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Thread Statistics | Show CCP posts - 1 post(s) |

Sarina Berghil
Minmatar New Zion Judge Advocate Yulai Federation
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Posted - 2011.06.27 11:43:00 -
[151]
How about out of game products for PLEX?
CCP could team up with partners to supply ship models, magazines, T-Shirts, ties etc. The PLEX has been paid for, so its not like they are giving things away for free.
If the issue really is simply a matter of inconvenience for accounting, CCP could in this way show that its not solely a matter of trying to make old debt (PLEX) vanish.
Products with physical substance can be way more 'classy', than any in-game vanity items.
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Marshiro
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Posted - 2011.06.27 12:36:00 -
[152]
AUR to free helicity *oh wait~*
AUR for Concord enforced 1v1. Other ships that try to lock will spawn concord that will hit them with infinite strength ECM.
AUR for large colored billboards that can be permanently anchored to form images.
AUR for temporary skill point booster. (eg, you get 1.5m to allocate for 5 hours, after which the skill point is subtracted back) Being capped by real skill limits means it should be somewhat acceptable.
AUR for tour of jovian systems
AUR for placement of space beacons (visible on overview anywhere in system by everyone)
AUR for improved Pod (faster warp speed, more ehp, +1 warp core stabilized, lock slots with decent range/scan res)
AUR for a special module that stops self destruct sequence of whatever it is used on (haha)
AUR for a special module that can "tag" a pilot's name with additional comments that last for a short time. So we'd get display on local like (Alita T: He just falcon alted my ass, what a bastard!)
AUR to allow you paint kill decals based on how many final hits you have made in the said ship.
AUR for the special ability to find out what implements is in a pod you've killed.
For massive amounts AUR, to change gate connections between systems (within reason)
For significant amounts of AUR for truly customized ship/char models (uploaded by player with resources)
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bitters much
Nekkid Inc.
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Posted - 2011.06.27 13:01:00 -
[153]
I would be willing to pay AUR if I could have nipples
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Terminal Insanity
Minmatar Convex Enterprises
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Posted - 2011.06.27 13:01:00 -
[154]
Edited by: Terminal Insanity on 27/06/2011 13:02:26 AUR for Events And not just events that we've seen in the past. AUR Events should be extensive, and take about a week for a whole story arc. Timeframes should be put into place, maybe 2 or 3 hours each day and have a set time so the paid attendees can plan around attending them. Prizes/drops should be on par with the difficulty.
Aur for Modules Custom named modules, or named after the player who originally bought the item. Guns with cool new graphic effects. These should require a standard eve base item to be 'traded up' into the customized version. The custom version should have IDENTICAL stats. Imagine ganking chribba and getting 'Chribba's Veldsucker'! (API issues; killmail API would need to show itemID AND name of module, so that killboard sites can give proper stats and display custom name)
AUR for Exploration! Allow AUR to spawn exploration sites in the player's current system. Or, increase the spawn rate of an entire system or constelation. These sites should spawn and act just like a regular site, allowing other players to come and grief/pirate/etc Perhaps rewards could include a monicole or other NeX type items ^_^
AUR for Real Life Allow us to buy Eve store items (real world items) with AUR =) *eyes minmatar battleship model* Or what about AUR for E-ON subscriptions? ^_^
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Discrodia
Gallente Symbiosis International Moose Alliance
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Posted - 2011.06.27 13:03:00 -
[155]
A casino game which can be purchased with Aurum and then played with other local players for either ISK or Aurum.
Originally by: anonymous WE JUST DID SCIENCE!
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Brooks Puuntai
Minmatar Nomadic Asylum
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Posted - 2011.06.27 13:06:00 -
[156]
None.
If CCP wants to expand the NeX store then they need to drop the sub and go F2P. Paying $15 for buggy expansions, horrible customer service, slow development, and broken features is already bad enough. Subs should mean that everything in game should be available to the player. If they are that desperate to get more money then raise subs a couple dollars, or start buying up plexs from the market to reduce supply.
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Mintala Arana
Amarr
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Posted - 2011.06.27 13:36:00 -
[157]
Nice idea, Akita. I like both of your ideas.
My idea: I'd like some way to create and sell personalized content in-game. Whether that be paint jobs for ships, or tattoos, or scars, etc. Whatever. I spend some amount of Aur and get "something" in return, which lets me create the new texture.
At that point, it's up to me to be able to create content people want to pay for. :)
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Tres Farmer
Gallente Federation Intelligence Service
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Posted - 2011.06.27 14:42:00 -
[158]
Funny, another Feature and Ideas in GD.. wonder why that is - and more importantly, why CCP didn't start that thing OR take part in it. 
If I could I would like to buy communication with AUR from CCP. 
Anyway.. here you go:
- access to the SDK that allows CCP to make those space scenes for AURUM anyone? (CCP always said they wont release as the cost to make this can't be justified.. now, what's the pricetag in AUR?)
- same for a SDK that allows such stuff with characters for AURUM anyone?
- +1 for the battle-recorder! << really like that one!
- +1 for advertising within Eve (billboard, stations, CQs)!
- instant alliance logos (24 hours till ingame max, animated even?), but this stuff needs to work flawlessly for the premium (24 hours!!!) and involves no minimum member count to be eligible!
- access to private hangar of your Alts - even on other Accounts (monthly cost)
- access to CQ of Alts - even on other Accounts (monthly cost)
- additional private wallet divisions (monthly cost)
- any kind of clothing or furniture or ship painting & appearance customisation (trail colour for example) and whatever mechanic CCP comes up with to make it is fine with me
- skill change from mobiles/web (monthly cost)
- bigger signature pics (pixels or bytes, dunno) for forums
- custom design clothes/furniture (really expensive) where you get the option to sell the results ingame.. similar to that 3rd party app licensing out of game
questionable suggestions, but I throw them in for the sake of it:
- additional POS at same moon - different grid, only one can moon mine (monthly cost)
- additional offices at NPC stations once the max limit is reached (monthly cost)
- feature prioritisation (put your money where your mouth is) for a pool of stuff that CCP is able to make in a timeframe and community gets to choose this way what to prioritise
Another edge to the whole thing:
- award bugreports with AURUM as payment if they're useful and unique - first to report the bug and gets listed as 'attached to a defect' will receive AURUM to spend on TQ (might look into this for your bughunters too). As AURUM don't give you an ingame advantage (right?), but you can convert them into ingame stuff you motive people to 'work' for you (is that legal?).
- award exploit reports with even more AURUM.
..running out on the 29th - CCP, do your homework or I won't coming back!
What wrong is with Eve / CCP (by Tippia) |

Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.06.27 14:43:00 -
[159]
Originally by: Sri Nova
Originally by: Akita T IDEA #2 - THE INCARNA-BOUND (DIGITAL) "Eve: The Second Genesis Collectible Card Game"
I would argue that this idea is what kept starwars galaxies alive for so long (those not familar with this idea see Star Wars Galaxies The Trading Card Game
Well, it would probably still be kept alive if Bioware wasn't launching SW-TOR and Lucasart wouldn't feel like having two MMOs is "crimping their style" or something... But interesting to know that bit of info. _
Make ISK||Build||React||1k papercuts
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Mr LaForge
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Posted - 2011.06.27 15:10:00 -
[160]
A door.....
Wait that came free.
A door that leads to .... a closet!
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Brannoncyll
The Rip Tide
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Posted - 2011.06.27 15:35:00 -
[161]
So many of these ideas involve people paying to remove artificial inconveniences like the skill queue length and the need to reclone. This is a very slippery slope as it will encourage CCP to artificially limit future features just to squeeze extra money from their customers. THIS IS BAD! Please restrict yourself to ideas to VANITY products and VANITY services (such as those suggested by Akita T).
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Tla Atij
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Posted - 2011.06.27 15:50:00 -
[162]
Blah, didn't see this thread, made my own. 
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Maa Ku
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Posted - 2011.06.27 15:53:00 -
[163]
- Light Sabre - Robe-of-Honesty - Station hangar environment - Expansions that don't break all the stuff I use
But Seriously: -
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Steve Thomas
Minmatar Sebiestor Tribe
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Posted - 2011.06.27 17:02:00 -
[164]
Templates. template cost based roughly on the cost of the matching bpos
Bascialy take a BPO, a Template of the same class as the BPO, Datacores, a reseach slot and BAM! out pops an A-BPO (advanced)that has a bonus to one stat. Want a A-BPO 1AU faster hauler, bam! Want an A-BPO with a extra non weapon module slot on your Probe? BAM Want an A-BPO that builds an A-Orca with a bit more hanger space? BAM
note there might be some penalties on this.
Combined with makers marks on items this would make for intresting variations from the same ol same ol we see nowdays. .End of line.
If your too paranoid to play EvE. . . ...then your not paranoid enough to play EvE ----------------
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Tamahra
Gallente Apina. United Pod Service
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Posted - 2011.06.27 17:04:00 -
[165]
see also this thread (although not many good ideas resulted from it lol, but a few did):
Linkage
ÇÇP:
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Danico Buchald
Caldari
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Posted - 2011.06.27 17:48:00 -
[166]
Target drones: Drones that can be released to orbit within a specific range of the controller. A variety of speeds, sizes and EHP available. Target drones can be released a la cans, making them free fire targets in high sec. Perhaps with a lifespan limit.
Fireworks ammo. Rainbow lasers, star burst projectiles, and missiles with colored trails. The ammo does no / trivial damage, it just looks pretty.
Target drones + fireworks ammo = fireworks show.
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Hiroshima Jita
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Posted - 2011.06.27 18:07:00 -
[167]
I will quit if/when pay to win is implemented. I will be extremely angry if basic fixes that CCP has needed to implement forever only come to those that MT for them. I pay a subscription already. I don't know if I would quit over that.
Ship Coloring, that Idea with the recorder, posters all good ideas.
On the other hand I find it ammazing the things people are sugesting in this thread. A FREE SAFESPOT IS A GAMEPLAY ADVANTAGE. A NEW RIGSLOT WITH A 5% BONUS IS A GAMEPLAY ADVANTAGE!!! ARRGT BLAGAH QW#$QADFFVA$%@****1THATQQWFRQWEQFF@F@F
Ok I'm better now. How about being able to hire advisors that tell a person things about their ship and the situation. Things people would already know but might miss if they're a noob/not paying attention.
Combat Advisor "Sir we're being locked up by x enemy vessels." (Enemy being not blue.) "Sir, he system is empty." (Local is/has cleared) "We've been uncloaked!" "Shields are failing!" (While the alarm siren sounds.) "Sir! At this rate the computer estimates hull failure in x minutes y seconds." ect.
Mining Advisor "Sir, we've finished clearing this asteroid. Permission to move onto the next?" "Sir, the cargohold is full." "Local has just increased by x." "Local spike!" Even something like- "I recomend IMMEDIATE evasive manuevers!"
These things toe the line between giving a gameplay advantage and not. But they don't really do anything a skilled pilot wouldn't have going on in their head already. I'm thinking a skilled pilot would find them annoying. A noobie on the other hand would benefit from the right kind of advise. So there's a leveling effect between the experienced and inexperienced that noone would reallly complain about.
People would find it awesome to have 'officers' aboard their ship especially since CCP is always going on about how the ships are crewed.
A 'dead' officer resulting from a ship explosion would drive home the fact that people have died over the course of your PVP joyride/being horribly ganked.
The trick would be creating a wide enough selection of officers and somehow randomizing their traits a bit so that they felt somewhat unique. Multiple voice actors would be needed.
You could pay some bum off the street a minimum ammount of Aurum to be an officer. Kind of like Larry the Cable Guy in space. Probably doesn't give the best advice. On the other end of the spectrum monocle-plus pricing could get you a military officer from one of the 4 factions' navies. Better advice, possibly more advice, and will sound more sophisticated.
So what I'm talking about is a somewhat-Vanity AUDIO item.
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Havegun Willtravel
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Posted - 2011.06.27 18:24:00 -
[168]
AURUM for Kill Mails - the ultimate vanity item that eve already has  The free km would just say Victim: xxx Damage Taken:xxx Location: xxx (Ship type: N/A, Modules: N/A, Cargo: N/A ) If you want to be a pea**** and strut for everyone to see you pay 25 aur for the full km to post it up and " Proof or GTFO" show everyone you just popped a kestrel with 50 Plex. Genuine Hunters and Mechanics don't give a grap but the Garmons,Lukka's and Orphans would never be able to live without it.
No performance boost, no loss to those who don't care.
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Tamahra
Gallente Apina. United Pod Service
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Posted - 2011.06.27 18:42:00 -
[169]
Edited by: Tamahra on 27/06/2011 18:42:45 I would definately cash-in every now and then, for a collectible ingame trading card game.
Oh and did someone come up with an ingame killboard for aurum? Let¦s say it costs a monthly fee to maintain it, and the fee is aurum (but it has to be reasonably priced)
ÇÇP:
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CLONE 9
Amarr Viziam
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Posted - 2011.06.27 19:02:00 -
[170]
Here's my thread. Same topic posted by an uglier face: Linky
Plenty of nuts ideas in there - some crazy enough that they just might work.
I've come to the conclusion that we can make AUR work and really it's our opportunity to illustrate ways that it can happen that enhance the game rather than break it. I'll prune some of the suggestions out and feed them in to this thread to have one focal point.
9. |
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Tamahra
Gallente Apina. United Pod Service
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Posted - 2011.06.27 19:03:00 -
[171]
Originally by: CLONE 9 Here's my thread. Same topic posted by an uglier face: Linky
Plenty of nuts ideas in there - some crazy enough that they just might work.
I've come to the conclusion that we can make AUR work and really it's our opportunity to illustrate ways that it can happen that enhance the game rather than break it. I'll prune some of the suggestions out and feed them in to this thread to have one focal point.
Link doesn¦t work
ÇÇP:
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CLONE 9
Amarr Viziam
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Posted - 2011.06.27 19:11:00 -
[172]
OK - here are some interesting ideas form my similar thread - some are great. They're likely to duplicate some of the ones in this thread but I just don't have time to crosscheck. I'm a busy clone these days.
From: Hatchet Q - Purchasing RL items will give you special codes, that lets you claim vanity items. For example - purchasing Apocalypse model, will get you a non-tradable paint kit for your ingame apocalypse. Purchasing RL t-shirt will give you code to claim such shirt for your avatar, etc..
From: Jax Mones Keep the items and their prices, add more items, ships(consumes a regular ship, as explained in AT9)
From: Canuk EroSennin 1. Sell Vanity Items for decent prices 2. Be able to use AUR to bribe concord/faction officials to raise your faction/concord standing to a Maximum of 0.00 3. Rebalance PLEX/GTC/TIMECODE options to involve a 365 day code, 6 month code, and a 2 month code. (2+6 month only available for Timecode Bazaar) 4. Allow certain authorized people to sell GTC's locally for cash in their region. (To expand the game to those who do not have access to a credit card) 5. The Majority of eve income should go towards the betterment of EVE online. 6. Create 5 SUPERGATES in Jita, Hek, Dodixie, Rens and Amarr which you pay a certain reasonable amount of AUR for a monthly pass to use.
From: Joe Forum Very simple.
Offer a Premium Subscription - for exactly $1 more per month.
Have that $1 automatically buy CCP stock each month (for the subscriber). There are many small investment vehicles which make it easy to do pooled investments and 'fractional' share purchase.
CCP market value has an upwards pressure, plus paying custoemrs become shareholders and are more able to control 'their' game.
From: Erica Bloodbane Turn the MT store into a real store. Paid for in plex or paypal,etc. With real items for sale, eve t-shirts eve mugs dust items t-shirts etc. Licence the IP out. Let people produce eve related items, and sell online ingame. Use the new money to develop dust etc 9. |

CLONE 9
Amarr Viziam
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Posted - 2011.06.27 19:14:00 -
[173]
Originally by: Tamahra
Originally by: CLONE 9 Here's my thread. Same topic posted by an uglier face: Linky
Plenty of nuts ideas in there - some crazy enough that they just might work.
I've come to the conclusion that we can make AUR work and really it's our opportunity to illustrate ways that it can happen that enhance the game rather than break it. I'll prune some of the suggestions out and feed them in to this thread to have one focal point.
Link doesn¦t work
It does ... you just didn't click it right  9. |

CLONE 9
Amarr Viziam
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Posted - 2011.06.27 19:25:00 -
[174]
More ideas from my similar thread.
From: Me .. Clone 9 How about vanity at a corporate identity level rather than personal? Your corp gets its own basic office - but you want to pimp that out with fancy corporate stuff, agent booths (where corporate standings allow), military decorations displays, corporate personalised merchandise (Goonfleet hotpants and crop top) etc etc etc - I mean you could really go to town here - all these extra non-advantage things could be paid with by AUR.
Rather than expect the individual to pay - allow corp members the ability to make micro-contributions towards corporate PLEX as a subscription top-up that could feed in to these features.
FROM: Tautut I like the idea of IP broadcasting in-game. let corporations buy a broadcast license from CCP and pay in AUR, and then broadcast that in-game within the CQ and Incarna environment. Radio stations etc.
I would need support from CCP but it's not monocles or ponies and would really add to the community feel.
FROM: Ion Sky 1.Keep the NEX store,lower the prices and flood it with vanity items 2.Release furniture and other knickknacks for CQ via NEX(posters,model ships ect.) 3.Expand station environment "SE" to include a Main Plaza and Casino 4.Introduce mini-games to the casino (Eve poker,roulette,slots ect.)payed with AUR 5. Expand further on 'SE' (Bar,Corp HQ ect.)all with more AUR purchasable items available for them 6.Release paint jobs for ships (1 run BPC) 7. Fix all problems we've had for ages FW,Hybrids,Lag,Sov etc. 8. Bring out new content for spaceships in space (T3 frigates ect.) 9.Advertise EVE with yet another flashy video 10. Watch new players stream in and old players be satisfied (hopefully coz they're hard to please)with the fixes/new content
FROM: Frank Corncob Sell faction standings.
Rules:
Positive standings required.
Only 4 major empires. That means NO pirate faction, sisters of eve, concord, interbus, w/e
No research agent corps. Lai Dai, etc..
You "buy" a storyline mission for the appropriate level you can run. The corp that owns the station is the corp that gives you a storyline.
FROM: Adunh Slavy F2P P2W idea in this thread: Linkage
FROM: Mirage Excelsior Let the super rich 'rent' NPC stations.
Every 1/3/6/12 months, hold an auction, with a list of the 10/15/20 most popular stations.
Then those that want to, can bid with their/dads credit card.
The winning bidder for that period then 'owns' the station, and collects the sales tax on all items sold on the market in that station.
Throw in a usable bonus per each ownership cycle, State/Fed/Rep/Imp battleship BPC, or perhaps a BPC of the ships awarded for tournaments and/or other rare ship BPCs.
FROM: C0mbat W0mbat Based from that, some ideas from a mission running carebear Pov a) repair faction standings for aurum, 1PLEX to get a faction boost of 50%, capped at 1.0 faction standing. Saves the player a month of grind if he went beyond good with a faction, but does not enable lvl3/4 agents right away b) same for concord sec rating, lets welcome hard core pirates back in carebear heaven c) let me talk to agents remotely, I would even activate CQ again to use this. This service costs 1plex for 360 days d) bribe agents to give me a new mission earlier than 4 hours when I declined one. No standing loss then. Price is 3 to the power of (agent lvl). so 81Aurum for lvl4, 240 Aurum for lvl5 e) transfer kill rights for Aurum. I want to hire a Merc to do my revenge f) gimme a concord response fleet for aurum that will strike back even in low sec (just dreamin' here, killing low sec mission runners is too little risk for the pirate in my eyes) Make it 3 strike forces for a plex, contract running 3 months, basically like insurance. They only help you if you are above -2 sec rating and not GCC when attacked.
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Whitehound
The Whitehound Corporation Frontline Assembly Point
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Posted - 2011.06.27 19:44:00 -
[175]
Drop all those special-items-for-extra-money ideas. Every player should have the same chance at obtaining an in-game item as any other player and independent of real-world differences between them. If you allow for differences then we will not be one community any more, and worse, it will become visible only by walking through a station. So stay as far away from it as possible.
- Give clothes to the militia. Make them available in the LP store and for the militia only. Make some of the clothing dependent on the faction standing so that it can serve as a sign of rank.
- Give out clothing for every 10m SPs of a character. Players with high SPs can choose from more clothes than players with low SPs. Players who have been with EVE many years shall deserve better clothing than new players. The only accepted vanity in EVE shall be the players' number of skill points.
- Make clothing producible from planet and/or moon materials so that it can interact with the industry side of EVE.
It does not need micro transactions. The more attractive the game becomes as a whole the better it will sell itself. Any time and resource invested into a different sales model will split CCP's forces and not cause an increased profit, but a decrease as CCP's profit becomes vulnerable at two instead of only one front. Further, the two models are not independent from one another and if one fails will both fail. They will not buffer each other, because what matters is not the number of sales but the number of players. Disappoint the players / customers and you lose profit with any sales model. --
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sligit
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Posted - 2011.06.27 19:52:00 -
[176]
So much of EVE is about acquiring power in one form or another and there are many many people who would enjoy showing off that things like custom ship skins (whether player generated or simply "pick a colour" or "with your corp/alliance logo").
Also, in the same theme:
- POS tower logos / outpost logos a la TCUs but biggar. - Custom effects. You know that most of FHC would pay for pink shields or exhausts. Ponies optional. - Ad space on billboards (make them bigger also) for recruiting and general **** talking at rivals.
There's so much stuff that people would lap up but would have no effect on gameplay. It's amazing that CCP have managed to shoot themselves in the foot so unnecessarily.
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Blood Fart
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Posted - 2011.06.27 19:58:00 -
[177]
Concord Bribe for a 24 hour kill frenzy in high-sec...oh and a cloak that can be used while shooting.
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Callic Veratar
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Posted - 2011.06.27 20:14:00 -
[178]
I like the idea of pretty ammo effects: Rings on the rail gun shots (a la Quake 3) or swarmer missile variants.
How about another 6 pack of Quafe Zero?
I'm not opposed to stuff like the Cerebral Accelerator either. Something for a new character in their first 35 days to boost training a little.
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Bane Necran
Furtim Vigilans
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Posted - 2011.06.27 20:17:00 -
[179]
Theme music, audible to everyone near you.
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Hyperforce99
Gallente The Scope
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Posted - 2011.06.27 20:23:00 -
[180]
Edited by: Hyperforce99 on 27/06/2011 20:24:57 Actually the IDEA #2 - THE INCARNA-BOUND (DIGITAL) "Eve: The Second Genesis Collectible Card Game" sounds pretty interesting :D
If CCP were to sell these for AUR (but also scatter some throughout loot lists in the galaxy. It might actually become a nice minigame to play. Especially if you just need that one card that you just can't find and is too expensive to find on the market 
I'd buy a starter pack
--------------------------------------------- Somewhere beyond happyness and sadness, I need to calculate what creates my own madness o/
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