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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.06.29 15:06:00 -
[1]
The entire "CCP is a cash-grubbing monster" philosophy is in big trouble when you think about some of the easiest and stealthiest way for CCP to solve all their problems AND also make a load of cash on the side. Can you think what that is ? I'll tell you.
A multitude of fake characters (which are actually NPCs) each of them occasionally putting up small PLEX buy orders for which the ISK is generated by CCP out of thin air. Those fake player NPCs only need to eat up the difference between PLEX created and PLEX consumed by regular players on a regular basis. They don't need to be obvious at all - just a 1-PLEX order now, another one after a few player orders processed, another one later and so on.
And then, they only need to HEAVILY increase the ISK sinks (and maybe reducing ISK faucets) while at the same time introducing new, more attractive (and therefore expensive) items into the game. They can do that by introducing commander-level items (or even some that surpass them) that cost no tags, just LP and ISK, but much less LP and a lot more ISK. Hell, they could just as well be T3 items which tie into the existing T3 economy, but require some ingredients that come from LP shops.
The former would be quite literally undetectable with even the least bit of precautions, the latter would cause next to zero concern. Now, if they could have done that... do you really think they'd go through ALL THIS TROUBLE just to make EVEN LESS money from it ?!?
_
Make ISK||Build||React||1k papercuts
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Smagd
Encina Technologies Namtz' aar K'in
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Posted - 2011.06.29 15:17:00 -
[2]
You must be better at economics than CCP, and they got a professor!
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Val'Dore
Word Bearers of Chaos Word of Chaos Undivided
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Posted - 2011.06.29 15:20:00 -
[3]
If CCP is truly in financial survival mode, shadow puppet games within the EVEconomy aren't the answer. You can't give a presentation on increasing your revenue by telling people you are going to commit fraud inside your own product.
~No matter what happens, somebody will find a way to take it too seriously.~
Tiericide |

Jennifer Starling
Imperial Navy Forum Patrol
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Posted - 2011.06.29 15:20:00 -
[4]
Originally by: Akita T
The entire "CCP is a cash-grubbing monster" philosophy is in big trouble when you think about some of the easiest and stealthiest way for CCP to solve all their problems AND also make a load of cash on the side. Can you think what that is ? I'll tell you.
A multitude of fake characters (which are actually NPCs) each of them occasionally putting up small PLEX buy orders for which the ISK is generated by CCP out of thin air. Those fake player NPCs only need to eat up the difference between PLEX created and PLEX consumed by regular players on a regular basis. They don't need to be obvious at all - just a 1-PLEX order now, another one after a few player orders processed, another one later and so on.
I know this one .. we'll never know if they actually do that or not .. |

Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.06.29 15:22:00 -
[5]
Originally by: Jennifer Starling I know this one .. we'll never know if they actually do that or not ..
WTB T3 tifloilhat  _
Make ISK||Build||React||1k papercuts
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Vandrion
Gallente The Collective B O R G
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Posted - 2011.06.29 15:24:00 -
[6]
Originally by: Akita T
Originally by: Jennifer Starling I know this one .. we'll never know if they actually do that or not ..
WTB T3 tifloilhat 
13267 Aur
*** Plus you know CCP isn't that smart... Look at the last few dev blogs......
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.06.29 15:25:00 -
[7]
Originally by: Smagd You must be better at economics than CCP, and they got a professor!
I'll say ! They should be, shouldn't they ? You'd think it would be normal to be so, but then again... _
Make ISK||Build||React||1k papercuts
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Rodj Blake
Amarr PIE Inc.
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Posted - 2011.06.29 15:26:00 -
[8]
Who's to say that haven't already been doing this, but want even more money?
Dulce et decorum est pro imperium mori.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.06.29 15:28:00 -
[9]
Originally by: Rodj Blake Who's to say that haven't already been doing this, but want even more money?
I'm going to need a second T3 tinfoil hat, my first one appears to do nothing. Should I upgrade to a T4 tinfoilhat ?  _
Make ISK||Build||React||1k papercuts
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stoicfaux
Gallente
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Posted - 2011.06.29 15:30:00 -
[10]
Originally by: Akita T
They can do that by introducing commander-level items (or even some that surpass them) that cost no tags, just LP and ISK
Err... isn't that the CONCORD LP store and Incursions?
----- <wearing_$1000_jeans> Let them eat cake! </wearing_$1000_jeans> |

Sarah De'Ath
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Posted - 2011.06.29 15:31:00 -
[11]
Originally by: Akita T
Originally by: Rodj Blake stuff
I'm going to need a second T3 tinfoil hat, my first one appears to do nothing. Should I upgrade to a T4 tinfoilhat ? 
That would be a TOP HAT, more expeensive than a monocle at 15k AUR 
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.06.29 15:32:00 -
[12]
Originally by: stoicfaux
Originally by: Akita T They can do that by introducing commander-level items (or even some that surpass them) that cost no tags, just LP and ISK
Err... isn't that the CONCORD LP store and Incursions?
Egads, I just created the next moon landing conspiracy. /facedesk _
Make ISK||Build||React||1k papercuts
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Adunh Slavy
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Posted - 2011.06.29 15:38:00 -
[13]
You do realize that, if CCP were to do such a thing, news of this manipulation would get out and all hell would break loose. Perhaps not as much as recent events, but it would smack of T20-esque manipulations. Many questions would be raised on who is profiting, who is loosing out, so on and so forth ad nauseam.
CCP does seem to be incompetent on the PR side, but I think the risk imposed by such a scheme would be easily recognized as unwise and possibly illegal, once they promoted PLEX in a public advertisement, which they have done since its inception.
My faith in CCP will return SoonÖ We'll watch what you do not what you say.
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Emperor Cheney
Celebrity Sex Tape
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Posted - 2011.06.29 15:45:00 -
[14]
Edited by: Emperor Cheney on 29/06/2011 15:47:48
Doing so would entail them violating their own published terms of service.
I go here: https://secure.eveonline.com/PLEX/
Quote: This will transfer the PLEX item back into the redeeming system, ready for use out of game. Don't worry, you can redeem and reverse redeem any PLEX as many times as you like. Want to read more about this process? Check out our EVElopedia article on PLEX.
So, I go to the site CCP says I should learn the details of. Strangely a wiki, but a locked one, and official.
http://wiki.eveonline.com/en/wiki/30_Day_Concord_Pilot_License_Extension
Quote: Why use PLEX?
PLEX offers an alternative way for people to pay for their subscription without the use of our more conventional payment methods. Using PLEX, pilots can earn game time simply by playing EVE.
The PLEX system improves on the current method of secure time code trading since it uses the EVE market to nerf price fixing. And since you can only sell time codes to people who want to play for that time, the system is capped.
I'm not a lawyer, and maybe a company would be allowed to blatantly lie about the terms of their gift cards to the public. But, I kind of doubt it.
edit to add: actually, the Aurum shop also violates these currently published terms of service. So, who knows. I wasn't able to find an actual EULA for plex, and went one step away from buying the things just to find out. Which kind of shocked me. It just directs to their wiki, which is itself currently inaccurate. Compare that to this: http://www.amazon.com/gp/help/customer/display.html?ie=UTF8&nodeId=3122091
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stoicfaux
Gallente
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Posted - 2011.06.29 15:47:00 -
[15]
Originally by: Akita T
Originally by: stoicfaux
Originally by: Akita T They can do that by introducing commander-level items (or even some that surpass them) that cost no tags, just LP and ISK
Err... isn't that the CONCORD LP store and Incursions?
Egads, I just created the next moon landing conspiracy. /facedesk
Sorry, can't tell what your point is. I'm just not seeing the connection between "money-grubbing" and "making even less money".
Not grokking the moon landing comment either.
Needs more context.
Quote:
The entire "CCP is a cash-grubbing monster" philosophy is in big trouble when you think about some of the easiest and stealthiest way for CCP to solve all their problems AND also make a load of cash on the side. Can you think what that is ?
snip ...NPC PLEX orders and Incursions/CONCORD LP store ...
Now, if they could have done that... do you really think they'd go through ALL THIS TROUBLE just to make EVEN LESS money from it ?!?
----- <wearing_$1000_jeans> Let them eat cake! </wearing_$1000_jeans> |

Estephania
Independent Political Analysts
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Posted - 2011.06.29 15:51:00 -
[16]
Originally by: Val'Dore You can't give a presentation on increasing your revenue by telling people you are going to commit fraud inside your own product.
This - the moment this market fraud is discovered, CCP is going down in flames and tbh, I'd prefer 3-5 USD sub increase to mingling with game economy and MT crap.
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Jenn aSide
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Posted - 2011.06.29 15:56:00 -
[17]
It isn't that I think CCP is 'money grubbing' of 'evil'.
It's that I think EVE the game product that makes money and CCP itself is under a lot of undue pressure because of corporate over-reach.
I think the needful situation CCP has put itself in is causing them to make decisions that are short sighted, and later on those decisions could create situations that at the very least could make the game less fun (and less EVE) and , at worst, could threaten the existence of the game I enjoy and the very company that made it.
I want CCP to prosper and I want eve to continue on forever. None of us know what the future holds, but many of us think CCP is screwing up a bit to much lately and that is concerning.
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Takseen
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Posted - 2011.06.29 15:59:00 -
[18]
I don't think they're cash grubbing monsters. Just a bit full of themselves thinking that Incarna is the best thing since sliced bread when the actual reception ranges from rage to indifference. And foolish enough to think they could sell those custom items for so much when so few people can see them.
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Kaomond
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Posted - 2011.06.29 16:01:00 -
[19]
Edited by: Kaomond on 29/06/2011 16:03:55 That;s odd i clicked to reply to an entirely different topic 
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.06.29 16:04:00 -
[20]
Originally by: Emperor Cheney Doing so would entail them violating their own published terms of service. [...hugesnip...]
No, it wouldn't. The only guarantee they give you is that if you apply a PLEX to an account, you get 30 days of gametime extra.
Everything else is just explanations of the current situation and options. They have absolutely no obligation nor restrictions regarding ISK prices of PLEX, and if they wanted to sell or buy PLEX for ISK, nothing would stop them from a legal standpoint.
In fact, they have as much as flat out stated quite a while ago (at the latest fanfest presentation the economist gave) that they reserve the right to intervene in the PLEX market if they ever feel the prices are not to their liking. _
Make ISK||Build||React||1k papercuts
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Mintala Arana
Amarr
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Posted - 2011.06.29 16:05:00 -
[21]
Originally by: Akita T
Originally by: Jennifer Starling I know this one .. we'll never know if they actually do that or not ..
WTB T3 tifloilhat 
Available next week in the Noble Exchange for the low, low price of 24000 Aur.
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Medidranda Livoga
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Posted - 2011.06.29 16:09:00 -
[22]
Maybe PLEX is just another thing that is too big to fail.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.06.29 16:10:00 -
[23]
Originally by: stoicfaux Sorry, can't tell what your point is. I'm just not seeing the connection between "money-grubbing" and "making even less money". Not grokking the moon landing comment either. Needs more context.
The current protests are all based on the idea that CCP is a money-grubbing monster of a company that plans to eventually introduce overt "pay to win" microtransactions to make a shedload more money than they already are. I presented a scenario in which CCP could introduce a stealth way to reverse the current "PLEXflow" (currently more are created than destroyed) while at the same time encouraging more people to buy PLEX for cash. And then people started saying something akin to "well, don't you think they are already doing that?" which is akin to me just having accidentally started a conspiracy theory (and the last bit of the prerequisites was the new, better, more expensive items to suck out ISK from the economy).
_
Make ISK||Build||React||1k papercuts
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Estephania
Independent Political Analysts
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Posted - 2011.06.29 16:11:00 -
[24]
Originally by: Akita T
Originally by: Emperor Cheney Doing so would entail them violating their own published terms of service. [...hugesnip...]
No, it wouldn't. The only guarantee they give you is that if you apply a PLEX to an account, you get 30 days of gametime extra.
Everything else is just explanations of the current situation and options. They have absolutely no obligation nor restrictions regarding ISK prices of PLEX, and if they wanted to sell or buy PLEX for ISK, nothing would stop them from a legal standpoint.
In fact, they have as much as flat out stated quite a while ago (at the latest fanfest presentation the economist gave) that they reserve the right to intervene in the PLEX market if they ever feel the prices are not to their liking.
In any case this whole issue would cripple CCP PR image (like it's not tarnished already). Truth is MT is hugely unpopular and there's no real reason to bring it to Eve as it would contribute absolutely nothing. Wait... there are 2 reasons: Dust and WoD.
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Jenn aSide
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Posted - 2011.06.29 16:11:00 -
[25]
Edited by: Jenn aSide on 29/06/2011 16:12:35
Originally by: Takseen I don't think they're cash grubbing monsters. Just a bit full of themselves thinking that Incarna is the best thing since sliced bread when the actual reception ranges from rage to indifference. And foolish enough to think they could sell those custom items for so much when so few people can see them.
I agree, but I also think CCP has gotten big headed in other areas. They made ONE hugely successful game and haven't really experienced the kind of tragic end other companies have.
In short, because EVE rocks CCP thinks they are invincible (like we say in my part of the world about a drunk, "10 feet tall and bullet proof") and it concerns me because I know what happens to people and companies when they get convinced of their own fallabilty....
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Siiee
Recycled Heroes
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Posted - 2011.06.29 16:12:00 -
[26]
Quote: And since you can only sell time codes to people who want to play for that time, the system is capped.
That was the original promise of the PLEX system, and IMO it's actually a pretty good system, but it's been broken technically ever since you could do character trades with PLEX, and broken even more with Fanfset tickets for PLEX. Now with the NeX the entire "capping" system for PLEX is busted wide open. It's still not as bad as CCP selling ISK directly, but as the NeX catalog expands they will reach a point where they might as well.
To speak to the OPs point, A year ago I would have said "no way" they'd never do that strictly because it would break the self limiting system for PLEX that they setup, but when they said that they would manipulate plex if the price got out of hand, and with all the new ways to spend PLEX that were coming out I realized that they just didn't care anymore.
The real reason I don't think that is something they're doing now is it would take a level of care and subtlety to pull off without getting caught that I don't think CCP possesses.
And even if they thought to pull off a trick like that you'd still see them rolling out micro transactions, because MTs are the big buzzword that everyone is flocking to. These are the sort of things that out of touch corporate types will be pushing the company towards.
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Fistme
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Posted - 2011.06.29 16:14:00 -
[27]
ccp was a much better company from 2003-2006. scum bagery and ****ty side projects that are destined to fail and waste money have sadly taken the reins.
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i5L4NDOF5T4BiLiTY
Gallente sHaKeDoWn..
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Posted - 2011.06.29 16:15:00 -
[28]
How about Plex's can only be activated at the station where your clone is, then remove all cloning facilties from trade hubs and then let the gankers have field day. would that make enough plexs go poof?
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.06.29 16:15:00 -
[29]
Originally by: Estephania In any case this whole issue would cripple CCP PR image (like it's not tarnished already). Truth is MT is hugely unpopular and there's no real reason to bring it to Eve as it would contribute absolutely nothing. Wait... there are 2 reasons: Dust and WoD.
So what would tarnish the image more : something which may very well never be discovered, which only needs a handful of people to know about (and can easily be denied) which would effectively be just as (if not more) profitable as a MT shop... or something like a massive, overt introduction of MT with prices so high that only a small sample of the population will bother ? _
Make ISK||Build||React||1k papercuts
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Blitzproxy
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Posted - 2011.06.29 16:15:00 -
[30]
they took the 20 of me for a toon tranfer THEN locked the account due to .... well fluk knows what .... account locked ... toon who nows where .... ccp a no show .... petitions in ect ect ect
if that is not cash grabbing i dont know what is
ccp ... flap em ... hope they go broke and dismantle eve
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Ghoest
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Posted - 2011.06.29 16:16:00 -
[31]
Edited by: Ghoest on 29/06/2011 16:20:29 Edited by: Ghoest on 29/06/2011 16:17:09 Ummmm havent I already said that CCP is probably doing this? You know I suggested this because you gave the idea your virtual eye roll.
They publicly announced that they had given themselves permissions to do this in the last econ report in the name of stability.
I for one believe they have already done it.
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1508331
Wherever you went - Here you are.
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lookatzebirdie
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Posted - 2011.06.29 16:19:00 -
[32]
Originally by: Akita T
The entire "CCP is a cash-grubbing monster" philosophy is in big trouble when you think about some of the easiest and stealthiest way for CCP to solve all their problems AND also make a load of cash on the side. Can you think what that is ? I'll tell you.
A multitude of fake characters (which are actually NPCs) each of them occasionally putting up small PLEX buy orders for which the ISK is generated by CCP out of thin air. Those fake player NPCs only need to eat up the difference between PLEX created and PLEX consumed by regular players on a regular basis. They don't need to be obvious at all - just a 1-PLEX order now, another one after a few player orders processed, another one later and so on.
And then, they only need to HEAVILY increase the ISK sinks (and maybe reducing ISK faucets) while at the same time introducing new, more attractive (and therefore expensive) items into the game. They can do that by introducing commander-level items (or even some that surpass them) that cost no tags, just LP and ISK, but much less LP and a lot more ISK. Hell, they could just as well be T3 items which tie into the existing T3 economy, but require some ingredients that come from LP shops.
The former would be quite literally undetectable with even the least bit of precautions, the latter would cause next to zero concern. Now, if they could have done that... do you really think they'd go through ALL THIS TROUBLE just to make EVEN LESS money from it ?!?
No that would be fraud Akita, and before you "but plex are ingame items"... the gametime owed on them is not
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.06.29 16:21:00 -
[33]
Originally by: lookatzebirdie No that would be fraud Akita, and before you "but plex are ingame items"... the gametime owed on them is not
No, it would not be fraud. THEY purchased the gametime from you. You sold it willingly. It's like saying that if CCP sold ISK, that would be fraud. It would be unpleasant to hear, but not a fraud. _
Make ISK||Build||React||1k papercuts
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Ghoest
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Posted - 2011.06.29 16:22:00 -
[34]
Edited by: Ghoest on 29/06/2011 16:22:45
Originally by: lookatzebirdie
No that would be fraud Akita, and before you "but plex are ingame items"... the gametime owed on them is not
If you look at my post from a couple of months ago its clear that it isnt fraud. they have covered their butts on this nicely. By announcing price stability measure they have made it clear that plex prices are not set by player markets.
Wherever you went - Here you are.
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Cornullus Rage
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Posted - 2011.06.29 16:25:00 -
[35]
CCP has money trouble because they sunk major resources into a patch that has nothing for the players.
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Gromilia
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Posted - 2011.06.29 16:27:00 -
[36]
Ok Guys
I am going to wait and see what happens to EVE online, after all of this problem that CCP have gotten into. I for one will continue to play EVE, But i am not going to buy those Vanity items. The MT problem that CCP have gotten them self`s into well what can i say. CCP i know that you guys are going to sort out the problem with the CSM in the next day or so and we all hope that it gets sorted or allot more players will unsub. well if everyone leave eve more space for me lawl. And as a player for quite a number of years i still enjoy EVE.
I hope you guys agree with this statement if not well just smile and enjoy eve as it is.
But there is one thing that CCP should do is make INCARNA backwards compatible for older laptops and computers. CCP you should put an option where the graphic setting allowing the eve players to sellect weather they want the new graphic or the old one.
There are allot of people who cannot afford new hardware or computers.
Also allot of people wants a solid working client not a client with lots of bugs and problems.
Regards From gromilia |

Emperor Cheney
Celebrity Sex Tape
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Posted - 2011.06.29 16:31:00 -
[37]
Originally by: Akita T Edited by: Akita T on 29/06/2011 16:10:08
Originally by: Emperor Cheney Doing so would entail them violating their own published terms of service. [...hugesnip...]
No, it wouldn't. The only guarantee they give you is that if you apply a PLEX to an account, you get 30 days of gametime extra.
Everything else is just explanations of the current situation and options. They have absolutely no obligation nor restrictions regarding ISK prices of PLEX, and if they wanted to sell or buy PLEX for ISK, nothing would stop them from a legal standpoint.
In fact, they have as much as flat out stated quite a while ago (at the latest fanfest presentation the economist gave) that they reserve the right to intervene in the PLEX market if they ever feel the prices are not to their liking.
To be honest, I'm kind of shocked by their lack of terms of service. Presumably they ran this past a lawyer once? Presumably?
I'm on the fence as to whether they could legitimately do as you say until a lawyer or corporate type who really knows how these things works pipes in. I agree it does seem in line with their previous statements on PLEX.
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RAW23
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Posted - 2011.06.29 16:31:00 -
[38]
Originally by: Akita T
The entire "CCP is a cash-grubbing monster" philosophy is in big trouble when you think about some of the easiest and stealthiest way for CCP to solve all their problems AND also make a load of cash on the side. Can you think what that is ? I'll tell you.
A multitude of fake characters (which are actually NPCs) each of them occasionally putting up small PLEX buy orders for which the ISK is generated by CCP out of thin air. Those fake player NPCs only need to eat up the difference between PLEX created and PLEX consumed by regular players on a regular basis. They don't need to be obvious at all - just a 1-PLEX order now, another one after a few player orders processed, another one later and so on.
And then, they only need to HEAVILY increase the ISK sinks (and maybe reducing ISK faucets) while at the same time introducing new, more attractive (and therefore expensive) items into the game. They can do that by introducing commander-level items (or even some that surpass them) that cost no tags, just LP and ISK, but much less LP and a lot more ISK. Hell, they could just as well be T3 items which tie into the existing T3 economy, but require some ingredients that come from LP shops.
The former would be quite literally undetectable with even the least bit of precautions, the latter would cause next to zero concern. Now, if they could have done that... do you really think they'd go through ALL THIS TROUBLE just to make EVEN LESS money from it ?!?
I'm pretty sure that, in the UK at least, that would be a pretty flagrant breach of the Trades Description Act.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.06.29 16:34:00 -
[39]
Originally by: RAW23 I'm pretty sure that, in the UK at least, that would be a pretty flagrant breach of the Trades Description Act.
I seriously doubt that it would be. It is almost exactly the same as CCP selling ISK. Why would that be a breach of any laws ? _
Make ISK||Build||React||1k papercuts
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Chiyoko Chent-Shi
AroreX Logistics
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Posted - 2011.06.29 16:38:00 -
[40]
I've determined a couple things while reading this thread.
1) CCP is too stupid to look into illegal ways to make money. Wait what?
2) Akita T is stupid.
That's all.
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RAW23
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Posted - 2011.06.29 16:38:00 -
[41]
Originally by: Akita T
Originally by: RAW23 I'm pretty sure that, in the UK at least, that would be a pretty flagrant breach of the Trades Description Act.
I seriously doubt that it would be. It is almost exactly the same as CCP selling ISK. Why would that be a breach of any laws ?
If you advertise your game as having a player driven economy and then include secret mechanisms circumventing player control in such a way as to mislead your customers that would, I think, very likely be a breach. The TDA has nothing to do with EULA's or ToS but only to do with how you present your product.
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stoicfaux
Gallente
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Posted - 2011.06.29 16:40:00 -
[42]
Edited by: stoicfaux on 29/06/2011 16:40:53
Originally by: Akita T
In fact, they have as much as flat out stated quite a while ago (at the latest fanfest presentation the economist gave) that they reserve the right to intervene in the PLEX market if they ever feel the prices are not to their liking.
So either PLEX manipulation isn't a viable option, in that it won't remove stockpiled PLEX fast enough, and/or their economist won't let them remove enough PLEX due to concerns about flooding the economy with isk.
Or PLEX manipulation hasn't been shown to increase sales of new PLEX, which means CCP isn't getting the cash they need from PLEX sales. So they create NeX to encourage people to buy more PLEX with cash in order to encourage folks to burn through PLEX stockpiles so that they start buy PLEX with cash again. (But current NeX prices prevent any kind of meaningful market volume.)
Or CCP just can't be bothered to engage in PLEX manipulation. Which would be stupid.
Personally, I think the MT store is just a placeholder right now. It's not developed enough to actually execute any grand plan to reduce PLEX stockpiles nor to encourage people to buy more PLEX with RL cash.
However, if the current NeX is an actual attempt to reduce PLEX and/or increase cash, then CCP management is completely and utterly incompetent. I find that much Stupid in a successful MMO company to be highly unlikely.
Summary Wake me when CCP introduces MT items for ships and micro-prices that the average player can afford. Until then NeX is just alpha material and shouldn't be taken seriously.
----- <wearing_$1000_jeans> Let them eat cake! </wearing_$1000_jeans> |

Eclorc
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Posted - 2011.06.29 16:42:00 -
[43]
Originally by: Akita T
The entire "CCP is a cash-grubbing monster" philosophy is in big trouble when you think about some of the easiest and stealthiest way for CCP to solve all their problems AND also make a load of cash on the side. Can you think what that is ? I'll tell you.
A multitude of fake characters (which are actually NPCs) each of them occasionally putting up small PLEX buy orders for which the ISK is generated by CCP out of thin air. Those fake player NPCs only need to eat up the difference between PLEX created and PLEX consumed by regular players on a regular basis. They don't need to be obvious at all - just a 1-PLEX order now, another one after a few player orders processed, another one later and so on.
And then, they only need to HEAVILY increase the ISK sinks (and maybe reducing ISK faucets) while at the same time introducing new, more attractive (and therefore expensive) items into the game. They can do that by introducing commander-level items (or even some that surpass them) that cost no tags, just LP and ISK, but much less LP and a lot more ISK. Hell, they could just as well be T3 items which tie into the existing T3 economy, but require some ingredients that come from LP shops.
The former would be quite literally undetectable with even the least bit of precautions, the latter would cause next to zero concern. Now, if they could have done that... do you really think they'd go through ALL THIS TROUBLE just to make EVEN LESS money from it ?!?
IMHO there is very little difference between the current scenario and that which you present.
The overall effect is identical, instead of injecting ISK to balance the equation, we get the monocle. Once the rest of the crud arrives in-store no doubt the temptation to cook-the-books with manipulation of ISK faucets/sinks and illicit buy orders will increase massively. As the injection of extra ISKs has been replaced by the monocle (or other stuff) I'd imagine that illicit buy orders will be less needed under the planned MT store anyway because the ability to tweak ISK flow will make MT more attractive to the CC-wielding numpties.
Much of CCP's MT store manoevering and positioning dates back to the earlier PLEX introduction strategy, most importantly in their forum-promoted perception crusade.
If you cast your mind back to the heated debates over destroyable PLEX, there was a large effort to get the players to accept that these were "only in-game items" and should not be seen as "a token representing the contract for game time". That is where much of the root of the current troubles comes from. I and others argued loudly that the latter "token" view is how it should be viewed, and if you want to get technical, would be viewed in a legal context. The problem with that argument now, is that in accepting the lie of this, we've effectively consented to and set precedent for the case supporting the former "game-item" view.
So now, it would be very difficult to set this straight, and as they're "accepted" as in-game items and not as a token representing a contractual obligation, there's little that can be done to stop CCP double-dipping, and doing whatever the heck they like with what became their "in-game-item" property by our own inactions.
Destructable PLEX was the point of the game where the userbase bent over and dropped their collective drawers.
So yes, in answer to your actual question, I do believe that now "CCP is a cash-grubbing monster", and that everything from the PLEX debate onwards, with all the little tests of acceptance we've seen point very much to that opinion.
Anyway, I urge anyone that is to quit over this to seriously consider liquidating a large portion of their assets, buying PLEXes and passing them to a very trusted third party to hold so that they can be donated to the next "PLEX for Good" charity donation event. Good PR for CCP, but also mean that whatever time and effort you spent here will not be in vain.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.06.29 16:45:00 -
[44]
Edited by: Akita T on 29/06/2011 16:46:25
Originally by: Akita T
Originally by: RAW23 I'm pretty sure that, in the UK at least, that would be a pretty flagrant breach of the Trades Description Act.
I seriously doubt that it would be. It is almost exactly the same as CCP selling ISK. Why would that be a breach of any laws ?
They are selling you a GTC or pairs of PLEX to be used "to access the service" ("the service" in this case is "the game", and the game is "as is"). At no point is the value of those access tokens misrepresented, you pay exactly as much as you think you pay, and you get exactly what was advertised (active gametime).
The fact they let you voluntarily exchange gametime for ISK has been status quo for a long time. The only difference would be who are you exchanging that gametime to - it would no longer be a player, but a NPC.
How exactly can you can argue that CCP buying some PLEX from players for ISK (as opposed to just other players doing the buying) or CCP selling ISK directly to you for cash (if they ever choose to do that) would be in violation of any of that ?
Originally by: RAW23 If you advertise your game as having a player driven economy and then include secret mechanisms circumventing player control in such a way as to mislead your customers that would, I think, very likely be a breach. The TDA has nothing to do with EULA's or ToS but only to do with how you present your product.
What secret ? They flat out stated they reserve the right to manipulate PLEX prices during the fanfest at the economy presentation.
 _
Make ISK||Build||React||1k papercuts
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Eclorc
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Posted - 2011.06.29 16:49:00 -
[45]
Originally by: Akita T Edited by: Akita T on 29/06/2011 16:46:25
Originally by: Akita T
Originally by: RAW23 I'm pretty sure that, in the UK at least, that would be a pretty flagrant breach of the Trades Description Act.
I seriously doubt that it would be. It is almost exactly the same as CCP selling ISK. Why would that be a breach of any laws ?
They are selling you a GTC or pairs of PLEX to be used "to access the service" ("the service" in this case is "the game", and the game is "as is"). At no point is the value of those access tokens misrepresented, you pay exactly as much as you think you pay, and you get exactly what was advertised (active gametime).
The fact they let you voluntarily exchange gametime for ISK has been status quo for a long time. The only difference would be who are you exchanging that gametime to - it would no longer be a player, but a NPC.
How exactly can you can argue that CCP buying some PLEX from players for ISK (as opposed to just other players doing the buying) or CCP selling ISK directly to you for cash (if they ever choose to do that) would be in violation of any of that ?
Originally by: RAW23 If you advertise your game as having a player driven economy and then include secret mechanisms circumventing player control in such a way as to mislead your customers that would, I think, very likely be a breach. The TDA has nothing to do with EULA's or ToS but only to do with how you present your product.
What secret ? They flat out stated they reserve the right to manipulate PLEX prices during the fanfest at the economy presentation.

I kinda rest my case.
Yup, PLEX is a token representing the contractual obligation to provide game time.
Any lawyers in the house?
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Hormus
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Posted - 2011.06.29 16:52:00 -
[46]
I believe PLEX market is controlled by CCP , perhaps from the very beginning. It can not leave this kind of thing to game prices fluctuations. See it differently, player empires could control CCP income if it is not controlled.
So, I am sure it is controlled, both upwards and downwards. If PLEX price is high, more players are tempted to buy one with RL money, but they will need less of them for a certain need. So, if something costs 6 bil and PLEX are at 300mil, he needs 20; if PLEX is at 400mil, he needs 15 of them. So, they are constantly arranging its price for maximizing profit.
It is not difficult (for CCP), and it is not detectable. You have to 'vanish' or 'summon' a small percentage of PLEXes bought or sold; I think a few percent of total trade in Jita/Rens is enough. On the total of 2-3 thousand of PLEXes traded per day on the Forge, less than a hundred appearing/dissapearing would move the market down/upwards as needed. And you just replace PLEX with ISK or the opposite, so for the market it doesn't mean much. For CCP sales it does, though.
And of course, Jita traders are numerous and anonymous.
I think part of CCP's current plan is to stop ppl buying subscription with PLEX. Since they can control its price anyway, why should they let ppl play for free?
Let's take this a step further: Why are we sure that the market of EVE is player-driven? Why CCP doesn't control it, anyways and anyhows it likes? They can, and undetectably. So, why they don't?
Finally: all this is completely legal, and in no case breaking CCP's agreement with any player: Everything EVE is owned by CCP. Including our avatars, our monocles, our skillpoints, our ships, our plexes, our POSes, everything.
All this bears in mind a devious plan:
Let's guess that 100,000 accounts of the 300,000 are paying with PLEXes. That makes 3,000 PLEXes used per day. So, if someone would drop a small quantity of a couple of hundred plexes per day on the market, it would drop the PLEX price every day, and so minimizing CCP's profits. (That is, if its price is not controlled). For me, the fact that this has NOT already happened, is the proof that PLEX price IS, in fact, controlled...
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.06.29 16:52:00 -
[47]
Originally by: Eclorc Yup, PLEX is a token representing the contractual obligation to provide game time.
And you are free to do with it as you will - sell it, use it, destroy it or risk having it destroyed. If buying PLEX via NPC buy orders is illegal, then letting PLEX be destroyed would also have to be illegal. _
Make ISK||Build||React||1k papercuts
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Eclorc
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Posted - 2011.06.29 16:54:00 -
[48]
Edited by: Eclorc on 29/06/2011 16:55:03
Originally by: Akita T
Originally by: Eclorc Yup, PLEX is a token representing the contractual obligation to provide game time.
And you are free to do with it as you will - sell it, use it, destroy it or risk having it destroyed. If buying PLEX via NPC buy orders is illegal, then letting PLEX be destroyed would also have to be illegal.
I'd rephrase that slightly: Intentionally creating scenarios and mechanics to actively encourage the destruction BY the holder of the contract would seem to be treading on very thin ice.
All of this was said at the time, shame the greed monster won-through.
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Maplestone
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Posted - 2011.06.29 17:03:00 -
[49]
Edited by: Maplestone on 29/06/2011 17:03:38
Originally by: Akita T A multitude of fake characters (which are actually NPCs) each of them occasionally putting up small PLEX buy orders for which the ISK is generated by CCP out of thin air.
They don't need to do even that because players already do all the work of opening alts and farming ISK for them (disclaimer: I have no alts)
The fundemental question remains: what is the problem with PLEX that NEX is attempting to solve?
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.06.29 17:06:00 -
[50]
Originally by: Hormus I think part of CCP's current plan is to stop ppl buying subscription with PLEX. Since they can control its price anyway, why should they let ppl play for free?
Oh, come ON ! So, according to you, CCP wants everybody to pay a subscription directly (as opposed to having it paid by somebody else) and that all ISK should be essentially purchased from them directly ? Seriously ?
You do know that the HIGHER the PLEX price goes, there's a very real chance that the total amount of cash spent on PLEX would actually go DOWN past a certain price level ? And that that particular level would very likely be HIGHER than the level quite a few people will still find acceptable to purchase PLEX at ?
No, what CCP would want is for PLEX prices to be as LOW as possible (and you could only manipulate that via NPC orders by having unpaid-for fresh PLEX spawned for sale). With a low PLEX price, the game population goes up as (more and more people can afford to buy PLEX), but that would be pointless if that extra population comes from freely spawned PLEX. In fact, again, it is quite likely that the lower the PLEX price gets, it is quite possible to actually reach a point where you have more PLEX being purchased, because people usually use RL-cash to reach a certain ISK quota, which won't really change much, and even if less people would be willing to bother, the overall spending could be higher.
_
Make ISK||Build||React||1k papercuts
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Windjammer
Gallente
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Posted - 2011.06.29 17:06:00 -
[51]
Edited by: Windjammer on 29/06/2011 17:07:28 Withdrawn as I see the question has already been answered.
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Bloodpetal
Mimidae Risk Solutions
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Posted - 2011.06.29 17:06:00 -
[52]
There's a fundamental issue with CCP buying back it's own PLEX for ISK to remove it from the market...
How much do you have to purchase to compete with the general PLEX consuming populace?
350M times 1,000 players a month alone equals about 350 Billion ISK injected into the system. They probably have at least 50,000, at least here, players consuming PLEX a month for gametime.
17,500,000,000,000.
So how much does CCP have to consume from itself to create an influence? 17 Trillion ISK?
That's a massive faucet, compare to when the economist had a "heart attack" when they reimbursed learning skills and calculated it would return 1 Trillion ISK or so into the market (need reference from the blog).
In the end, as controversial as it is, the signs are pretty clear that they'll make more money through Macro-Transactions.
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RAW23
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Posted - 2011.06.29 17:11:00 -
[53]
Originally by: Akita T
Originally by: RAW23 If you advertise your game as having a player driven economy and then include secret mechanisms circumventing player control in such a way as to mislead your customers that would, I think, very likely be a breach. The TDA has nothing to do with EULA's or ToS but only to do with how you present your product.
What secret ? They flat out stated they reserve the right to manipulate PLEX prices during the fanfest at the economy presentation.

Hmmm ... actually, I would say that they made a rather ambiguous statement about their intentions. But that isn't really relevant. The TDA (plus the EU legislation that sits on top of it) is designed to protect the 'average consumer' and I think CCP would have a very hard time arguing that the average new subscriber would qualify the advertised statements about a player-driven economy by looking up all of CCP's announcements at previous fanfests before purchasing their subscription. If the mechanism was clearly visible ingame that would be one thing but you are talking about a deliberately concealed mechanism using fake characters that could not be identified as NPCs. Anyway, I'm not a lawyer but if there is potential for an average consumer to be confused about the claims CCP makes then my guess is they would be on tricky ground.
Why don't you have a look at the legislation and see what you think.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.06.29 17:13:00 -
[54]
Edited by: Akita T on 29/06/2011 17:15:18
Originally by: Maplestone
Originally by: Akita T A multitude of fake characters (which are actually NPCs) each of them occasionally putting up small PLEX buy orders for which the ISK is generated by CCP out of thin air.
They don't need to do even that because players already do all the work of opening alts and farming ISK for them (disclaimer: I have no alts) The fundemental question remains: what is the problem with PLEX that NEX is attempting to solve?
The PROBLEM is that more PLEX are being created by people that want to buy ISK with them than the number which are used up by people to pay for their accounts.
Normally, you would say that this would be an impossible situation - and with GTC, you would have been right. That was because GTCs could not be stockpiled - or, at least, impossible to stockpile after the "RMT killing" measure of having GTCs automatically apply to the purchasing account in a secure trade was implemented (alongside forbidding GTC trades outside the secure trade system).
As soon as PLEX was introduced, this was something that could be stockpiled... and it was. Heavily. The current guesstimates put the PLEX stockpiles that exist in the game right now at anywhere between 80k and 400k units of PLEX. That's between 1.4 and 7 million USD just sitting there waiting for many somebodies to claim for personal use and NOT pay a sub with new cash anymore (while still sticking around). And still growing.
THAT is the problem with PLEX.
P.S. The NEX only needs to "eat up" the difference between PLEX created and PLEX used up by players. _
Make ISK||Build||React||1k papercuts
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Hungry Eyes
Ministry of War
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Posted - 2011.06.29 17:14:00 -
[55]
Edited by: Hungry Eyes on 29/06/2011 17:14:56 OP, i dont understand the point of your post. your scenario is extremely convoluted and "illegitimate". and if found out or leaked, CCP would pretty much be classified as con artists. we can simply say that EVE has been F2P for a long time now, given you have a little bit of know-how to afford one PLEX a month. so CCP definitely wasnt after the cash in the past. however, that doesnt mean theyre not after it now.
i dont think a lot of people see CCP as cash grubbers. for the most part, CCP is seen as a dishonest and plotting entity pushing its own agenda, whatever that may be. CCP does not actually have a good reputation for listening to its players. THIS is the problem, not some greed thing.
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HxChippiewill
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Posted - 2011.06.29 17:17:00 -
[56]
Originally by: Akita T
A multitude of fake characters (which are actually NPCs) each of them occasionally putting up small PLEX buy orders for which the ISK is generated by CCP out of thin air. Those fake player NPCs only need to eat up the difference between PLEX created and PLEX consumed by regular players on a regular basis. They don't need to be obvious at all - just a 1-PLEX order now, another one after a few player orders processed, another one later and so on.
This is kind of like the idea I was thinking of the other day, but instead of out of thin air they could make NeX products purchased with equivalent ISK instead and use that ISK.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.06.29 17:19:00 -
[57]
Edited by: Akita T on 29/06/2011 17:21:33
Originally by: RAW23 [...]But that isn't really relevant. The TDA (plus the EU legislation that sits on top of it) is designed to protect the 'average consumer' and I think CCP would have a very hard time arguing that the average new subscriber would qualify the advertised statements about a player-driven economy
Having NPC buy orders for PLEX does not render EVE's economy no longer player driven. Even if they would purchase the entirety of PLEX rather than just the difference between those created and used up, the economy of EVE would still qualify as being player driven. There's nothing tricky or misleading about that.
P.S. Hell, even if CCP removed each and every ISK faucet tomorrow replacing it with some loot drops instead and only made new ISK obtainable by selling PLEX to NPC buy orders, THAT WOULD STILL BE A PLAYER DRIVEN ECONOMY.
_
Make ISK||Build||React||1k papercuts
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Spookyjay
Caldari Blue Republic RvB - BLUE Republic
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Posted - 2011.06.29 17:19:00 -
[58]
I think CCP are over confident over ambitious developers nothing more. The cash grabbing is a symptom of that. Fact is CCP are in financial trouble. Now proof is in the pudding that CCP are not the best managed corporation. Not only this there is a clear split opinion within the company. Fact is that if they had done either of what you suggest then it got leaked like the internal documents have. They would be in for it even more. Besides the fact there seems to be a element within CCP that has no interest in hiding the money grabbing. I can not imagine for a second they expected internal documents to get out. So would not of considered needing to keep the need for money hush hush.
Akita T I really have to ask you. Are you truly happy that CCP went from making profit to not and are at the same time not putting any where near the same quality of development into EVE yet are developing two other games that are financially dubious risks. In the End it comes down to one simple fact. Poor management. No company should be looking into TWO new product lines well making a slim profit, having debts due for payment and being in the current world wise economic climate. Risk VS reward. Funny concept for CCP I am sure.
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Bloodpetal
Mimidae Risk Solutions
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Posted - 2011.06.29 17:22:00 -
[59]
Originally by: Akita T The PROBLEM is that more PLEX are being created by people that want to buy ISK with them than the number which are used up by people to pay for their accounts.
PLEX really needs to be viewed as a loan to CCP. Except we don't get any interest back on it.
Players have given, as you estimated, a 2-7M USD advance to CCP.
I think PLEX needs to accrue interest.
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Patient 2428190
DEGRREE'Fo'FREE Internet Business School
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Posted - 2011.06.29 17:23:00 -
[60]
The only (real) serious problem with that is that is either one leak or one kugu.. away from the second coming of kugu. People are still people, and its bound to get out eventually.
I bet they honestly believe they can do this MT/Aurum wise, increase revenue by a decent margin and suffer no ill effects for it. Whether or not that is true, well only time can tell. ...Then when you stopped to think about it. All you really said was Lalala. |

RAW23
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Posted - 2011.06.29 17:23:00 -
[61]
From a UK .gov website
Quote:
By law, all descriptions - whether verbal, written, implied or given in an illustration - must be accurate and not misleading. If you describe goods inaccurately, the customer may have a claim against you for breach of contract, and it may put you in breach of the Trade Descriptions Act.
Tbh, I wouldn't be too surprised if a number of CCP's statements about the future of the game could be subject to claims, especially as anything they say must be good for a year given that they sell one year subscriptions. However, this is the kind of thing that is very often true of very many companies and is frequently evaded simply because people don't pursue claims.
Another quote:
Quote:
The Consumer Protection from Unfair Trading Regulations have replaced most of the Trade Descriptions Act. These rules make it an offence to mislead consumers about goods and services. Misleading practices could include:
untruthful advertising leaving out important information deceptive after-sales information An advert is misleading if it deceives or is likely to deceive its audience and affect their decision on whether or not to buy. This also applies if it unfairly harms - or is likely to harm - a competitor of the organisation placing the advertisement.
Hmmm.....
Source: http://www.businesslink.gov.uk/bdotg/action/detail?itemId=1073792290&r.l1=1073861169&r.l2=1087428702&r.l3=1074014173&r.s=sc&type=RESOURCES
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Eclorc
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Posted - 2011.06.29 17:23:00 -
[62]
Originally by: Akita T Edited by: Akita T on 29/06/2011 17:15:18
Originally by: Maplestone
Originally by: Akita T A multitude of fake characters (which are actually NPCs) each of them occasionally putting up small PLEX buy orders for which the ISK is generated by CCP out of thin air.
They don't need to do even that because players already do all the work of opening alts and farming ISK for them (disclaimer: I have no alts) The fundemental question remains: what is the problem with PLEX that NEX is attempting to solve?
The PROBLEM is that more PLEX are being created by people that want to buy ISK with them than the number which are used up by people to pay for their accounts.
Normally, you would say that this would be an impossible situation - and with GTC, you would have been right. That was because GTCs could not be stockpiled - or, at least, impossible to stockpile after the "RMT killing" measure of having GTCs automatically apply to the purchasing account in a secure trade was implemented (alongside forbidding GTC trades outside the secure trade system).
As soon as PLEX was introduced, this was something that could be stockpiled... and it was. Heavily. The current guesstimates put the PLEX stockpiles that exist in the game right now at anywhere between 80k and 400k units of PLEX. That's between 1.4 and 7 million USD just sitting there waiting for many somebodies to claim for personal use and NOT pay a sub with new cash anymore (while still sticking around). And still growing.
THAT is the problem with PLEX.
P.S. The NEX only needs to "eat up" the difference between PLEX created and PLEX used up by players.
erm, thats somewhere between 1.2 and 7 million USD that CCP has accrued, up-front, like a loan in effect. If they have 7 mill to play with right now that they didn't have before, then surely that's a good thing for their development budget.
I could basically TL;DR everything you've said: "I am defending CCP planning and implementing methods to trick or tempt people into destroying the contracts that we sold them for game time".
In what you just posted, you are trying to argue the case FOR CCP being able to renege on the contract that the GTC and PLEX represents.
/me can't fix stupid
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Windjammer
Gallente
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Posted - 2011.06.29 17:25:00 -
[63]
Akita, all youÆre saying is CCP could have done it in a more clever and palatable fashion. Given recent events, are you really saying theyÆre clever? You donÆt believe the NEX store is designed to gain CCP money?
I believe my view on the NEX store is the same as yours. Vanity items, fine. Non-vanity items that affect game play, not okay. However, no matter which way you look at it, the NEX store is designed to make money for CCP by creating a direct pipeline of cash to CCP rather than the current indirect one through the player run market place. Moreover itÆs an augmentation of cash intake.
In its present state, the NEX store may be a poorly calculated phenomena, but itÆs not what IÆd characterize as money grubbing. It would have been better received if it had included some lower priced items as well as the higher priced ones. Introducing non-vanity items into that store would clearly crosses the line to money grubbing as it would be sacrificing game play for money. The latter is what concerns most people and is cause for most of the outraged accusations of ômoney grubbingö.
-Windjammer
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.06.29 17:28:00 -
[64]
Originally by: Spookyjay Akita T I really have to ask you. Are you truly happy that CCP went from making profit to not and are at the same time not putting any where near the same quality of development into EVE yet are developing two other games that are financially dubious risks.
Of course not. I disagree with a lot of the directions CCP took lately (or at least with their manpower distribution focus) and I do believe that the quality has slipped because of that (and because of lack of internal consistency, but that's a different story). I also disagree quite strongly with a lot of the decisions CCP made regarding in-game balance, and the clumsiness with which some have been implemented.
But that doesn't mean I believe they're evil cash-grabbers that will do or say anything to just make more money regardless of what happens. In spite of hints to the contrary, I do think most of the higher-ups DO care about EVE much more than you'd care about a "cash cow" (or, well, "golden goose", whatever). Are they misguided sometimes ? Sure. Do they make mistakes ? Absolutely. However, I will not ascribe to malice things which can be adequately explained by incompetence.

Incompetence is curable. Malice, not so much. _
Make ISK||Build||React||1k papercuts
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Kyra Felann
Gallente The Scope
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Posted - 2011.06.29 17:28:00 -
[65]
Edited by: Kyra Felann on 29/06/2011 17:29:34 Edited by: Kyra Felann on 29/06/2011 17:29:01 I'd mostly be okay with this.
It'd introduce lots of ISK into the economy, which is bad, but other than that, I'd have no real problem with it.
The prices would have to be competitive and dynamic unlike normal NPC buy orders, but what difference does it really make to a player if you sell a PLEX to a player who then redeems it or an NPC that removes it from the game?
I've always thought that there's nothing wrong with NPCs in EVE as long as they act like and follow most of the same rules as players. In other words, if you can't tell a difference between an NPC and a player, does it really matter which they are? -----WARNING SIGNATURE BELOW-----
Bring back the NeoNeoCom! |

stoicfaux
Gallente
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Posted - 2011.06.29 17:29:00 -
[66]
Edited by: stoicfaux on 29/06/2011 17:33:38 Edited by: stoicfaux on 29/06/2011 17:29:59
Originally by: Akita T
The current guesstimates put the PLEX stockpiles that exist in the game right now at anywhere between 80k and 400k units of PLEX. That's between 1.4 and 7 million USD just sitting there waiting for many somebodies to claim for personal use and NOT pay a sub with new cash anymore (while still sticking around).
P.S. The NEX only needs to "eat up" the difference between PLEX created and PLEX used up by players.
And the NeX will most likely do that once CCP actually puts useful, spaceship related, consumable items at reasonable prices in the NeX store.
The real questions are:
When will CCP update the MT store with items that a significant number of players will actually buy?
Will there be enough time to burn through the PLEX stockpiles to get more people to buy PLEX with cash before the October loan comes due?
----- <wearing_$1000_jeans> Let them eat cake! </wearing_$1000_jeans> |

RAW23
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Posted - 2011.06.29 17:30:00 -
[67]
Originally by: Akita T Edited by: Akita T on 29/06/2011 17:21:33
Originally by: RAW23 [...]But that isn't really relevant. The TDA (plus the EU legislation that sits on top of it) is designed to protect the 'average consumer' and I think CCP would have a very hard time arguing that the average new subscriber would qualify the advertised statements about a player-driven economy
Having NPC buy orders for PLEX does not render EVE's economy no longer player driven. Even if they would purchase the entirety of PLEX rather than just the difference between those created and used up, the economy of EVE would still qualify as being player driven. There's nothing tricky or misleading about that.
P.S. Hell, even if CCP removed each and every ISK faucet tomorrow replacing it with some loot drops instead and only made new ISK obtainable by selling PLEX to NPC buy orders, THAT WOULD STILL BE A PLAYER DRIVEN ECONOMY.
I admire your willingness to stick to your guns but you really don't think having non-player orders secretly competing with player orders undermines the general concept that is sold through CCP's adverts? I'm sure we could argue about what exactly constitutes a player driven economy but that isn't really relevant. What matters is what most people would understand that to mean and whether they could be misled in their commercial decisions by a failure to explicitly mention that such practices go on. Personally, I would be pretty shocked if I had bought a subscription on the basis of CCP's adverts and then found that CCP were competing against me in a way that I couldn't detect or counter in order to fix prices.
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Ghoest
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Posted - 2011.06.29 17:30:00 -
[68]
Edited by: Ghoest on 29/06/2011 17:30:39 You baboons arent listening.
When CCP publicly announced they would take measures to stabilize plex prices they they removed any expectation customers could have claimed that plex were part of a fair market in game.
Wherever you went - Here you are.
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Adunh Slavy
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Posted - 2011.06.29 17:32:00 -
[69]
Edited by: Adunh Slavy on 29/06/2011 17:36:28
Originally by: Akita T
The PROBLEM is that more PLEX are being created by people that want to buy ISK with them than the number which are used up by people to pay for their accounts.
With out going through the never ending debate upon definition of liability, is this an actual concern of CCP's? If it were, the simplest solution to the removal of excess PLEX, is to just stop selling them (GTCs). Demand will consume them until the time required to purchase them, a price that would go up, simply is not worth the effort of 30 days game time, $15.
If PLEX represent any threat to CCP it would seem to me be expressed most frequently and concerningly, from an accounting perspective, in monthly cash flows.
If there is indeed a long term systemic risk of liability in the system, then halting all sales is the most direct solution. This may also have the effect of slowing redemption rates due to the fact that equilibrium of PLEX is going to increase as the supply dwindles. Those who hold may be able to get more ISK later, those who redeem save $15 RL now.
Long and short version, if PLEX is such a risk, that it requires so much public debate, stop selling them, problem solved, next crisis please.
My faith in CCP will return SoonÖ We'll watch what you do not what you say.
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RAW23
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Posted - 2011.06.29 17:34:00 -
[70]
Originally by: Ghoest Edited by: Ghoest on 29/06/2011 17:30:39 You baboons arent listening.
When CCP publicly announced they would take measures to stabilize plex prices they they removed any expectation customers could have claimed that plex were part of a fair market in game.
I'm pretty sure that this would be insufficient unless they could show that the 'average consumer' (including new subscribers who buy their subscriptions after the announcement) would read all their advertising in the light of their statement and that it was clear that their statement meant that they would carry out a scheme such as the one Akita suggests.
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rootimus maximus
Caldari
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Posted - 2011.06.29 17:34:00 -
[71]
Originally by: RAW23 I admire your willingness to stick to your guns but you really don't think having non-player orders secretly competing with player orders undermines the general concept that is sold through CCP's adverts... a player driven economy
Players would still get the option to create a sell order instead of the CCP-created buy order. That would leave the decision in their hands.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.06.29 17:36:00 -
[72]
Originally by: Eclorc erm, thats somewhere between 1.2 and 7 million USD that CCP has accrued, up-front, like a loan in effect. If they have 7 mill to play with right now that they didn't have before, then surely that's a good thing for their development budget.
Not when it comes due. Especially when you don't know WHEN it comes due.
Quote: I could basically TL;DR everything you've said: "I am defending CCP planning and implementing methods to trick or tempt people into destroying the contracts that we sold them for game time". In what you just posted, you are trying to argue the case FOR CCP being able to renege on the contract that the GTC and PLEX represents. /me can't fix stupid
I think you're getting ONE very important thing completely backwards.
I am saying that they COULD HAVE DONE THAT WITHOUT MUCH EFFORT AND ALMOST NO RISK OF EVER GETTING CAUGHT[b] (and even if caught it would have probably been less of a scandal than the one we have now) instead of trying to go with whatever it is they're going now, which requires a truckload of work. [b]AND THAT IT WOULD HAVE BEEN BETTER FOR THEM FINANCIALLY than whatever it is they're doing now.
So, recap : less scandal, less work, more cash. Only downside being they would have to be major douchebags to do it. Which is basically what everybody is accusing them of, due to what they're doing INSTEAD of the above.
At absolutely no point whatsoever am I encouraging them to actually do any of that, nor do I say that it would be a good idea for them to actually do any of that. It is quite obvious I am actually saying the exact opposite, in context. _
Make ISK||Build||React||1k papercuts
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Maplestone
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Posted - 2011.06.29 17:36:00 -
[73]
Originally by: Akita T The current guesstimates put the PLEX stockpiles that exist in the game right now at anywhere between 80k and 400k units of PLEX.
My suspicion is that this cannot succeed as PLEX destruction, that the black holes of the economy will continue to see PLEX as the ultimate currency to stockpile and that any demand generated by the NEX will be balanced by people buying PLEX. Then the only question is whether this is added spending or simply PLEX spending people would have done anyway, just now on monacles instead of ships.
But my opinion is irrelevant in this case - CCP is accumulating hard economic data about what people are really doing and that trumps my dogmas.
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Whitehound
The Whitehound Corporation Frontline Assembly Point
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Posted - 2011.06.29 17:39:00 -
[74]
Why do CCP need to give you any ISKs for a PLEX?
Each PLEX means that CCP sold game time to someone. What happens with this time is entirely up to us players. If a player uses this time to make ISKs or only to queue a skill, or nothing at all, is entirely up to the player. CCP then allows for PLEX to be destroyed. Of course, you do not have to take it out of the station and fly around with 70 PLEX in a Kestrel, but the choice of what we do with this time stays ours.
At best does PLEX teach players responsibility in how they use their game time. It is also good for a laugh when you see a PLEX on a killmail.
Giving PLEX a minimum value just supports those players who want to buy ISKs with real money. For those who want to play for free is this like having a bouncer at the entrance to EVE. ("Pay the minimum or we will not let you in!")
A change such as this will only drive the community apart once more (free-players vs. ISK-buyers). --
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RAW23
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Posted - 2011.06.29 17:40:00 -
[75]
Originally by: rootimus maximus
Originally by: RAW23 I admire your willingness to stick to your guns but you really don't think having non-player orders secretly competing with player orders undermines the general concept that is sold through CCP's adverts... a player driven economy
Players would still get the option to create a sell order instead of the CCP-created buy order. That would leave the decision in their hands.
I'm talking more about players who are competing to buy.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.06.29 17:41:00 -
[76]
Edited by: Akita T on 29/06/2011 17:42:42
Originally by: Whitehound Why do CCP need to give you any ISKs for a PLEX? Each PLEX means that CCP sold game time to someone.
Because of future earnings projections. It's like a company having sold 7 million USD worth of gift certificates for their stores. Gift certificates WHICH NEVER EXPIRE.
Originally by: Whitehound Giving PLEX a minimum value just supports those players who want to buy ISKs with real money. For those who want to play for free is this like having a bouncer at the entrance to EVE. ("Pay the minimum or we will not let you in!") A change such as this will only drive the community apart once more (free-players vs. ISK-buyers).
They woudn't give it a minimum limit. Price will still be (mostly) determined by players. They would only (stealthily) purchase the excess between PLEX purchased and PLEX used.
_
Make ISK||Build||React||1k papercuts
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Eclorc
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Posted - 2011.06.29 17:42:00 -
[77]
Edited by: Eclorc on 29/06/2011 17:46:03 Speaking of context, GG.
Now, one thing in all this "context" is that whichever what you slice your arguments and thoughts you have presented here, they ALL support CCP removing PLEX from the system in some manner that DOES NOT honour their game-time obligations to the PLEXes destroyed.
That IMO is very very wrong.
edit: for clarification of an earlier debate, and of my previous posts in this thread - CCP held the keys to whether PLEX should be destroyed or dropped in loot at the time a ship gets killed. They decided, unsurprisingly, to force the situation that the PLEX are destroyed, 100% of the time. Read into that what you will.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.06.29 17:44:00 -
[78]
Edited by: Akita T on 29/06/2011 17:46:46
Originally by: Eclorc removing PLEX from the system in some manner that DOES NOT honour their game-time obligations to the PLEXes destroyed
Like the 72-PLEX Kestrel ganks ? Heck, that's actually MUCH WORSE than this. That person not only lost the "gametime", they also didn't get anything in return. Selling PLEX to a NPC order gets you exactly what you get when you sell to a player.
Or the "PLEX for good" campaigns. Or any other of the PLEX uses (PLEX for fanfest, PLEX for char transfers). They also destroy PLEX without giving anybody gametime.
What's so sacrosant about total game-wide gametime anyway ? _
Make ISK||Build||React||1k papercuts
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Adunh Slavy
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Posted - 2011.06.29 17:48:00 -
[79]
Originally by: Akita T Edited by: Akita T on 29/06/2011 17:39:17
Originally by: Adunh Slavy With out going through the never ending debate upon definition of liability, is this an actual concern of CCP's?
+
7.5%
My faith in CCP will return SoonÖ We'll watch what you do not what you say.
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Varo Jan
Caravanserai Consulting
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Posted - 2011.06.29 17:49:00 -
[80]
Originally by: Akita T The PROBLEM is that more PLEX are being created by people that want to buy ISK with them than the number which are used up by people to pay for their accounts.
Normally, you would say that this would be an impossible situation - and with GTC, you would have been right. That was because GTCs could not be stockpiled - or, at least, impossible to stockpile after the "RMT killing" measure of having GTCs automatically apply to the purchasing account in a secure trade was implemented (alongside forbidding GTC trades outside the secure trade system).
As soon as PLEX was introduced, this was something that could be stockpiled... and it was. Heavily. The current guesstimates put the PLEX stockpiles that exist in the game right now at anywhere between 80k and 400k units of PLEX. That's between 1.4 and 7 million USD just sitting there waiting for many somebodies to claim for personal use and NOT pay a sub with new cash anymore (while still sticking around). And still growing.
THAT is the problem with PLEX.
CCP is not in financial trouble / about to go bankrupt, as some idiots are suggesting. Analyse their financial statements and you'll see a company that sensibly raised equity, not debt, to fund new products; healthy cash balances; only one bank loan; and a sound profit retention policy. They could suffer in future if their ambitious expansion plans don't pan out - but that's in the future and idle speculation is just silly.
PLEX is not a problem to CCP. You are confusing in-game balancing issues with real world financing. Read their accounts, look at deferred income as a percentage of subscription sales - and in absolute terms, draw your own conclusions, bearing in mind deferred subs includes 3, 6 and 12 month subs and may well not include PLEX at all.
There's plenty of valid indignation in the forums, but there's also a whole lot of silly hysteria. That's bad enough without you of all people adding fuel to the bonfire of silliness.
And I agree with RAW. Your proposition would be illegal, in my view. Besides, it's so convoluted it beggars belief.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.06.29 17:50:00 -
[81]
Edited by: Akita T on 29/06/2011 17:54:47
Originally by: Adunh Slavy 7.5%
I don't understand what you're trying to get at with that particular remark.
Originally by: Varo Jan CCP is not in financial trouble / about to go bankrupt [...bigsnip...]
I never said they're in "bankruptcy level" troble. I merely equated PLEX stockpiles with having a lot of unclaimed gift certificates that never expire, stockpile that keeps getting larger. That should be a concern to any company. An issue worth trying to get under control.
Quote: And I agree with RAW. Your proposition would be illegal, in my view. Besides, it's so convoluted it beggars belief.
"That plan is sheer elegance in its simplicity !" 
As for legality, you'd have to ask a lawyer. Immoral, yeah, borderline. Illegal, very doubtful. _
Make ISK||Build||React||1k papercuts
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stoicfaux
Gallente
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Posted - 2011.06.29 17:52:00 -
[82]
Originally by: Adunh Slavy
If it were, the simplest solution to the removal of excess PLEX, is to just stop selling them (GTCs). Demand will consume them until the time required to purchase them in-game, a price that would go up, simply is not worth the effort of 30 days game time, $15.
Don't forget about the black market aka RMT sellers. They could buy the PLEX with "cheap" isk and then sell the PLEX for RL cash (at less than the price of a monthly sub.)
A fraudulent PLEX for RMT transaction would be hard to detect. Is character A giving a free PLEX to an alt or friend or valuable corp-mate or as a means of paying a private debt? CCP would have no way to know for sure.
It could potentially be some time before CCP saw the benefits of increased subs if players take advantage of untraceable black market RMT PLEX purchases. If too many people took advantage, then sub income could actually go down significantly until the PLEX stockpiles were sufficiently diminished.
----- <wearing_$1000_jeans> Let them eat cake! </wearing_$1000_jeans> |

Eclorc
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Posted - 2011.06.29 17:54:00 -
[83]
Originally by: Akita T
Correct me if I'm wrong, but from what I know, the chance of destruction for PLEX is pretty much the same as the chance of destruction for any other item in a cargohold.
Well, I'm not about to go out and test the theory myself. But many threads spewed at the time of the destroyable PLEX debates both claimed to have witnessed and otherwise supported that view.
I have seen no indication to the contrary since then.
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edith prickley
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Posted - 2011.06.29 17:56:00 -
[84]
I tend to agree with Akita. If CCP were really very worried about PLEX, there are a number of ways they could subtly reduce the stockpile which would amount to nothing more than printing toy money. The economy could be rebalanced post-hoc, if required. The NEX store seems like an exceedingly complicated (and as we've seen, risky) way to do this, if that's really its main purpose.
Which is confusing. Because in its current iteration, that seems to be exactly what the NEX store is designed to do: clean PLEX out of the system. Nobody is really paying $70 for their monacles. They're converting toy money (of which they have bundles) into PLEX and breaking them up.
From what I gather from the FHC thread regarding the 2010 annual report, CCP's PLEX problem may be exaggerated. A couple of quotes:
"Best guess is that they have less than a million of PLEX outstanding, probably closer to $500k. And it's not like it'll all be cashed in at once, the law of averages is working in their favour here. Compared to their other problems, it's not a major issue." "Plex are recorded as a liability. When they are turned in, they just record the transfer from liability to equity and subtract the "cost of providing the service". So when you turn in PLEX it has no effect on their cash position it just gives them extra book profit."
I'm no accountant, and much of this is gibberish to me. But people in that thread seemed much more worried about a 12M loan coming due in October, which would imply their more immediate problem is to obtain a cash injection, regardless of the PLEX situation. (Well, I don't want to label a couple of guys theory-crafting on the forums as an authoritative source for anything, just throwing some different perspectives in.)
In any case, we're not all making a moral judgement of CCP as a greedy "cash-grubbing monster." As with any business, they're as greedy as the market will allow them to be. But they may just be a broke monster, in which case their attitudes towards customers might appear to be similar: You are not paying us enough, you should give us more money.
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Ghoest
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Posted - 2011.06.29 17:59:00 -
[85]
Originally by: RAW23
Originally by: Ghoest Edited by: Ghoest on 29/06/2011 17:30:39 You baboons arent listening.
When CCP publicly announced they would take measures to stabilize plex prices they they removed any expectation customers could have claimed that plex were part of a fair market in game.
I'm pretty sure that this would be insufficient unless they could show that the 'average consumer' (including new subscribers who buy their subscriptions after the announcement) would read all their advertising in the light of their statement and that it was clear that their statement meant that they would carry out a scheme such as the one Akita suggests.
NO.
As Akita said they might might not even have to tell you anything. Putting it out there in a public release aimed at the player base more than covers them legally.
Wherever you went - Here you are.
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Skex Relbore
Gallente Red Federation RvB - RED Federation
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Posted - 2011.06.29 18:01:00 -
[86]
The problem with your idea is that people would notice a heavy increase in ISK sinks.
With the NEX store however they can legitimately destroy plex while not messing with the isk supply at all. Much easier to deal with. It's actually a neat little economic trick they are pulling. If it works they simultaneously decrease the liability of a surplus of outstanding Plex floating around and increase the demand for Plex generating additional revenue.
Unfortunately to really make it work they are going to have to damage some aspect of the game. Either by flooding the game with "gold ammo" or by breaking game mechanics via "enhancements and services".
Vanity items just aren't likely to generate sufficient revenue (particularly the lame overpriced ones of the sort they are offering) and even if they did the pressure to increase revenue would push the development team to push the envelope of what they can get away with short of full on revolt.
Sadly now that they are on the path the conclusion is damned near inevitable and all we can do is raise enough of a stink each step of the way to slow things down long enough for their financials to stabilize and their investors satiated or for this whole MT fad to crash and burn.
It's a damned shame we're even having to have these conversations. Had they pumped all the resources they have into WOD and Dust instead into EVE to develop a real ambulation expansion and solve actual game play issues they would likely have better subscription rates. Particularly as they continue to offer something different from the rest of the industry.
And I say this as someone who actually thinks Dust sounds like a cool idea.
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RAW23
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Posted - 2011.06.29 18:02:00 -
[87]
Originally by: Ghoest
Originally by: RAW23
Originally by: Ghoest Edited by: Ghoest on 29/06/2011 17:30:39 You baboons arent listening.
When CCP publicly announced they would take measures to stabilize plex prices they they removed any expectation customers could have claimed that plex were part of a fair market in game.
I'm pretty sure that this would be insufficient unless they could show that the 'average consumer' (including new subscribers who buy their subscriptions after the announcement) would read all their advertising in the light of their statement and that it was clear that their statement meant that they would carry out a scheme such as the one Akita suggests.
NO.
As Akita said they might might not even have to tell you anything. Putting it out there in a public release aimed at the player base more than covers them legally.
Can you provide some sources to support that? Obviously, things vary from country to country but I would be interested to know what your basing that conclusion on.
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Whitehound
The Whitehound Corporation Frontline Assembly Point
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Posted - 2011.06.29 18:06:00 -
[88]
Originally by: Akita T Because of future earnings projections. It's like a company having sold 7 million USD worth of gift certificates for their stores. Gift certificates WHICH NEVER EXPIRE.
And what do you want with it? Do you want CCP to pay you an interest for the PLEXes?
Originally by: Akita T They woudn't give it a minimum limit. Price will still be (mostly) determined by players. They would only (stealthily) purchase the excess between PLEX purchased and PLEX used.
Are you suggesting CCP shall destroy some of the game time and turn it straight into ISKs? It would make them look greedy. Who other than the ISK-buyers would want this? --
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.06.29 18:06:00 -
[89]
Originally by: edith prickley From what I gather from the FHC thread regarding the 2010 annual report, CCP's PLEX problem may be exaggerated. A couple of quotes: "Best guess is that they have less than a million of PLEX outstanding, probably closer to $500k. And it's not like it'll all be cashed in at once, the law of averages is working in their favour here. Compared to their other problems, it's not a major issue." "Plex are recorded as a liability. When they are turned in, they just record the transfer from liability to equity and subtract the "cost of providing the service". So when you turn in PLEX it has no effect on their cash position it just gives them extra book profit." I'm no accountant, and much of this is gibberish to me. But people in that thread seemed much more worried about a 12M loan coming due in October, which would imply their more immediate problem is to obtain a cash injection, regardless of the PLEX situation. (Well, I don't want to label a couple of guys theory-crafting on the forums as an authoritative source for anything, just throwing some different perspectives in.)
Considering their size (assets, projected revenue, etc) they can easily obtain another loan from a different source to cover the one that comes due now, or even "reroll" the current one for another time period, or any other number of things. It is however more likely to get better loan terms (be it through negotiation or shopping around, or a bit of both) if your projected revenues are higher. A large and growing PLEX stockpile puts some doubt over the accuracy of the estimation of future revenues.
_
Make ISK||Build||React||1k papercuts
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Ghoest
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Posted - 2011.06.29 18:07:00 -
[90]
Honestly I think your are all fools for not assuming that CCP has been selling isk in the manner for some time.
-If someone has a means to exploit you. -Then that entity point blank tells you it will use it will exploit you when it suits them. -You are fool for not operating under the assumption you are being exploited.
Wherever you went - Here you are.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.06.29 18:09:00 -
[91]
Originally by: Whitehound
Originally by: Akita T Because of future earnings projections. It's like a company having sold 7 million USD worth of gift certificates for their stores. Gift certificates WHICH NEVER EXPIRE.
And what do you want with it? Do you want CCP to pay you an interest for the PLEXes?
*I* don't want anything with it. CCP wants it to not keep growing.
Originally by: Whitehound
Originally by: Akita T They woudn't give it a minimum limit. Price will still be (mostly) determined by players. They would only (stealthily) purchase the excess between PLEX purchased and PLEX used.
Are you suggesting CCP shall destroy some of the game time and turn it straight into ISKs? It would make them look greedy. Who other than the ISK-buyers would want this?
No, I am not suggesting that. I am suggesting that IF CCP would have been indeed the ruthless cashgrabbing monsters a lot of people over here made them out to be in the past few days, they would have rather done THAT silently instead of bothering with more work, more scandals and ultimately less money. _
Make ISK||Build||React||1k papercuts
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Ghoest
|
Posted - 2011.06.29 18:11:00 -
[92]
Originally by: RAW23
Can you provide some sources to support that? Obviously, things vary from country to country but I would be interested to know what your basing that conclusion on.
Well lets see. They published this in an open letter to the players which they advertised on the side bar when you log into the game. Then the players actually discussed it on the companies official forums proving that we had access.
This would easily meet any standard of disclosure. And on top of this they had never promised not to do this in the past.
Wherever you went - Here you are.
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edith prickley
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Posted - 2011.06.29 18:13:00 -
[93]
Originally by: Skex Relbore The problem with your idea is that people would notice a heavy increase in ISK sinks.
With the NEX store however they can legitimately destroy plex while not messing with the isk supply at all. Much easier to deal with. It's actually a neat little economic trick they are pulling. If it works they simultaneously decrease the liability of a surplus of outstanding Plex floating around and increase the demand for Plex generating additional revenue.
Unfortunately to really make it work they are going to have to damage some aspect of the game. Either by flooding the game with "gold ammo" or by breaking game mechanics via "enhancements and services".
Which is why it seems strange to me that the NEX store is primarily intended as a PLEX destroyer. "Breaking game mechanics" sounds like a lot more complicated path than fixing an increase in ISK sinks, many of which can be tuned and re-tuned simply by tweaking some database numbers.
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Whitehound
The Whitehound Corporation Frontline Assembly Point
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Posted - 2011.06.29 18:16:00 -
[94]
Edited by: Whitehound on 29/06/2011 18:17:20
Originally by: Akita T CCP wants it to not keep growing.
Most people would just not sell any more, but why is it a problem to CCP?
Originally by: Akita T I am suggesting that IF CCP would have been indeed the ruthless cashgrabbing monsters a lot of people over here made them out to be in the past few days, they would have rather done THAT silently instead of bothering with more work, more scandals and ultimately less money.
CCP are many things and accusing them of being cash grabbing monsters is an accusation as fine as any other. --
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Sarina Berghil
Minmatar New Zion Judge Advocate Yulai Federation
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Posted - 2011.06.29 18:19:00 -
[95]
I'm going a bit on a tangent here.
The possibility for MMO developers to implement dirty tricks without being noticed, is actually one major reason for me to dislike money transactions in general in games.
It is almost impossible for players to see to what extent the odds are rigged in favor of the publisher. It's common knowledge that F2P games are rigged in this way, after all thats the whole idea of the business concept. But players can never know the full extent.
By making real money a part of the game, publishers get much more of an incentive to add a bit of extra hidden revenue. Even if they choose not to do it, the players would still never know and rumours of "The Evil Company TM" cheating could flourish. Unfounded rumours like these can potentially be just as damaging as the real thing.
Even now rumours of CCP favoring certain sides in 0.0 is commonplace. What if CCP actually had an economic incentive to favor a certain side?
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Esan Vartesa
Khanid Trade Syndicate
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Posted - 2011.06.29 18:21:00 -
[96]
PLEX is weird. It's a gift certificate, basically, but as an item in the virtual world it's also a free-floating-value commodity. That's a bastardized idea if ever there was one, which is why so many people have trouble wrapping their heads around it.
Add to that the fact that PLEX is being heavily speculated upon in the virtual market, and add to THAT the fact that the vast majority of PLEX creation is due to addiction, ie irrational market participant behaviour, and you're left with the mess of epic complexity this situation truly is.
I'm willing to give CCP the benefit of the doubt that they initially did create the PLEX system with an eye toward combating illegal RMT, but there's no doubt whatsoever that the additional revenue that system brings in quickly became hard to not notice.
Lets reframe, shall we?
Cigarettes. They're bad for you, but people get addicted to them and buy them irrationally. So governments impose taxes on the sale of cigarettes to artificially raise their price with the initial aim of reducing cigarette demand. Problem is, that brings in a TON of tax revenue, and governments love tax revenue. So, the ultimate goal of eliminating smoking (RMT) takes a back seat. In fact, they stop wanting to eliminate demand entirely, and prefer to keep things right in that sweet spot between not too much smoking, and just enough revenue.
Sound familiar?
That's why, first of all, speculating on PLEX is morally disgusting. You're essentially creating a bubble based entirely on addictive behaviour. But capitalists are capitalists, so what can you do, right? Well, you regulate! Except CCP would be regulating against its own interests, since demand for PLEX is good for CCP's bottom line, so that's not gonna happen.
In fact, this NEX monstrosity is CCP adding to the bubble instead of controlling it. This is mitigated somewhat by the very high prices of items in the store, which broke expectations of PLEX demand and caused some of the air to be let out of the bubble, but that's just a temporary effect. Prices have still gone from 300m to 400m, and they'll keep going up over time. Why? Virtual demand for PLEX is self-correcting, sure, but the initial demand for the creation of PLEX will only increase as more goodies are added to the NEX store, and more addicts see more and more ways to get their next fix.
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Eclorc
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Posted - 2011.06.29 18:23:00 -
[97]
The irony in this is that had CCP answered the big yellow question in a timely fashion and been honest in the first place - then this and other discussions would have been avoided.
This has given me and many others pause for thought, and the more we look at what has been happening, the clearer the manipulation since the time of PLEX's introduction by CCP becomes.
 |

RAW23
|
Posted - 2011.06.29 18:23:00 -
[98]
Originally by: Ghoest
Originally by: RAW23
Can you provide some sources to support that? Obviously, things vary from country to country but I would be interested to know what your basing that conclusion on.
Well lets see. They published this in an open letter to the players which they advertised on the side bar when you log into the game. Then the players actually discussed it on the companies official forums proving that we had access.
This would easily meet any standard of disclosure. And on top of this they had never promised not to do this in the past.
I'm not convinced this would be sufficient to overcome the requirement for their adverts to not be misleading on this point. As I asked before, can you cite some source that supports the idea that this would be an acceptable standard of disclosure? I'm looking myself but have yet to ind a sample case that provides a close enough analogy but most of what I have read so far suggests that things have to be clear at the point of sale (which makes the question of informing current players only a part of the wider issue).
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Adunh Slavy
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Posted - 2011.06.29 18:25:00 -
[99]
Edited by: Adunh Slavy on 29/06/2011 18:25:55
Originally by: stoicfaux
Originally by: Adunh Slavy
If it were, the simplest solution to the removal of excess PLEX, is to just stop selling them (GTCs). Demand will consume them until the time required to purchase them in-game, a price that would go up, simply is not worth the effort of 30 days game time, $15.
I agree that stopping the sale of PLEX would create an environment for black market RMT over the long term. CCP knows this as well. CCP also knows stopping the sale of PLEX would impact revenue. So when does the long term systemic risk, posed by PLEX hoarding become less than the risk posed by annoying customers with increased botting and black market RMT?
If that condition had arrived, they would have stopped selling them, they are still for sale.
Originally by: stoicfaux
Don't forget about the black market aka RMT sellers. They could buy the PLEX with "cheap" isk and then sell the PLEX for RL cash (at less than the price of a monthly sub.)
If everyone knows PLEX will no longer be for sale, and the information were widely disseminated, then those who can afford to hold would do so knowing that in-game PLEX price is going to go up. Additionaly, no one is going to buy a PLEX RL for more than its in-game ISK value. Over time the peak value will rest, as the effort required to make that amount of ISK simply is not worth the time.
Though I do not know for sure, I do not think there is a monopoly on the RMT black market. We can be reasonably sure that the removal of PLEX would reduce CCP's overall impact on the RMT market. By doing so, new opportunities are created for new black entities to enter the market. This would push down the RL cost of ISK and likely place a cap on the value ISK, the remaining PLEX with $15 RL value, as the fulcrum.
Originally by: stoicfaux
A fraudulent PLEX for RMT transaction would be hard to detect. Is character A giving a free PLEX to an alt or friend or valuable corp-mate or as a means of paying a private debt? CCP would have no way to know for sure.
That may be so, I have no idea what tools they have in-house nor their methods.
Originally by: stoicfaux
It could potentially be some time before CCP saw the benefits of increased subs if players take advantage of untraceable black market RMT PLEX purchases. If too many people took advantage, then sub income could actually go down significantly until the PLEX stockpiles were sufficiently diminished.
I can't go with this simply because in-game PLEX is not a black trade. People could still put them on the market openly. Perhaps you misunderstood me when I said "CCP could stop selling them." What the intent was is, "CCP could stop selling GTCs and there by stop adding to the PLEX supply." If you did indeed misunderstand, fair enough, such things happen.
If not, then no such in-game black market would exist for PLEX, so why anyone would need to resort to external black ... doesn't make sense to me.
edit- damn quotes :P
My faith in CCP will return SoonÖ We'll watch what you do not what you say.
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stoicfaux
Gallente
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Posted - 2011.06.29 18:35:00 -
[100]
Originally by: edith prickley
Which is confusing. Because in its current iteration, that seems to be exactly what the NEX store is designed to do: clean PLEX out of the system. Nobody is really paying $70 for their monacles. They're converting toy money (of which they have bundles) into PLEX and breaking them up.
Or maybe the NeX store is just incomplete and shouldn't be taken seriously right now:
* CCP hasn't finished coding spaceship paint jobs as evidenced by the NeX Scorpion issue. Custom paint jobs and other vanity spaceship only items are probably hard to code because they'll require architectural changes.
* With boosters, pills, Quafe Ultra, and temporary implants already in the game, CCP has the ability to seed the NeX store with Gold items but has chosen not to do so.
* CCP might not care about MTs in Eve. Maybe the NeX exists solely as a technology demo/prototype for Carbon so that it can be applied to WoD and Dust. (Spaceship paint jobs could be the model for Dust vehicle paint jobs.) Thus $70 monocles could just be an target of opportunity. They can make a minor dent in PLEX stockpiles and/or make some extra money on early adopters. Or maybe they just want to create a data point with edge data in order to price the MT store effectively for Dust and WoD. Even then it's not much of a data point, becaus the current NeX store items don't appeal to an internet spaceships market.
I think we're jumping to a lot of conclusions based on a seriously incomplete, foundational, half-ass piece of software whose actual target audience is Dust and WoD. NeX shouldn't be taken seriously at this time.
OTOH, NeX could be an attempt to get players to link Eve with WiS via "money" (aka isk and aurum.) The NeX store is a diabolical plan to get players to farm Eve for isk to buy Space Barbie accessories so that players will become emotionally attached to both Eve and WiS thus increasing CCPs MT income as players pimp out both their ships and their avatars instead of simply ignoring WiS.
----- <wearing_$1000_jeans> Let them eat cake! </wearing_$1000_jeans> |

Eclorc
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Posted - 2011.06.29 18:45:00 -
[101]
Originally by: stoicfaux
* CCP hasn't finished coding spaceship paint jobs as evidenced by the NeX Scorpion issue. Custom paint jobs and other vanity spaceship only items are probably hard to code because they'll require architectural changes.
* With boosters, pills, Quafe Ultra, and temporary implants already in the game, CCP has the ability to seed the NeX store with Gold items but has chosen not to do so.
In the interests of obstructing disinformation:
First point, IW Scorpion: It was stated that the problem was with the store being unable to perform transactions other than with AURum currency, and that the said repainted scorpion would not be available until August. Seriously? Unable to change the store to allow blueprint or ship+aurum exchange for repainted model in over a month, when the code more or less exists already in the LP store??
Second point: If I were trying to prepare the ground for acceptance of "virtual goods" as they are being described, such as the Quafe Zero booster (neatly sidestepping the label "drugs", which itself is a great idea) then introducing a "free sample" to the target addict would make a lot of sense to get that particular hook into their collective mouths. I think your second point should have the word "yet" appended.
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Brainless Bimbo
Minmatar
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Posted - 2011.06.29 18:46:00 -
[102]
Edited by: Brainless Bimbo on 29/06/2011 18:46:32 The publicly available 2010 CCP Financial statement makes an interesting read.
Puts everything into different light.
Its cash flow issues and looking attractive to investors before October deadline because they overextended, ie they got greedy.
A Sand Box or Litter Tray. |

Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.06.29 18:47:00 -
[103]
I can't disagree with anything stoicfaux just said. At most, I would have had a slightly different emphasis, but the general gist would be the same. _
Make ISK||Build||React||1k papercuts
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Adunh Slavy
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Posted - 2011.06.29 18:54:00 -
[104]
Originally by: Eclorc
In the interests of obstructing disinformation:
First point, IW Scorpion: It was stated that the problem was with the store being unable to perform transactions other than with AURum currency, and that the said repainted scorpion would not be available until August. Seriously? Unable to change the store to allow blueprint or ship+aurum exchange for repainted model in over a month, when the code more or less exists already in the LP store??
Second point: If I were trying to prepare the ground for acceptance of "virtual goods" as they are being described, such as the Quafe Zero booster (neatly sidestepping the label "drugs", which itself is a great idea) then introducing a "free sample" to the target addict would make a lot of sense to get that particular hook into their collective mouths. I think your second point should have the word "yet" appended.
As a side note on this "booster/drugs/quaffe/etc" line: If this is or was their intent, any attempt to wash it away with a statement that "this isn't 'ammo'" or any other such nonsense, they will be blatantly equivocating the term "gold ammo". It is widely meant to apply to any and all Pay to Win.
Such an equivocation, lie, would not be wise on their part.
My faith in CCP will return SoonÖ We'll watch what you do not what you say.
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Skex Relbore
Gallente Red Federation RvB - RED Federation
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Posted - 2011.06.29 18:56:00 -
[105]
Originally by: stoicfaux
Originally by: edith prickley
Which is confusing. Because in its current iteration, that seems to be exactly what the NEX store is designed to do: clean PLEX out of the system. Nobody is really paying $70 for their monacles. They're converting toy money (of which they have bundles) into PLEX and breaking them up.
Or maybe the NeX store is just incomplete and shouldn't be taken seriously right now:
* CCP hasn't finished coding spaceship paint jobs as evidenced by the NeX Scorpion issue. Custom paint jobs and other vanity spaceship only items are probably hard to code because they'll require architectural changes.
* With boosters, pills, Quafe Ultra, and temporary implants already in the game, CCP has the ability to seed the NeX store with Gold items but has chosen not to do so.
* CCP might not care about MTs in Eve. Maybe the NeX exists solely as a technology demo/prototype for Carbon so that it can be applied to WoD and Dust. (Spaceship paint jobs could be the model for Dust vehicle paint jobs.) Thus $70 monocles could just be an target of opportunity. They can make a minor dent in PLEX stockpiles and/or make some extra money on early adopters. Or maybe they just want to create a data point with edge data in order to price the MT store effectively for Dust and WoD. Even then it's not much of a data point, becaus the current NeX store items don't appeal to an internet spaceships market.
I think we're jumping to a lot of conclusions based on a seriously incomplete, foundational, half-ass piece of software whose actual target audience is Dust and WoD. NeX shouldn't be taken seriously at this time.
OTOH, NeX could be an attempt to get players to link Eve with WiS via "money" (aka isk and aurum.) The NeX store is a diabolical plan to get players to farm Eve for isk to buy Space Barbie accessories so that players will become emotionally attached to both Eve and WiS thus increasing CCPs MT income as players pimp out both their ships and their avatars instead of simply ignoring WiS.
I might agree with you if not for the context of the Fearless document and CCP's unwillingness to make any sort of commitment to vanity only in the EVE NEX.
You might be correct and I sure as hell hope you are. But based upon the preponderance of the evidence I think you are grasping at straws .
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edith prickley
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Posted - 2011.06.29 18:57:00 -
[106]
Originally by: Eclorc
In the interests of obstructing disinformation:
First point, IW Scorpion: It was stated that the problem was with the store being unable to perform transactions other than with AURum currency, and that the said repainted scorpion would not be available until August. Seriously? Unable to change the store to allow blueprint or ship+aurum exchange for repainted model in over a month, when the code more or less exists already in the LP store??
(Don't want to get too far away from the topic of the thread, but it's stuff like this that makes me wonder if CCP is really technically qualified to be developing this game anymore. Or at least they're putting in a really half-assed effort. Their heart just doesn't seem to be in it. This is the type of thing you should be able to give to a summer student intern to keep him busy for a couple of weeks.
In fairness, I don't know what the LP store looks like under the hood, but from the outside it's a disaster. Probably they don't want to touch that code with a 10-foot pole.)
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Ghoest
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Posted - 2011.06.29 18:57:00 -
[107]
Originally by: RAW23
Originally by: Ghoest
Originally by: RAW23
Can you provide some sources to support that? Obviously, things vary from country to country but I would be interested to know what your basing that conclusion on.
Well lets see. They published this in an open letter to the players which they advertised on the side bar when you log into the game. Then the players actually discussed it on the companies official forums proving that we had access.
This would easily meet any standard of disclosure. And on top of this they had never promised not to do this in the past.
I'm not convinced this would be sufficient to overcome the requirement for their adverts to not be misleading on this point. As I asked before, can you cite some source that supports the idea that this would be an acceptable standard of disclosure? I'm looking myself but have yet to ind a sample case that provides a close enough analogy but most of what I have read so far suggests that things have to be clear at the point of sale (which makes the question of informing current players only a part of the wider issue).
At the point of sale for me there was no mention of plex at all. I cant sue over that. The made changes. They announced them and thats that.
Wherever you went - Here you are.
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Adunh Slavy
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Posted - 2011.06.29 19:02:00 -
[108]
Originally by: Akita T
Originally by: Adunh Slavy 7.5%
I don't understand what you're trying to get at with that particular remark.
Because perhaps I didn't understand this one,
Originally by: Akita T
Originally by: Adunh Slavy With out going through the never ending debate upon definition of liability, is this an actual concern of CCP's?
+

My faith in CCP will return SoonÖ We'll watch what you do not what you say.
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stoicfaux
Gallente
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Posted - 2011.06.29 19:02:00 -
[109]
Originally by: Eclorc Seriously? Unable to change the store to allow blueprint or ship+aurum exchange for repainted model in over a month, when the code more or less exists already in the LP store??
The NeX code has to be: * secure, since it's essentially engaging in RMT, * accurate, since it's essentially engaging in RMT, * multi-platform: Dust is on PS3 and WoD/Eve are PCs, * maybe bandwidth friendly, and * flashy in order to entice buyers.
The LP store is probably too old and krufy to be safely, easily, and quickly overhauled to meet those goals.
----- <wearing_$1000_jeans> Let them eat cake! </wearing_$1000_jeans> |

Garreth Vlox
Minmatar Obsidian Inc.
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Posted - 2011.06.29 19:02:00 -
[110]
Originally by: Akita T
[ The current protests are all based on the idea that CCP is a money-grubbing monster of a company that plans to eventually introduce overt "pay to win" microtransactions to make a shedload more money than they already are.
can't speak for everybody but presence at the protests was not due to them being greedy.
CCP promised the best ever expansion with incarna- THEY LIED
they promised to never introduce MT's - THEY LIED
They have stated several times over the last 2 years that they are focused on reducing lag, yet after reading their published blogs showing the company dev's working on anything but lag (including incarna)- THEY LIED
They announced they were adding "micro transactions" and then introduced a market items up to 60$ US, "A micropayment is a financial transaction involving a very small sum of money and usually one that occurs online. PayPal defines a micropayment as a transaction of less than 12 USD[1]" (http://en.wikipedia.org/wiki/Micropayment) -THEY LIED
They claim they are focused on maintaining eve and support it fully, yet a glimpse at the recently leaked financial documents shows that the reason they threw eve under the MT bus was to create enough short term capital to finish their next 2 games was that due to gross fiscal mismanagement they don't have enough money to run eve maintain the servers pay their employees AND develop 2 games at the same time -THEY LIED
yeah i'm mad but the above reasons still weren't enough to get me to protest what did that was CCP pann blog admitting that the corporate decision regarding the outrage over incarna was to wait till it all blew over before continuing the MT path, and then Zulu's wonderfully worded totally bull**** thread, which pretty much boiled down to we made the prices fair, if you don't think they are fair then you are too poor/stupid to understand it. that was pretty much the last straw for me, halmar saying that he expected mass exodus from the game and doesn't care was just the icing on the cake,
do if you want to stay here and continue to take their spoon fed bull**** please feel free, someone needs to fund their next 2 games for them, me i'm waiting till my alts expire to decide what to do with this toon, but given the direction of CCP's continuing idiocy i don't see my self sticking around that much longer, not when there are games with customer service dept's that actually know what those words mean. the last time i sent in a petition i worded it nicely, no swearing, no caps, no insults, nothing what do i get for my time? a bad copy pasted response to a question i didn't ask.
i joined perpetuum online yesterday, and after being online for about 5 mins the first time i logged in i got convod by a GM to ask me if i had any questions or needed anything, the answer was no, he then proceeded to inform me that if i ever did need any help i could convo ANY gm/dev at ANY time if i needed help.
Now i don't expect eve to do the same given the vastly larger customer base, however having some dip**** who is too bored to put in any effort reading half my petition guessing incorrectly what the issue is and copy pasting me the page to a wiki i already read and tried just doesn't cut it. not at 15$ a month + pay to win
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Caliph Muhammed
Caldari Caldari Naval Criminal Investigative Service
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Posted - 2011.06.29 19:06:00 -
[111]
They can create tens of thousands of stealth orders, the simple fact is I won't sell a plex less than 375-400 million depending on my mood. If I can't get that price I won't purchase them for resale. Now im sure there are a few people who would and that's their choice but there isn't a working way to limit what someone who uses cash to generate a plex will let it go for.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.06.29 19:08:00 -
[112]
Edited by: Akita T on 29/06/2011 19:09:24
Originally by: Adunh Slavy Because perhaps I didn't understand this one,
Originally by: Akita T +

That meant in my post, your quote plus the following quote had the same reply, or better said, the two quotes were linked. The "+" was not an answer to your quote, the answer was after the following quote from a different person (including the context in which the quote from that person was taken from). _
Make ISK||Build||React||1k papercuts
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Eclorc
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Posted - 2011.06.29 19:15:00 -
[113]
Originally by: stoicfaux
Originally by: Eclorc Seriously? Unable to change the store to allow blueprint or ship+aurum exchange for repainted model in over a month, when the code more or less exists already in the LP store??
The NeX code has to be: * secure, since it's essentially engaging in RMT, * accurate, since it's essentially engaging in RMT, * multi-platform: Dust is on PS3 and WoD/Eve are PCs, * maybe bandwidth friendly, and * flashy in order to entice buyers.
The LP store is probably too old and krufy to be safely, easily, and quickly overhauled to meet those goals.
I'd just say, that as an experienced A/P that has designed and coded multiuser credit card systems, I can appreciate your assertion on security, and that the LP store is likely a mess of spaghetti code.
I cannot agree, however, that a competent hacker would be unable to add and test new code to bring the facility of requiring a single "standard" scorpion as part of the exchange transaction in under a day or three at best depending on the company QC procedures.
Multi-platform has zilch to do with this, it is purely Eve code we are talking of here.
Bandwidth? LoL, this has no impact on what is essentially a simple database transaction, for which queries and supporting library code will almost certainly exist.
"Flashy" has no impact on this whatsoever.
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Doc Fury
Caldari
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Posted - 2011.06.29 19:21:00 -
[114]
Honestly I have not bothered to read all of these replies, but I can say IMHO, while CCP as a whole is not a "cash-grubbing monster", some of its executive management certainly is (:cough: Citibank) but that is not what is driving all the MT stuff primarily.
CCP is trying to survive some long-term poor management decisions that led to their reach far exceeding their grasp. It's that simple. However, the way they chose to execute a remedy is probably going to go down in MMO history as one of the worst bits of customer relations and 11th hour decision making ever put forth. Some of us always suspected, but CCP decision makers have finally confirmed just how disconnected they are from their staff and their customers. An 8 legged cat working 23/7 could not cover up this customer relations disaster-turd now.
There are no doubt lots of better ways to solve CCPs Plex and cash flow problem, but the people who could actually make those decisions only care about reaching their cash flow projections as fast as possible, with no looking back or considerations or how realistic or not they might be. "Vikings" don't retreat.
We're not upset that you lied to us CCP, we're upset that from now on we can't believe you.
/I am not a Golden Goose /I am not a Cash Cow
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Adunh Slavy
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Posted - 2011.06.29 19:31:00 -
[115]
Originally by: Akita T That meant in my post, your quote plus the following quote had the same reply, or better said, the two quotes were linked. The "+" was not an answer to your quote, the answer was after the following quote from a different person (including the context in which the quote from that person was taken from).
I see. perhaps stating, "in addition too", "related to", "also", "along with", instead of "+" would have been better understood by me. The plus usually implying an affirmative, an agreement. Such as "+1". A "+" lacks context, but is flavored, in my mind, by the proliferation of "+1"s.
The "+1" context is how I read it, so understood all of 7.5% of why you agreed.
Perhaps though an openly obfuscated attempt to claim a 7.5% of your PLEX market manipulation attempt. Had you agreed and paid me off, I would have fallen silent. 
My faith in CCP will return SoonÖ We'll watch what you do not what you say.
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Eclorc
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Posted - 2011.06.29 19:38:00 -
[116]
Edited by: Eclorc on 29/06/2011 19:44:39
Originally by: Adunh Slavy
Originally by: Akita T That meant in my post, your quote plus the following quote had the same reply, or better said, the two quotes were linked. The "+" was not an answer to your quote, the answer was after the following quote from a different person (including the context in which the quote from that person was taken from).
I see. perhaps stating, "in addition too", "related to", "also", "along with", instead of "+" would have been better understood by me. The plus usually implying an affirmative, an agreement. Such as "+1". A "+" lacks context, but is flavored, in my mind, by the proliferation of "+1"s.
The "+1" context is how I read it, so understood all of 7.5% of why you agreed.
Perhaps though an openly obfuscated attempt to claim a 7.5% of your PLEX market manipulation attempt. Had you agreed and paid me off, I would have fallen silent. 
...LMAO
in support of the CQ and boosters thing, Quafe Zero etc. http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1542716
Presentations and discussions from very early on spoke about boosters and similar stuff being available from bars in the stations. Those tidbits were given to us from the earliest discussions of what WiS/Ambulation/Incarna might be able to provide - way, way before CQ became the window-dressing for an MT store.
Is the conclusion that CCP plan to add these in via MT/AURum so far fetched? Perhaps. We'll find out soon enough.
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Diomedes Calypso
Aetolian Armada
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Posted - 2011.06.29 19:45:00 -
[117]
The whole point is that the Fearless piece, followed by the Hilmar email showed that in no uncertain terms game design, developer focus, balancing of weapons and ships, voluntary nature of certain game elements, numbers of saved ship fittings and such conveniences
... those game design feature descisions would be made with maximizing MTs in mind.
That is a huge shift.
Bounties make isk out of thin air... sure people rat for the bouties but moving a bounty from 500k from a battleship to 800k or vice versa is an elective decision to pump more or isk into the game "POOF" .. no different in effect than their direct buying or selling of plex on the market .
The plex sale mechanism did allow people to "pay to get ahead" but truly they were paying to get where other players were.. they did get ahead, but:
- ccp did not actively (until a few weeks ago) encourage players to "Sell a plex, buy a LOKI".. or in the past have in game features designed to encourage the purchase of isk via the plex method - the $>plex>isk method was a direct response to invetible black market sales of the same with the myriad of game skewing and customer service issues related and third party profitting which they could realize themselve - ships and combat has been designed to give roles to new low skill point players and even large fleets have always benefitted from a plethora of cheaper ships. *** Game play design elements were designed to reduce the requirement for large ammounts of isk (requirment : as in giving altnernatives) and consideration was always given to finding ways for pvp players ways to earn isk to replace their ships. [[[[[ however, I now begginging to see that the resolve for game balance between different sorts of players may have begund slipping in the last year... I now have some doubt (not certain.. probably less than 50% that it's true) whether what some game mechanic developers have stated were overpowered, the Dramiel and the Tengu, were perhaps left that way as they were attractive to people buying plex>isk and could quickly consume a few. Rip the useful an inexpensive Intercepter that could be flown at 85% competency 4 months into a broad (unspecialized) pvp training plan... and could be very fun and effective for a pleyer with years of sp even against a fleet of hacs, for 25 miliion isk fully fit.
--- character sales --- people could buy themselves to where other players who started before them were, true this is buying to get ahead in terms of someone with the same number of months in the game, but for all the reasons I put above, more skills allow you to do more different things, but the game design made the extra points start having very minimal help on what someone could do in a given few ships with far fewer sp... and as they were just characters in differen hands they didn't really effect game design in ameaningful wa.
--- faction and officer mods were very rare.. sure they could be increadibly expensive ways to get ahead for a few mostly solo players but they can't really be adopted into any moderate size or larger alliance fit as the limmited supply would send them through the roof..and even then , by design there just wouldn't be enough to go around *** the rarity helped make them the subject of scorn for alliance leaders.. the KB loss and evolved metrics of its importance, would make such a larger loss unusual by definition of the scarcity of such mods *** a MT store selling that sort of item could provide unlimmited supplies at a fixed cost no matter the demand... it could be adopted as a fleet stanadard without sending prices into billions or more in lolz impossible way *** peformance enhancing but expensive advantages have been limmited in their introduction. Almost all are associated with the limited number of implant slots you have and even there the impacts are modest.. usially 5% improvement in a limmited scope of operations... having all 5 slots with 5% help
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Elrica bloodbane
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Posted - 2011.06.29 19:49:00 -
[118]
Originally by: Spookyjay I think CCP are over confident over ambitious developers nothing more. The cash grabbing is a symptom of that. Fact is CCP are in financial trouble. Now proof is in the pudding that CCP are not the best managed corporation. Not only this there is a clear split opinion within the company. Fact is that if they had done either of what you suggest then it got leaked like the internal documents have. They would be in for it even more. Besides the fact there seems to be a element within CCP that has no interest in hiding the money grabbing. I can not imagine for a second they expected internal documents to get out. So would not of considered needing to keep the need for money hush hush.
Akita T I really have to ask you. Are you truly happy that CCP went from making profit to not and are at the same time not putting any where near the same quality of development into EVE yet are developing two other games that are financially dubious risks. In the End it comes down to one simple fact. Poor management. No company should be looking into TWO new product lines well making a slim profit, having debts due for payment and being in the current world wise economic climate. Risk VS reward. Funny concept for CCP I am sure.
They forgot bread and butter and went for pie in the sky
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Adunh Slavy
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Posted - 2011.06.29 20:05:00 -
[119]
Originally by: Diomedes Calypso
Bounties make isk out of thin air... sure people rat for the bouties but moving a bounty from 500k from a battleship to 800k or vice versa is an elective decision to pump more or isk into the game "POOF" .. no different in effect than their direct buying or selling of plex on the market.
This is false. ISK requires time and effort to go and collect from rats, agents and all the other sources of ISK. ISK doesn't just spew from space into Everyone's wallets, you have to go get it. ISK is a commodity money, it requires time and effort to collect, it is an abstraction of labor. It is the basis for all value in the sandbox and understanding its true nature is key in understanding all the little itty bitty parts of the sandbox.
PLEX doesn't create ISK at all. In fact, trading PLEX removes a little ISK in the form of station fees and taxes.
I didn't read the rest of your post, my apologies. Not understanding this key fact about ISK can lead to all other assumptions being fallacious with one word, so I didn't take the time to pursue your post any further.
My faith in CCP will return SoonÖ We'll watch what you do not what you say.
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Xaelix Sativa
Caldari Killers.R.Us
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Posted - 2011.06.29 20:15:00 -
[120]
I've commented for years how all MT-based MMO games are lousy. The Noble Exchange, as explained by CCP will not ruin Eve Online.
A major difference between games that are F2P/MT-based and Eve, with its optional vanity MT's, is that the strictly MT-based games give you barely ANYTHING for free that distinguishes yourself from other players. Eve has an absolute TON of content and customization options that's available with your subscription. So again, it's not the traditional MT-based game and never will be, and plenty of us will love it whether we're buying our game bling with real money or not. Have a little faith that CCP won't inject more powerful ships/items that can only be paid for with real money - until the day it happens, chill the *** out.
If CCP becomes really cash-strapped, they can always do what others who charge subscription fees do - charge $60 for a license key (per account) and $40 for expansion keys. Let's give the Noble Exchange a chance - there are far worse methods they could resort to.
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Diomedes Calypso
Aetolian Armada
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Posted - 2011.06.29 20:28:00 -
[121]
Edited by: Diomedes Calypso on 29/06/2011 20:28:45
Originally by: Adunh Slavy
Originally by: Diomedes Calypso
Bounties make isk out of thin air... sure people rat for the bouties but moving a bounty from 500k from a battleship to 800k or vice versa is an elective decision to pump more or isk into the game "POOF" .. no different in effect than their direct buying or selling of plex on the market.
This is false. ISK requires time and effort to go and collect from rats, agents and all the other sources of ISK. ISK doesn't just spew from space into Everyone's wallets, you have to go get it. ISK is a commodity money, it requires time and effort to collect, it is an abstraction of labor. It is the basis for all value in the sandbox and understanding its true nature is key in understanding all the little itty bitty parts of the sandbox.
PLEX doesn't create ISK at all. In fact, trading PLEX removes a little ISK in the form of station fees and taxes.
I didn't read the rest of your post, my apologies. Not understanding this key fact about ISK can lead to all other assumptions being fallacious with one word, so I didn't take the time to pursue your post any further.
If you read what i said, it is the edit(delta) between the two bounty rates that is created out of thin air.
People will do missions.. out of habit or whatever.. how much they get can change .. if the change is elective to developers they decided to up the bs payout for a day, thats like deciding to just throw another how many hundred billion into circulation out of thin air based upon expected activity
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Diomedes Calypso
Aetolian Armada
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Posted - 2011.06.29 20:37:00 -
[122]
Originally by: Adunh Slavy
Originally by: Diomedes Calypso
Bounties make isk out of thin air... sure people rat for the bouties but moving a bounty from 500k from a battleship to 800k or vice versa is an elective decision to pump more or isk into the game "POOF" .. no different in effect than their direct buying or selling of plex on the market.
This is false. ISK requires time and effort to go and collect from rats, agents and all the other sources of ISK. ISK doesn't just spew from space into Everyone's wallets, you have to go get it. ISK is a commodity money, it requires time and effort to collect, it is an abstraction of labor. It is the basis for all value in the sandbox and understanding its true nature is key in understanding all the little itty bitty parts of the sandbox.
PLEX doesn't create ISK at all. In fact, trading PLEX removes a little ISK in the form of station fees and taxes.
I didn't read the rest of your post, my apologies. Not understanding this key fact about ISK can lead to all other assumptions being fallacious with one word, so I didn't take the time to pursue your post any further.
And I also never said that the current plex system Makes isk out of thin air as it is supposed to work
I was replying to AKITA (the op) contention that CCP was in fact buying plex with isk they made from thin air. True, they made the isk first.. but they put it into circulation by buying the plex if it is what he alleges.
Please read the rest of the post.
It is the game design differences based on what sort of mt you have and how using Plex didn't change their view of game dynamics like otehr mts will
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Windjammer
Gallente
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Posted - 2011.06.29 20:39:00 -
[123]
Originally by: Xaelix Sativa I've commented for years how all MT-based MMO games are lousy. The Noble Exchange, as explained by CCP will not ruin Eve Online.
A major difference between games that are F2P/MT-based and Eve, with its optional vanity MT's, is that the strictly MT-based games give you barely ANYTHING for free that distinguishes yourself from other players. Eve has an absolute TON of content and customization options that's available with your subscription. So again, it's not the traditional MT-based game and never will be, and plenty of us will love it whether we're buying our game bling with real money or not. Have a little faith that CCP won't inject more powerful ships/items that can only be paid for with real money - until the day it happens, chill the *** out.
If CCP becomes really cash-strapped, they can always do what others who charge subscription fees do - charge $60 for a license key (per account) and $40 for expansion keys. Let's give the Noble Exchange a chance - there are far worse methods they could resort to.
Relatively few are all that excited about whatÆs already in the store. The main concern is what might be placed in the store in the future. The internal CCP newsletter and CCPÆs flat refusal, so far, to say there will not be non-vanity/P2W items in the future are what most of the excitement is about.
Having faith in CCP is something the community craves. ItÆs just a little hard when weÆre faced with recent blogs and leaks plus a history that isnÆt exactly squeaky clean.
-Windjammer
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Sub Prime
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Posted - 2011.06.29 20:42:00 -
[124]
Originally by: Jenn aSide Edited by: Jenn aSide on 29/06/2011 16:12:35
Originally by: Takseen I don't think they're cash grubbing monsters. Just a bit full of themselves thinking that Incarna is the best thing since sliced bread when the actual reception ranges from rage to indifference. And foolish enough to think they could sell those custom items for so much when so few people can see them.
I agree, but I also think CCP has gotten big headed in other areas. They made ONE hugely successful game and haven't really experienced the kind of tragic end other companies have.
In short, because EVE rocks CCP thinks they are invincible (like we say in my part of the world about a drunk, "10 feet tall and bullet proof") and it concerns me because I know what happens to people and companies when they get convinced of their own fallabilty....
+1 I'm concerned the CEO is too focussed about creating his own dream using Eve (as it is) to fund it rather than making Eve a better game.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.06.29 20:48:00 -
[125]
Originally by: Diomedes Calypso I was replying to AKITA (the op) contention that CCP was in fact buying plex with isk they made from thin air. True, they made the isk first.. but they put it into circulation by buying the plex if it is what he alleges.
That CCP COULD HAVE created ISK out of thin air to some purchase PLEX if they wanted, and that this would have been an easier way to make RL cash out of the general population rather than bother with the NEX. At absolutely NO POINT was I saying that they ACTUALLY did any of that, quite the opposite.
Just to make sure we have no misunderstandings. _
Make ISK||Build||React||1k papercuts
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Skex Relbore
Gallente Red Federation RvB - RED Federation
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Posted - 2011.06.29 20:54:00 -
[126]
Originally by: Diomedes Calypso Edited by: Diomedes Calypso on 29/06/2011 20:28:45
Originally by: Adunh Slavy
Originally by: Diomedes Calypso
Bounties make isk out of thin air... sure people rat for the bouties but moving a bounty from 500k from a battleship to 800k or vice versa is an elective decision to pump more or isk into the game "POOF" .. no different in effect than their direct buying or selling of plex on the market.
This is false. ISK requires time and effort to go and collect from rats, agents and all the other sources of ISK. ISK doesn't just spew from space into Everyone's wallets, you have to go get it. ISK is a commodity money, it requires time and effort to collect, it is an abstraction of labor. It is the basis for all value in the sandbox and understanding its true nature is key in understanding all the little itty bitty parts of the sandbox.
PLEX doesn't create ISK at all. In fact, trading PLEX removes a little ISK in the form of station fees and taxes.
I didn't read the rest of your post, my apologies. Not understanding this key fact about ISK can lead to all other assumptions being fallacious with one word, so I didn't take the time to pursue your post any further.
If you read what i said, it is the edit(delta) between the two bounty rates that is created out of thin air.
People will do missions.. out of habit or whatever.. how much they get can change .. if the change is elective to developers they decided to up the bs payout for a day, thats like deciding to just throw another how many hundred billion into circulation out of thin air based upon expected activity
Still not the equivalent of spawning isk to buy plex to then destroy. Plex bought by a player will always represent a potential months worth of game time, plex purchased by CCP via currency spawned on demand and then destroyed erases that value.
Since it is that real world value as game time that is being traded on removal of isk via alternative means that do not result in CCP having to give face value to someone distorts the market.
And of course CCP wants to destroy Plex, each plex in existence is a $15 dollar liability on their books. Because it can always be redeemed for $15 worth of play time or donated resulting in CCP having to make an actual cash donation to what ever cause they are doing plex for at the time.
The NEX allows them to kill two birds with a single stone as it were, One it allows them to erase that $15 liability from their books for essentially nothing. 2 it creates a greater demand of those $15 plex's that can then be destroyed.
No wonder all the finance people are pushing it so hard and are so reluctant to limit what they can do with it. It's a masterstroke of design if they can just get us to accept it.
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Diomedes Calypso
Aetolian Armada
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Posted - 2011.06.29 20:57:00 -
[127]
Originally by: Akita T
Originally by: Diomedes Calypso I was replying to AKITA (the op) contention that CCP was in fact buying plex with isk they made from thin air. True, they made the isk first.. but they put it into circulation by buying the plex if it is what he alleges.
That CCP COULD HAVE created ISK out of thin air to some purchase PLEX if they wanted, and that this would have been an easier way to make RL cash out of the general population rather than bother with the NEX. At absolutely NO POINT was I saying that they ACTUALLY did any of that, quite the opposite.
Just to make sure we have no misunderstandings.
sorry , i misread that .. I don't think they did either thats why i used the word allege...
(I do think they -might- if the plex price dropped below 275 million or so for a sutained period more to counter the black market but thats another issue and probably won't happen unless there is a mass exodous in a absolute failscade type way (like from 300k accounts to 75k in less than a year which I give 0% chance of)
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Diomedes Calypso
Aetolian Armada
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Posted - 2011.06.29 21:11:00 -
[128]
Originally by: Skex Relbore
Still not the equivalent of spawning isk to buy plex to then destroy. Plex bought by a player will always represent a potential months worth of game time, plex purchased by CCP via currency spawned on demand and then destroyed erases that value.
Since it is that real world value as game time that is being traded on removal of isk via alternative means that do not result in CCP having to give face value to someone distorts the market.
And of course CCP wants to destroy Plex, each plex in existence is a $15 dollar liability on their books. Because it can always be redeemed for $15 worth of play time or donated resulting in CCP having to make an actual cash donation to what ever cause they are doing plex for at the time.
The NEX allows them to kill two birds with a single stone as it were, One it allows them to erase that $15 liability from their books for essentially nothing. 2 it creates a greater demand of those $15 plex's that can then be destroyed.
No wonder all the finance people are pushing it so hard and are so reluctant to limit what they can do with it. It's a masterstroke of design if they can just get us to accept it.
As I said, my issues were with the future plans suggested in Fearless and what I read as support of those plans by what was and wasn't said (no clear denial or specific distancing themselves from NPC created and sold game play advantage enhancements).
On in place already (not hypothetical future) there isn't as much to take issue with except that as it stands now, the captains quarters appears more to do with vanity thang game play.. in fact is a hinderance to a fair percentage of players with either poor computers or who had the habit of running mutiple clients and other non ccp applications with characters in station.
I am not against the use of plex / aurum for other goods. I in fact supported the use of plex for remaps as, related to my thoughts in my longer post above, the change in sp accumulation over the course of the year wasn't game shattering and the game play is designed in a way to already balance players with vastly vastly different sp levels . Someone able to accumulate 10 to 15% more sp over the course of a year doesn't really throw fleet make-up or amount of isk a typical player needs to stay competive into any uproar.
Using plex>aurmum for vanity things that fit within existing play and didn't force other players to change their habits in a time consuming way as a forced incarna station eviroment would, would have no effect. If they sold specialty hob gobblin II's with your futbol teams color scheme on them, or had the npc anouncments address you as "sir" when leaving station.. those type of vanity expenses would have no effect on others game play... pure vanity...and actually they might be fun to have.. I'd pay a plex to be called "sir" by npc's from here on out ! ; )
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Ghoest
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Posted - 2011.06.29 21:21:00 -
[129]
Im the one who has consistently said "CCP is obviously" selling isk for cash by means of the plex market.
Akita has on the other hand been saying that CCP could this but surely they arent.
Wherever you went - Here you are.
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Skex Relbore
Gallente Red Federation RvB - RED Federation
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Posted - 2011.06.29 21:34:00 -
[130]
Originally by: Diomedes Calypso snippy
I think you may have misunderstood my position. I'm not in favor of the NEX system I'm just pointing out what it does and how it's different from the old plex.
I am very concerned about what CCP plans on doing with this system my point is to explain another motivation for them to push this system as far as they can get us to accept.
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Mirage Excelsior
Minmatar
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Posted - 2011.06.29 21:38:00 -
[131]
Would just like to add in another factor that people discussing here seem to have missed, or specifically missed (PLEX = liability covering it in a general sense).
You buy the PLEX for $15, CCP gets the $15 but, until the PLEX is:
A) Used to purchase game time. B) Converted to Aurum. C) Destroyed.
It's actual value to CCP fluctuates heavily. Due ofcourse to one tiny detail. Net Income does not equal profit.
A PLEX converted to game time loses its profit margin to the overhead costs of that particular player for the 30 days provided.
A PLEX converted to AURUM, can either be better, or worse in profit terms, dependant on the deal in place with the designers creating the NeX clothing.
A PLEX destroyed on the other hand, is 100% pure profit, the perfect reason to allow them to be destroyable in the first place, and imo perfectly acceptable. As soon as you purchase the PLEX from CCP, what you do with it is down to you, not them. You lose your $15 flat out, they however make a different profit margin on it based on your related decisions.
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Elrica bloodbane
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Posted - 2011.06.29 21:44:00 -
[132]
When plex first came out, they were confined to stations. Then they were transportable. Why the change?. ccp reduce bounties on rats. Thus reducing isk supply in game. CCP make it more expensive to hold sov reducing isk in game. ccp sell more plex increasing revenue. And isk in game. ccp introduce mechanism's to remove isk from game. worm holes, incursions, mt trading.
Maybe. but we will never know 
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Tu Ko
Legio Geminatus Gentlemen's Agreement
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Posted - 2011.06.29 21:52:00 -
[133]
Akita T
You're normally on the ball with your posts Akira, so I'm kinda suprised by this one. CCP is not just greedy that's is as we say "a-duh"; What has really happened is that at the corporate level the company suffers fro ADHD and cannot finish anything they start. This led them to running multiple concurrent projects with little planning and even less effort. So in the end this has pulled their budget thin and they only have one running online game so this is where they run to get the cash. Let's also just understand that every dollar earned from microtransaction is confirmation that Eve's subscription based model is less desirable than the complete MT model they will use for WoD and Dust514. Quicker return on developed content, IE I made a widget today and because it was the newest thing in the store 100 people bought the item in an hour. As opposed to developing a fully realized feature, advertizing it and waiting for more subscriptions to roll in. Either way it is pretty safe to say that with a full fledge MT store, content updates that we don't pay directly for will be slower and smaller inversely dependant on how popular the MT itself is
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Zinyai
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Posted - 2011.06.29 22:05:00 -
[134]
Akita T never has anything useful to say. Just a bunch of conspiracies.
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Jimmy Duce
Navy of Xoc
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Posted - 2011.06.29 22:49:00 -
[135]
Originally by: Akita T
Originally by: Smagd You must be better at economics than CCP, and they got a professor!
I'll say ! They should be, shouldn't they ? You'd think it would be normal to be so, but then again...
I had 100 mill to my name when you made this prediction, I now have 500 mill is that good?
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Elrica bloodbane
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Posted - 2011.06.29 22:51:00 -
[136]
Originally by: Zinyai Akita T never has anything useful to say. Just a bunch of conspiracies.
Where you never say anything useful period. 
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Whitehound
The Whitehound Corporation Frontline Assembly Point
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Posted - 2011.06.29 22:57:00 -
[137]
Originally by: Elrica bloodbane
Originally by: Zinyai Akita T never has anything useful to say. Just a bunch of conspiracies.
Where you never say anything useful period. 
Girls ... period ... fight.  --
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Kogh Ayon
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Posted - 2011.06.30 00:14:00 -
[138]
Originally by: Akita T
Originally by: Diomedes Calypso I was replying to AKITA (the op) contention that CCP was in fact buying plex with isk they made from thin air. True, they made the isk first.. but they put it into circulation by buying the plex if it is what he alleges.
That CCP COULD HAVE created ISK out of thin air to some purchase PLEX if they wanted, and that this would have been an easier way to make RL cash out of the general population rather than bother with the NEX. At absolutely NO POINT was I saying that they ACTUALLY did any of that, quite the opposite.
Just to make sure we have no misunderstandings.
It's a good point. Maybe they are just doing so. I mean, it's not what you said, but what you said let me worry that they are probably doing so, and still couldn't get enough money they want
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P42ALPHA
Gallente nul-li-fy Usurper.
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Posted - 2011.06.30 00:28:00 -
[139]
Originally by: Akita T
Originally by: Rodj Blake Who's to say that haven't already been doing this, but want even more money?
I'm going to need a second T3 tinfoil hat, my first one appears to do nothing. Should I upgrade to a T4 tinfoilhat ? 
No t4 hats in devolopment till 2018. Got to finish WOD first
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Zinyai
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Posted - 2011.06.30 02:01:00 -
[140]
Originally by: Elrica bloodbane
Originally by: Zinyai Akita T never has anything useful to say. Just a bunch of conspiracies.
Where you never say anything useful period. 
You're full of crap. Stop posting.
Get back on topic.
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Skex Relbore
Gallente Red Federation RvB - RED Federation
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Posted - 2011.06.30 03:54:00 -
[141]
Originally by: Zinyai Akita T never has anything useful to say. Just a bunch of conspiracies.
Actually Akita usually has very good arguments and valid points even when I disagree.
This is just one of those rare occasions when she/he's wrong.
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Adunh Slavy
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Posted - 2011.06.30 04:26:00 -
[142]
Originally by: Diomedes Calypso
Originally by: Adunh Slavy
I was replying to AKITA (the op)
LOL ok, Akita and Akita's hypotheticals, mine fields. 
My faith in CCP will return SoonÖ We'll watch what you do not what you say.
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Akita T
Caldari Navy Volunteer Task Force
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Posted - 2011.06.30 17:40:00 -
[143]
Edited by: Akita T on 30/06/2011 17:44:32
Originally by: Adunh Slavy LOL ok, Akita and Akita's hypotheticals, mine fields. 
Yeah, a lot of people have problems with "what if" and "devil's advocate" type of scenarios 
Originally by: Skex Relbore Actually Akita usually has very good arguments and valid points even when I disagree. This is just one of those rare occasions when she/he's wrong.
You mean, you DON'T think that the scenario I described would have been a better cash earner for CCP (or at least have cost far less in terms of scandal and manpower while bringing in similar amounts of cash) ? Or you think they're actually already doing that but it's still not enough ? What exactly am I wrong about here ? _
Make ISK||Build||React||1k papercuts
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