what it takes to get out there. How can you complain about the sandbox being small if you won't even put in the effort to get up so you can walk to the other side? If you happen to trip on the way, do you get up and keep going, or do you go back to your little corner?
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Rustynail79
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Posted - 2011.06.06 10:12:00 -
[32]
Originally by: Lady Aja
Originally by: Rustynail79
Originally by: Doddy 1) Ever increasing number of blitzers -> less tags
2) Ever increasing number of weirdos who don't take faction kills -> less tags
On the plus side this means if you don't blitz and do take faction kills your tags are worth more, yay.
As with everything else in eve it will reach a tipping point and suddenly harvesting tags will fotm and the market will adjust again.
Why are you a weirdo for not wanting to run faction kill mission ? Except for getting tags which is only isk after all why would you want to destroy your faction standings. In the eve galaxy huge swaves of the galaxy are already of limits (0.0). Why would anyone want to make the sandbox they play in even smaller by ****ing of one of the npc factions so you cant enter there space.
there is a word for people liek that.. collaborator, you know.. someone that works for both sides.. just remember its not anti faction missions that drops standings.. its storyline missions too. so you are NOT going to do them too?
Im not really into role playing so calling me a collaborator doesn't mean that much. As for story lines yes i do them as they can be balanced out and kept positive. Anti faction missions standings are all negative though you don't get any gain for the faction you are running for just a negative hit (sometimes big negative hits). For me personally i need positive standings atm as it fits in with what I'm trying to do so anti faction missions just arnt worth it even though im desperate for the tags.
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Rustynail79
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Posted - 2011.06.06 10:59:00 -
[33]
Originally by: Baljos Arnjak You're the one unnecessarily limiting yourself from the missions you run, and denying yourself from what's turning out to be a good market for tag suppliers.
You're forgetting one thing, you're not barred from entering their space. The NPC's are chasing you, sure, but it doesn't keep you from entering or docking in their space. I have R&D agents in Amarr space with a -10 Amarr standing, doesn't stop me. Just take something faster than a battleship and you're fine.
And 0.0 isn't inaccessible to you, you're just not willing to do what it takes to get out there. How can you complain about the sandbox being small if you won't even put in the effort to get up so you can walk to the other side? If you happen to trip on the way, do you get up and keep going, or do you go back to your little corner?
You're jumping to conclusions all i did was take issue with someone calling people that dont do anti faction missions a weirdo. As there are many legitamate reasons for not wanting to **** up your standings. For me personally im in the process of laying the foundations for a corperation im setting up. I'm only a year old (in 3 days) but i have lots of plans and starting up in highsec near lowsec seems to be the best bet atm. So i need standings for refining, for setting up a pos, for seting up jump clone access, for giving future corp mates access to R&D/Locator/L4/L5 agents.
As for 0.0 i have regulary visited there in the past ive even lived out there so i have an idea on what it takes. Getting 49 Avatars plus 90 odd nyx and a Wyvern plus a horde of pvp Tengus dropped on me sort of put me off going out there though for a while anyway..
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Potato IQ
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Posted - 2011.06.06 14:43:00 -
[34]
Originally by: Rustynail79 As there are many legitamate reasons for not wanting to **** up your standings
Thought IĘd highlight this for those that are starting out on the missioning career path. Screwing up your faction standing will be a major hassle when you likely change the way you play the game in the future. Closing half of the easier and safer to travel space is bad and will be a painful chore to fix. If your into the RP scene, this may never prove an issue in your pilots life, but running these missions just because the tag market is buoyant is short sighted and greedy. Theirs plenty of isk to be made on the non-faction missions
And no, I donĘt run faction missions and want to inflate prices further by trying to convince people to stop. Having a static HS coming out anywhere and having to waste SP to only just manage to enter Gallente space because I didnĘt realise the implications as a new pilot was cr4p and simply offering a friendly warning
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Doddy
Excidium. Executive Outcomes
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Posted - 2011.06.06 15:19:00 -
[35]
Originally by: Rustynail79
In the eve galaxy huge swaves of the galaxy are already of limits (0.0). Why would anyone want to make the sandbox they play in even smaller by ****ing of one of the npc factions so you cant enter there space.
0.0 isn't off limits to anyone btw. And a sandbox always has defined limits, faction standing is no different from any others. The sandbox where you work for opposing sides openly with no issues while they never get annoyed that you won't help them against their enemies is a broken sandbox anyway. Whatever, its your choice, it being weird is merely my opinion, don't worry about it.
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Baljos Arnjak
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Posted - 2011.06.07 09:20:00 -
[36]
Originally by: Rustynail79
Originally by: Baljos Arnjak You're the one unnecessarily limiting yourself from the missions you run, and denying yourself from what's turning out to be a good market for tag suppliers.
You're forgetting one thing, you're not barred from entering their space. The NPC's are chasing you, sure, but it doesn't keep you from entering or docking in their space. I have R&D agents in Amarr space with a -10 Amarr standing, doesn't stop me. Just take something faster than a battleship and you're fine.
And 0.0 isn't inaccessible to you, you're just not willing to do what it takes to get out there. How can you complain about the sandbox being small if you won't even put in the effort to get up so you can walk to the other side? If you happen to trip on the way, do you get up and keep going, or do you go back to your little corner?
You're jumping to conclusions all i did was take issue with someone calling people that dont do anti faction missions a weirdo. As there are many legitamate reasons for not wanting to **** up your standings. For me personally im in the process of laying the foundations for a corperation im setting up. I'm only a year old (in 3 days) but i have lots of plans and starting up in highsec near lowsec seems to be the best bet atm. So i need standings for refining, for setting up a pos, for seting up jump clone access, for giving future corp mates access to R&D/Locator/L4/L5 agents.
As for 0.0 i have regulary visited there in the past ive even lived out there so i have an idea on what it takes. Getting 49 Avatars plus 90 odd nyx and a Wyvern plus a horde of pvp Tengus dropped on me sort of put me off going out there though for a while anyway..
Ok then. Those are legitimate reasons . Sorry for jumping to conclusions. I see a lot of people on here complaining about these anti-faction missions and tag prices being so high, but won't do them even if they're full time mission runners that will almost never leave the faction space that they are in. Sometimes drives me nuts  .
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