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Thirasis en Daire
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Posted - 2011.06.27 03:11:00 -
[1]
Edited by: Thirasis en Daire on 27/06/2011 03:16:02 It is always good when angry with a company to read up on them and see what might or might not be going on within a company and employee review can help with that. http://www.glassdoor.com/Reviews/CCP-Games-Reviews-E159347.htm CCP reviews from the inside.
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Anna Maziarczyk
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Posted - 2011.06.27 03:17:00 -
[2]
ty
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Albetta
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Posted - 2011.06.27 03:23:00 -
[3]
Thats...disturbing.
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Thirasis en Daire
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Posted - 2011.06.27 03:33:00 -
[4]
i found this part pretty ****ty... "Several years now CCP has predicated insane subscriber goals that cannot be met. Naturally this is met with scepticism by the employees but it falls on deaf ears. The result is that the company is suffering because we cannot sustain the development of EVE, DUST and WOD. EVE is not creating enough revenue which means that solutions are sought, solutions that CCP was vehemently against a few years ago."
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alexreborn
Invicta. Rooks and Kings
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Posted - 2011.06.27 03:36:00 -
[5]
Edited by: alexreborn on 27/06/2011 03:36:44 That doesn't make sense.
If you look at how many PLEX's exist on the in game market, technically CCP HAS SOLD so much game time BEFORE it has even been used.
THAT MEANS they have the money in ADVANCE for game time they will have to provide in the future.
Do you realize how amazingly brilliant this is. I fail to see how they could be losing money...... then again, if they are losing players faster then they are gaining players I can see the problem.
Hopefully the new training/help tutorial stuff will help get new guys in game easier. They need to spend money to get players in game, not wearing monocoles.
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San Severina
Minmatar
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Posted - 2011.06.27 03:37:00 -
[6]
CCP showing dedicated EvE players the
Since June 21 st. 2011.
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Anna Maziarczyk
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Posted - 2011.06.27 03:38:00 -
[7]
$1000 pants.
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OverlordY
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Posted - 2011.06.27 03:38:00 -
[8]
anyone can write those..... herp derp tbh
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Thirasis en Daire
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Posted - 2011.06.27 03:41:00 -
[9]
Originally by: OverlordY anyone can write those..... herp derp tbh
True but some go back to 2008 before all this nonsense and they all seem to be pretty consistent.
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Anna Maziarczyk
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Posted - 2011.06.27 03:42:00 -
[10]
Given that CCP hasnt come out and vehemently deny the websites validity, maybe it is fake.....
See what i did there.
the whole backwards play on ideas.
see.
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Kez Aumer
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Posted - 2011.06.27 03:43:00 -
[11]
Originally by: alexreborn
If you look at how many PLEX's exist on the in game market, technically CCP HAS SOLD so much game time BEFORE it has even been used.
THAT MEANS they have the money in ADVANCE for game time they will have to provide in the future.
Do you realize how amazingly brilliant this is. I fail to see how they could be losing money...... then again, if they are losing players faster then they are gaining players I can see the problem.
The problem with the PLEX structure is that it potentially front loads their income. When a company has a large sum of money in the bank, it's pretty difficult to argue against investing it. Telling the board that you have several million dollars but want to save them for a rainy day doesn't garner much investor support.
What happens, then, is that the money earned in advance is also spent in advance, making the company vulnerable to sudden drops in income (such as when everyone is all plexed up and don't make any further payments for months).
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Mouthy Misses
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Posted - 2011.06.27 03:44:00 -
[12]
Originally by: OverlordY anyone can write those..... herp derp tbh
Herp Derp A phrase said by idiotic morons who think they are cooler then they actually are.
from urban dictionary
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OverlordY
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Posted - 2011.06.27 03:46:00 -
[13]
True though, i can go write a review on that site right now. So it can hardly be called accurate.
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John'eh
Gallente Asteroid Belt Protection Services
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Posted - 2011.06.27 03:48:00 -
[14]
aka, they overextended themselves fiscally and and now their interest rates are raping them.
aka, they have idiotic bizdev people who cant do their jobs.
aka, they have management and sr leadership that is incompetent for even allowing this to happen and didn't fire the bizdev guys in the first place.
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Mouthy Misses
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Posted - 2011.06.27 03:49:00 -
[15]
i know but its still such a stupid "term" people who say it really dont know how daft they sound
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Brannor McThife
Stimulus Rote Kapelle
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Posted - 2011.06.27 03:49:00 -
[16]
Quote:
...because turnover in departments like QA is still rather high.
Now we know why stuff appears completely untested...
-G
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Cannonfodder1982
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Posted - 2011.06.27 03:51:00 -
[17]
Originally by: Brannor McThife
Quote:
...because turnover in departments like QA is still rather high.
Now we know why stuff appears completely untested...
-G
its not like we didnt know before
i cant remember an eve expansion that didnt have 3-4 fixes in its first week
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alexreborn
Invicta. Rooks and Kings
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Posted - 2011.06.27 03:52:00 -
[18]
Originally by: Kez Aumer
The problem with the PLEX structure is that it potentially front loads their income. When a company has a large sum of money in the bank, it's pretty difficult to argue against investing it. Telling the board that you have several million dollars but want to save them for a rainy day doesn't garner much investor support.
What happens, then, is that the money earned in advance is also spent in advance, making the company vulnerable to sudden drops in income (such as when everyone is all plexed up and don't make any further payments for months).
Ah, well said.
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Brannor McThife
Stimulus Rote Kapelle
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Posted - 2011.06.27 03:54:00 -
[19]
Originally by: Cannonfodder1982
Originally by: Brannor McThife
Quote:
...because turnover in departments like QA is still rather high.
Now we know why stuff appears completely untested...
-G
its not like we didnt know before
i cant remember an eve expansion that didnt have 3-4 fixes in its first week
Nothing like testing in live to find your bugs. Coming from a finacial IT background, we'd be linched if anything went in untested.
-G
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Kerrisone
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Posted - 2011.06.27 03:54:00 -
[20]
Originally by: Kez Aumer
Originally by: alexreborn
If you look at how many PLEX's exist on the in game market, technically CCP HAS SOLD so much game time BEFORE it has even been used.
THAT MEANS they have the money in ADVANCE for game time they will have to provide in the future.
Do you realize how amazingly brilliant this is. I fail to see how they could be losing money...... then again, if they are losing players faster then they are gaining players I can see the problem.
The problem with the PLEX structure is that it potentially front loads their income. When a company has a large sum of money in the bank, it's pretty difficult to argue against investing it. Telling the board that you have several million dollars but want to save them for a rainy day doesn't garner much investor support.
What happens, then, is that the money earned in advance is also spent in advance, making the company vulnerable to sudden drops in income (such as when everyone is all plexed up and don't make any further payments for months).
Valid point I'd add that the earned money they got in advance let them expand and invest in their product and future. Where they failed was in doing the work so to speak and making EVE better, they lost direction in pursuing DUST and WOD at the same time and taking so long to make them. They also failed to reign in PLEX as they saw them stockpiling up in the game and that players were making 'too much isk' which went on long before PLEX existed. They also failed to use that money to combat RMT/botting which also contributed to 'too much isk' and the issues of boring PVE that makes people want to bot/RMT.
Anyway the real money problem is they chose to reinvent the wheel just about everytime they did something AND are working on WOD and DUST514 at the same time as keeping EVE on minimal development, primarily focused on WOD beta testing technology followed with the groundwork for Dust514's link to EVE.
Originally by: Ghoest Ill watch what you do not what you say.
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Ded Moroz
Caldari
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Posted - 2011.06.27 04:02:00 -
[21]
Originally by: alexreborn Edited by: alexreborn on 27/06/2011 03:36:44 That doesn't make sense.
If you look at how many PLEX's exist on the in game market, technically CCP HAS SOLD so much game time BEFORE it has even been used.
THAT MEANS they have the money in ADVANCE for game time they will have to provide in the future.
Do you realize how amazingly brilliant this is. I fail to see how they could be losing money...... then again, if they are losing players faster then they are gaining players I can see the problem.
Hopefully the new training/help tutorial stuff will help get new guys in game easier. They need to spend money to get players in game, not wearing monocoles.
It might be smart, but it is also extremely short-sighted in a ruthless game like Eve. What they basically did was bet their whole income model on an in-game economy. Now imagine this: the price of PLEX somehow drops to 50mil isk (could be done if there are enough PLEX floating in the system and they end up in the hands of few people who are organized). If price of PLEX was 50mil isk, all of a sudden people buy them and apply to their accounts as game time. If plex was 50mil ISK, and I bought 20 of them and applied to my account, all of a sudden CCP loses 20 months of my subscription. 300 dollars of steady income over 20 months all for a quick leveraged 300 dollars that somebody spent in the past (and these $300 is probably tied up in another project).
What CCP did with PLEX system was leverage fast money (probably to fund dust/wod). What they risk, however is that a powerful enough group of players all of a sudden can really screw their party by crashing out PLEX prices via in-game manipulation. They leveraged RL money with the help of in-game economy.
This kind of risk is a bit insane for any real corporation. They need to reduce it. This is where Aurum comes in. They have to find a way to make these potentially dangerous stockpiles of plex to be converted into silly crap like monocles.
A CCP's competitor could really screw them over right now using their own game.
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alexreborn
Invicta. Rooks and Kings
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Posted - 2011.06.27 04:05:00 -
[22]
Originally by: Kerrisone Valid point I'd add that the earned money they got in advance let them expand and invest in their product and future. Where they failed was in doing the work so to speak and making EVE better, they lost direction in pursuing DUST and WOD at the same time and taking so long to make them. They also failed to reign in PLEX as they saw them stockpiling up in the game and that players were making 'too much isk' which went on long before PLEX existed. They also failed to use that money to combat RMT/botting which also contributed to 'too much isk' and the issues of boring PVE that makes people want to bot/RMT.
Anyway the real money problem is they chose to reinvent the wheel just about everytime they did something AND are working on WOD and DUST514 at the same time as keeping EVE on minimal development, primarily focused on WOD beta testing technology followed with the groundwork for Dust514's link to EVE.
Oh ya, and the longer they take to release DUST 514, I think the higher the likelihood that its going to flop. The reason for this is going back to what you said about re-inventing the wheel.
Forgive me if Im wrong, isn't CCP redesigning/creating their own game engine? They are going to be competing with first person shooters like COD, and Battlefield 3 very, very, very shortly. I am not really sure that the graphics will be up to par, NOR will the game play.
If you look at the job they are doing with EVE, and if EVE is any indication of what they think is "stunning" graphics, I am pretty sure its going to be fairly dissapointing.
It will be interesting to see how it all plays together and if they will manage to do it well, but the console market is a tricky market and the problem is that the FPS market on consoles is fairly developed.. Its developed in such a way that it requires simplicity and greatness and competition, Im not sure if CCP has the ability to do this.
DUST 514 seems to target a mature audience and they seem to be using the EVE player base as its back bone to sell DUST and do the marketing for them.
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Thirasis en Daire
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Posted - 2011.06.27 04:07:00 -
[23]
Originally by: Ded Moroz
Originally by: alexreborn Edited by: alexreborn on 27/06/2011 03:36:44 That doesn't make sense.
If you look at how many PLEX's exist on the in game market, technically CCP HAS SOLD so much game time BEFORE it has even been used.
THAT MEANS they have the money in ADVANCE for game time they will have to provide in the future.
Do you realize how amazingly brilliant this is. I fail to see how they could be losing money...... then again, if they are losing players faster then they are gaining players I can see the problem.
Hopefully the new training/help tutorial stuff will help get new guys in game easier. They need to spend money to get players in game, not wearing monocoles.
It might be smart, but it is also extremely short-sighted in a ruthless game like Eve. What they basically did was bet their whole income model on an in-game economy. Now imagine this: the price of PLEX somehow drops to 50mil isk (could be done if there are enough PLEX floating in the system and they end up in the hands of few people who are organized). If price of PLEX was 50mil isk, all of a sudden people buy them and apply to their accounts as game time. If plex was 50mil ISK, and I bought 20 of them and applied to my account, all of a sudden CCP loses 20 months of my subscription. 300 dollars of steady income over 20 months all for a quick leveraged 300 dollars that somebody spent in the past (and these $300 is probably tied up in another project).
What CCP did with PLEX system was leverage fast money (probably to fund dust/wod). What they risk, however is that a powerful enough group of players all of a sudden can really screw their party by crashing out PLEX prices via in-game manipulation. They leveraged RL money with the help of in-game economy.
This kind of risk is a bit insane for any real corporation. They need to reduce it. This is where Aurum comes in. They have to find a way to make these potentially dangerous stockpiles of plex to be converted into silly crap like monocles.
A CCP's competitor could really screw them over right now using their own game.
And if they were to bring in say game altering items that could appear out of thin air simply by converting some plex into another currency they could quickly drop the plex supply causing more to be bought and gain some revenue very quickly which would leave them in the same spot a few years down the road when the stockpile grew again.
All this assuming that the subs lost after all this would not decrease current revenue by much.
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alexreborn
Invicta. Rooks and Kings
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Posted - 2011.06.27 04:13:00 -
[24]
Originally by: Thirasis en Daire
And if they were to bring in say game altering items that could appear out of thin air simply by converting some plex into another currency they could quickly drop the plex supply causing more to be bought and gain some revenue very quickly which would leave them in the same spot a few years down the road when the stockpile grew again.
All this assuming that the subs lost after all this would not decrease current revenue by much.
True. Im wondering if anyone who has bought these monocoles did it by buying the PLEX's directly with real life money. I guess CCP knows the truth to this.
Im willing to bet that all of the AUR that was purchased was done by using ISK to buy a PLEX which was then converted... However, the difference is when a PLEX is consumed to buy ingame items instead of game time, CCP gets the money now, but wont have to give anything to you in the future. So its not entirely the same process as ISK for Game Time. Because when they sell game time they have provide a service. When they sell AUR, they dont have to provide anything really.
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Ded Moroz
Caldari
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Posted - 2011.06.27 04:19:00 -
[25]
Edited by: Ded Moroz on 27/06/2011 04:20:09 I dont think Aur was ever designed to be bought with RL $$. If it was, we would be buying AUR directly from CCP, not plex.
What it was designed to do, i think, was to diffuse the potentially toxic to CCP stockpiles of plex in-game (a potential financial liability for the RL company).
There are two things we as players can do right now.
1. buy as many monocles as possible. If this happens, CCP will find that their sink works, and will stop at this without going to game changing AUR items.
2. Crash the PLEX market ourselves. If this happens, CCP might just pull the plug on the whole system and stop selling PLEX which would make their MT irrelevant. Or at least rethink the design of the current system.
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Linar Mardolak
Minmatar Phlogiston Absorption
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Posted - 2011.06.27 04:22:00 -
[26]
Edited by: Linar Mardolak on 27/06/2011 04:22:50
Originally by: John'eh aka, they overextended themselves fiscally and and now their interest rates are raping them.
aka, they have idiotic bizdev people who cant do their jobs.
aka, they have management and sr leadership that is incompetent for even allowing this to happen and didn't fire the bizdev guys in the first place.
Yes. Their CFO, Joseph Gallo, is from Citigroup. He left right about the time of the financial collapse. Smells like he showed up at CCP as a condition of investment, so he can be "responsible for the strategic initiatives of the Company".
edit - acronym typo
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Thirasis en Daire
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Posted - 2011.06.27 04:33:00 -
[27]
So CCP wants to expand and sells plex which generates large revenue fast so they can put two new games into development, which eventually leads to a large in game stockpile of plex and very low revenue now.
This all leads to MT so that CCP can deplete the plex market and generate more revenue. and the guy POSSIBLE responsible for this is Joseph Gallo who was a big wig for Citigroup before the recent economy bubble.
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alexreborn
Invicta. Rooks and Kings
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Posted - 2011.06.27 04:33:00 -
[28]
Originally by: Ded Moroz Edited by: Ded Moroz on 27/06/2011 04:20:09 I dont think Aur was ever designed to be bought with RL $$. If it was, we would be buying AUR directly from CCP, not plex.
What it was designed to do, i think, was to diffuse the potentially toxic to CCP stockpiles of plex in-game (a potential financial liability for the RL company).
Never thought of it like that. Brilliant post.
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Thirasis en Daire
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Posted - 2011.06.27 14:23:00 -
[29]
Originally by: alexreborn
Originally by: Ded Moroz Edited by: Ded Moroz on 27/06/2011 04:20:09 I dont think Aur was ever designed to be bought with RL $$. If it was, we would be buying AUR directly from CCP, not plex.
What it was designed to do, i think, was to diffuse the potentially toxic to CCP stockpiles of plex in-game (a potential financial liability for the RL company).
Never thought of it like that. Brilliant post.
So the question in the end is how many people really would un-sub if it went beyond vanity items and would be the resulting effect on revenue because i really could not be mad at CCP for making a move that made them a lot more money that is just how the world is.
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