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Atticus Fynch
Gallente
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Posted - 2011.06.17 10:22:00 -
[1]
I'll be the first to admit that I found the CQ on SiSi to not be much. But I am also aware that the door from my CQ to the station world is locked at the moment.
What I am waiting for is the release that enables me to finally unlock that door and walk out into the station itself.
So CQ as is, is not the end game. It's just a small taste and it give the coders the ability to test things out.
I wont judge all of Incarna based on this one small chapter and neither should the EVE player base. Wait and see.
I am adamant about not being forced into CQ when just docking to swap ships.
I have two vehicles at home. If I drive home to change cars, I don't park, walk into my home then leave my home to get into the other car. I just park and change cars with no need to walk into my home. So why wont Incarna follow the same logic?
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Fury Poljus
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Posted - 2011.06.17 10:35:00 -
[2]
Yea your right but the problem is will we ever get to see this great vision of a staion full of clones playing poker ect ect ect.
Or is this another exspansion thats just goin to be left to rot and not be touched once the next best idea to move eve forward comes out.
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Indika Truan
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Posted - 2011.06.17 10:51:00 -
[3]
Edited by: Indika Truan on 17/06/2011 10:52:58 I'd like to take this optimistic view, but I just don't know ...
Just what do you expect to find when you open that door? What kinds of things do you expect to be able to do that justifies all the work that's already been done laying the ground work and all of the additional work involved in making even more stuff?
And, in a way, seeing the door and not being able to open it is more frustrating and unsatisfying than not seeing the door. Before CQ, the door was out of sight and out of mind -- something utterly unimportant. I could immerse myself in the role of a pod pilot. Outside the pod I'm just another flesh bag, like in real life. There is very little that I can do outside the pod could be as interesting or consequential as what I do in it.
Basically, for it to be worth putting in the game, it has to be building towards something that allows you to participate in the game economy. CQ may be laying the groundwork for a feature like this in the longer term, but it's hard to think of what those features might be that make sense in the context of the game universe.
What sorts of activities does a capsuleer need to exit his pod to perform, which produces tens of millions of ISK in value? And why aren't non-capsuleers doing it already?
Maybe I'm just too much of an RP/immersioner dork, but that's really what's been nagging at back of my mind and making it hard for me to embrace CQ on almost any level.
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Dimitri Fukoyama
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Posted - 2011.06.17 10:52:00 -
[4]
Originally by: Indika Truan
What sorts of activities does a capsuleer need to exit his pod to perform, which produces tens of millions of ISK in value? And why aren't non-capsuleers doing it already?
So i can blink while making poker faces at people sitting on the space sofa next to me?
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Captain Travaras
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Posted - 2011.06.17 10:55:00 -
[5]
im all for some greater immersion and all that jazz and it is early days, but i dont want there to be even more reasons to sit in a station twiddling thumbs then there already are instead of being out in space.
Other players have already mentioned the popular doubts, like the 'temporary' option to disable the CQ and the length of time it may take to change ship with it enabled.
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JMERCENARY
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Posted - 2011.06.17 11:46:00 -
[6]
Edited by: JMERCENARY on 17/06/2011 11:50:35
Originally by: Atticus Fynch I'll be the first to admit that I found the CQ on SiSi to not be much. But I am also aware that the door from my CQ to the station world is locked at the moment.
What I am waiting for is the release that enables me to finally unlock that door and walk out into the station itself.
So CQ as is, is not the end game. It's just a small taste and it give the coders the ability to test things out.
I wont judge all of Incarna based on this one small chapter and neither should the EVE player base. Wait and see.
I am adamant about not being forced into CQ when just docking to swap ships.
I have two vehicles at home. If I drive home to change cars, I don't park, walk into my home then leave my home to get into the other car. I just park and change cars with no need to walk into my home. So why wont Incarna follow the same logic?
It won't save EVE. It's too late and too little and CCP is slow as molasses in implementing new things. The world will have come to an end until CCP releases walking in stations that will by itself will have no real functionality and immersion for the game. They will be telling you, that if you want something more, then you should just go play some Dust514. Yeah right. Nice FAIL there CCP. Why am I not surprised?
Originally by: Atticus Fynch So CQ as is, is not the end game. It's just a small taste and it give the coders the ability to test things out.
YOU people DO understand that Dust514 is things thoroughly tested IN n OUT, INSIDE OUT, ON and OFF, UP and DOWN, and EVERYTHING ITS TURNED AROUND, RIGHT????
You don;t have many things to test if you releasing a full MMO FPS, complete with vehicles and skillsets and what not.
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JMERCENARY
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Posted - 2011.06.17 11:59:00 -
[7]
Edited by: JMERCENARY on 17/06/2011 12:02:26 Edited by: JMERCENARY on 17/06/2011 11:59:39
Originally by: Indika Truan Edited by: Indika Truan on 17/06/2011 11:02:14 I'd like to take this optimistic view, but I just don't know ...
Just what do you expect to find when you open that door? What kinds of things do you expect to be able to do that justifies all the work that's already been done laying the ground work
http://www.youtube.com/watch?v=WbLu3XoVWxQ
http://www.youtube.com/watch?v=pi8Q9jcZQAw&NR=1 |

Adunh Slavy
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Posted - 2011.06.17 12:17:00 -
[8]
Edited by: Adunh Slavy on 17/06/2011 12:17:20
Originally by: Fury Poljus your right but the problem is will we ever get to see this great vision of a staion full of clones playing poker ect ect ect.
Or is this another exspansion thats just goin to be left to rot and not be touched once the next best idea to move eve forward comes out.
Oh it'll be touched, because what you will get to see is people playing poker at tables purchased with Aurum, in space bars that are rented for Aurum on a monthly basis, rental fee commensurate with station availability. With dancers and helpful storefront NPCs who are rented/purchased for Aurum.
Welcome to Inaraca, Aka Walking in Aurum
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Bullyboutya Boutya
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Posted - 2011.06.17 13:48:00 -
[9]
Someone else already said it, this is getting EVE ready for Dust a huge undertaking that is going to change the way people play FPS games it's the future. Incarna is vital to the success of Dust how the heck will we be able to communicate with the Dust bunnies. Captains Quarters is perfect for that change is coming brace for it.
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Adunh Slavy
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Posted - 2011.06.17 13:54:00 -
[10]
Originally by: Bullyboutya Boutya how the heck will we be able to communicate with the Dust bunnies.
Eve Gate ... oh and external forums that better not have any ads or they get to pay $99
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Takseen
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Posted - 2011.06.17 13:55:00 -
[11]
Originally by: Fury Poljus Yea your right but the problem is will we ever get to see this great vision of a staion full of clones playing poker ect ect ect.
Or is this another exspansion thats just goin to be left to rot and not be touched once the next best idea to move eve forward comes out.
This. CCP have made a habit of releasing interesting but half-finished features, promising to add more to them Soon(TM) and then not actually going and doing that. So the only fair way to rate "Incarna" is to judge it on what's on Sisi. Atm, even the PI expansion had more to offer. Even Dominion was more appealing to me, and I've never even *been* to 0.0.
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robbyx
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Posted - 2011.06.17 13:59:00 -
[12]
Edited by: robbyx on 17/06/2011 14:00:17
Originally by: Bullyboutya Boutya Someone else already said it, this is getting EVE ready for Dust a huge undertaking that is going to change the way people play FPS games it's the future. Incarna is vital to the success of Dust how the heck will we be able to communicate with the Dust bunnies. Captains Quarters is perfect for that change is coming brace for it.
DUST is a console FPS...they have a life span of 6-12 months...CCP is after the cash, thats all..it has nothing to do with incarna...incarna is a test bed for WoD.
As i see it, CCP are trying their hardest to kill EVE so they can move into a more lucrative market,namely the fantasy MMO/ microtransaction genre, at the same time using EVE to test developments for other games/platforms...you would have to be a complete moron to believe a console FPS would have any serious long term future.
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daddys helper
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Posted - 2011.06.17 14:26:00 -
[13]
did someone think a room to stand around in was anything close to an "end game"?
What the hell does that even mean?
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Raid'En
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Posted - 2011.06.17 14:30:00 -
[14]
Originally by: Atticus Fynch
I wont judge all of Incarna based on this one small chapter and neither should the EVE player base. Wait and see.
it's them who asked us to judge it, by naming the CQ expansion incarna. not our choice, it's their marketing choice, so they must assume their choice
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Bullyboutya Boutya
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Posted - 2011.06.17 14:32:00 -
[15]
Originally by: Atticus Fynch I'll be the first to admit that I found the CQ on SiSi to not be much. But I am also aware that the door from my CQ to the station world is locked at the moment.
What I am waiting for is the release that enables me to finally unlock that door and walk out into the station itself.
So CQ as is, is not the end game. It's just a small taste and it give the coders the ability to test things out.
I wont judge all of Incarna based on this one small chapter and neither should the EVE player base. Wait and see.
I am adamant about not being forced into CQ when just docking to swap ships.
I have two vehicles at home. If I drive home to change cars, I don't park, walk into my home then leave my home to get into the other car. I just park and change cars with no need to walk into my home. So why wont Incarna follow the same logic?
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Mograph
Caldari Conspiracy Theorists M-A-L-E-V-O-L-E-N-C-E
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Posted - 2011.06.17 14:33:00 -
[16]
Maybe some slightly longer load times between swapping ship but tbh I don't think it will take any longer - the session change timer starts as soon as you enter the station it doesn't take into account the time your computer loads up the environment. etc and if you are reading this you have reached the signature without noticing. |

Bullyboutya Boutya
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Posted - 2011.06.17 14:38:00 -
[17]
Originally by: Atticus Fynch I'll be the first to admit that I found the CQ on SiSi to not be much. But I am also aware that the door from my CQ to the station world is locked at the moment.
What I am waiting for is the release that enables me to finally unlock that door and walk out into the station itself.
So CQ as is, is not the end game. It's just a small taste and it give the coders the ability to test things out.
I wont judge all of Incarna based on this one small chapter and neither should the EVE player base. Wait and see.
I am adamant about not being forced into CQ when just docking to swap ships.
I have two vehicles at home. If I drive home to change cars, I don't park, walk into my home then leave my home to get into the other car. I just park and change cars with no need to walk into my home. So why wont Incarna follow the same logic?
You are wrong and I'm going to prove that to you right now. Do you know how I heard about EVE I'm a newb by the way :) it was from a PS3 game called MAG which has the same concept of Dust. The MAG gamers over there are all talking about Dust. MAG is the anti COD, MOH, battlefield game. We hate those games.
Those are the type of players Dust will attract I have over 1500 hours on MAG. I don't play FPS games MAG was my first and Dust will be my 2nd. I've been playing video games for 30 years I was waiting for a game like MAG and Dust. Casuals will not play Dust it will be the hardcore FPS players that will play dust the MAG community loves Dust concept.
Oh and I love EVE online I will be playing this for years to come. :)
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Deviana Sevidon
Gallente Panta-Rhei Butterfly Effect Alliance
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Posted - 2011.06.17 14:46:00 -
[18]
No one claimed that the CQ would be, or should be, the endgame.
But look at the fact that almost all of the past expansion, hardware upgrades, etc did go into the endgame content of EVE and in some cases the situation is more screwed up then ever.
With the CQ and everything else of Incarna, CCP is putting the groundwork for further expansions and also possibly more endgame content, but before this content can be created, they first have to develop the foundation and that is the CQ and Incarna. Nothing less, nothing more.
Quote: Disclaimer: All mentioned above contains my opinion and is therefore an absolute truth (for me anyway, my universe, muhahaha.....ok, done
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robbyx
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Posted - 2011.06.17 15:30:00 -
[19]
Originally by: Bullyboutya Boutya
Originally by: Atticus Fynch I'll be the first to admit that I found the CQ on SiSi to not be much. But I am also aware that the door from my CQ to the station world is locked at the moment.
What I am waiting for is the release that enables me to finally unlock that door and walk out into the station itself.
So CQ as is, is not the end game. It's just a small taste and it give the coders the ability to test things out.
I wont judge all of Incarna based on this one small chapter and neither should the EVE player base. Wait and see.
I am adamant about not being forced into CQ when just docking to swap ships.
I have two vehicles at home. If I drive home to change cars, I don't park, walk into my home then leave my home to get into the other car. I just park and change cars with no need to walk into my home. So why wont Incarna follow the same logic?
You are wrong and I'm going to prove that to you right now. Do you know how I heard about EVE I'm a newb by the way :) it was from a PS3 game called MAG which has the same concept of Dust. The MAG gamers over there are all talking about Dust. MAG is the anti COD, MOH, battlefield game. We hate those games.
Those are the type of players Dust will attract I have over 1500 hours on MAG. I don't play FPS games MAG was my first and Dust will be my 2nd. I've been playing video games for 30 years I was waiting for a game like MAG and Dust. Casuals will not play Dust it will be the hardcore FPS players that will play dust the MAG community loves Dust concept.
Oh and I love EVE online I will be playing this for years to come. :)
Absolutely hilarious...you hate battlefield, MoH, CoD...you have no business calling yourself an FPS player....MAG is a kiddies "spam and run" FPS.
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Bullyboutya Boutya
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Posted - 2011.06.17 15:51:00 -
[20]
I can tell you gpt pwned on MAG I was in the ARMY what FPS can give you that General feeling (OIC) when I talk on team broadcast and issue you out orders then look on my CNI(MAP) and see 127 people following my orders sorry brother COD, BF, MOH none of those games give you that feeling of an actually war none with squad, platoon based action. You have no clue what your talking about so chill :)
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Master Gotama
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Posted - 2011.06.17 15:55:00 -
[21]
Originally by: Indika Truan Just what do you expect to find when you open that door? What kinds of things do you expect to be able to do that justifies all the work that's already been done laying the ground work and all of the additional work involved in making even more stuff?
i already know what's behind the door: lots and lots and lots of MT. 
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robbyx
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Posted - 2011.06.17 16:07:00 -
[22]
Originally by: Bullyboutya Boutya I can tell you gpt pwned on MAG I was in the ARMY what FPS can give you that General feeling (OIC) when I talk on team broadcast and issue you out orders then look on my CNI(MAP) and see 127 people following my orders sorry brother COD, BF, MOH none of those games give you that feeling of an actually war none with squad, platoon based action. You have no clue what your talking about so chill :)
Actually i played international tournaments for FPS...i doubt you ever did playing your little kiddie FPS game there little man. Even combat arms has better gameplay than MAG...and thats a hack filled clusterf**k... Hell, even Americas Army is ten times better than MAG...the game is just terrible, but you stay there with the rest of the bads mkay ? dont need noobs crapping up real FPS games.
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Bullyboutya Boutya
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Posted - 2011.06.17 16:13:00 -
[23]
LOL those games are trash dude what part of real Army you don't understand. 128 vs 128 what FPS gives you that lol. I'm in one of the biggest clans in MAG lol. MAG is the best teambased shooter game until Dust drops. MAG is way too complex for most human beings. It's more than just go kill this guy, you have motars, AAA's, Humvee, APC, Bunkers, basically assest to blow up repair or defend.
Not only that your responsible not just for your platoon or front line but the other 3 platoons as well. Wait till Dust drop you are going to see some things playa :) and again I do not play FPS MAG, and DUST concepts is what I like.
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robbyx
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Posted - 2011.06.17 16:21:00 -
[24]
Originally by: Bullyboutya Boutya LOL those games are trash dude what part of real Army you don't understand. 128 vs 128 what FPS gives you that lol. I'm in one of the biggest clans in MAG lol. MAG is the best teambased shooter game until Dust drops. MAG is way too complex for most human beings. It's more than just go kill this guy, you have motars, AAA's, Humvee, APC, Bunkers, basically assest to blow up repair or defend.
Not only that your responsible not just for your platoon or front line but the other 3 platoons as well. Wait till Dust drop you are going to see some things playa :) and again I do not play FPS MAG, and DUST concepts is what I like.
LOL Americas Army is trash you say ? you mean the game that was developed by the US military and funded by the US government, you mean that game ? the game US soldiers said was the closest to real combat that they'd seen, that game you mean ?....you're an idiot. Also, DUST is just another generic console shooter, only a ADHD console kiddie could get all excited about yet another one to hit the market.
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Bullyboutya Boutya
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Posted - 2011.06.17 16:22:00 -
[25]
Originally by: robbyx
Originally by: Bullyboutya Boutya LOL those games are trash dude what part of real Army you don't understand. 128 vs 128 what FPS gives you that lol. I'm in one of the biggest clans in MAG lol. MAG is the best teambased shooter game until Dust drops. MAG is way too complex for most human beings. It's more than just go kill this guy, you have motars, AAA's, Humvee, APC, Bunkers, basically assest to blow up repair or defend.
Not only that your responsible not just for your platoon or front line but the other 3 platoons as well. Wait till Dust drop you are going to see some things playa :) and again I do not play FPS MAG, and DUST concepts is what I like.
LOL Americas Army is trash you say ? you mean the game that was developed by the US military and funded by the US government, you mean that game ? the game US soldiers said was the closest to real combat that they'd seen, that game you mean ?....you're an idiot. Also, DUST is just another generic console shooter, only a ADHD console kiddie could get all excited about yet another one to hit the market.
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Bullyboutya Boutya
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Posted - 2011.06.17 16:36:00 -
[26]
I was in the ARMY so yeah that game is trash. Jump on MAG or DUST so we can own your COD scrub ass LOL next. I eat your kind for breakfast playa real Army tactics for kiddies like you that come with COD crap lol.
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robbyx
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Posted - 2011.06.17 16:42:00 -
[27]
Originally by: Bullyboutya Boutya I was in the ARMY so yeah that game is trash. Jump on MAG or DUST so we can own your COD scrub ass LOL next. I eat your kind for breakfast playa real Army tactics for kiddies like you that come with COD crap lol.
Sooo, everyone in the US military is wrong, and you're right...is that what you're saying ?
Also, you called someone "playa"....nuff said.
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Bullyboutya Boutya
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Posted - 2011.06.17 16:56:00 -
[28]
Ok ur slow so I will say it for you again. I DONT PLAY FPS GAMES. unless it has the CONCEPT OF MAG or DUST. MAG was my first, and Dust will be my 2nd why cuz I love the CONCEPT. All those other junk FPS games you mentioned are for the ADD crowd like you. Try putting in 1500 hours in MAG then come talk to me playa. You just got pwned next :)
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Llilit
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Posted - 2011.06.17 16:57:00 -
[29]
Originally by: Takseen
Originally by: Fury Poljus Yea your right but the problem is will we ever get to see this great vision of a staion full of clones playing poker ect ect ect.
Or is this another exspansion thats just goin to be left to rot and not be touched once the next best idea to move eve forward comes out.
This. CCP have made a habit of releasing interesting but half-finished features, promising to add more to them Soon(TM) and then not actually going and doing that. So the only fair way to rate "Incarna" is to judge it on what's on Sisi. Atm, even the PI expansion had more to offer. Even Dominion was more appealing to me, and I've never even *been* to 0.0.
Relative to the reaction. They release something, don't get the reaction they planned, begin the evac. The part I can't figure out is why they quit so often. |

GavinCapacitor
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Posted - 2011.06.17 17:08:00 -
[30]
Originally by: Bullyboutya Boutya Ok ur slow so I will say it for you again. I DONT PLAY FPS GAMES. unless it has the CONCEPT OF MAG or DUST. MAG was my first, and Dust will be my 2nd why cuz I love the CONCEPT. All those other junk FPS games you mentioned are for the ADD crowd like you. Try putting in 1500 hours in MAG then come talk to me playa. You just got pwned next :)
You're bad at all FPS games and English grammar, playa.
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