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Captain Futur3
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Posted - 2011.06.02 13:21:00 -
[1]
Edited by: Captain Futur3 on 02/06/2011 13:22:54 CQ looks cool, no question, but i dont get, why CCP designed an open balcony INTO SPACE without any forcefield or glass to protect you from choking. Thats the one point and the other is, WHY do we have the pod at the balcony? It kinda feels stupid. Normally, you leave your spaceship in a station shuttle and have to WALK or use LIFTS to get to your room. It feels a bit silly when everyone would use his pod to his balcony. It would be unrealistic to build an extra open balcony to every quarter, also you normally have to log in or something like that (even in the future). An extra balcony for each quarter (even if it would be only for the pilots) would be too expensive.
So far i have never seen such a design for a station quarter in any sci-fi book or film and there are reasons for that.
Something like this is how it should be (its not a good pic but you get what i mean) station_inside
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Calathea Sata
State War Academy
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Posted - 2011.06.02 13:23:00 -
[2]
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1519151
No airlock = either we die or the spaceship die.
CCP must explain this bullhsit.
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Wilhelm Riley
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Posted - 2011.06.02 13:23:00 -
[3]
Originally by: Captain Futur3 Normally, you leave your spaceship in a station shuttle and have to WALK or use LIFTS to get to your room.
Oh yeah totally, I know when I'm on my spaceship and want to board my private space station in orbit of the moon I use a shuttle.. oh wait..
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Scarlet des Loupes
Gallente University of Caille
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Posted - 2011.06.02 13:27:00 -
[4]
Must say that a motel room with an open connection to a large hangar isn't really nice, a door or window would have been better.
And I don't want those garbage bags next to my bed either! Is that the way to receive mighty immortal God-like space billionaires?
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Wilhelm Riley
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Posted - 2011.06.02 13:29:00 -
[5]
Originally by: Scarlet des Loupes Must say that a motel room with an open connection to a large hangar isn't really nice, a door or window would have been better.
And I don't want those garbage bags next to my bed either! Is that the way to receive mighty immortal God-like space billionaires?
Both good points, though I'm sure an early version of CQ did have a door separating the hanger and quarters, wonder why they removed it.
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Captain Futur3
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Posted - 2011.06.02 13:35:00 -
[6]
Originally by: Wilhelm Riley
Originally by: Scarlet des Loupes Must say that a motel room with an open connection to a large hangar isn't really nice, a door or window would have been better.
And I don't want those garbage bags next to my bed either! Is that the way to receive mighty immortal God-like space billionaires?
Both good points, though I'm sure an early version of CQ did have a door separating the hanger and quarters, wonder why they removed it.
Even with a door it wouldnt make sense, or are you walking in your space-suit? We dont need the pod near our room, so removing this whole balcony and adding a great window would be way better. The window could be made in a "U" so that you still would have a good view to your ship.
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Riley Moore
Sentinum Research
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Posted - 2011.06.02 13:43:00 -
[7]
Invisible forcefield. ---
Sentinum Research Store |

Anddeh McNab
Cadre Assault Force
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Posted - 2011.06.02 13:48:00 -
[8]
Originally by: Calathea Sata http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1519151
No airlock = either we die or the spaceship die.
CCP must explain this bullhsit.
Since when was there not an airlock? Besides, there's an incandescent field across station exits/entrances. And on carriers, supercarriers and titans showing where the fighters/drones launch from. --- There are two sides to the EVE community; those that scream for change and those that scream against it. Often they are the same person. |

Soden Rah
Gallente EVE University Ivy League
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Posted - 2011.06.02 13:48:00 -
[9]
Originally by: Captain Futur3 Edited by: Captain Futur3 on 02/06/2011 13:22:54 CQ looks cool, no question, but i don't get, why CCP designed an open balcony INTO SPACE without any forcefield or glass to protect you from choking.
That's the one point and the other is, WHY do we have the pod at the balcony? It kinda feels stupid. Normally, you leave your spaceship in a station shuttle and have to WALK or use LIFTS to get to your room.
It feels a bit silly when everyone would use his pod to his balcony. It would be unrealistic to build an extra open balcony to every quarter, also you normally have to log in or something like that (even in the future). An extra balcony for each quarter (even if it would be only for the pilots) would be too expensive.
So far i have never seen such a design for a station quarter in any sci-fi book or film and there are reasons for that.
Something like this is how it should be (its not a good pic but you get what i mean) station_inside
I don't know about the opening into space bit, but its quite possible that they use forcefields on the entrances and exits to keep the air in the station.
However the bit about not being able to afford a balcony for every pod pilot is totally not though out. You see the huge ship floating in the hanger.... you see the lack of any other ships in the hanger... that's cos its your hanger... you are the only pod pilot in the entire hanger... thus they need precisely one CQ with balcony per huge hanger...
As for having the pod on the end of a gantry... Yes that is ridiculous but because you should have a private room where you get decanted, naked and dripping, from your pod. One preferably with showers, towels and fresh clothing in it.
As for having a window... yes it would be cool, but the current incarnation of CQ are supposed to be the motel rooms of the future... the what you get as standard when you dock your ship... (which given the size of ship and hanger aught to be a lot bigger and fancier but never mind) However they are planning to do more sophisticated rented quarters in later patches that you can customise and such, which might get windows... maybe. __________________________________________________
Originally by: CCP Tuxford bugger, I need to have a closer look at this menu function 
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Calathea Sata
State War Academy
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Posted - 2011.06.02 13:53:00 -
[10]
Originally by: Anddeh McNab
Originally by: Calathea Sata http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1519151
No airlock = either we die or the spaceship die.
CCP must explain this bullhsit.
Since when was there not an airlock? Besides, there's an incandescent field across station exits/entrances. And on carriers, supercarriers and titans showing where the fighters/drones launch from.
Ships can't be in an atmosphere because the tritanium will decay. Shields can't protect them from atmosphere and atmospheric pressure.
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Ranger 1
Amarr Paragon Fury Cascade Imminent
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Posted - 2011.06.02 14:01:00 -
[11]
Originally by: Calathea Sata
Originally by: Anddeh McNab
Originally by: Calathea Sata http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1519151
No airlock = either we die or the spaceship die.
CCP must explain this bullhsit.
Since when was there not an airlock? Besides, there's an incandescent field across station exits/entrances. And on carriers, supercarriers and titans showing where the fighters/drones launch from.
Ships can't be in an atmosphere because the tritanium will decay. Shields can't protect them from atmosphere and atmospheric pressure.
The ships shielding system to protect from weapons fire and collision is not necessarily anything like a field used to keep in atmosphere. In fact, it's highly unlikely that it would be.
===== The world will not end in 2012, however there will be a serious nerf to Planetary Interaction. |

Anddeh McNab
Cadre Assault Force
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Posted - 2011.06.02 14:05:00 -
[12]
Originally by: Calathea Sata Ships can't be in an atmosphere because the tritanium will decay. Shields can't protect them from atmosphere and atmospheric pressure.
Shocking. I assume you're aware of the fact that iron also decays (rusts in the presence of air and water) right? Well the reason that your fork (steel is simply iron with some carbon in it before you get stupid) doesn't crumble when you pick it up is that it's coated in a thin layer of zinc through a process called galvanisation (galvanization if you're a yank). Not a stretch of the imagination that people might use a similar process 20,000 years in the future. --- There are two sides to the EVE community; those that scream for change and those that scream against it. Often they are the same person. |

Captain Futur3
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Posted - 2011.06.02 14:06:00 -
[13]
The force field theory is a very poor explanation for a stupid design concept. Sure maybe there is a force field.. maybe there is an old wizzard named gandalf under the balcony creating it? No, seriously, no one would design such a quarter with a private balcony like that.
- Windows -
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Soden Rah
Gallente EVE University Ivy League
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Posted - 2011.06.02 14:06:00 -
[14]
Originally by: Calathea Sata
Originally by: Anddeh McNab
Originally by: Calathea Sata http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1519151
No airlock = either we die or the spaceship die.
CCP must explain this bullhsit.
Since when was there not an airlock? Besides, there's an incandescent field across station exits/entrances. And on carriers, supercarriers and titans showing where the fighters/drones launch from.
Ships can't be in an atmosphere because the tritanium will decay. Shields can't protect them from atmosphere and atmospheric pressure.
Possibly, but are the hulls made from pure tritanium? Its likely to have been made into a compound/allow/composite with other materials which could have very different properties. A response from the eve storyline guys might help clarify what the 'official' explanation is. But if you can create force fields capable of deflecting nuclear blasts, and hard radiation, creating one that can hold air in place should be pretty easy. __________________________________________________
Originally by: CCP Tuxford bugger, I need to have a closer look at this menu function 
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Anddeh McNab
Cadre Assault Force
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Posted - 2011.06.02 14:11:00 -
[15]
Originally by: Soden Rah Possibly, but are the hulls made from pure tritanium?
This is another good point actually, puts my galvanisation claim to shame, aren't T2 ships made with racial plating? Matari use Fernite Carbide composite armour plates for example.
--- There are two sides to the EVE community; those that scream for change and those that scream against it. Often they are the same person. |

Soden Rah
Gallente EVE University Ivy League
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Posted - 2011.06.02 14:15:00 -
[16]
Originally by: Captain Futur3 The force field theory is a very poor explanation for a stupid design concept. Sure maybe there is a force field.. maybe there is an old wizzard named gandalf under the balcony creating it? No, seriously, no one would design such a quarter with a private balcony like that.
- Windows -
except that forcefields holding in the air is a very common device in sci-fi. And in a universe where shields and force fields are known to exist, are well established reliable technologies, and have been around for long enough for people to be acclimatised to them and trust in their reliability then it is entirely possible that quarters like that would exist.
I would point you towards Ian M. bank's culture novels which feature starships whose outer surface Is an all encompassing forcefield, and have entire parks and cities on top of the outer hull protected only by the encircling forcefield.
also in the event of a failure the vast internal volume of air (assuming the entire inside of the docks is pressurised) would mean it would take many minutes, if not hours for all the air to escape from the docking port. Plenty of time to shut emergency airtight doors.
Technology in SciFi stories/games should be self consistent, but is bound by its own laws of physics and design... not ours. __________________________________________________
Originally by: CCP Tuxford bugger, I need to have a closer look at this menu function 
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Ranger 1
Amarr Paragon Fury Cascade Imminent
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Posted - 2011.06.02 14:15:00 -
[17]
Originally by: Captain Futur3 The force field theory is a very poor explanation for a stupid design concept. Sure maybe there is a force field.. maybe there is an old wizzard named gandalf under the balcony creating it? No, seriously, no one would design such a quarter with a private balcony like that.
- Windows -
You've never been to a luxury hotel have you. ===== The world will not end in 2012, however there will be a serious nerf to Planetary Interaction. |

The Illustrious Juden
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Posted - 2011.06.02 14:18:00 -
[18]
Honestly, why isn't it just a classy room with a view of the city inside the station? If feels like I'm squatting in some abandoned factory foreman's office. Also, what is the pod functioning as here, some sort of used Hyundai I pull up to the curb with? Isn't it supposed to be a vital life support system which I value?
The only thing missing in this picture is spray paint, a few broken windows and a passed out homeless addict with a needle stuck in his arm.
You couldn't just let us visit our spaceship in a much more realistic looking hanger? You really had to ignore things like oh, the vacuum of space and put it next to my bed?
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Anddeh McNab
Cadre Assault Force
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Posted - 2011.06.02 14:21:00 -
[19]
Originally by: The Illustrious Juden Honestly, why isn't it just a classy room with a view of the city inside the station? If feels like I'm squatting in some abandoned factory foreman's office. Also, what is the pod functioning as here, some sort of used Hyundai I pull up to the curb with? Isn't it supposed to be a vital life support system which I value?
That's the point of CQ actually, it's not meant to be EVE's equivilant of a luxery hotel; it's a cheap motel room to use while going about your business on the station.
I'm damned sure that CCP has plans to let us have a customizable "home" as it were. And if they don't, they damn well should. --- There are two sides to the EVE community; those that scream for change and those that scream against it. Often they are the same person. |

Ranger 1
Amarr Paragon Fury Cascade Imminent
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Posted - 2011.06.02 14:25:00 -
[20]
Edited by: Ranger 1 on 02/06/2011 14:24:54
Originally by: Anddeh McNab
Originally by: The Illustrious Juden Honestly, why isn't it just a classy room with a view of the city inside the station? If feels like I'm squatting in some abandoned factory foreman's office. Also, what is the pod functioning as here, some sort of used Hyundai I pull up to the curb with? Isn't it supposed to be a vital life support system which I value?
That's the point of CQ actually, it's not meant to be EVE's equivilant of a luxery hotel; it's a cheap motel room to use while going about your business on the station.
I'm damned sure that CCP has plans to let us have a customizable "home" as it were. And if they don't, they damn well should.
Heh, I do have to point out that even the cheapest hotel rooms I have been in often had a balcony overlooking the parking lot.
===== The world will not end in 2012, however there will be a serious nerf to Planetary Interaction. |

Captain Futur3
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Posted - 2011.06.02 14:39:00 -
[21]
Edited by: Captain Futur3 on 02/06/2011 14:41:29
Originally by: Soden Rah
Originally by: Captain Futur3 The force field theory is a very poor explanation for a stupid design concept. Sure maybe there is a force field.. maybe there is an old wizzard named gandalf under the balcony creating it? No, seriously, no one would design such a quarter with a private balcony like that.
- Windows -
except that forcefields holding in the air is a very common device in sci-fi. And in a universe where shields and force fields are known to exist, are well established reliable technologies, and have been around for long enough for people to be acclimatised to them and trust in their reliability then it is entirely possible that quarters like that would exist.
I would point you towards Ian M. bank's culture novels which feature starships whose outer surface Is an all encompassing forcefield, and have entire parks and cities on top of the outer hull protected only by the encircling forcefield.
also in the event of a failure the vast internal volume of air (assuming the entire inside of the docks is pressurised) would mean it would take many minutes, if not hours for all the air to escape from the docking port. Plenty of time to shut emergency airtight doors.
Technology in SciFi stories/games should be self consistent, but is bound by its own laws of physics and design... not ours.
I know that force fields are a common use in sci-fi, but in nearly all movies and pictures i have seen, you can at least see where these force fields should be. For example in star trek, they replace the glass of the window frame. In other universes they have a different look like this: image In eve, there is nothing that makes you believe that there is something except that you would be dead if not.
Thats my point.
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Anddeh McNab
Cadre Assault Force
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Posted - 2011.06.02 14:45:00 -
[22]
Originally by: Captain Futur3 In eve, there is nothing that makes you believe that there is something except that you would be dead if not.
Thats my point.
I have no idea what that means. Also at this point I'd like to throw a spanner in the works and say in EVE the shields (on ships) aren't energy barriers but swarms of nanites that die horribly when you take damage.
Not there aren't energy barriers of course. There's the afforementioned fields across station exits as well as PoS shields. --- There are two sides to the EVE community; those that scream for change and those that scream against it. Often they are the same person. |

Soden Rah
Gallente EVE University Ivy League
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Posted - 2011.06.02 14:53:00 -
[23]
On the cheep motel front... yes that is what CCP were going for, but I don't think it makes sense.
I have said this before but if you try to work out how much ISK would be worth in terms of a 'loaf of bread for 1 currency unit' currency then you tend to come out with values of 1,000 to 10,000 to 1. i.e. 1 ISK would be worth at least $1000 USD if Earth were part of the eve economy. Therefore for pod pilots a few units of their currency would pay for a luxury 5 star hotel room.
As we get (for free in empire) a vast Multi Mile wide hanger to dock in for as many ships as we like each one exclusively available to only one pod pilot at a time. The idea that the best we get for accommodation looks like a run-down interstate motel (without the restroom, or coffee maker/mini bar) is a bit ludicrous. Yes eve is supposed to be a dark and sinister place, with a film noire feel... But we are the Trillionaire elite, we are the ones standing on the backs of the oppressed sipping champagne and eating cake and so fourth. So while I like that CCP are trying to give our rooms character and they are going for making eve a more immersive environment. The way they are doing it fails so many logical tests (and violates sooo much backstory) that it is in very severe danger of making the game less immersive, and less playable.
__________________________________________________
Originally by: CCP Tuxford bugger, I need to have a closer look at this menu function 
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Calathea Sata
State War Academy
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Posted - 2011.06.02 14:56:00 -
[24]
Yeah the stations can spare SO MUCH free spaces for an unlimited of SHIPS to dock in stations but they don't have enough ROOM for a bigger room?
I mean... the rooms on my SHIP is bigger than this "CQ" thing.
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Anddeh McNab
Cadre Assault Force
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Posted - 2011.06.02 14:57:00 -
[25]
Originally by: Calathea Sata Yeah the stations can spare SO MUCH free spaces for an unlimited of SHIPS to dock in stations but they don't have enough ROOM for a bigger room?
I mean... the rooms on my SHIP is bigger than this "CQ" thing.
And people probably have cars bigger than motel rooms, what's your point? --- There are two sides to the EVE community; those that scream for change and those that scream against it. Often they are the same person. |

Soden Rah
Gallente EVE University Ivy League
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Posted - 2011.06.02 15:02:00 -
[26]
Originally by: Anddeh McNab
Originally by: Calathea Sata Yeah the stations can spare SO MUCH free spaces for an unlimited of SHIPS to dock in stations but they don't have enough ROOM for a bigger room?
I mean... the rooms on my SHIP is bigger than this "CQ" thing.
And people probably have cars bigger than motel rooms, what's your point?
if the rooms on the ship are bigger and more luxurious than the rooms in the station... why leave the ship?
The space stations in eve are massive... and due to some "we can't actually build station models to accommodate all the potential thousands of ships that might dock in it so we are inventing tardis like tech to handwaivium it away" flim flamery they are even huger on the inside... So there is no shortage of space or building capability/money to restrict room size, so why are the quarters so small and underwhelming? __________________________________________________
Originally by: CCP Tuxford bugger, I need to have a closer look at this menu function 
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Keylah
Caldari
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Posted - 2011.06.02 15:02:00 -
[27]
Given the level of technology in eve, it's safe to assume that there are multiple force fields to contain the atmosphere inside a station. As for the Pod, it has its own propulsion system so you use that to "exit" your ship and dock with CQ.
In any event, it is also more than likely that there are airtight emergency bulkheads placed in the CQ in the unlikely event that a hull breach actually occurs.
-K
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S'qarpium D'igil
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Posted - 2011.06.02 15:03:00 -
[28]
Edited by: S''qarpium D''igil on 02/06/2011 15:04:02
Originally by: Soden Rah stuff
Easy: because CCP plans to sell CQ "upgrades" (size/race/quality) for Aurum.
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Jint Hikaru
OffWorld Exploration Inc
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Posted - 2011.06.02 15:14:00 -
[29]
Originally by: Captain Futur3 Edited by: Captain Futur3 on 02/06/2011 13:22:54 CQ looks cool, no question, but i dont get, why CCP designed an open balcony INTO SPACE without any forcefield or glass to protect you from choking.
Who cares... it didn't ruin Star Wars and it wont make any difference to Eve. ------------------------ Jint Hikaru - Miner / Salvager / Explorer / SpaceBum "I've got a couple of Strippers on my ship... and they just love to dance!" ------------------------ |

Anddeh McNab
Cadre Assault Force
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Posted - 2011.06.02 15:20:00 -
[30]
Originally by: Soden Rah if the rooms on the ship are bigger and more luxurious than the rooms in the station... why leave the ship?
Because while you're in your ship you're in a pod. No if's, no but's. Going back to the car/motel analogy; if you're car was bigger than the room would you sleep uncomfortably in said car or stretch your legs and sleep on something softer (although probably not cleaner)?
Originally by: Soden Rah The space stations in eve are massive... and due to some "we can't actually build station models to accommodate all the potential thousands of ships that might dock in it so we are inventing tardis like tech to handwaivium it away" flim flamery they are even huger on the inside... So there is no shortage of space or building capability/money to restrict room size, so why are the quarters so small and underwhelming?
Infinite station space is a game mechanic not a lore issue. In universe stations are probably cramped, disgusting places to live; check out some of the chronicles like Jita 4-4.
I'm not sure how many times I'm going to have to repeat myself, Captain's Quarters are the equivilant of a roadside motel. There obviously grander rooms available but not to us just yet (I hope). Captain's Quarters function as a quick pit stop in station, not as a more long term or permanent residence. If you have issue with that, tough. --- There are two sides to the EVE community; those that scream for change and those that scream against it. Often they are the same person. |

The Illustrious Juden
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Posted - 2011.06.02 15:31:00 -
[31]
If there are plans to allow people to upgrade their room in a station, like say Dodixie. So that they can get away from the Janitor's closet next to the hanger. I hope it happens soon, not soonÖ. 
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Ris Dnalor
Minmatar Fleet of Doom RaVeN Federation
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Posted - 2011.06.02 16:11:00 -
[32]
I can only think of aesthetic reasons or roleplay reasons for this CQ thing to even exist ( other than it's a chance to use their WoD dev dollars to add something to eve, whilst using eve as a testbed for WoD )...
So... if you're going to do this, why not, when you walk out on the balcony, instead of having some ridiculously huge private hanger, why not open up to a vast hanger with lots of ships... like every actual ship that's in the station ( assembled ships ) they'd be tiny, of course, from a high-up aerial view -- you could let people zoom in on their ship and perhaps others ( think moving keeno view from Stargate Universe perhaps )but that'd give a better scale as to how vast these stations are and how small we are by comparison.
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dead hamster
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Posted - 2011.06.02 16:44:00 -
[33]
Originally by: Calathea Sata
Originally by: Anddeh McNab
Originally by: Calathea Sata http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1519151
No airlock = either we die or the spaceship die.
CCP must explain this bullhsit.
Since when was there not an airlock? Besides, there's an incandescent field across station exits/entrances. And on carriers, supercarriers and titans showing where the fighters/drones launch from.
Ships can't be in an atmosphere because the tritanium will decay. Shields can't protect them from atmosphere and atmospheric pressure.
please reread your own link it states at atmospheric temperatures not pressure so you just need lots of warm clothing 
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Nooma K'Larr
Minmatar
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Posted - 2011.06.02 16:49:00 -
[34]
I dont know how secure these new hangars are. My last walk around my ship I noticed someone keyed it leaving a nasty scratch. What next, sugar in my fuel intake?
(yes, I'm bored)
-------------------------------------- If you don't like my posts, then why waste your time commenting in them? -------------------------------------- |

Nieero
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Posted - 2011.06.02 16:59:00 -
[35]
Originally by: Keylah Given the level of technology in eve, it's safe to assume that there are multiple force fields to contain the atmosphere inside a station.
Must be a great feeling standing on the balcony when a freighter enters the the hangar displacing 16,250,000m3 of air :)
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Montevius Williams
Gallente
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Posted - 2011.06.02 17:05:00 -
[36]
I think people are over thinking this...Im sure there are forcefields to keep oxygen in your motel room - if they had them in Star Trek The next Generation, I'm sure they have some type of technology 20,000+ years in the future.
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S'qarpium D'igil
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Posted - 2011.06.02 17:06:00 -
[37]
Obligatory: While we're discussing this realism stuff, why can we hear our guns fire in space? 
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Nieero
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Posted - 2011.06.02 17:09:00 -
[38]
i read something about realism vs plausability in sci-fi, recently :) quite interesting, don't know where, though.
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Sadayiel
Caldari Silver Snake Enterprise Against ALL Authorities
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Posted - 2011.06.02 17:12:00 -
[39]
Edited by: Sadayiel on 02/06/2011 17:12:15 In EVE there is forcefields to separate hangars from space vacuum just check any player built station specially the minmatar ones.
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dead hamster
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Posted - 2011.06.02 18:09:00 -
[40]
Originally by: Sadayiel Edited by: Sadayiel on 02/06/2011 17:12:15 In EVE there is forcefields to separate hangars from space vacuum just check any player built station specially the minmatar ones.
didnt know any minmatar ones had been finished i thought they were a work in progress 
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Sadayiel
Caldari Silver Snake Enterprise Against ALL Authorities
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Posted - 2011.06.02 18:16:00 -
[41]
Originally by: dead hamster
Originally by: Sadayiel Edited by: Sadayiel on 02/06/2011 17:12:15 In EVE there is forcefields to separate hangars from space vacuum just check any player built station specially the minmatar ones.
didnt know any minmatar ones had been finished i thought they were a work in progress 
I think they hired some engineer to build some huge vacuum cleaner then use it at station to Stop the air and make atmosphere stable.. it's factible lorewise ya know 
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MotherMoon
Huang Yinglong
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Posted - 2011.06.02 18:24:00 -
[42]
artificial atmosphere doesn't not equal planet atmosphere
Stop acting dumb for the audience. If you honestly think the lore says that the station atmosphere would crumble the ships, then the atmosphere inside of the ship would kill them form the inside while in space.
The atmosphere used in station is the same as that used inside the spaceships to keep people alive.
come on people, brains, we have them.
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shoot me
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Posted - 2011.06.02 18:53:00 -
[43]
Vampires dont need to breath air so the lack of a barrier to the hanger is not an issue imho. In order to get the most content from WoD development I think we need to start thinking of ourselves as futuristic space vampires instead of demigods.
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Soden Rah
Gallente EVE University Ivy League
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Posted - 2011.06.02 19:02:00 -
[44]
Originally by: Anddeh McNab
Originally by: Soden Rah if the rooms on the ship are bigger and more luxurious than the rooms in the station... why leave the ship?
Because while you're in your ship you're in a pod. No if's, no but's. Going back to the car/motel analogy; if you're car was bigger than the room would you sleep uncomfortably in said car or stretch your legs and sleep on something softer (although probably not cleaner)?
Originally by: Soden Rah The space stations in eve are massive... and due to some "we can't actually build station models to accommodate all the potential thousands of ships that might dock in it so we are inventing tardis like tech to handwaivium it away" flim flamery they are even huger on the inside... So there is no shortage of space or building capability/money to restrict room size, so why are the quarters so small and underwhelming?
Infinite station space is a game mechanic not a lore issue. In universe stations are probably cramped, disgusting places to live; check out some of the chronicles like Jita 4-4.
I'm not sure how many times I'm going to have to repeat myself, Captain's Quarters are the equivilant of a roadside motel. There obviously grander rooms available but not to us just yet (I hope). Captain's Quarters function as a quick pit stop in station, not as a more long term or permanent residence. If you have issue with that, tough.
Yes I know that the pod pilot is in a pod. But the ships have crews, again no if's no but's its just as much lore as the pod itself. So thus the ship has rooms in it. and almost certainly a way for the pod pilot to get out of the pod inside the ship... My apoc is over a kilometre long for heaven sake, its got plenty of room for CQ in there. Going with the car analogy, its like asking if I would rather sleep in my luxury motor home or a crappy little motel room.
The hangers are MILES across. with internal surface areas probably in the TENS of square miles. There is room for several million people to live in luxury on the internal surface of one hanger alone. For every ship for every person in a station there is another hanger just like it. Thus on the internal surface area of our ship hangers you could house potentially billions of people.
I don't know how many times your GOING to repeat yourself, but as I stated, I KNOW CCP are going for the roadside motel feel, And I can think of a number of reasons why they are/might want to do this. I am simply pointing out that from a role-play perspective it doesn't make any logical sense.
They are planning to add in customisable rooms in later expansions (that you probably have to rent and thus only get in the stations you pay for). [This is one reason why CCP might be making the CQ's we're getting small and crappy so the bigger ones they make later that we have to pay for look attractive enough.] And from a lore/logic perspective, for 'quick' pit stops pod pilots don't bother getting out the pod... why would they when it takes so much time and everything happens slower once your out of it. __________________________________________________
Originally by: CCP Tuxford bugger, I need to have a closer look at this menu function 
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