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Logan LaMort
Gallente
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Posted - 2011.06.21 18:41:00 -
[31]
Edited by: Logan LaMort on 21/06/2011 18:43:46
Originally by: Viibl Triibl
Originally by: Myra2007
Originally by: JC Anderson
Yeah but you simply wouldn't be wearing that stuff while in your pod. Though, I guess you could argue that the clothing is in a storage bin outside the pod or something.
I believe you're not thinking this through:
1. Buy dress and put it on. 2. Fly to any other station. 3. Notice how you still wear the same clothes. 4. Notice how your dress isn't in the station you've left in 2. anymore.
So we can clearly infer that those clothes have been joining you alongside your journey. How else did they disappear from one station and magically reappeared on your body just when you docked in a new one?
So going from there it is likely that your clothes are stored somewhere in your ship or pod. Which both got destroyed. So how did those clothes survive and NO LESS magically appear wherever your current (new) clone is? It just doesn't make any sense.
We'll probably have to make something up. It's some kind of service for capsuleers. Whereever we go some lowlifes follow us and bring our clothes with us. When we get podded they call other lowlifes at our clone station and tell them to bring a new version of our clothes to our CQ ASAP.
Of course that raises the question why we have to transport our clothes ourselves if we happen to not wear them at the time. But I'm tired.
You're overlooking the free/instant/automatic courier contracts that move your clothing around to your hypothetical destinations.
Seriously, read my fiction above*. I made this whole thing make sense via the power of... Imagination!
You guys have imaginations too right? Use them
*EDIT: Second page thwarted me, so I'll just quote for convenience.
Quote: Modern day pods are equipped with a small hold, about the size and shape of a typical Caldari briefcase, sealed from the elements and accessible on the surface of the pod via a hatch. This hold serves the simple purpose of carry a pod pilot's personal effects, such as a change of clothing or a physical ID.
This hold also contains a none intrusive item ID scanner, similar to the ones you would find in stores or cargo haulers. Basically whenever you put an item with an ID tag in the hold, usually most things mass produced and traded, the ID scanner sends a an FTL signal to the cloning company detailing the product's ID, so that if you're podded the cloning company know what items you lost at your death.
The reason they do this is very simple. The cloning company wants you as a newly activated clone to feel as comfortable in your reincarnation as possible, so having a record of certain items you held close to you or clothing you had a particular taste for, and possibly having those items on hand during the awakening, really helps with reintegrating that clone back into their old life. It makes them feel comfortable wearing the same suit they just packed away earlier that day.
After all, it's all part of the service you pay millions of ISK for.
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Montevius Williams
Gallente
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Posted - 2011.06.21 18:44:00 -
[32]
Originally by: Patient 2428190 So, EVE is cold, harsh and unforgiving world. Forever and always. Right?
Unless it was bought with Aurum. Rules don't really apply to those.
CCP marketing goon to the rescue
Originally by: CCP Zinfandel
-clothing are not destroyed if podded while worn - you will wake up in your new clone wearing the same outfit -items such as the eye implants or Amarr monocles which are installed in the body do NOT behave like implants but can be removed and put on again at will (or even resold.)
We believe these settings best serve both our current population as well as those players who come later and learn to play EVE Online without the benefit of a specific briefing on the new functionality.
Oh boy.
Really guy - who gives a **** - gtfo with this weak ****. You're complaining about not being being able to blow up a t-shirt? lol
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Savage Angel
Gallente Gambler's Inc.
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Posted - 2011.06.21 18:51:00 -
[33]
Clothing is not bought, it is leased. When you are docking, the Medtech/robot/little elves that help you decant and dry off have already neatly folded your clothing of choice in your CQ. You put it on and wear it in the station. Hopefully they give you a robe to get from the pod to the room.
When you leave, you leave naked again, and the clothing is recycled at the reprocessing plant.
As far as the clone vat, part of the cost of the clone is to have those same items waiting for you when you die and wake up.
All the stations have the plans necessary to make clothing to your specifications. You are their star guest after all, spending ISK like water compared to the masses, so you get the VIP treatment.
They keep full sets all designer pod pilot clothing on hand, recycling as needed. I mean, if you can dock an Obelisk in a single bay, they have the room to spare.
There, how's that for a rationalization of a game mechanic?
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Vincent Athena
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Posted - 2011.06.21 19:58:00 -
[34]
Would be fine except CCP already said the clothes we are wearing when undocking are stored in the pod, ready to be worn as soon as we dock. So the other way to rationalize this is we get free new clothes with the clone.
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Cedar Locus
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Posted - 2011.06.21 20:19:00 -
[35]
can clothes be given to other players?
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Discrodia
Gallente Symbiosis International Moose Alliance
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Posted - 2011.06.21 20:29:00 -
[36]
Oh for goodness sake this is ridiculous.
If I may put it simply, an ISK is almost exponentially more valuable than any normal currency one would use to purchase clothes. I'm guessing here, but 1 ISK would purchase the RL equivalent of $500-5000 of stuff (roughly estimating, comparing EVE ammo prices with RL ammo cost approximations). So, going out and spending you're Aurum too buy shiny clothes is more like making an exclusive deal with the fashion designer to wear a certain set of clothes, and in exchange you get them for minimal cost, a cost so negligible that they don't need to incorporate it into the game, and because they're clothes they can be quickly fabricated anywhere if you lost them.
Besides, they're CLOTHES. What is with griefers needing to desecrate every part of a character to feel wanted. Pretty soon they'll say that they should have the right to come in and vandalize someone's in-station shop.
Originally by: anonymous WE JUST DID SCIENCE!
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TheLostPenguin
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Posted - 2011.06.21 20:52:00 -
[37]
Originally by: Discrodia Pretty soon they'll say that they should have the right to come in and vandalize someone's in-station shop.
Now there's an idea...
Although to make it fair if you happen to be online at just the time someone decides to burn your joint you can have a highly detailed QTE to try and get the security shutters down before they get through your doorway, with upgrades for faster responces from station security avalible to purchase
Hey at least it'd be an actual FEATURE to stations...
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Aeronwen Carys
Empire of Dust
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Posted - 2011.06.21 21:10:00 -
[38]
Edited by: Aeronwen Carys on 21/06/2011 21:11:42
Originally by: Zelphinine The clothing/monocles/etc are just DRM'ed blueprints assigned to your CONCORD pilot ID. So what you're actually buying with your hundreds of thousands of ISK isn't a single set of clothes, but exclusive access to said blueprints, which are ran off at each station at functionally zero cost (If they can give you a frigate for 'free', they can give you clothes for 'free')
Does this suffice as an explanation?
Because the whiny little gits missed it the first time round I thought I would repost it.
Also
/thread
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Dimitri Fukoyama
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Posted - 2011.06.21 21:16:00 -
[39]
Originally by: JC Anderson Well, I guess it makes some sense when you take into account that you don't wear clothing in your pod. Not to mention that you are floating in goo and directly linked into it via wires/hoses/whatever.
Right but that clothing has to be somewhere right? Like in a station waiting for you? So if the station gets owned and changes ownership your clothes should be stuck in there with the rest of your stuff...
This is just lame... I wish i hadnt taken a 3 month sub a week ago... If there isnt a change of direction ill probably be out by then
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Atticus Fynch
Gallente
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Posted - 2011.06.21 21:50:00 -
[40]
Wouldn't it make more sense to have your personal MT items stay at the station you debark from?
You are naked in a pod...and if you do get podded, the items will be waiting for you at the station you left them at.
Am I off on this?
Makes sense to me and it doesn't destroy the immersion illusion. _ _________ _ "You never really understand a person until you consider things from his point of view - until you climb into his skin and walk around in it." |
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Andreus Ixiris
Gallente Mixed Metaphor
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Posted - 2011.06.21 21:55:00 -
[41]
Oh, that's cool.
I might actually consider buying them now.
See? CCP's marketing tactics work. ----- Andreus Ixiris CEO, Mixed Metaphor
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Kat Bandeis
Caldari Space Pods Inc
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Posted - 2011.06.21 21:58:00 -
[42]
Originally by: Renan Ruivo Thats lame. CCP should create some sort of lore to allow clothes to go inside the pod. And when the pilot was podded, we should be able to collect his body and remove the clothes.
Why would you want to get all that pod-goo all over yoiur shiny new clothes that you exchanged PLEX for??? That's just silly...
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Chiyoko Chent-Shi
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Posted - 2011.06.21 21:58:00 -
[43]
You all realize that you enter your pod naked, right? You wouldn't lose any clothes because you aren't wearing any clothes.
You are all so quick to jump on the "OMG THIS ISN'T FAIR HERE EVERYONE TAKE MY STUFF I RAGEQUIT!!!!" bandwagon without thinking things through.
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Kor Shivat
Minmatar Brutor Tribe
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Posted - 2011.06.21 22:00:00 -
[44]
Originally by: Aeronwen Carys
Originally by: Zelphinine The clothing/monocles/etc are just DRM'ed blueprints assigned to your CONCORD pilot ID. So what you're actually buying with your hundreds of thousands of ISK isn't a single set of clothes, but exclusive access to said blueprints, which are ran off at each station at functionally zero cost (If they can give you a frigate for 'free', they can give you clothes for 'free')
Does this suffice as an explanation?
Because the whiny little gits missed it the first time round I thought I would repost it.
And again, because it shouldn't have been that hard for EVE's "mature, educated" player base to figure out, yet...
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De'Veldrin
Minmatar Norse'Storm Battle Group Intrepid Crossing
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Posted - 2011.06.21 22:02:00 -
[45]
Originally by: SC0T1SH WARRIOR That sucks, and makes no sense. if you are wearing a monocle when you get podded. your frozen corpse should have them, and you should wake up in your clone as naked as the day you were born.
why should Aurum items get to be special little snowflakes?
What makes no sense is wearing a monocle inside a pod. --Vel
Originally by: Blacksquirrel
This is EVE. PVE can happen anywhere at anytime. Be prepared.
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Sunji Togenada
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Posted - 2011.06.21 22:04:00 -
[46]
Originally by: Moolti
My Theory... They don't know how to have an avatar change without going back through the customization session. It's why you can't change your shoes without having to take a new portrait. CCP can't figure out how to autochange the portrait to display you not having your lost monocle without forcing players to go go back through the portrait process.
This wasn't the case on the test server btw
I podded myself several times while wearing NEX clothing, you appear at the clone station wearing your "default" clothing. (The same clothing you were wearing before you recustomized your character with a new costume)
This didn't cause any visible problems, just that your player portrait was unchanged by the destruction of your clothing
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Kogh Ayon
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Posted - 2011.06.21 22:14:00 -
[47]
The clothes are distributed by the Concord, that they are actually free/minor cost in materials, but you need permission from the Concord to wear any additional stuff. Just like if you don't pay for the license you will not be permitted to fly even a noob ship.
Shadow government the CONCORD.
Cross empire autocracy
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Terrorsteel Blackson
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Posted - 2011.06.21 22:59:00 -
[48]
Originally by: Zelphinine The clothing/monocles/etc are just DRM'ed blueprints assigned to your CONCORD pilot ID. So what you're actually buying with your hundreds of thousands of ISK isn't a single set of clothes, but exclusive access to said blueprints, which are ran off at each station at functionally zero cost (If they can give you a frigate for 'free', they can give you clothes for 'free')
Does this suffice as an explanation?
Yes, it does.
QFT
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Patient 2428190
DEGRREE'Fo'FREE Internet Business School
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Posted - 2011.06.22 00:13:00 -
[49]
Originally by: Montevius Williams
Really guy - who gives a **** - gtfo with this weak ****. You're complaining about not being being able to blow up a t-shirt? lol
If they want it to be a tradable good, that can be moved out of stations, bought and traded on the market...
It needs to be destructible. Everything in EVE that you didn't leave in a station hanger is at risk in the EVE universe. Breaking this (along with breaking the player driven market aspect by NPC market seeding it basically).
Remember? Its a Cold Harsh world? Death Penalty that means something? ...Then when you stopped to think about it. All you really said was Lalala. |
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CCP Spitfire
C C P C C P Alliance
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Posted - 2011.06.22 11:37:00 -
[50]
Duplicate thread, locked.
Spitfire Community Representative CCP Hf, EVE Online |
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