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Manfred Sideous
Body Count Inc. Pandemic Legion
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Posted - 2011.06.24 01:19:00 -
[1]
Please reply with support to this statement. I think this in large part sums up the frustration with CCP and Incarna. By giving your support to this poast you increase the impact of its words.
Quote: Originally by: Jade Constantine Sure when you have been playing Eve as long as we have you learn to take the rough with the smooth but you do so with the general feeling that CCP developers understand and ôgetö what makes Eve great û and thatÆs the problem now. This internal newsletter (if real) shows that one of the leading developers does not ôget eveö does not care about eve, and simply sees eve as a cash cow to be milked ferociously to fund other projects. This is about keeping the golden goose of eve subscriptions (on a drip feed if necessary) while chasing and grubbing every little loose cent he can from the player base.
Let me give you a couple of examples of how this can and does (and has already) impacted our enjoyment of this game:
1. The Captains Quarters û itÆs not gameplay its a display cabinet for vanity items. And the price of this display cabinet for you and I is that multi-client performance in stations is now terrible û if you have a bad graphic card itÆs a jerk fest û if you have a decent graphics card itÆs heat-fest. I can run 3-4 clients with CQÆs turned on û I can run it smoothly û but do I want to? Hell no because my Gtx 580 sounds like its melting my motherboard now! So I need to turn off the CQÆs on multiple accounts and as a result have more limited functionality on those accounts and an ugly wallpaper. No more station environment, no more clicking on my ship to open cargo hold, no more dragging ship to the hanger to board it. The delivery of the CQ vanity item display case has impacted my gameplay.
CCP could have made it optional and given us the option of keeping the old hanger view and added a ôdisembark shipö option to the UI but ôoh noö to do that would have meant we werenÆt being forced to look the vanity display case that marketing insisted must be front and centre if weÆre to even think about buying these ridiculously overpriced items from the Noble store.
2. If you read the newsletter youÆll see reference to saved fitting slots û and I donÆt know about you Verone but in JF weÆve run out of saved corp ship fittings. We want CCP to up the limit but is that really going to happen while the ôbiz-devsö talk honeyed words about how to squeeze extra income from players for such ôminor upgrades.ö? How long till we pay aurum for extra corp standing slots? For wardec options? For a usable corp management screen?
3. And who develops these vanity items? Yes thats right its Eve artists and developers whose salary we pay with our subscriptions. Given the choice wouldnÆt you rather have engine trails and flashy cyno effect for all players rather than a bunch of overpriced tat in the Aur store for a fleeced few?
Because that is precisely the compromise being made here -> CCP using our subs money to pay for vanity item production they want to sell back to us for greedy prices and it is something you SHOULD get mad about.
So hereÆs the thing.
The time to fight for the game we love is not in six months time when these concepts have bedded down and CCP is feeling bold enough to start selling Noble Faction ammo and +9 implants. The time to fight is now. Because this newsletter embodies everything that many of us feared but didnÆt want to believe CCP were becoming capable of. It is a massive betrayal of the compact we shared as players and developers of this game and indicates that CCP is preparing to leap down a very dark and deep path of self-immolation in the months to come.
I donÆt want to see Eve Online die Verone. That sounds dramatic I know, but gameworlds die when the dreams and visions are extinguished and that can happen through a succession of bad ideas foisted on a community by people who really donÆt have much of a clue in business.
^ This is exactly what the problem is!! ________________________________________________
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Bieber Fever
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Posted - 2011.06.24 01:26:00 -
[2]
Yep
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Angel HUN
Spricer Raiden.
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Posted - 2011.06.24 01:27:00 -
[3]
Agree.
Originally by: CCP Oveur
We. Will. Never. Leave. EVE.
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I'm Down
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Posted - 2011.06.24 01:28:00 -
[4]
CCP lost it's way long ago. They throw out one token patch to show they listen to the players after getting called out hard core on the 18 months debacle then they throw out this patch which is an insult to everyone.
Based on the awful graphics in station and the clunky behavior of walking and camera angles and adjustments, it's pretty obvious it wasn't ready but they had nothing else to offer. I can't even figure out why in the character creator my toons look awesome and in station they look like morbid old hags and depressed beat up men.
I said this in our alliance ***** thread. It's like CCP doesn't have Editors for their designs. I wish so much they'd hire me to go look at their proposed plans and actually edit them so that they don't welp constantly. If they do have editors, fire them, b/c it's obvious they aren't doing their jobs. If it's not them, then it's their management who's fubar not giving the editors the right to tell someone their work is **** and do it over.
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Mr Epeen
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Posted - 2011.06.24 01:30:00 -
[5]
Quote: This Deserves its own thread
No....
No it doesn't
Mr Epeen
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Lord Viziam
GunStars
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Posted - 2011.06.24 01:31:00 -
[6]
Signed.
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CCP Fallout
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Posted - 2011.06.24 01:33:00 -
[7]
please refrain from creating petition threads. There's the Assembly Hall for that.
Fallout Associate Community Manager CCP Hf, EVE Online Contact us |
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Illuminaty
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Posted - 2011.06.24 01:36:00 -
[8]
I agree in that CCP seems hellbent on heading into a bad place. They need to stop chasing dollars and look at their bigger picture.
I don't think Incarna is a PROBLEM, but I think it was an issue that they ended up spending far more resources on it than they expected, which resulted in limited spaceship content. It seems like CCP understands the debt they have incurred on the spaceship side of the game and the winter expansion seems like it is intended to address this.
I think the MT shop has the danger of drawing resources away from core game content. This wouldn't be a massive issue, except that CCP already has a massive spaceship content debt on the core game, and the core game is what their existing cash flow is based on. Relaxing your grip on a bird in the hand to go chasing after two in the bush is just plain dumb.
However, if CCP can focus on creating a good spaceship based winter expansion to pay off their spaceship content debt, then they have a chance to use the MT store income to pay for MT store items, they should be able to steer their way though this.
This of course assumes they don't lose their minds and start chasing MT store income at the expense of their current income flow. Vanity items (if made with development $ that is paid for by vanity item sales) won't harm spaceship EVE (so long as spaceship EVE $ subs pay for spaceship EVE content). The MT store could even help spaceship EVE since re-building the spaceship models to allow them to sell re-skins could help pay for new and improved base skins for the non-MT spaceship EVE.
However, selling power-boosting items in a subscription based MMO is going to be problematic. Power-booster items are a required evil in a F2P game (which EVE is not). Something has to pay the bills. Subscriptions pays the bills, adding power-boosters is simply an unneeded evil.
Needlessly degrading your product for the sake of increased profits is the definition of cutting corners. It makes it easier and easier for a competitor to take you out. Businesses are in the business of staying in business, that requires them to make money. Making money doesn't mean you can stay in business though. You can fire all your developers and no be able to maintain or make new product and be highly profitable until it finally falls apart and the company ends up in the dustbin of history.
Of course, I'm sure many of the people pushing this greed-is-good line fully expect to kill the company long term. It can be very profitable to run a company into the ground, and making profits is a great means of allowing you to jump ship to another company that can be profitably run into the ground. Just so long as you don't have to do the work to build the company and so long as you are long gone before the effects of the cannibalization really set in. I mean, that is what corporate raiders like Gordon Gekko did, you know, the guy on the cover of the news letter.
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