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Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Quacka
Minmatar Dark Tree Industries
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Posted - 2011.06.25 03:32:00 -
[1]
I cant find it anyware?
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Captain Megadeath
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Posted - 2011.06.25 03:33:00 -
[2]
yep, navigator locked it, then nuked it.
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Koronakesh
Amarr Seekers of a Silent Paradise
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Posted - 2011.06.25 03:33:00 -
[3]
They can't hide it
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cytex malrone
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Posted - 2011.06.25 03:33:00 -
[4]
does that mean it real or not ?????
. Email Starts.-
Date: Thu, 23 Jun 2011 18:16:54 -0400 To: [email protected] Subject: ccp ceo global msg sent today From: [email protected] Content-Transfer-Encoding: 7bit Content-Type: text/plain; charset=.UTF-8. Message-Id: <[email protected]>
sent by hilmar to ccp global list-
(strt)
We live in interesting times; in fact CCP is the kind of company that if things get repetitive we instinctively crank it up a notch. That, we certainly have done this week. First of we have Incarna, an amazing technological and artistic achievement. A vision from years ago realized to a point that no one could have imaged but a few months ago. It rolls out without a hitch, is in some cases faster than what we had before, this is the pinnacle of professional achievement. For all the noise in the channel we should all stand proud, years from now this is what people will remember.
But we have done more, not only have we redefined the production quality one can apply to virtual worlds with the beautiful Incarna but we have also defined what it really means to make virtual reality more meaningful than real life when it comes to launching our new virtual goods currency, Aurum.
Naturally, we have caught the attention of the world. Only a few weeks ago we revealed more information about DUST 514 and now we have done it again by committing to our core purpose as a company by redefining assumptions. After 40 hours we have already sold 52 monocles, generating more revenue than any of the other items in the store.
This we have done after months of research by a group of highly competent professionals, soliciting input and perspective from thought leaders and experts in and around our industry. We have communicated our intention here internally in very wide circles through the Virtual Economy Summit presentation at the GSM, our Fearless newsletter, sprint reviews, email lists and multiple other channels. This should not come as a surprise to anyone.
Currently we are seeing _very predictable feedback_ on what we are doing. Having the perspective of having done this for a decade, I can tell you that this is one of the moments where we look at what our players do and less of what they say. Innovation takes time to set in and the predictable reaction is always to resist change.
We went out with a decisive strategy on pricing and we will stay the course and not flip flop around or knee jerk react to the predictable. That is not saying nothing will change, on the contrary, in fact we know that success in this space is through learning and adapting to _what is actually happening_ and new knowledge gained in addition to what we knew before and expected.
All that said, I couldn+ót be prouder of what we have accomplished as a company, changing the world is hard and we are doing it as so many times before! Stay the course, we have done this many times before.
(end)
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Jacoba Stalker
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Posted - 2011.06.25 03:33:00 -
[5]
This is the internet
We live in interesting times; in fact CCP is the kind of company that if things get repetitive we instinctively crank it up a notch. That, we certainly have done this week. First of we have Incarna, an amazing technological and artistic achievement. A vision from years ago realized to a point that no one could have imaged but a few months ago. It rolls out without a hitch, is in some cases faster than what we had before, this is the pinnacle of professional achievement. For all the noise in the channel we should all stand proud, years from now this is what people will remember.
But we have done more, not only have we redefined the production quality one can apply to virtual worlds with the beautiful Incarna but we have also defined what it really means to make virtual reality more meaningful than real life when it comes to launching our new virtual goods currency, Aurum.
Naturally, we have caught the attention of the world. Only a few weeks ago we revealed more information about DUST 514 and now we have done it again by committing to our core purpose as a company by redefining assumptions. After 40 hours we have already sold 52 monocles, generating more revenue than any of the other items in the store.
This we have done after months of research by a group of highly competent professionals, soliciting input and perspective from thought leaders and experts in and around our industry. We have communicated our intention here internally in very wide circles through the Virtual Economy Summit presentation at the GSM, our Fearless newsletter, sprint reviews, email lists and multiple other channels. This should not come as a surprise to anyone.
Currently we are seeing _very predictable feedback_ on what we are doing. Having the perspective of having done this for a decade, I can tell you that this is one of the moments where we look at what our players do and less of what they say. Innovation takes time to set in and the predictable reaction is always to resist change.
We went out with a decisive strategy on pricing and we will stay the course and not flip flop around or knee jerk react to the predictable. That is not saying nothing will change, on the contrary, in fact we know that success in this space is through learning and adapting to _what is actually happening_ and new knowledge gained in addition to what we knew before and expected.
All that said, I couldnGÇÖt be prouder of what we have accomplished as a company, changing the world is hard and we are doing it as so many times before! Stay the course, we have done this many times before.
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Shadowmancer007
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Posted - 2011.06.25 03:34:00 -
[6]
ACTIVATE EMERGENCY DAMAGE CONTROL!
[Ship is out of control]
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Katra Novac
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Posted - 2011.06.25 03:34:00 -
[7]
So they're also covering up, nothing new there.
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Optional Patch
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Posted - 2011.06.25 03:34:00 -
[8]
Wow the community management does not appear have the skills to deal with this. They just make things worse and worse.
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Anon Forumalt6858
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Posted - 2011.06.25 03:35:00 -
[9]
Jup, "leaking" a circulated document that can be found in the lobby of CCP is one thing. I guess leaking internal email is another. Thank god for whistleblowers, it gives me faith that there are captive devs in CCP that are really still working for us. -
His name was John Turbefield! |

Asmodeus Et'Mort
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Posted - 2011.06.25 03:35:00 -
[10]
Pointless action really as you have started another thread where people will say the same things.
Last one lasted 11 pages, I give this 4 until the close it down
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Alexis Sachs
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Posted - 2011.06.25 03:35:00 -
[11]
I would have thought a lock to be appropriate... Deleting it just seems unsavory.
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Cancel Align NOW
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Posted - 2011.06.25 03:35:00 -
[12]
Originally by: Optional Patch
Wow the community management does not appear have the skills to deal with this. They just make things worse and worse.
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Darveses
Fantastulousification Inc.
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Posted - 2011.06.25 03:36:00 -
[13]
Edited by: Darveses on 25/06/2011 03:36:06 (strt)
We live in interesting times; in fact CCP is the kind of company that if things get repetitive we instinctively crank it up a notch. That, we certainly have done this week. First of we have Incarna, an amazing technological and artistic achievement. A vision from years ago realized to a point that no one could have imaged but a few months ago. It rolls out without a hitch, is in some cases faster than what we had before, this is the pinnacle of professional achievement. For all the noise in the channel we should all stand proud, years from now this is what people will remember.
But we have done more, not only have we redefined the production quality one can apply to virtual worlds with the beautiful Incarna but we have also defined what it really means to make virtual reality more meaningful than real life when it comes to launching our new virtual goods currency, Aurum.
Naturally, we have caught the attention of the world. Only a few weeks ago we revealed more information about DUST 514 and now we have done it again by committing to our core purpose as a company by redefining assumptions. After 40 hours we have already sold 52 monocles, generating more revenue than any of the other items in the store.
This we have done after months of research by a group of highly competent professionals, soliciting input and perspective from thought leaders and experts in and around our industry. We have communicated our intention here internally in very wide circles through the Virtual Economy Summit presentation at the GSM, our Fearless newsletter, sprint reviews, email lists and multiple other channels. This should not come as a surprise to anyone.
Currently we are seeing _very predictable feedback_ on what we are doing. Having the perspective of having done this for a decade, I can tell you that this is one of the moments where we look at what our players do and less of what they say. Innovation takes time to set in and the predictable reaction is always to resist change.
We went out with a decisive strategy on pricing and we will stay the course and not flip flop around or knee jerk react to the predictable. That is not saying nothing will change, on the contrary, in fact we know that success in this space is through learning and adapting to _what is actually happening_ and new knowledge gained in addition to what we knew before and expected.
All that said, I couldnGÇÖt be prouder of what we have accomplished as a company, changing the world is hard and we are doing it as so many times before! Stay the course, we have done this many times before.
(end)
This won't go away.
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Shade Millith
Caldari Macabre Votum Morsus Mihi
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Posted - 2011.06.25 03:36:00 -
[14]
CCP being idiots :nonshocker: ------------------------
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Allyria Kylari
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Posted - 2011.06.25 03:37:00 -
[15]
I'm glad that they deleted Hilmar's email.
Because it is proof that it is real.
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Jada Maroo
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Posted - 2011.06.25 03:37:00 -
[16]
Deleting stuff from the internet always works!  
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Charlie Ponzi
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Posted - 2011.06.25 03:37:00 -
[17]
HAHAHA "Streisand effect" in action.
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Cancel Align NOW
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Posted - 2011.06.25 03:37:00 -
[18]
Originally by: Alexis Sachs I would have thought a lock to be appropriate... Deleting it just seems unsavory.
Not only that but:
there will now be multiple threads as players can find the original and so start secondary tertiary etc threads.
Additionally it is easy for a moderator to close a thread because there are multiple threads open then threaten with temp bans etc but if the original is gone this becomes cloudy.
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Talsha Talamar
Amarr Nebula Rasa Holdings Nebula Rasa
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Posted - 2011.06.25 03:37:00 -
[19]
If there was uncertainty if the mail is real. They could have locked the thread pending investigation.
Just removing the thread simply lends it credibility.
Oh well. I am not suprised, anymore.
Sandbox or Death! |

Nakedandfearless
Thunderwaffe Goonswarm Federation
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Posted - 2011.06.25 03:37:00 -
[20]
Originally by: Captain Megadeath yep, navigator locked it, then nuked it.
So that pretty much proves that it was real and not a fake  
If it was fake the thread would of had a response from CCP stating it was fake, then locked.
Instead, We get poor damage control by locking and removing it off the eve forums.
I can't wait till I wake up in the morning, I imagine the forums should of melted by then 
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Bklyn 1
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Posted - 2011.06.25 03:38:00 -
[21]
Originally by: Captain Megadeath yep, navigator locked it, then nuked it.
lol, he's a noob
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Kara Liselle
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Posted - 2011.06.25 03:39:00 -
[22]
They thought the truth was counterproductive so it went poof. Their forum they can do what they want apparently.
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Rumplefink
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Posted - 2011.06.25 03:39:00 -
[23]
RABB rabble rabble rabbLE!
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visableone
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Posted - 2011.06.25 03:39:00 -
[24]
Edited by: visableone on 25/06/2011 03:41:25
Originally by: Captain Megadeath yep, navigator locked it, then nuked it.
#edited to stop bann
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Hakaru Ishiwara
Minmatar Republic Military School
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Posted - 2011.06.25 03:40:00 -
[25]
Hilmar, by the very nature of his job, must act as a cheerleader for his employees. But his e-mail also reeks of delusional justifications for poor game design, terrible community communication and the recent weak-sauce update.
It is up to the EVE community to spread the word about CCP's track record of poor customer service, deceptive communication practices and lack of focus on that which makes EVE a game for current customers to WANT to sell to family, friends and strangers off of the street.
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CCP Navigator
C C P C C P Alliance

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Posted - 2011.06.25 03:41:00 -
[26]
Guys and girls,
The forum rules are quite explicit and our job, on the Community team, is to enforce those rules. Rule number nine states:
'Private communication between the Game Masters, Eve Team members, moderators and administrators of the forum and the forum users is not to be made public on these forums or by any other venue. You are not permitted to publicize any private correspondence (including petitions) received from any of the aforementioned.'
The rules are clear, posting any private communication from any member of CCP is not permitted on ths forums.
Navigator Lead Community Representative CCP Hf, EVE Online
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Ivbeen Cloned
Caldari Formidable Ops
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Posted - 2011.06.25 03:42:00 -
[27]
Interesting, I could have sworn that forum policy has always been to lock threads but never delete them. You can't hide it CCP it is already out...
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Allyria Kylari
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Posted - 2011.06.25 03:43:00 -
[28]
I'm glad that they deleted Hilmar's email.
Because it is proof that it is real.
We no longer have to guess at its authenticity.
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