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Decon Ko
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Posted - 2011.05.30 11:14:00 -
[1]
Edited by: Decon Ko on 30/05/2011 11:15:57 tl;dr : Adequately skilled and experienced pilot looking for them.
Do any decent ones exist? I'm sure those stop being as much P.U.G.s beyond some point, but I'm sure there's some recycling of members if they do exist.
Here's my problem. I can fly pretty much everything you might ask for for an incursion (all logis except Guardian, Machs - Vindis - web lokis (no bhaals or nightmares, at least yet :( ), my most recent fav being the web loki, and I'm used to flying in fleets with (at least somewhat) competent FCs, mostly in null PvP, as well as WH PvP and some PvE content.
My affiliates (corp and alliance) have no interest in incursions, but when it comes to grinding isk, I'ld much rather do that with others than mission by myself, and recent sov changes have blocked my access to Havens and Sanctums.
I guess what I'm trying to ask is this: If I move my ass and Loki to an Incursion constellation and start spamming the incursion channel there (late-ish EU peak hours), what are the chances I'll have fun / make some isk? Also, would trying to do the same with a logistics cruiser instead get me into any decent fleets? I was thinking if they don't have logistics covered, they're probably not very good at it?
Anyway, all input will be appreciated, and offers from experienced P.U.G FCs even more :p (you can check my skills out on EVE-board)
Hell, this whole situation has me re-evaluating my employment. I like doing things in group, and I'ld like it if that also involved the ISK-grind, and not only PvP, but I can't say I want to move(just yet anyway), hence looking for Incursion P.U.Gs
Edit: editted title to more appropriately represent a question (see QUESTION MARK) :p --
This: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1248088 |

egola
Amarr
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Posted - 2011.05.30 11:25:00 -
[2]
in local? none, it all depends on which INCURSION channel you get into, local is way too bloated with griefers and incompetents to be bothered with. i'm not gonna list the channels here (it would beat the point of having them otherwise) but what type of tank do you run? armor or shield?
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Decon Ko
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Posted - 2011.05.30 11:28:00 -
[3]
I have close-to-perfect skills for either, except my shield transport skill being at 3 (queued right after I get some subsystems to 5).
As for comms channels, I meant the Incursion channel that pops up once you're in constelation, any info on more would be appreciated.
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This: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1248088 |

egola
Amarr
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Posted - 2011.05.30 11:31:00 -
[4]
Originally by: Decon Ko I have close-to-perfect skills for either, except my shield transport skill being at 3 (queued right after I get some subsystems to 5).
As for comms channels, I meant the Incursion channel that pops up once you're in constelation, any info on more would be appreciated.
i know you meant the incursion channel, and sometimes you DO find good fleets in there but mostly it's hit and miss, mail me in-game and i'll give you a few channel names you can join up.
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Otebski
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Posted - 2011.05.30 11:33:00 -
[5]
1. Get a decent non overtanked setup with all out dps/web (2x web for loki). Or better yet get a logi 2. Join one of pub channels for armor/shield fleets where regular/semi regular incursion farmers hang out. 3. Make friends and get to know some usuall FCs. 4. Bath in isk:P
Once you start getting into those "pugs with ppl you know" fleets you can expect up to 100kk isk/h + 14k concord lp/h. More casual fleets will net you around 50-60kk /h + concord lp. It is definetly possible to make good cash joining solo
Prefered ships for vanguard shield fleets are: 0. Logis (basi usually prefered over scimitars but it can very from fc to fc) 1. pirate BS (vindi, nm, mach) 2. sleipnirs 3. t3, nighthawks 4. other bs 5. some hacs 6. bc 7. itty V 8. minmatar shuttle 9. drakes
For assault fleets its a bit different as snipe BS are in high demand.
Don't start incursions in your pimpmobile as some fleets are fail and will fail. Once you get comfortable with incursions and you know ppl you will be flying with you can switch to something better.
Oh... and dont overtank. for t3 40k ehp is fine. For bc hulls around 60k.
You can hook me up in game if you have any more questions.
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Decon Ko
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Posted - 2011.05.30 11:39:00 -
[6]
Many thanks for your replies guys, be sure to hear from me one of these days, not tonight though, cause it's Moby time :D
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This: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1248088 |

egola
Amarr
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Posted - 2011.05.30 11:45:00 -
[7]
Originally by: Decon Ko Many thanks for your replies guys, be sure to hear from me one of these days, not tonight though, cause it's Moby time :D
well in either case i'll just dump you a short list of incursion channels (T3s are always welcomed, logis even more so)
check your mailbox soon.
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Lola sentrunty
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Posted - 2011.05.30 12:15:00 -
[8]
egola any chance u could mail me them chans aswell please been pondering weither to do a few incurtions as have logi 5 and perfect gunnery and tanking skills both for armor and shield
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Goose99
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Posted - 2011.05.30 12:17:00 -
[9]
Ditanian Fleet and Pop Navy for armor. BTL Pub for shield. There are other smaller channels with better people, but they're exclusive and invite only. Local Incursion chat is usually filled with noobs. Shield tend to contain more noobs than armor.
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Decon Ko
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Posted - 2011.05.30 12:28:00 -
[10]
Thanks again Egola,
Being in channels with the more experienced runners rather than the random channels, will make me much more willing to advertise myself as a logistics pilot. --
This: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1248088 |

Chandler Urandom
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Posted - 2011.05.30 17:46:00 -
[11]
I'm not gonna hijack your thread here, but I do wonder - how does this PUGs work in terms of communications etc? When you've found a fleet and is in the system, do you use EVE voice, do they rely on broadcasts, when to warp, and so on? 
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Mia Restolo
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Posted - 2011.05.30 19:17:00 -
[12]
Originally by: Chandler Urandom I'm not gonna hijack your thread here, but I do wonder - how does this PUGs work in terms of communications etc? When you've found a fleet and is in the system, do you use EVE voice, do they rely on broadcasts, when to warp, and so on? 
All pugs I've been in use Eve voice. Have tags enabled in your overview. Most warps are fleet warps except for waiting for your anchor ship to go first at the site gate (be aligned). FC's tend to call the action but I've had one just tag, the fleet knew what to expect/shoot so things went pretty smooth. |

JackStraw56
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Posted - 2011.05.30 20:08:00 -
[13]
Last poster is half right. Those things will change depending on the FC.
Some use tags, some use broadcasts. Some will fleet warp, some prefer not to.
When I FC, I use broadcasts and tags, but mostly broadcasts. I will also just tell people what to prioritize over audio comms when tags and broadcasts would be overkill.
Comms are on EVE voice. Warp-to's are broadcast, no fleet warps. Fleet warps tend to leave drones behind and forcing everyone to warp themselves lets me know who's awake and who's not.
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Arazel Chainfire
The Awakened Armada Infinite Conflux
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Posted - 2011.05.30 20:19:00 -
[14]
Originally by: Chandler Urandom I'm not gonna hijack your thread here, but I do wonder - how does this PUGs work in terms of communications etc? When you've found a fleet and is in the system, do you use EVE voice, do they rely on broadcasts, when to warp, and so on? 
When I FC, broadcasts are used for calling for reps, tags are used for targets, and eve voice is used to get people to know what tags to shoot at, as well as when to warp in. That being said, if I've been flying for a fleet for an hour or two, and we all know what we're doing, I tend to just tag occasionally and otherwise let it go down. Once you have a fleet that has been doing em for a while, its increadiably easy to just BS on voice and blitz sites. But, for starting out, or for newly joined you really need tags, voice, and broadcasts.
-Arazel
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egola
Amarr
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Posted - 2011.05.30 21:09:00 -
[15]
Originally by: Goose99 Ditanian Fleet and Pop Navy for armor. BTL Pub for shield. There are other smaller channels with better people, but they're exclusive and invite only. Local Incursion chat is usually filled with noobs. Shield tend to contain more noobs than armor.
the only reason why it contains more noobs is cause you spam these channel out (that and caldari nubs!)
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subtle turtle
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Posted - 2011.05.30 21:41:00 -
[16]
Hey, I've been looking to try incursions as well, I like the idea of organized PVE (running missions with other people always seems like overkill when I can solo them just as quickly). I fly shield ships, tengus with all subs at 5, Basilisk with Logi V, working on Mini cruiser 5 for scimi, and can fly a nighthawk as well. Would really love to fly Logi for an incursion fleet sometime. I'll join the shield PUG channel, but if any FC wants a PVP experienced Logi pilot (read: good at using overview, broadcasts, following primaries, etc...) send me an eve-mail and we can give it a go.
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Warzon3
Solar Storm Sev3rance
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Posted - 2011.05.31 09:36:00 -
[17]
If anyone could drop me a list with channels I'd appreciate it. Logi V pilot with amarr and caldari cruiser V good shield and armor skills and maxed skills for tengu/nighthawk ----
Originally by: CCP Zymurgist Downtime is now extended to 19:00 for patch file verification. This is a very important step that must be done to make sure clients are being corrupted.
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Sturmwolke
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Posted - 2011.05.31 13:03:00 -
[18]
As what's been posted above (but to elaborate further), the largest public semi-moderated incursion channels (atm) are :
"BTL Pub" - Runs exclusively shield ships. Better organized, runs a more systematic approach that caters to newbie incursioners. Due to the high numbers of newbies, the FC/fleet quality varies. I would recommend not bringing your expensive ships, at least until you're familiar with the regulars and how they fly 
See - http://incursions.nexsoft.de/basics.html and http://incursionguide.wordpress.com/
"The Ditanian Fleet" - Runs exclusively armor ships. Fairly laissez faire atmosphere. Smaller community which isn't as open as BTL Pub. They have the greater amount of veterans and ship/operational safety is a greater concern. Decent to good fleet quality most times, though there's a fair number of bricks as people go over the top with 1600mm plates & trimarks 
Recruiting from the CCP local incursion channel is usually avoided as you don't know what you're getting in terms of player reliability. Player reputation DO MATTER if you plan to run in regular public incursion fleets. Getting yourself into the blacklist (through various acts) will bar your character from ever taking part in fleets recruited from the above channels - so your options would be limited to either your corpies, running another alt or running in local public fleets.
For logistics, get or train for Orcas. It's a moving base which will make your life a lot easier - especially if you're running heavy ammo based ships.
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Sturmwolke
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Posted - 2011.05.31 15:18:00 -
[19]
Edited by: Sturmwolke on 31/05/2011 15:26:39
Quote: .. the idea of organized PVE ..
I tend to view it as an organized crime isk printing mission runner farmer syndicate.  Not without risks mind you, losses do run high if you're not careful.
edit: farmer has a nice ring to the word 
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Decon Ko
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Posted - 2011.05.31 19:37:00 -
[20]
Originally by: Sturmwolke http://incursions.nexsoft.de/basics.html and http://incursionguide.wordpress.com/
Those are awesome! Many thanks. Downtime actually suits me cause I couldn't really log atm, sry all :p
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Takseen
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Posted - 2011.06.01 13:51:00 -
[21]
I was reading the BTL pub guide on Incursions, and I just had a question about the term "anchors" which I'd not seen before.
From reading the guide it seems that its just a heavily passive tanked ship that -warps in first to take the initial damage before rep chains get set up -takes extra damage due to remaining stationary, but allows for the rest of the fleet to orbit it to reduce their damage taken Is that correct, and is there anything else to the role?
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Ludus Lucrius
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Posted - 2011.06.01 14:15:00 -
[22]
Hi
Anchor does not neccesserily have to remain stacionary (it can be used to slowboat whole fleet to some point of interest).Its main role is to keep fleet in tight formation so rats dont get too much dispersed from fleet optimal engagement range and also so the fleet members dont stray away from reppers as everyone should be orbiting the anchor.
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Sturmwolke
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Posted - 2011.06.01 14:29:00 -
[23]
"Anchors" are simply points of reference for fleet ships to tie to. It makes sense put heavily tanked ships for this role, so anchors also get the honor of being the fleet leeroy (for every site) 
In larger fleets (e.g. for the Kundalini sites), there will be multiple anchors ... depending on how the FC organizes his/her fleet. A logistic anchor for logistics ships and a dps anchor for dps ships. Each respective anchor will MOVE and then MAINTAIN a certain distance from the Kundalini supercarrier - the logistic anchor will sit farther away to minimize getting targeted by the fighter bombers.
With regard to keeping distance to the anchor, that depends :
- Missile/logistic ships should orbit at their best speed.
- Experienced gunboat pilots usually do a Keep at Range option to minimize movement, as you do better dps sitting still. Yes, you're slightly vulnerable when sitting still, but the advantage to overall fleet dps is significant. The primaried gunboat pilot do have an option to move when getting shot at ... but most time it's just not worth the effort.
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Myguba
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Posted - 2011.06.01 14:38:00 -
[24]
I prefer anchors and fleets that don't move, even in NMC. I get much better dps sitting still, and then when I get yellow boxed, I just hit orbit.
Hi all my incursion friends!
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