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Zirania Evotori
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Posted - 2011.06.26 21:34:00 -
[1]
CQ isnt a bad idea CCP, but must it be so demanding on the computer? My computer can handle it smoothly on max settings(but its less than six months old), but i can hear it working hard on it. And this is just one room with one character moving around.
Either getting true WIS will take long enough for computers to catch up propperly(which would suck) or you got some serious optimising to do.
You have put so much time(and our money) into creating this and it would be sad nobody could use it.
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BLACK-STAR
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Posted - 2011.06.26 21:38:00 -
[2]
be carefull your graphics card doesn't fail. Incarna overheats all graphics cards while in CQ.
My card goes above 90*C in a matter of seconds (from 50*C normal) in CQ. Many people are having the same problem... don't idle/AFK your game in CQ and don't stay in it too long.
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Zirania Evotori
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Posted - 2011.06.26 21:41:00 -
[3]
Originally by: BLACK-STAR be carefull your graphics card doesn't fail. Incarna overheats all graphics cards while in CQ.
My card goes above 90*C in a matter of seconds (from 50*C normal) in CQ. Many people are having the same problem... don't idle/AFK your game in CQ and don't stay in it too long.
I dont. Thats why i posted here. I dont mind sitting in the couch while chatting away but i dont want to stress my computer worse than a 2k people fleet battle to do it...
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Lucilla Giulia
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Posted - 2011.06.26 21:44:00 -
[4]
if it was optional would resolve also this issue WHEN u want to walk in yr closet..erm CQ u do it when u don't want u simply have yr old hangar view
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OverlordY
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Posted - 2011.06.26 21:45:00 -
[5]
it needs the gallente content of fanfest 2008...
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Katrina Cortez
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Posted - 2011.06.26 21:45:00 -
[6]
Edited by: Katrina Cortez on 26/06/2011 21:46:31 If you have an issue with temps it is probably your system... sorry. I see a 10 deg rise in temps but that is not uncommon for intensive 3d applications. More work = more heat. I agree that it needs more work and an option to turn it off without the door image.
Ambulation... because ships don't have wallets. |

Odium Eternus
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Posted - 2011.06.26 21:49:00 -
[7]
Originally by: BLACK-STAR be carefull your graphics card doesn't fail. Incarna overheats all graphics cards while in CQ.
My card goes above 90*C in a matter of seconds (from 50*C normal) in CQ. Many people are having the same problem... don't idle/AFK your game in CQ and don't stay in it too long.
I have a 1.5 year old computer.
I keep monitoring software on my computer.
I keep it updated with drivers and have it overclocked.
My video card does not go above 80%.
I even duo box .... in CQ with both toons.
Max graphics, max antialiasing. CQ looks amazing.
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Disteeler
Perkone
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Posted - 2011.06.26 21:51:00 -
[8]
Edited by: Disteeler on 26/06/2011 21:51:44 It's curious that with an old computer I'm not having such problems and everything is going smooth (25 fps at max settings with med AA, and high quality setting forced in nvidia panel). I must admit tho that the graphics card gets up to 70 degree celsius and with other games it gets stuck at 60.
intel e5200@3Ghz, nvidia9600gt 512, 4GB ddr2, W7 64bit.
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Murev Vorchilde
Caldari End Game.
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Posted - 2011.06.26 21:54:00 -
[9]
puts mine over 100c so no way im using cq like this
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Elite Marksman
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Posted - 2011.06.26 21:59:00 -
[10]
Component failure due to workload is ALWAYS the fault of the component and/or the system it is contained in, not the software that caused the workload.
All modern components have internal monitors that will force a shutdown if temps exceed a certain amount. If your gpu exceeds its thermal limit, than one of two things happened.
1) The card failed to force a shutdown due to temperature 2) The system did shut down, but inadequate cooling allowed the system to remain at high enough temperatures to cause damage.
Also, if your card gets to high enough temps in order to force a shutdown to begin with, either you don't have enough cooling, your card is malfunctioning, or both.
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ALLYOURMONEY BELONGTOUS
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Posted - 2011.06.26 22:01:00 -
[11]
CQ is optional...if you don't want it you can look at that awesome door!!!!
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ElJo123
Accompanied By Unicorns
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Posted - 2011.06.26 22:05:00 -
[12]
Originally by: BLACK-STAR Incarna overheats all graphics cards while in CQ.
  
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BLACK-STAR
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Posted - 2011.06.26 22:10:00 -
[13]
Originally by: Elite Marksman Component failure due to workload is ALWAYS the fault of the component and/or the system it is contained in, not the software that caused the workload.
All modern components have internal monitors that will force a shutdown if temps exceed a certain amount. If your gpu exceeds its thermal limit, than one of two things happened.
1) The card failed to force a shutdown due to temperature 2) The system did shut down, but inadequate cooling allowed the system to remain at high enough temperatures to cause damage.
Also, if your card gets to high enough temps in order to force a shutdown to begin with, either you don't have enough cooling, your card is malfunctioning, or both.
No.
Crysis 1, Crysis 2 = 65*C TFU = 60*C Other games = 50-70*C
EVE prior to Incarna = 73*C
EVE Inarnca, CQ/Character Creator = 90*C+
Thanks for your insightful ignorance trying to brush this off as "inadequate cooling". There are heaps of the same problems for hundreds of people playing this game.
CCP has realized the game is burning out cards and they're twiddling their thumbs trying to figure out how to fix it still. This isn't a RIG problem what so ever. This is something wrong with the client.
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Canuk EroSennin
Gallente Public Security Section Nine
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Posted - 2011.06.26 22:17:00 -
[14]
Originally by: BLACK-STAR be carefull your graphics card doesn't fail. Incarna overheats all graphics cards while in CQ.
My card goes above 90*C in a matter of seconds (from 50*C normal) in CQ. Many people are having the same problem... don't idle/AFK your game in CQ and don't stay in it too long.
speak for yourself...I have a AMD Phenom II X4 925 with 4 GB ram and a Radeon HD5770 and it runs with 2 CQ running at 39*C and 41* CPU temp and 23 FPS on both characters. 60 FPS in space.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.06.26 22:19:00 -
[15]
Originally by: BLACK-STAR CCP has realized the game is burning out cards and they're twiddling their thumbs trying to figure out how to fix it still. This isn't a RIG problem what so ever. This is something wrong with the client.
One very important thing first. You DO have "interval one" selected in graphics settings instead of "interval immediate", don't you ? Your listed temperatures make me think that it's quite likely you're running on "interval immediate" - please switch at least for a while to "interval one" and see if you notice a big drop in temperature or not.
As to your above quoted statement : well, yes and no.
Yes, the game has the potential to burn out cards that have inadequate cooling compared to what would be needed when operating at full load. No, the game isn't a problem per se, its only fault is that it brings your graphics card up to and keeps it at near-100% load, which is not really what you want to do on a regular basis.
Now, of course, you could argue, how come the other games don't heat it up so much... well, they either have a much lower overall geometric detail (not a matter of looks, but of polygon counts) or are much better optimized, or a little bit of both. Which one of those is it, could be anybody's guess. _
Make ISK||Build||React||1k papercuts
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ShahFluffers
Ice Fire Warriors
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Posted - 2011.06.26 22:23:00 -
[16]
Edited by: ShahFluffers on 26/06/2011 22:25:16
Originally by: Elite Marksman Component failure due to workload is ALWAYS the fault of the component and/or the system it is contained in, not the software that caused the workload.
Not always. Poorly optimized coding has a tendency to stress components more than necessary as more calculations and thus more workload are required to make it render.
Higher "tier" components would able to handle such coding as they have more capacity to take care of the extra workload. Medium range components may not and so "work harder" to do everything.
Moreover, coding that is optimized for certain components (ex. coding is optimized for NVIDA stuff but not for ATI) can also cause issues of a similar nature.
My guess that is that the "issues" with Captain's Quarters is a little of both.
Now mind you, if graphical requirements are high for something and one has problems running them, then one should dumb down the graphics to alleviate the workload and thus heat "issues." However, it doesn't seem to be the case for some (like myself). This is why I lean towards poor coding as the culprit.
To top it off... the part that irritates some people (myself included) is that you can run everything in EVE on "high" settings but not Captain's Quarters. This results in either altering the graphics each time you dock/undock or just setting everything on "low" and "making the best of it." _______________________
"Just because I seem like an idiot doesn't mean I am one." ~Unknown |

Jennifer Drama
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Posted - 2011.06.26 22:29:00 -
[17]
It's NOT. THAT. BAD.
I'm running two clients on medium graphics with a 9800GT card. 25-30 FPS each.
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Elite Marksman
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Posted - 2011.06.26 22:30:00 -
[18]
Originally by: ShahFluffers Edited by: ShahFluffers on 26/06/2011 22:25:16
Not always. Poorly optimized coding has a tendency to stress components more than necessary as more calculations and thus more workload are required to make it render.
Higher "tier" components would able to handle such coding as they have more capacity to take care of the extra workload. Medium range components may not and so "work harder" to do everything.
It's still an issue of cooling, not coding. A properly cooled component will run at 100% capacity with minimal negative effects. An improperly cooled component will overheat causing shutdown and/or failure.
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ALLYOURMONEY BELONGTOUS
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Posted - 2011.06.26 22:31:00 -
[19]
Originally by: Jennifer Drama It's NOT. THAT. BAD.
If your a woman or GAY!!!
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BLACK-STAR
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Posted - 2011.06.26 22:44:00 -
[20]
Originally by: Akita T Your listed temperatures make me think that it's quite likely you're running on "interval immediate" - please switch at least for a while to "interval one" and see if you notice a big drop in temperature or not.
I just went and checked this out. I had it on Interval Immediate, and I changed it to Interval One.
The card temp is now steadily 90*C on Interval One. Still too hot, but it didn't heat up as fast as it did on Interval Immediate. here is the readup on Interval One, atleast it doesn't go over 90*C as Immediate does. http://i56.tinypic.com/3325hcp.jpg
Problem with the client coding. In space, the video card cools down only when in CQ things start to melt.
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OverlordY
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Posted - 2011.06.26 22:52:00 -
[21]
Edited by: OverlordY on 26/06/2011 22:56:12 Please remember this. Nearly every PC game for YEARS has been a console port, and uses NOTHING of the power of a good computer. You could of had heat and ventilation issues, and u just didn't know it . Now incarna is useing ur GPU, its cooling isn't good enough.
Also most graphics cards can withstand alot of heat. Nearly every Nvidia is rated to 102 / 105 C. So 75 C is fine.
With 2 eves running max setting in station my CPU temp is 56 C and GPU is 65 C. And i am in a rather hot small room.
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Deryk Kyeld
DarkSide Industries
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Posted - 2011.06.26 22:56:00 -
[22]
Edited by: Deryk Kyeld on 26/06/2011 22:56:07 The fact is the CQ is horribly optimized and puts too much stress on the GPU. If station environments are to be released they really need to optimize the way GFX are rendered, otherwise it's just going to cause even more problems.
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Elite Marksman
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Posted - 2011.06.26 22:59:00 -
[23]
Originally by: Akita T
You DO have "interval one" selected in graphics settings instead of "interval immediate", don't you ? Your listed temperatures make me think that it's quite likely you're running on "interval immediate" - please switch at least for a while to "interval one" and see if you notice a big drop in temperature or not.
Going from interval immediate to interval one will really only have an impact if your FPS is higher than your refresh rate, since interval one locks the max FPS at the refresh rate (usually 60Hz/fps).
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Juliette DuBois
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Posted - 2011.06.26 23:00:00 -
[24]
Yes, use vsync which is known as "interval one" in EVE for some reason. But I do have to say CQ engine is quite demanding for some reason even with that on. 
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Jason Longshadow
Gallente Black Tower Syndicate
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Posted - 2011.06.26 23:00:00 -
[25]
I currently run a 4ghz overclocked i7 with 12gb of ram and a Radeon HD 5870 and am seeing max temps of 68 degrees C in CQ with all settings to 'High'. In-space I see temps just over 52 degrees, so clearly the demands of CQ are hitting the gfx card more then usual for Eve. However, Crysis 2 can push my GPU temps towards 70, so I am not overly concerned. For now, anyway. ------------------------------------------------ Same World, Different Planet |

Wangston Hughes
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Posted - 2011.06.26 23:16:00 -
[26]
Originally by: OverlordY Edited by: OverlordY on 26/06/2011 22:56:12 Nearly every PC game for YEARS has been a console port
Are you ******ed? |

OverlordY
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Posted - 2011.06.26 23:18:00 -
[27]
Edited by: OverlordY on 26/06/2011 23:22:56 Sorry, ill re-phrase that - every game *worth playing for years* has been a console port.
Mass effect 1 and 2, console ports.
Bf2 , bad company 2, console ports.
Crysis 2 - console port
Ghost recons - console ports
resident evils - console ports
Border lands - console port
Far cry - console port
FEAR series - console port.
need i go on?
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.06.26 23:22:00 -
[28]
Originally by: Wangston Hughes
Originally by: OverlordY Nearly every PC game for YEARS has been a console port
Are you ******ed?
Discount MMOs, real time strategies (which don't really fit well on a console), "old style" RPGs and "indie" games (categories which for me make up the vast majority of games I actually play), and name 10 games that came out in the past 5 years that DON'T have a console version. Also, if you have a console version, the PC version _will_ be affected, even if you try to maximize differences. _
Make ISK||Build||React||1k papercuts
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San Severina
Minmatar
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Posted - 2011.06.27 00:41:00 -
[29]
Originally by: BLACK-STAR be carefull your graphics card doesn't fail. Incarna overheats all graphics cards while in CQ.
My card goes above 90*C in a matter of seconds (from 50*C normal) in CQ. Many people are having the same problem... don't idle/AFK your game in CQ and don't stay in it too long.
DOOR
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San Severina
Minmatar
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Posted - 2011.06.27 00:46:00 -
[30]
Originally by: Akita T
Originally by: BLACK-STAR CCP has realized the game is burning out cards and they're twiddling their thumbs trying to figure out how to fix it still. This isn't a RIG problem what so ever. This is something wrong with the client.
One very important thing first. You DO have "interval one" selected in graphics settings instead of "interval immediate", don't you ? Your listed temperatures make me think that it's quite likely you're running on "interval immediate" - please switch at least for a while to "interval one" and see if you notice a big drop in temperature or not.
As to your above quoted statement : well, yes and no.
Yes, the game has the potential to burn out cards that have inadequate cooling compared to what would be needed when operating at full load. No, the game isn't a problem per se, its only fault is that it brings your graphics card up to and keeps it at near-100% load, which is not really what you want to do on a regular basis.
Now, of course, you could argue, how come the other games don't heat it up so much... well, they either have a much lower overall geometric detail (not a matter of looks, but of polygon counts) or are much better optimized, or a little bit of both. Which one of those is it, could be anybody's guess.
Well ME2 captain's quarter look awesome on my machine on max settings & the whole thing idles in there. I could run it all day long in the ME2 CQ np's, but instead I go out and explore whole cities that are still only running my GPU at low temps, whole cities with other avatars and heaps of detail. I know it's a different game but still, there is no excuse for the load on hardware CQ demands, none whatsoever! It's pathetic.
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