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Marabel Naari
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Posted - 2011.07.05 06:36:00 -
[31]
Originally by: Kerrisone
Originally by: Alemana Hockeystick To anyone who is familiar with how a business operates in real life (such as yourself), it's pretty obvious what CCP has done is expected behavior of a normal company. However, it seems some segment of CCP's customers either are unfamiliar with or are wilfully ignoring how a profitable sustainable company operates.
A paradigm shift is afoot in the game industry right now. You don't have to look hard for an evidence of this. Take a look at the annual revenue (>$400 million/year) and the valuation (>$15 billion) of recently gone-public Zynga. It seems that free-to-play/MT business model for gaming is hugely successful.
It would be a folly for CCP to ignore this new business model. It would be like a brick-n-mortar business refusing to have any internet presence when Amazon.com was revolutionizing the retail business, because it was afraid of angering customers who physically visit the store. CCP would be risking its very future by not considering F2P/MT business model. What would happen if a company like Zynga makes a decent F2P persistent world space-theme territorial conquest + economic simulation game? (A lot of EVE players seem to think it's game mechanic that matters, not the pretty presentation. These guys could leave EVE in droves.)
So I agree with OP. I think CCP's behavior is not at all unreasonable given the current market situation. Demands expressed by some players definitely are (like demanding public apology or public renouncement of a proven successful business model). I wouldn't stand it if I were a(n) stakeholder/invester of CCP.
Yes let's ignore the fact that CCP is making 2 new MT based games. So of course they have to turn EVE into Yet Another Microtransaction Based Game or 'free to play' if you prefer.
There are plenty of brick and mortar businesses that don't have an internet presence which succeed and do well. The point is both EVE and the brick and mortar business benefit from their respective clientele, often a smaller demographic, which aren't necessarily the same people MT or internet presence will bring in or satisfy. So it is actually folly to push those people away in hopes of garnering new clientele with a change to what the proven, loyal customers want. Granted in EVE there will and are people who will pay for this and that but it doesn't mean EVE should or needs to go 'free to play' or get riddled with MT options.
This is like saying that since Blizzard released Starcraft II as F2P (no subscription) that they will make World of Warcraft F2P as well.
In essence, it makes no sense. Adding a small cash shop with only a handful of items... clearly this is the route they will be focusing on for EVE! Really? They must have put absolutely no time on it! In fact, looking at this expansion has been more focused on making virtual people then this shop.
I understand the want to have no micro transaction in a game at all. But to say that this is the only direction CCP is putting EVE into is a but much. They obviously have put more man hours into those station games then that shop. In other words, I get where yall are coming from but I still firmly believe you are overreacting.
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Zaran Tarik
Amarr Ministry of War
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Posted - 2011.07.05 08:33:00 -
[32]
Originally by: Lars Bottom
MICROTRANSACTIONS How can people be shocked that CCP wants to add these. MT is the future as games move to free-to-play and see big jump in numbers.
Which games are most succesful on market? Clue: Not MT based games.
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Zaran Tarik
Amarr Ministry of War
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Posted - 2011.07.05 08:42:00 -
[33]
Originally by: Strangely Bereft It was a bunch of stupid and gullible people willing to jump on any bandwagon. Most of the protesters had no idea what they were supposed to be protesting about, and the rest were pretty evenly divided among what they thought they were protesting about.
You don't have a clue what most protesters think or understand of the issue please don't assume you do!
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Ban Doga
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Posted - 2011.07.05 08:50:00 -
[34]
Originally by: Canteen Charlie To the rock analogy response, it was a bit too deep for me to make sense of what you were actually trying to say.
No **** sherlock.
But it looks like you're not bothered by being confronted with things too deep for your to make sense of. Happens a lot?
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Brainless Bimbo
Minmatar
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Posted - 2011.07.05 09:20:00 -
[35]
Edited by: Brainless Bimbo on 05/07/2011 09:22:05 How can ppl be shocked!!!
The only reason behind MT is GREED.
Incarna is now a separate (but linked) game we will forced to play to beta test Carbon and MT for WoD, why do i call it separate, because it has its own revenue stream. It is also the equivalent of barbie dolls/hello kitty atm, non destructible goods, monocles and clothes cannot be destroyed when equipped on pod death, that isnŠt eve.
Eve has been dumbed down over the last 3 years, it went from its original hard core cutting edge wrapped in shiney, to broken in so many ways, from devs and board members playing it and improving it to now working out ways to just make more profit from it, from people joining game and knowing they will play years to the 7 month life span quick fix junkies who have no depth of intellect.
eve died, were the maggots in its rotting corpse.
edir, spelling
CCP Shadow 24/06/2010 17:30:40: We do not have plans to go microtransaction with EVE. October 2010 CSM Virtual Goods unveiled
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Strangely Bereft
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Posted - 2011.07.05 12:50:00 -
[36]
Originally by: Zaran Tarik
Originally by: Strangely Bereft It was a bunch of stupid and gullible people willing to jump on any bandwagon. Most of the protesters had no idea what they were supposed to be protesting about, and the rest were pretty evenly divided among what they thought they were protesting about.
You don't have a clue what most protesters think or understand of the issue please don't assume you do!
I was docked in Jita most of the time people were protesting there. I asked a representative sample, I got the replies summarised in my post. I think I'm on fairly safe ground when I say I have a much better idea than you of what they thought or understood of the issues.
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Canteen Charlie
Minmatar Whiskey Shooters
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Posted - 2011.07.05 13:58:00 -
[37]
Well some interesting responses but the vitriol by a lot doesnt seem to come with any coherent business argument besides "its not what i like"
Someone mentioned that adding MT is about greed. I don't see this anymore than a shop offering another product for sale. It's just business, not greed. No one has come back with an argument about how vanity items bought by other players hurt them or shown any evidence of ccp saying they were going to sell skill points, better ammo or anything that would affect in game play mechanics.
And other players were talking about eve going F2P and I dont think that will happen anytime soon. There also hasnt been any evidence CCP is going to move eve to F2P to any anger or dissent about that is all based on a hypothetical.
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Jonak
Gallente
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Posted - 2011.07.05 14:26:00 -
[38]
Only problem I have with the game is the new shaders. My laptop can't handle them and neither can this PC here at work. At home, 1 PC runs great and for the other 2 I optimized the graphics settings and turn off the living quarters. New video cards would be a better option. I don't feel like messing with this stuff so I'm offlining my accounts for the summer to do other things. I'll deal with Eve later on in the Fall or Winter.
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Aimless Wanderings
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Posted - 2011.07.05 15:26:00 -
[39]
Originally by: Zaran Tarik
Originally by: Lars Bottom
MICROTRANSACTIONS How can people be shocked that CCP wants to add these. MT is the future as games move to free-to-play and see big jump in numbers.
Which games are most succesful on market? Clue: Not MT based games.
Which games are showing biggest revenue growth? Clue: MT based games.
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Marabel Naari
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Posted - 2011.07.05 17:07:00 -
[40]
Originally by: Canteen Charlie Well some interesting responses but the vitriol by a lot doesnt seem to come with any coherent business argument besides "its not what i like"
Someone mentioned that adding MT is about greed. I don't see this anymore than a shop offering another product for sale. It's just business, not greed. No one has come back with an argument about how vanity items bought by other players hurt them or shown any evidence of ccp saying they were going to sell skill points, better ammo or anything that would affect in game play mechanics.
And other players were talking about eve going F2P and I dont think that will happen anytime soon. There also hasnt been any evidence CCP is going to move eve to F2P to any anger or dissent about that is all based on a hypothetical.
Charlie, we can argue that business is greed as well. Personally, I tend to look at companies or corporations not as people but as what they are meant to do. Companies and corporations are supposed to make money. For the most part they do not care about these mushy, touchy, feely things called emotions unless it makes them lose money. Using this line of thought I can argue that companies and business are the product of human greed. Please note: I'm not trying to judge on how you run your company. This point of view comes from studying actuarial science.
This is leaving the subject of EVE though. I hold no contempt towards CCP for acting as a company. However, along with a lot of the protesters if they added "gold ammo" or whatever you would call it ... I'd quit to. I'm fine with vanity micro transactions in EVE. I'm not ok with combat micro transactions in EVE.
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flummox
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Posted - 2011.07.05 17:36:00 -
[41]
just because other companies do things doesn't mean we have to just bend over and take it up the ass when CCP does. your logic is faulty.
"well, my GF cheated on every ohter boyfriend she had and so do all her friends. so i guess it's okay that she did it to me too and now i have herpes."
that's YOUR logic, pal. sound fun? anus...
let's clear something up:
I play a game called EVE. Not a game called CCP.
i could care less about anything else CCP does.... *gasp* UNTIL IT EFFECTS MY GAME !!!
get it now?
go run your company into the ground, because you clearly have no idea...
EABOD |
Jonathan Malcom
Gallente Test Alliance Please Ignore
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Posted - 2011.07.05 18:10:00 -
[42]
Originally by: Canteen Charlie Well some interesting responses but the vitriol by a lot doesnt seem to come with any coherent business argument besides "its not what i like"
Someone mentioned that adding MT is about greed. I don't see this anymore than a shop offering another product for sale. It's just business, not greed. No one has come back with an argument about how vanity items bought by other players hurt them or shown any evidence of ccp saying they were going to sell skill points, better ammo or anything that would affect in game play mechanics.
And other players were talking about eve going F2P and I dont think that will happen anytime soon. There also hasnt been any evidence CCP is going to move eve to F2P to any anger or dissent about that is all based on a hypothetical.
That analogy doesn't work for a number of reasons. You can't compare a retail establishment that sells things to a subscription service. You're also not taking into account the fidelity of the user experience.
To elaborate: Eve is successful because it offers an extremely high-fidelity gaming experience. It is deep and difficult and unforgiving. It doesn't hold your hand or tell you where to go. The things you do can have a huge impact on the game world, as is so often touted in CCP's advertising material.
But if you reduce that to a more basic level, all player actions both impact the game world and also occur within the established fidelity of the game.
Fidelity is the only thing that makes Eve what it is. Micro-transactions dilute this fidelity. They come from outside the game world. You pay real-world cash to a real-world company for an in-game item that is created out of thin air. Many players, myself included, see this as an unacceptable breach in the fidelity of the game.
To address you initial statement: People are upset because CCP is lying to us. And doing so very poorly. Anyone who cares to look can see that a year ago, they said they weren't implementing MTs. Yet here they are. They say the fearless is a discussion piece to encourage debate. It's not. Just like every other corporate newsletter in the world, Fearless I'd an internal indoctrination tool. The purpose behind the publication is to let everyone know what the new direction is going to be, so that when the time comes, everyone is on the same page.
People are also upset that Hillmar, one of the people who founded this amazing game, has lost his way. He appears no longer concerned with making games, so much as making money. CCP doesn't exist to make money. They exist to make games. The leadership seems to have forgotten that.
And re attitude displayed in both the newsletter and the e-mail is very disrespectful of the customers. We are seen as a resource to be exploited. Not as the driving force of this game and this company. Indeed, we are the only reason they exist at all. And they talk about us as though we're sheep to be sheared or cattle to be milked. Not only is it disrespectful, it shows a pronounced disconnect from the reality of the situation. ___________________
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Elise Fonulique
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Posted - 2011.07.05 19:09:00 -
[43]
Originally by: Jonathan Malcom To address the initial statement: People are upset because CCP is lying to us. And doing so very poorly. Anyone who cares to look can see that a year ago, they said they weren't implementing MTs. Yet here they are. They say the fearless is a discussion piece to encourage debate. It's not. Just like every other corporate newsletter in the world, Fearless is an internal indoctrination tool. The purpose behind the publication is to let everyone know what the new direction is going to be, so that when the time comes, everyone is on the same page.
People are also upset that Hillmar, one of the people who founded this amazing game, has lost his way. He appears no longer concerned with making games, so much as making money. CCP doesn't exist to make money. They exist to make games. The leadership seems to have forgotten that.
And the attitude displayed in both the newsletter and the e-mail is very disrespectful of the customers. We are seen as a resource to be exploited. Not as the driving force of this game and this company. Indeed, we are the only reason they exist at all. And they talk about us as though we're sheep to be sheared or cattle to be milked. Not only is it disrespectful, it shows a pronounced disconnect from the reality of the situation.
Edit: typos due to phone posting
^ this
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CyberGh0st
Minmatar Blue Republic RvB - BLUE Republic
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Posted - 2011.07.05 19:19:00 -
[44]
Edited by: CyberGh0st on 05/07/2011 19:23:21
Originally by: Aimless Wanderings
Originally by: Zaran Tarik
Originally by: Lars Bottom
MICROTRANSACTIONS How can people be shocked that CCP wants to add these. MT is the future as games move to free-to-play and see big jump in numbers.
Which games are most succesful on market? Clue: Not MT based games.
Which games are showing biggest revenue growth? Clue: MT based games.
Give examples ...
The few games that changed from subs to MT's were doing pretty bad or were goign slowly downhill. And after the novelty wears off the newbies leave again.
To me it is pretty simple, some people like to be playing a game and others like to be paying a game. Whatever floats your boat. But changing an MMO model after the game has been out for several years is begging for disaster. Been there done that many times over now.
I am repeating myself, but I will say it again, if this is where all MMORPG's are going then I'll just stick to boardgames with friends and family.
http://www.mmodata.net Favorite MMO's : DAoC Pre-TOA-NF / SWG Pre-CU-NGE / EVE Pre-Incarna |
Cipher Jones
Minmatar
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Posted - 2011.07.05 19:32:00 -
[45]
Quote: The only reason behind MT is GREED.
You mean profit. Which is why EvE was made.
Everyone who quite Eve because you thought CCP was being "greedy" with the monocle (etc), I hope you stay gone forever.
The REAL problem, the problem myself and many people were furious with, was MT's that affect gameplay and or economy/industry. . Adapt and overcome or become a monkey on an evolution poster.
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Jonathan Malcom
Gallente Test Alliance Please Ignore
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Posted - 2011.07.05 19:49:00 -
[46]
Originally by: Cipher Jones
Quote: The only reason behind MT is GREED.
You mean profit. Which is why EvE was made.
Everyone who quite Eve because you thought CCP was being "greedy" with the monocle (etc), I hope you stay gone forever.
The REAL problem, the problem myself and many people were furious with, was MT's that affect gameplay and or economy/industry.
If you think Eve was made for profit, you're an idiot. Look at the game. Its notoriously difficult to get into. The interface is obtuse and overwhelming. The punishment for doing badly is sever.
Eve wasnt made for profit. It was made because it's the game it's developers wanted to play. The money is just a bonus. Or, at least, it used to be. ___________________
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Prince Kobol
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Posted - 2011.07.05 20:06:00 -
[47]
Edited by: Prince Kobol on 05/07/2011 20:10:01
Originally by: CyberGh0st
About the LOTRO business model, I have a lifetime sub on LOTRO, and I get pretty much everything there is to get in one package. So actually LOTRO is quite a bit cheaper, you only need to sub and get everything, than EVE where you want 2 accounts + vanity items + ... And LOTRO does pack alot of content.
Sorry run that past me again.... Lotro has a lot of content?
Lotro has NO content. Lotro is a Super Slim diet extra lite sugar fat free WoW Clone.
You can not compare Lotro to Eve in any context in any way.
Lotro has been designed so the dumb of the dumbest can hit max level in a week and have lots of super shiny armour in the second week.
The entire game + store is designed to make levelling as quick and easy as humanly possible.
That is the reason why F2P players don't stay long, but then that is the whole point of Lotro.
WB/Turbine want new players to come in, get bored to tears in 5 minutes so they go and spend $$$ in the store to help them level up in super quick time.
After they have spent their money $$$ WB/Turbine couldn't care less if they stay and go.
As for Lotro subs.. nobody has a clue what their subs are as Turbine have never released any numbers related to subs.
(Yes I know about Lotro as I'm a Lotro Founder)
As for SWG players.. the only reason they have stayed the course is simply because its the only Star Wars MMO on the market. Unless CCP introduced Star Wars ships then 99.9% of them will simply jump to SWTOR.
In fact that is true of Lotro. Its the IP which keeps players, not the game.
Oh one thing, with WB/Turbine pricing model, if you become a VIP member then you do pay subs so yes you can have both subs + MT store
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Ramma Lamma DingDong
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Posted - 2011.07.05 20:18:00 -
[48]
People were worried ptw transactions would create an elite player base that others would not be able to compete with...
If you are just starting the game or started the game within the past, oh let's say, 6 years. There is already an elite player base that you cannot compete with.
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Canteen Charlie
Minmatar Whiskey Shooters
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Posted - 2011.07.05 20:33:00 -
[49]
Ah, come very cogent thoughts in this response Jonathan.
Originally by: Jonathan Malcom Edited by: Jonathan Malcom on 05/07/2011 18:25:24
That analogy doesn't work for a number of reasons. You can't compare a retail establishment that sells things to a subscription service. You're also not taking into account the fidelity of the user experience.
To elaborate: Eve is successful because it offers an extremely high-fidelity gaming experience. It is deep and difficult and unforgiving. It doesn't hold your hand or tell you where to go. The things you do can have a huge impact on the game world, as is so often touted in CCP's advertising material.
But if you reduce that to a more basic level, all player actions both impact the game world and also occur within the established fidelity of the game.
- But I think that fidelity your speaking of is different for every player. What might be seen as a betray of it to a user of five years ago, may not be to a player of 2 months or the future players they want to bring into the game. Having the game stay as it is for the sake of those who simply like it that way can't be a long term strategy for successfully growing a business which all businesses strive towards.
Fidelity is the only thing that makes Eve what it is. Micro-transactions dilute this fidelity. They come from outside the game world. You pay real-world cash to a real-world company for an in-game item that is created out of thin air. Many players, myself included, see this as an unacceptable breach in the fidelity of the game.
- I can understand this. I don't wholly agree with it for reasons I've stated before in that I don't think non mechanic changing MT items do the game any harm and add immersion elements I like.
To address the initial statement: People are upset because CCP is lying to us. And doing so very poorly. Anyone who cares to look can see that a year ago, they said they weren't implementing MTs. Yet here they are. They say the fearless is a discussion piece to encourage debate. It's not. Just like every other corporate newsletter in the world, Fearless is an internal indoctrination tool. The purpose behind the publication is to let everyone know what the new direction is going to be, so that when the time comes, everyone is on the same page.
- This type of anger and frustration I can completely understand. Our company has had to lie to clients before (not admitting we're understaffed, reasons for failing to execute, etc.) and its a necessity sometimes for business but I have no qualms when caught out by clients and being forced to pay for it.
People are also upset that Hillmar, one of the people who founded this amazing game, has lost his way. He appears no longer concerned with making games, so much as making money. CCP doesn't exist to make money. They exist to make games. The leadership seems to have forgotten that.
- I think this is a bit naive. Company's are always formed to make a product and to hopefully make a profit. They have to in order to function and investors don't invest generally solely for passion but for return on investment. And I think Hillmar's group likes having new titles and to be a more broad game development company than just having one title. It would fall in line with what most talented people do, expand their work and find new challenges.
And the attitude displayed in both the newsletter and the e-mail is very disrespectful of the customers. We are seen as a resource to be exploited. Not as the driving force of this game and this company. Indeed, we are the only reason they exist at all. And they talk about us as though we're sheep to be sheared or cattle to be milked. Not only is it disrespectful, it shows a pronounced disconnect from the reality of the situation.
- I didn't gleen this from Hillmar's email. My take was it was pretty standard internal communication speak that is more succinct and less shaped for external viewing.
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Dark Assassin15
Failed Diplomacy B A N E
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Posted - 2011.07.05 20:41:00 -
[50]
this thread fails, need moar monocle.
/Thread. ---
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Jonathan Malcom
Gallente Test Alliance Please Ignore
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Posted - 2011.07.05 20:42:00 -
[51]
I can certainly see where you're coming from. A good bit of this is open to interpretation.
The reason I place such emphasis on the fidelity of Eve's gaming experience is because that is, in my opinion, it's only true delineating factor. It's what makes it different from (and preferrable to) other games.
I will admit that it's entirely possibly other people may view this differently.
As far as the e-mail, perhaps I romaniticise a bit. But I've been at this for a while, and I've seen interactions between CCP and the players, in conjunction with business decisions, that convinced me that this was about more than making money. CCP, until relatively recently, seemed honestly dedicated to making the best game that they could make. Money seemed to take a back seat to the game.
That's the company I've supported for years. And its somewhat disheartening to see a very clear paradigm shift from the leadership.
Perhaps it's not the literal content of the e-mail that was inflammatory. Perhaps it was the significant change of perspective that it implied. ___________________
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The Blind One
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Posted - 2011.07.05 21:57:00 -
[52]
Originally by: Jonathan Malcom Edited by: Jonathan Malcom on 05/07/2011 20:52:30 I can certainly see where you're coming from. A good bit of this is open to interpretation.
The reason I place such emphasis on the fidelity of Eve's gaming experience is because that is, in my opinion, it's only true delineating factor. It's what makes it different from (and preferrable to) other games.
I will admit that it's entirely possibly other people may view this differently.
As far as the e-mail, perhaps I romaniticise a bit. But I've been at this for a while, and I've seen interactions between CCP and the players, in conjunction with business decisions, that convinced me that this was about more than making money. CCP, until relatively recently, seemed honestly dedicated to making the best game that they could make. Money seemed to take a back seat to the game.
That's the company I've supported for years. And its somewhat disheartening to see a very clear paradigm shift from the leadership.
Perhaps it's not the literal content of the e-mail that was inflammatory. Perhaps it was the significant change of perspective that it implied.
Edit: To clarify, most of the sheep-shearing and cow-milking talk was from the newsletter. Not the e-mail. That was just dismissive and slightly insulting, as opposed to openly predatory.
I think it's important to recognize this. The CCP we got a glimps of in the Fearless newsletter is very different from the CCP that we have known and loved for years.
I think that was a shock for a lot of people.
That and the lies.
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