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The Huffarunier
Gallente The Real OC
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Posted - 2011.06.17 22:08:00 -
[1]
There are literaly hundreds of sites on the internet like the linked that say this:
NOTE: Each site has 4 versions and each version has 2 varieties. Versions in terms of difficulty is (easiest first): Normal name > Hidden (Name) > Forsaken (Name) > Forlorn (Name).
(Faction) Burrow/Drone Collection (Faction) Hideaway/Drone Cluster (Faction) Refuge/Drone Gathering (Faction) Den/Drone Gathering (Faction) Yard/Drone Surveillance (Faction) Rally Point/Drone Menagerie (Faction) Port/Drone Herd (Faction) Hub/Drone Squad (Faction) Haven/Drone Patrol (Faction) Sanctum/Drone Horde
http://eve-exploration.mygamesonline.org/Cosmic%20Anomaly.html
What gives with the order of Refuge? Every refuge I've ever run has less mobs, lower quality mobs than any hideaway. Is there something else going on here?
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DeMichael Crimson
Minmatar Republic University
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Posted - 2011.06.18 00:37:00 -
[2]
I remember this topic being posted a while ago. That Evelopedia page with the order of Anomaly's listed is a little bit incorrect and should be updated.
I'm not sure about the Refuge Anomaly but I do know from experience that the Burrow Anomaly is tougher than the Hideaway Anomaly.
Also that list has 2 Drone Gathering. One of those should be a Drone Assembly.
I think the Forsaken sites are tougher than the Forlorn sites as well.
Anyway, like I said I'm not exactly sure how the order should be listed. The Evelopedia was set up for us players to add info and update it as needed.
According to what is already listed in the Evelopedia page, my limited experience and what you said about the Refuge Anomaly, maybe that Evelopedia page should have the info listed something like this:
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There are 10 classes of anomaly's, each class having 4 level's from 1 to 4.
Class 1 (Faction) Refuge / Drone Gathering (easiest) Class 2 (Faction) Hideaway / Drone Cluster Class 3 (Faction) Burrow / Drone Collection Class 4 (Faction) Den / Drone Assembly Class 5 (Faction) Yard / Drone Surveillance Class 6 (Faction) Rally Point / Drone Menagerie Class 7 (Faction) Port / Drone Herd Class 8 (Faction) Hub / Drone Squad Class 9 (Faction) Haven / Drone Patrol Class 10 (Faction) Sanctum / Drone Horde (hardest)
The lowest level (easiest) for any class of anomaly is the Faction name followed by Hideaway, Den, Hub, etc. The next level is 'Hidden', next is 'Forlorn' and the highest level (hardest) is 'Forsaken'.
Level 1 = (Faction name) + Anomaly type Level 2 = (Faction name) Hidden + Anomaly type Level 3 = (Faction name) Forlorn + Anomaly type Level 4 = (Faction name) Forsaken + Anomaly type
Anomaly Class locations:
Class 1 to 4 can be found in High Security. Class 4 to 7 can be found in Low Security. Class 7 to 10 can be found in Null (0.0) Security.
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This list needs to be verified or corrected and updated by all of us players and then when everyone agrees, have someone make the necessary corrections in the Evelopedia.
So how about it, can we all help verify and update this info?
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DeMichael Crimson
Minmatar Republic University
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Posted - 2011.06.19 03:33:00 -
[3]
130 views and nobody can help verify or update this?
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OllieNorth
Gallente Interstellar Entrepreneurs
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Posted - 2011.06.19 03:58:00 -
[4]
I've been seeing Hubs in low sec, so you must be able to get up to 8 in lowsec. That's about all I can help with. Also, good to know about the naming for difficulty, I had always wondered why Forlorns were so nasty.
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DeMichael Crimson
Minmatar Republic University
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Posted - 2011.06.19 22:51:00 -
[5]
OllieNorth, thanks for posting that info.
Over 220 views now, anyone else have any info to add?
Come on, I'm sure there's more players that can help get this list verified and or update it with the correct information.
Just post the info here and I'll make the necessary corrections to the Evelopedia page after we all agree the list is correct.
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Jenn aSide
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Posted - 2011.06.20 13:42:00 -
[6]
Edited by: Jenn aSide on 20/06/2011 13:45:34
Originally by: DeMichael Crimson
Each Anomaly has a small chance to spawn a Commander NPC which when destroyed, has an even smaller chance to escalate. The location is listed in the Expeditions tab of the journal. Expedition's gained from Anomaly's will only escalate once to a DED Deadspace Complex.
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So how about it, can we all help verify and update this info?
Very good basic info, one minor correction to the part I bolded.
Commander spawns and escalations are not dependent on each other. In fact, for me it's been VERY rare for me to get both. You don't have to get a commander spawn 1st to get an escalation. Most time I get an escalation (I got 2 in the last week) it came from killing one of the last regular battleships in the anomaly.
Also, it is not true that anomalies only escalate to DED complexes. Guristas Forasken Hubs and GuristasForsaken Rally points can escalate into Dread Guristas Fleet Staging Point 1 of Guristas Provincial HQ.
Angle Forsaken Hubs can escalate to 8/10 DED plexes OR Angel Provincial HQ. These are the ones that I know of personally, others could behave differently.
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Traska Gannel
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Posted - 2011.06.20 14:08:00 -
[7]
I've never seen different named levels of havens or sanctums though each of these can come in two different layouts/encounters.
Havens - gate and chemical factory. Sanctums - tower and rings.
.. though if there is such a thing as a Forsaken Sanctum it would be pretty cool to see :)
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DeMichael Crimson
Minmatar Republic University
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Posted - 2011.06.21 05:46:00 -
[8]
Great, thanks for the information. Keep it coming.
I'm sure there's others that have info to share.
The only way I know to get this list corrected is to keep asking.
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Mnemosyne Gloob
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Posted - 2011.06.21 12:25:00 -
[9]
IIRC i have seen a haven in a 0.1 sec system (which was next to nullsec) once while scanning around. Not sure how often this happens or maybe i am also remembering it incorrectly, but it still sticks in my mind ...
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cpt ramba
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Posted - 2011.06.21 20:19:00 -
[10]
I have probed almost a hole constalation and i found 2 rouge drones sites in high sec.But i think its normal as rouge drones arnt really a faction but like are supposed to spawn everywhere. the sites a found where like the same as a 3/10 or a 2-10
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The Huffarunier
Gallente The Real OC
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Posted - 2011.06.21 20:27:00 -
[11]
So can we agree that Forsaken is harder than Forlorn then?
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DeMichael Crimson
Minmatar Republic University
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Posted - 2011.06.30 20:31:00 -
[12]
When I see the word 'Forlorn' I think 'Misery' as in Sad. When I see the word 'Forsaken' I think 'Abandoned' as in No Help.
To the best of my knowledge if I remember correctly, Forsaken is tougher than Forlorn.
Anyway, thanks to all for the input. The Evelopedia page really needs to be updated with correct information. Some more feedback about the list would be greatly appreciated.
DMC
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Dsan
Nomads Nulli Secunda
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Posted - 2011.06.30 20:38:00 -
[13]
best forsaken i have seen is hub, and I do them when I can. They do bug though. especially if they aren't finished before downtime.
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Karash Amerius
Sutoka
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Posted - 2011.06.30 20:47:00 -
[14]
Hubs are definitely in lowsec...but I could not comment on the lower classed ones if they are in the right order. ========================= Karash Amerius - Operative - Sutoka Fighting Broke - A Eve Online Blog ========================= |
DeMichael Crimson
Minmatar Republic University
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Posted - 2011.07.03 11:29:00 -
[15]
Any other players have info to share?
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Alezka
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Posted - 2011.07.03 16:09:00 -
[16]
forsaken is highest level
forlorn is just before that
finding havens or sanctums will be rare, if not very very seldom in anything but lower-end true sec/null-sec
no, you fo not nered commander spawned BS's to get escalations. its random, and on average seems to be about every 10-15 of these sites completed gives an escalation, ffrom my experience, and that fact I have about 20 of them that expired in the last week alone.
most common expedition, from my personal experience is staging points, which are basic 7/10 sites. - they too can escalate into escalations - not expeditions, which can go anywhere, and drag you all over, and then escalate again, and again - and thats about it. Ive had one drag me 40 jumps away from origin, though the sites wwere gettign easier IMO and alot more rewarding, like having 6 bs On the original gate, all officoer spawns, and dropping faction loot. went through gate, nothing on other side. but anouther escalation - anyways, if you ruin anom's all day everyday, and get 2-3 staging points a day on average, then about once a week you should be like dorthy and going far down the rabbit hole.
If anyopne wants to ping me in the game when im online ( moving this week, be back after 7th july) I can explain more, and if your looking for a corp that lives, breathes and sleeps with anomolies, come join us.
by the way, for those who think the drone anomolies are not as good, then your not doing it right. setup a base nearby to your anom running locations, have a noctis for salvaging, have a decent nullsec prepp'd hauler, and have some covert opts to back you up. some dual remote repping/ drone repping BS styl;e fleets can take on the larger more difficult expeditions and sites, as well as anomolies like forsaken havens or what not, the drone loot is very valueble, and infact on average, 2x more in minerals then the isk value of bounty+loot from regular anomolies - so, sdrone anom= gold mine :P ( IMO , especially if you use anopm's to fuel production)
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DeMichael Crimson
Minmatar Republic University
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Posted - 2011.07.04 02:15:00 -
[17]
Thanks for the feedback.
I guess the term 'expedition' has a different meaning to various players.
When Anomaly is completed, it has a small chance to escalate. This we can all agree on.
Escalations are listed in the Expedition tab of the journal. This we can all agree on.
To me, it doesn't matter if it escalates once to a DED Deadspace Complex or to another combat site which then escalates again to another combat site, etc., it's still an expedition.
Anyway, I changed the list and info I posted. I'd still like to get more feedback on the list of anomaly types ranging from easiest to hardest.
Thanks again to everyone.
DMC
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Shinoe DeValo
Caldari Paragon Fury
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Posted - 2011.07.05 09:41:00 -
[18]
well, altho I am in no way an expert on this, but I found havens to be a tad bit harder then sanctums.
I tried both, and while I could easily complete a sanctum in my trusty drake, I hard a very hard time running havens. With time I never had to warp out of a sanctum, but any haven I tried so far had me warp out/dock at least once or twice.
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DeMichael Crimson
Minmatar Republic University
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Posted - 2011.07.05 11:31:00 -
[19]
Thanks, so you're saying that Havens are tougher than Sanctums?
Come on explorers, any more info or feedback about the list I've set up?
The Evelopedia page really should be corrected asap. This info will help all of us players, including both full time and part time Explorers.
Thanks again,
DMC
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DhaMonk
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Posted - 2011.07.05 12:15:00 -
[20]
To my Experience you can find up to havens in low-sec, Hubs are quite Common.
At least in Blood Raider space there are 2 kinds of Rally Points
Blood Rally Point and Blood Raider Rally Point
but i don't know the difference.
I just can guess its like the 2 kinds of Blood Hubs (1 with ~12 BS the other with 4 BS). But instead of naming both "Blood Rally Point" CCP named one of them "Blood Raider Rally Point" |
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Malice Prox
Gallente Federal Navy Academy
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Posted - 2011.07.05 12:26:00 -
[21]
Edited by: Malice Prox on 05/07/2011 12:27:09
Originally by: DeMichael Crimson Thanks, so you're saying that Havens are tougher than Sanctums?
Come on explorers, any more info or feedback about the list I've set up?
The Evelopedia page really should be corrected asap. This info will help all of us players, including both full time and part time Explorers.
Thanks again,
DMC
Sanctums are harder than havens, don't trust anyone who does those in a drake :P Atleast Sanctums are more rewarding bounty/iskwise.
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Cyn0 A17
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Posted - 2011.07.05 13:17:00 -
[22]
Originally by: Malice Prox Edited by: Malice Prox on 05/07/2011 12:42:47 In a pimped out 0.0 system you can find about 4 havens and only 2 sanctums for example.
CCP nerffed 0.0 so you wont see that. Sanctums dont start showing up till like -0.6 (though the random ones can show up anywhere). Also I am pretty sure havens make around the same isk per hour as highsec level 4's, so if you arnt doing at least those you are better off in highsec to make isk.
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Shinoe DeValo
Caldari Paragon Fury
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Posted - 2011.07.06 11:51:00 -
[23]
Originally by: Malice Prox Edited by: Malice Prox on 05/07/2011 12:42:47
Originally by: DeMichael Crimson Thanks, so you're saying that Havens are tougher than Sanctums?
Come on explorers, any more info or feedback about the list I've set up?
The Evelopedia page really should be corrected asap. This info will help all of us players, including both full time and part time Explorers.
Thanks again,
DMC
Sanctums are harder than havens, don't trust anyone who does those in a drake :P Atleast Sanctums are more rewarding bounty/iskwise.
In a pimped out 0.0 system you can find about 4 havens and only 2 sanctums for example.
ah well, as I said I wouldn't call myself an expert on this. but regarding the ration haven/sanctum, I got the opposite as well - or 4 sanctums and only 1 forsaken hub. would that make the hub now more precious then the sanctums?
anyway. my experience with anoms in blood raider space was that I prefered sanctums due to being easier. but as I understand that different factions also spawn different amounts/types of ships, there may just be a difference in the difficulty as well. plus: most of the sanctums I found where ring-style anoms.
one piece of info I found lacking and which nearly cost me my trusty drake \o/ was that in sanctums the BS trigger next wave while in havens it's them pesky cruisers. that's prolly neither new or mindboggling, but it's missing in the description none the less.
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Inanna NiKunni
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Posted - 2011.07.06 18:57:00 -
[24]
Originally by: Shinoe DeValo
Originally by: Malice Prox Edited by: Malice Prox on 05/07/2011 12:42:47
Originally by: DeMichael Crimson Thanks, so you're saying that Havens are tougher than Sanctums?
Come on explorers, any more info or feedback about the list I've set up?
The Evelopedia page really should be corrected asap. This info will help all of us players, including both full time and part time Explorers.
Thanks again,
DMC
Sanctums are harder than havens, don't trust anyone who does those in a drake :P Atleast Sanctums are more rewarding bounty/iskwise.
In a pimped out 0.0 system you can find about 4 havens and only 2 sanctums for example.
ah well, as I said I wouldn't call myself an expert on this. but regarding the ration haven/sanctum, I got the opposite as well - or 4 sanctums and only 1 forsaken hub. would that make the hub now more precious then the sanctums?
anyway. my experience with anoms in blood raider space was that I prefered sanctums due to being easier. but as I understand that different factions also spawn different amounts/types of ships, there may just be a difference in the difficulty as well. plus: most of the sanctums I found where ring-style anoms.
one piece of info I found lacking and which nearly cost me my trusty drake \o/ was that in sanctums the BS trigger next wave while in havens it's them pesky cruisers. that's prolly neither new or mindboggling, but it's missing in the description none the less.
sanctums are harder than havens - there is no way you can do either in a drake, unless you warp in and out multiple times.
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DeMichael Crimson
Minmatar Republic University
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Posted - 2011.07.06 19:27:00 -
[25]
OK, I guess the types of Anomaly Class listed from easiest to hardest is correct now? Need verification.
Now about the locations, how about this?
Typical Anomaly Class locations:
Class 1 to 4 usually found in High Security. Class 4 to 8 usually found in Low Security. Class 8 to 10 usually found in Null (0.0) Security.
I'd like to say thanks to everyone for the feedback. Just need to verify the list and make the corrections to the Evelopedia page.
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DeMichael Crimson
Minmatar Republic University
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Posted - 2011.07.10 01:38:00 -
[26]
Anybody have any more information to add or can verify this list as being correct now?
Thanks.
----------------------------------------------------
There are 10 different types of Anomaly Class ranging from Class 1 (easiest) to Class 10 (hardest).
Class 1 (Faction) Hideaway or Drone Cluster (easiest) Class 2 (Faction) Burrow or Drone Collection Class 3 (Faction) Refuge or Drone Gathering Class 4 (Faction) Den or Drone Assembly Class 5 (Faction) Yard or Drone Surveillance Class 6 (Faction) Rally Point or Drone Menagerie Class 7 (Faction) Port or Drone Herd Class 8 (Faction) Hub or Drone Squad Class 9 (Faction) Haven or Drone Patrol Class 10 (Faction) Sanctum or Drone Horde (hardest)
Each Anomaly Class has 4 different level's ranging from Level 1 (easiest) to Level 4 (hardest).
Level 1 = (Faction name) + Anomaly Class (easiest) Level 2 = (Faction name) Hidden + Anomaly Class Level 3 = (Faction name) Forlorn + Anomaly Class Level 4 = (Faction name) Forsaken + Anomaly Class (hardest)
It's not uncommon to find the same type of Anomaly Class with different Level's located in the same system. For example - (Faction) Hideaway, (Faction) Hidden Hideaway, (Faction) Forlorn Hideaway and (Faction) Forsaken Hideaway can all spawn in the same system along with other types of Anomaly Class.
Typical Anomaly Class locations:
Class 1 to 4 usually found in High Security. Class 4 to 8 usually found in Low Security. Class 8 to 10 usually found in Null (0.0) Security.
Each Anomaly Class has a small chance to spawn a Commander NPC and or escalate to another location which will be listed in the Expedition tab of the Journal.
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Mintala Arana
Amarr
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Posted - 2011.07.10 01:54:00 -
[27]
Originally by: DeMichael Crimson Class 1 to 4 usually found in High Security. Class 4 to 8 usually found in Low Security. Class 8 to 10 usually found in Null (0.0) Security.
I'm pretty sure this is going to turn out to be:
Class 1 to 4 usually found in High Security. Class 4 to 7 usually found in Low Security. Class 7 to 10 usually found in Null (0.0) Security.
In other words, the same breakdown as DED plexes.
I don't think I've ever found a hub in low sec... |
DeMichael Crimson
Minmatar Republic University
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Posted - 2011.07.11 01:12:00 -
[28]
Originally by: Mintala Arana
Originally by: DeMichael Crimson Class 1 to 4 usually found in High Security. Class 4 to 8 usually found in Low Security. Class 8 to 10 usually found in Null (0.0) Security.
I'm pretty sure this is going to turn out to be:
Class 1 to 4 usually found in High Security. Class 4 to 7 usually found in Low Security. Class 7 to 10 usually found in Null (0.0) Security.
In other words, the same breakdown as DED plexes.
I don't think I've ever found a hub in low sec...
Thanks, I originally had that listed but a few players have posted in this thread saying they find Hubs in low security quite often.
Probably at first the distribution of Anomaly Class locations was like that. Due to CCP trying to make low security more appealing to players, I wouldn't be surprised if the distribution of Anomaly Class locations is closer to what I now have posted.
Of course that is what this thread is about, getting this info verified as correct so that the Evelopedia page can be updated.
So players, any more feedback, update or change of info needed? If not, how about some verification on the list?
Thanks,
DMC
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