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AnzacPaul
the united Negative Ten.
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Posted - 2011.07.09 21:17:00 -
[1]
This makes absoloutely no sense at all CCP. My implants are lost, my medical clone is lost, MY CORPSE IS IN SPACE, yet apparently your clothing and/or monacle are indestructible?
Could a dev just jump in here and sort this out nice and quick for me please? |
Bloodcrow
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Posted - 2011.07.09 21:19:00 -
[2]
Your naked in your pod... |
Ydnari
Gallente Estrale Frontiers
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Posted - 2011.07.09 21:20:00 -
[3]
Because of money. |
AnzacPaul
the united Negative Ten.
|
Posted - 2011.07.09 21:21:00 -
[4]
Originally by: Bloodcrow Your naked in your pod...
From CCP Zinfandel
Quote: If you are currently wearing an outfit, it is effectively indestructible so put it on before you leave if you're making your purchase at a well-traveled market hub like Jita.
|
Yarrrrrhh
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Posted - 2011.07.09 21:21:00 -
[5]
It's CCP's way of fearlessly dealing with customers complaining their 80$ monocle was destroyed when they undocked in Jita.
Think about it - if high tier NEX clothing actually ever enters the game nobody wearing the high end stuff could ever undock anywhere while wearing this ****. Because everyone would be suicide ganking them.
CCP makes sure to ***** out of that problem by making clothing indestructible. If it wasn't nobody would buy it. |
Ivoto
Gallente VAPORWAR3
|
Posted - 2011.07.09 21:22:00 -
[6]
Originally by: Bloodcrow Your naked in your pod...
This...actually. |
AnzacPaul
the united Negative Ten.
|
Posted - 2011.07.09 21:25:00 -
[7]
Originally by: Ivoto
Originally by: Bloodcrow Your naked in your pod...
This...actually.
Then I counter with this;
What happens to the items you have purchased, or are wearing when you get into your pod? And if they are stored on the ship somewhere, once again, refer to the op. |
Shepard Book
|
Posted - 2011.07.09 21:28:00 -
[8]
Originally by: AnzacPaul This makes absoloutely no sense at all CCP. My implants are lost, my medical clone is lost, MY CORPSE IS IN SPACE, yet apparently your clothing and/or monacle are indestructible?
Could a dev just jump in here and sort this out nice and quick for me please?
This was brought up weeks ago. You can search for it. |
Ben Morto
The Hatchery
|
Posted - 2011.07.09 21:28:00 -
[9]
Originally by: AnzacPaul
Originally by: Ivoto
Originally by: Bloodcrow Your naked in your pod...
This...actually.
Then I counter with this;
What happens to the items you have purchased, or are wearing when you get into your pod? And if they are stored on the ship somewhere, once again, refer to the op.
Clothing is digitally stored in your wallet. The clothing is not physical, but projected onto your body. |
Aldan Romar
Amarr
|
Posted - 2011.07.09 21:30:00 -
[10]
The purchase price includes a lifelong insurance so they are automatically replaced at every station and at each cloning facility. |
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Vasha Rin
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Posted - 2011.07.09 21:33:00 -
[11]
It's very simple to explain, actually... the NEX clothing and monocles are MAGIC.
It's why they cost so much. NEX items are enchanted against casual destruction and are soulbound items. Such objects of power can only be crafted through the most powerful and dangerous of magicks, and wizards are not known to offer their services cheaply... |
Chiggy W
|
Posted - 2011.07.09 21:46:00 -
[12]
Edited by: Chiggy W on 09/07/2011 21:46:33 I see you've never bought a $1000 pair of jeans from a Japanese fashion boutique. If you had, you'd understand that when CCP were comparing these things to real items in those devblogs, they weren't lying. You see, $1000 jeans bought from a Japanese fashion boutique are actually indestructible, hence that why in game.
Of course it could just be that CCP are worried about the reaction of little Timmie`s mum when the new outfit she just paid $500 for is destroyed by someone who doesn`t get or appreciate CCP`s fearless new metro sexual in space direction, and she cancels little Timmie`s barbie in space account rather than buy him a new one. We can`t have that now!
Dark and harsh universe is soooooooo 2005 darling, colorful and fabulous is the new direction! Fearless!
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Tautut
The Union Of The Snake
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Posted - 2011.07.09 21:50:00 -
[13]
We're podded (some of us at least) and automatically get reborn in clone vats trillions of miles away - and you're worried about monocles and pants?
I'm bored of this groundhog day wha wha wha - 'I've found a hole in this logic' - tear festival. It's a game. Get over it.
|
Ivoto
Gallente VAPORWAR3
|
Posted - 2011.07.09 21:55:00 -
[14]
Originally by: AnzacPaul
Originally by: Ivoto
Originally by: Bloodcrow Your naked in your pod...
This...actually.
Then I counter with this;
What happens to the items you have purchased, or are wearing when you get into your pod? And if they are stored on the ship somewhere, once again, refer to the op.
It's called Captain's CLOSET for a reason, friend. |
AnzacPaul
the united Negative Ten.
|
Posted - 2011.07.09 21:56:00 -
[15]
Originally by: Tautut We're podded (some of us at least) and automatically get reborn in clone vats trillions of miles away - and you're worried about monocles and pants?
I'm bored of this groundhog day wha wha wha - 'I've found a hole in this logic' - tear festival. It's a game. Get over it.
well why cant implants survive? If a monocle can, why cant my slaves? |
Yarrrrrhh
|
Posted - 2011.07.09 22:01:00 -
[16]
Originally by: Tautut We're podded (some of us at least) and automatically get reborn in clone vats trillions of miles away - and you're worried about monocles and pants?
I'm bored of this groundhog day wha wha wha - 'I've found a hole in this logic' - tear festival. It's a game. Get over it.
It's a massive multiplayer online ROLEPLAYING game.
Do you understand what ROLEPLAY means?
It means that one plays a ROLE.
And in eve that ROLE means that we pretend that EVE is a harsh universe where things die and get destroyed. It does not matter if you're naked because the ****ing monocle is IMPLANTED. You know. Like an IMPLANT. It even says it's an IMPLANT in the ****ing description.
And you know what happens to IMPLANTS when you get podded? They get destroyed. Unless they're a monocle.
You know what that means? That means someone is not playing their role anymore. That means anyone wearing a monocle is somehow godmoding because they have an indestructible item. When someone does something like that in a roleplay they usually get banned.
Not in so in EVE. Which means EVE isn't a roleplaying game anymore. It totally breaks the immersion, not making sense even on its own terms. It's broken. |
Ivoto
Gallente VAPORWAR3
|
Posted - 2011.07.09 22:03:00 -
[17]
Originally by: AnzacPaul MY CORPSE IS IN SPACE
Your naked corpse...
Plenty of material to read up on about this. I'm sure Japanese Boutique pants don't take well to being drenched in ectoplasm everytime you hop into your pod. |
AnzacPaul
the united Negative Ten.
|
Posted - 2011.07.09 22:06:00 -
[18]
Originally by: Ivoto
Originally by: AnzacPaul MY CORPSE IS IN SPACE
Your naked corpse...
Plenty of material to read up on about this. I'm sure Japanese Boutique pants don't take well to being drenched in ectoplasm everytime you hop into your pod.
Read through my posts in this thread properly, and then see why what you said makes no sense.
Surely the devs have lore for this? All im asking is they come in quick and tell me how a monocle survives a podding, but my implants dont? |
Ivoto
Gallente VAPORWAR3
|
Posted - 2011.07.09 22:07:00 -
[19]
Originally by: AnzacPaul
Originally by: Tautut We're podded (some of us at least) and automatically get reborn in clone vats trillions of miles away - and you're worried about monocles and pants?
I'm bored of this groundhog day wha wha wha - 'I've found a hole in this logic' - tear festival. It's a game. Get over it.
well why cant implants survive? If a monocle can, why cant my slaves?
Honestly man read up and educate yourself. Your brain is turned to mush as a part of the cloning process when your pod's hull is breached. Implants in your brain = fried when you go pop. |
Yarrrrrhh
|
Posted - 2011.07.09 22:10:00 -
[20]
Originally by: Ivoto
Originally by: AnzacPaul
Originally by: Tautut We're podded (some of us at least) and automatically get reborn in clone vats trillions of miles away - and you're worried about monocles and pants?
I'm bored of this groundhog day wha wha wha - 'I've found a hole in this logic' - tear festival. It's a game. Get over it.
well why cant implants survive? If a monocle can, why cant my slaves?
Honestly man read up and educate yourself. Your brain is turned to mush as a part of the cloning process when your pod's hull is breached. Implants in your brain = fried when you go pop.
And how does the monocle get magically teleported over to the new clone? |
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Nomad Vherokic
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Posted - 2011.07.09 22:11:00 -
[21]
This is all very 'Emperor's New Clothes'.
I see an EPIC(fail) arc in this. 'The Quest for the Missing Monocle', help the Khanid Royal Family find the right lens of the Great Spectacles of Khanid Prime. Apparently invulnerable until broken in two by an angry fish-wife and her 250mm 'Scout' Rolling-pin I... Solve the mystery of why it ended up for sale for 120$, eat fine cheese on the journey, play flute with the flautists of AAA(Citizens branch), and spend 3 hours on the toilet afterwards. All this coming soon from an EVE trailer(park) near you! |
Tautut
The Union Of The Snake
|
Posted - 2011.07.09 22:15:00 -
[22]
Originally by: Yarrrrrhh
Originally by: Tautut We're podded (some of us at least) and automatically get reborn in clone vats trillions of miles away - and you're worried about monocles and pants?
I'm bored of this groundhog day wha wha wha - 'I've found a hole in this logic' - tear festival. It's a game. Get over it.
It's a massive multiplayer online ROLEPLAYING game.
Do you understand what ROLEPLAY means?
It means that one plays a ROLE.
And in eve that ROLE means that we pretend that EVE is a harsh universe where things die and get destroyed. It does not matter if you're naked because the ****ing monocle is IMPLANTED. You know. Like an IMPLANT. It even says it's an IMPLANT in the ****ing description.
And you know what happens to IMPLANTS when you get podded? They get destroyed. Unless they're a monocle.
You know what that means? That means someone is not playing their role anymore. That means anyone wearing a monocle is somehow godmoding because they have an indestructible item. When someone does something like that in a roleplay they usually get banned.
Not in so in EVE. Which means EVE isn't a roleplaying game anymore. It totally breaks the immersion, not making sense even on its own terms. It's broken.
So just roleplay that your monocle is insured and they give you a new one? Big deal - I can live with that. Why the fuss -it's a pixel that has no impact on gameplay. You're honestly telling me that you can't get beyond this and it's hurting your gameplay? After you've done your pvp and waded through the corpses - you sit there thinking '**** - we just tore the opposition a new ******* - but the ****ers are going to wake up and still have a monocle handed to them when they're reborn.'
I hope they have Kleenex in the NEX store - it may just be your first purchase.
|
Ivoto
Gallente VAPORWAR3
|
Posted - 2011.07.09 22:16:00 -
[23]
There's logical explanation to why you don't lose your clothing. As to the monocle, I have no idea...have fun trying to get a dev to answer |
Yarrrrrhh
|
Posted - 2011.07.09 22:19:00 -
[24]
No, I just want implants to be treated like implants. If it says it's an implant and implants get destroyed when you get podded then monocles should be destroyed when you get podded. It's that easy.
If monocles somehow get an insurance policy free of charge then I'd like to have the same for a high-grade slave set.
Would make total sense, wouldn't it? |
democrities
Zebra Corp BricK sQuAD.
|
Posted - 2011.07.09 22:21:00 -
[25]
1 word: DOLEMITE.
"Dolemite! Its the shiney black metal that doesn't cop out when there's heat all about!" |
Ivoto
Gallente VAPORWAR3
|
Posted - 2011.07.09 22:23:00 -
[26]
Originally by: Yarrrrrhh No, I just want implants to be treated like implants. If it says it's an implant and implants get destroyed when you get podded then monocles should be destroyed when you get podded. It's that easy.
If monocles somehow get an insurance policy free of charge then I'd like to have the same for a high-grade slave set.
Would make total sense, wouldn't it?
Go troll in your own thread. (which itself is afaik attempt at trolling). Simple fact is people would shot themselves if they had to pay $60 for a new one every time they got podded. Not to mention monocles have zero effect on gameplay. |
Yarrrrrhh
|
Posted - 2011.07.09 22:24:00 -
[27]
While we're at it: why can't we built spaceships out of monocles? |
AnzacPaul
the united Negative Ten.
|
Posted - 2011.07.09 22:29:00 -
[28]
I dont really mind how each individual comes to terms with it.
I want to know how from a role playing/game play/story telling point of view how these items survive. CCP talks all the time about not breaking immersion. What i'm asking isnt unreasonable really is it? |
Pytria Le'Danness
|
Posted - 2011.07.09 22:31:00 -
[29]
Originally by: Yarrrrrhh While we're at it: why can't we built spaceships out of monocles?
Because it would only have windows on one side
I'm mostly annoyed at the crap being indestructible not due to role play concerns, but because it's stupid to make them this safe. If they had sold them for $10 and made them destructible it would have been much more EVE and probably generated a lot more income in the mid- to long run. THAT's what I don't get, and I am not even a doctor of economy who supposedly is on the payroll of CCP. Didn't they ask him, or was he too busy making PDFs? |
AnzacPaul
the united Negative Ten.
|
Posted - 2011.07.09 22:58:00 -
[30]
Originally by: Pytria Le'Danness
I'm mostly annoyed at the crap being indestructible not due to role play concerns, but because it's stupid to make them this safe. If they had sold them for $10 and made them destructible it would have been much more EVE and probably generated a lot more income in the mid- to long run. THAT's what I don't get, and I am not even a doctor of economy who supposedly is on the payroll of CCP. Didn't they ask him, or was he too busy making PDFs?
My view is that the economist was told to make a m/t plan for a game, without an understanding of the game or the community. If he/she had, perhaps they would of seen an awesome market for low priced items that would be destroyed.
just my 2 cents though and I could be completely wrong. |
|
Portmanteau
Gallente CTRL-Q
|
Posted - 2011.07.09 23:01:00 -
[31]
why didn't they just make it all cheaper AND destructible, or is this just too sensible an idea.
(sorry I'll just be quiet now) |
Mr Epeen
It's All About Me
|
Posted - 2011.07.09 23:08:00 -
[32]
Originally by: AnzacPaul
Originally by: Ivoto
Originally by: Bloodcrow Your naked in your pod...
This...actually.
Then I counter with this;
What happens to the items you have purchased, or are wearing when you get into your pod? And if they are stored on the ship somewhere, once again, refer to the op.
You haven't been paying attention.
All your possessions are sent FedEx to the location you are traveling to while naked in your pod. |
J Kunjeh
Gallente
|
Posted - 2011.07.09 23:08:00 -
[33]
I think my sun-goggles should be destructible...just wanted to go on record. |
Cooper Anderson Stewart
Caldari
|
Posted - 2011.07.09 23:42:00 -
[34]
None of it makes any sense.
Players want to customize spaceships.
If you want to completely change a working game economy 8 years into success for a wild hair, you are grossly incompetant.
It would be awesome, if say, CCP had test servers, and introduced all this change in the exact way it was going live, so, you know feedback and customer reaction could be gauged, and soaked for perhaps 90-120 days so pricing and good ideas could be sorted out before causing mass cancellations and stuff...i know...crazy right? |
Raid'En
|
Posted - 2011.07.09 23:57:00 -
[35]
1) NeX have a licence with all the cloning company, so that when you got podded they also scan your clothes and resynthetize them on your new clone. ... wait if we can synthetize them this easily why are these so expensive ? doesn't work
2) you got a licence for the clothes, when podded they check your killmail as proof for the insurance and send you a new one. it's instant cause they have stores on any station of any system like you having a CQ on any station of any system... that's crap but anyway CQ's lore is also crap.
3) there is micro jump drive on the clothes, just before you die they jump to the cyno that the cloning facility have opened for them... ridiculous... wait not that much given others solutions...
4) it's magic... hey at least it's logical here... |
Ranka Mei
Caldari
|
Posted - 2011.07.10 00:19:00 -
[36]
Originally by: Ydnari Because of money.
^^ This. People would go ballistic if their vanity items were destroyed and/or they simply wouldn't buy vanity items any more. |
Tirachi Griffin
|
Posted - 2011.07.10 00:20:00 -
[37]
If they make a perfect clone of a human body, including all memories up to a certain point. I don't see why they can't clone your clothes.. It's Jovian tech obviously.
Ishukone corporation has obviously been studying the cloning process that they released to start the age of the capsuleers and with the release of Incarna they have applied this process to clothes so they clone along with their pilots.
That's probably why your clothes cost so much.. you're paying to have clones of your clothing in all the cloning stations.
My pants can say "I was there" |
Pok Nibin
|
Posted - 2011.07.10 00:23:00 -
[38]
ON the same note, I always wondered how when a vampire turns into a bat...and his clothes fall to the ground (or vanish), when he again becomes bi-pedal/humanoid, how can he still be in a tux?
Better yet, when you're dead and in the box in that nice suit someone picked out for you, how do you emerge in Heaven wearing those billowy white robes?
Is there some mystical dressing room we haven't heard about? |
Montevius Williams
Gallente
|
Posted - 2011.07.10 00:28:00 -
[39]
I've always assumed that you just took them off and left them in your Captains Quarters. Seems logical. Why would yuo bring your clothes into a POD? Makes no sense. Now the monocle is a different story. If it is an implant, then it should be destroyed on podding...
|
Lilliana Stelles
Caldari Nagrom Security Syndicate
|
Posted - 2011.07.10 01:10:00 -
[40]
If you had vanity items you'd realize they are destroyed, they just insure to 100%.
That's what you're paying so much for: permanent insurance. |
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AnzacPaul
the united Negative Ten.
|
Posted - 2011.07.10 01:20:00 -
[41]
Originally by: Lilliana Stelles If you had vanity items you'd realize they are destroyed, they just insure to 100%.
That's what you're paying so much for: permanent insurance.
Funny, CCP Zinfandel says otherwise
Quote: If you are currently wearing an outfit, it is effectively indestructible so put it on before you leave if you're making your purchase at a well-traveled market hub like Jita.
|
Lilliana Stelles
Caldari Nagrom Security Syndicate
|
Posted - 2011.07.10 01:22:00 -
[42]
Originally by: AnzacPaul If you are currently wearing an outfit, it is effectively indestructible
Key word there is effectively. Just like your rookie ship that magically respawns when you die. |
Kirkland Langue
|
Posted - 2011.07.10 01:26:00 -
[43]
Just another reason why this whole RMT scam of CCPs is disgusting. |
Obsidian Hawk
RONA Legion RONA Directorate
|
Posted - 2011.07.10 01:29:00 -
[44]
Because of įį▲ ▲į▲
Triforce Power
That's why they are indestructable. |
AnzacPaul
the united Negative Ten.
|
Posted - 2011.07.10 01:30:00 -
[45]
Originally by: Lilliana Stelles
Originally by: AnzacPaul If you are currently wearing an outfit, it is effectively indestructible
Key word there is effectively. Just like your rookie ship that magically respawns when you die.
have you ever read the default message when you dock without a ship? Here it is for you
Quote: We from the friendly insurance company Pend Insurance regret the recent loss of your spacecraft. According to the agreement between Pend Insurance and SCC, we hereby grant you a brand new Ibis, fully fitted. Also included is a gratuity gift of Tritanium.
It is explained perfectly. How your monocle survives when you are podded when it is physically attached to your body is not |
Deja Thoris
Invicta. Rooks and Kings
|
Posted - 2011.07.10 01:37:00 -
[46]
Basically in their haste to implement macro transactions CCP forgot that they had spun tales of lore around the universe and that this isn't consistent with that view.
Forgive them the error. It's $$$ over quality these days. Better get used to it in Barbie in spaceÖ |
Lilliana Stelles
Caldari Nagrom Security Syndicate
|
Posted - 2011.07.10 01:42:00 -
[47]
Originally by: AnzacPaul
Originally by: Lilliana Stelles
Originally by: AnzacPaul If you are currently wearing an outfit, it is effectively indestructible
Key word there is effectively. Just like your rookie ship that magically respawns when you die.
have you ever read the default message when you dock without a ship? Here it is for you
Quote: We from the friendly insurance company Pend Insurance regret the recent loss of your spacecraft. According to the agreement between Pend Insurance and SCC, we hereby grant you a brand new Ibis, fully fitted. Also included is a gratuity gift of Tritanium.
It is explained perfectly. How your monocle survives when you are podded when it is physically attached to your body is not
Obviously because any monocle owner is arrogant enough to know that their monocle will be replaced and wouldn't dare be bothered to read a notification of something so obvious, so said notifications simply aren't sent for vanity items. |
Selinate
Amarr
|
Posted - 2011.07.10 01:46:00 -
[48]
Edited by: Selinate on 10/07/2011 01:47:21 Haven't the devs said multiple times before already that vanity items ARE destructible when in your cargo hold?
In addition to this, you are naked in your pod, its not like a monocle implant can't be explained as being just pulled out of your head before you decide to fly. No one is wearing clothes inside the pod, its just put back on your clone when you get out.
Therefore, I'm equally confused as to why people don't have the intelligence to piece this fairly simple puzzle together themselves... |
AnzacPaul
the united Negative Ten.
|
Posted - 2011.07.10 01:52:00 -
[49]
Edited by: AnzacPaul on 10/07/2011 01:53:56
Originally by: Selinate Edited by: Selinate on 10/07/2011 01:47:21 Haven't the devs said multiple times before already that vanity items ARE destructible when in your cargo hold?
In addition to this, you are naked in your pod, its not like a monocle implant can't be explained as being just pulled out of your head before you decide to fly. No one is wearing clothes inside the pod, its just put back on your clone when you get out.
Therefore, I'm equally confused as to why people don't have the intelligence to piece this fairly simple puzzle together themselves...
EDIT: So when you leave jita, and your monocle is removed, how is it sent to your destination? |
Selinate
Amarr
|
Posted - 2011.07.10 01:54:00 -
[50]
Originally by: AnzacPaul
I think it's pretty safe to say the monocle isnt removed from your eye before you fly, therefore your point about saving what, a projected image of the vanity items on your clone makes even less sense, seeing as that really means they were never in a physical form in the first place.
No, its not safe to say that. |
|
AnzacPaul
the united Negative Ten.
|
Posted - 2011.07.10 01:54:00 -
[51]
Originally by: Selinate
Originally by: AnzacPaul
I think it's pretty safe to say the monocle isnt removed from your eye before you fly, therefore your point about saving what, a projected image of the vanity items on your clone makes even less sense, seeing as that really means they were never in a physical form in the first place.
No, its not safe to say that.
See above then, and clarify for me. |
Lilliana Stelles
Caldari Nagrom Security Syndicate
|
Posted - 2011.07.10 01:55:00 -
[52]
Originally by: AnzacPaul
EDIT: So when you leave jita, and your monocle is removed, how is it sent to your destination?
It clone jumps? |
Selinate
Amarr
|
Posted - 2011.07.10 01:56:00 -
[53]
Originally by: AnzacPaul Edited by: AnzacPaul on 10/07/2011 01:53:56
Originally by: Selinate Edited by: Selinate on 10/07/2011 01:47:21 Haven't the devs said multiple times before already that vanity items ARE destructible when in your cargo hold?
In addition to this, you are naked in your pod, its not like a monocle implant can't be explained as being just pulled out of your head before you decide to fly. No one is wearing clothes inside the pod, its just put back on your clone when you get out.
Therefore, I'm equally confused as to why people don't have the intelligence to piece this fairly simple puzzle together themselves...
EDIT: So when you leave jita, and your monocle is removed, how is it sent to your destination?
Actually, lets not even stop here, why is ANY character clothed when they dock in a new station? OMG, everyone should be naked EVERY SINGLE TIME they dock.
They give you a new one. A whole new set of clothes. They give you a new monocle too and take the one you left in the other station back.
|
AnzacPaul
the united Negative Ten.
|
Posted - 2011.07.10 02:02:00 -
[54]
Originally by: Selinate
Originally by: AnzacPaul Edited by: AnzacPaul on 10/07/2011 01:53:56
Originally by: Selinate Edited by: Selinate on 10/07/2011 01:47:21 Haven't the devs said multiple times before already that vanity items ARE destructible when in your cargo hold?
In addition to this, you are naked in your pod, its not like a monocle implant can't be explained as being just pulled out of your head before you decide to fly. No one is wearing clothes inside the pod, its just put back on your clone when you get out.
Therefore, I'm equally confused as to why people don't have the intelligence to piece this fairly simple puzzle together themselves...
EDIT: So when you leave jita, and your monocle is removed, how is it sent to your destination?
Actually, lets not even stop here, why is ANY character clothed when they dock in a new station? OMG, everyone should be naked EVERY SINGLE TIME they dock.
They give you a new one. A whole new set of clothes. They give you a new monocle too and take the one you left in the other station back.
Oh of course damn why didnt I see that earlier..... Your monocle is a rental, not a purchase. Now it makes sense. thanks |
Vice Admiral Spreadsheet
Caldari
|
Posted - 2011.07.10 02:37:00 -
[55]
You don't buy clothing, you buy the license to wear that particular item! The license to be fashionable |
TheLightningCount
EdgeGamers Situation: Normal
|
Posted - 2011.07.10 03:40:00 -
[56]
Its grown out of your excess skin... where do they get the skin from though? |
VKhaun Vex
|
Posted - 2011.07.10 03:53:00 -
[57]
Yeah because the space game with a permanent 'up' and one gun puts 2-3 on your ship that can't fire at the same time is the perfect place to whine about immersion.
Your portrait is just that. A portrait your naked goo-covered self puts out for the world to see, INSTEAD OF A NAKED GOO COVERED LIMP FACE. The Monocle doesn't get blown up because you're not wearing it. It goes to the new clone the same way YOUR OLD CLOTHES DID. Your clones haven't been showing up naked the past eight years have they? Nothing new. If it hurts your immersion now it should always have. It didn't, because back then you weren't butthurt whiners.
What a stupid thread. |
Kirkland Langue
|
Posted - 2011.07.10 04:16:00 -
[58]
Originally by: Vice Admiral Spreadsheet You don't buy clothing, you buy the license to wear that particular item! The license to be fashionable
Then the clothes/monocle would not be destroyed if it was in your cargo... |
Lilliana Stelles
Caldari Nagrom Security Syndicate
|
Posted - 2011.07.10 04:21:00 -
[59]
Originally by: Kirkland Langue
Originally by: Vice Admiral Spreadsheet You don't buy clothing, you buy the license to wear that particular item! The license to be fashionable
Then the clothes/monocle would not be destroyed if it was in your cargo...
Not if the item in your cargo is a transferable license that another player could also activate at their magical customization mirror. |
Grog Barrel
|
Posted - 2011.07.10 04:26:00 -
[60]
Originally by: Vasha Rin It's very simple to explain, actually... the NEX clothing and monocles are MAGIC.
It's why they cost so much. NEX items are enchanted against casual destruction and are soulbound items. Such objects of power can only be crafted through the most powerful and dangerous of magicks, and wizards are not known to offer their services cheaply...
I will buy this coherent explanation. Probably the best out there. How much AUR would it cost me again?
|
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VKhaun Vex
|
Posted - 2011.07.10 04:29:00 -
[61]
lol soulbound
iseewatudidtheir |
AnzacPaul
the united Negative Ten.
|
Posted - 2011.07.10 04:31:00 -
[62]
Originally by: VKhaun Vex Yeah because the space game with a permanent 'up' and one gun puts 2-3 on your ship that can't fire at the same time is the perfect place to whine about immersion.
Your portrait is just that. A portrait your naked goo-covered self puts out for the world to see, INSTEAD OF A NAKED GOO COVERED LIMP FACE. The Monocle doesn't get blown up because you're not wearing it. It goes to the new clone the same way YOUR OLD CLOTHES DID. Your clones haven't been showing up naked the past eight years have they? Nothing new. If it hurts your immersion now it should always have. It didn't, because back then you weren't butthurt whiners.
What a stupid thread.
If you read through what you just posted, you'd realise you contradicted yourself in the first 4 sentences.
First you say you never even wear the monocle, which is wrong because even though I dont have one and cant confirm, IT WOULD BE PRETTY STUPID IF IT DIDN'T APPEAR ON YOU IN YOUR CAPTAINS QUARTERS. Then you say it gets "automatically" transferred to your new clone.
So what if i'm just moving station and don't get killed, does the same happen to all my clothes?
You never left your pod prior to Incarna. What clothes were displayed on you avatar was a non-issue, because they didnt represent anything in the game. It was just a way of differentiating players.
Your monocle gives your argument no weight, and the sooner you lose them when you get podded, the better.
|
Tuggboat
Minmatar
|
Posted - 2011.07.10 04:40:00 -
[63]
Originally by: Shepard Book
Originally by: AnzacPaul This makes absoloutely no sense at all CCP. My implants are lost, my medical clone is lost, MY CORPSE IS IN SPACE, yet apparently your clothing and/or monacle are indestructible?
Could a dev just jump in here and sort this out nice and quick for me please?
This was brought up weeks ago. You can search for it.
does search suddenly work? |
Barkaial Starfinder
Minmatar The Kairos Syndicate Transmission Lost
|
Posted - 2011.07.10 04:42:00 -
[64]
When you buy a NeX item, you are actually signing a contract which includes the replacement at the cloning facilities around our stars. It is stored in a compartment of your POD while you are in the goo.
Seriously, is this what worries you in EVE? |
VKhaun Vex
|
Posted - 2011.07.10 04:59:00 -
[65]
Edited by: VKhaun Vex on 10/07/2011 05:00:02 Edited by: VKhaun Vex on 10/07/2011 04:59:08
Originally by: AnzacPaul
If you read through what you just posted, you'd realise you contradicted yourself in the first 4 sentences.
First you say you never even wear the monocle, which is wrong because even though I dont have one and cant confirm, IT WOULD BE PRETTY STUPID IF IT DIDN'T APPEAR ON YOU IN YOUR CAPTAINS QUARTERS. Then you say it gets "automatically" transferred to your new clone.
So what if i'm just moving station and don't get killed, does the same happen to all my clothes?
You never left your pod prior to Incarna. What clothes were displayed on you avatar was a non-issue, because they didnt represent anything in the game. It was just a way of differentiating players.
Your monocle gives your argument no weight, and the sooner you lose them when you get podded, the better.
I didn't say you NEVER wear it. This knocks down your whole post like a row of dominos. Sorry you don't know how to read.
Originally by: Barkaial Starfinder When you buy a NeX item, you are actually signing a contract which includes the replacement at the cloning facilities around our stars. It is stored in a compartment of your POD while you are in the goo.
Seriously, is this what worries you in EVE?
More concise then I could make it. Thank you. |
AnzacPaul
the united Negative Ten.
|
Posted - 2011.07.10 05:07:00 -
[66]
Originally by: Barkaial Starfinder When you buy a NeX item, you are actually signing a contract which includes the replacement at the cloning facilities around our stars. It is stored in a compartment of your POD while you are in the goo.
Seriously, is this what worries you in EVE?
Ok cool, if ccp come out and state this as canon, then its no problem.
But what happens to that contract when your pod gets smartbombed to oblivion? |
AnzacPaul
the united Negative Ten.
|
Posted - 2011.07.10 05:10:00 -
[67]
Originally by: VKhaun Vex
I didn't say you NEVER wear it. This knocks down your whole post like a row of dominos. Sorry you don't know how to read.
Ok so how does your monocle get from jita to your 0.0 outpost.
I would like to know cause next time I buy a truckload of stuff from Jita I would like to get in insta-safe-transported to my destination of choice whenever,wherever, regardless of being podded or not
gtfo. |
Bklyn 1
|
Posted - 2011.07.10 05:13:00 -
[68]
It is very un-Eve-like that your Nex stuff does not drop or get destroyed when you get podded.
-1 CCP |
VKhaun Vex
|
Posted - 2011.07.10 09:44:00 -
[69]
Edited by: VKhaun Vex on 10/07/2011 09:56:16 Edited by: VKhaun Vex on 10/07/2011 09:53:41 Edited by: VKhaun Vex on 10/07/2011 09:45:20
Originally by: AnzacPaul
Originally by: VKhaun Vex
I didn't say you NEVER wear it. This knocks down your whole post like a row of dominos. Sorry you don't know how to read.
Ok so how does your monocle get from jita to your 0.0 outpost.
I would like to know cause next time I buy a truckload of stuff from Jita I would like to get in insta-safe-transported to my destination of choice whenever,wherever, regardless of being podded or not
gtfo.
The same thing happens with my monocle as what happens to get you YOUR clothes when you spawn there. Why would a monocle be special? You're arguing it should be destroyed for continuity/realism but you aren't separating non-mt clothes from your argument in any way. If you were right everyone should be naked the entire time and we should all have to buy all our clothes over again.
You're arguing completely against station walk/live avatar because if you can walk in a station you have these clothes issues. Before station it could just be said you took a picture and never left the pod/never dealt with clothes or at least didn't bother with the EXACT SAME clothes.
But now we do. We have specifically the clothes we choose where ever we go, where ever we clone. Not just MT clothes, not just MT Monocles. Everything from character creation.
Even the scars and sun tans.
The anti-incarna protest failed. Maybe you missed the memo... The patch is live.
Originally by: Bklyn 1 It is very un-Eve-like that your Nex stuff does not drop or get destroyed when you get podded.
-1 CCP
Even if they were destroyed, your portrait is not a current photo, it's an avatar. Even if on death you could not use the Monocle, you wouldn't see it disappear from the person. They're not wearing it in their pod anyway. You would still see it on their portrait until they decided to change it.
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AnzacPaul
the united Negative Ten.
|
Posted - 2011.07.10 10:00:00 -
[70]
So by your way of thinking, everytime I dock in a station to change ammo, I also have to have an implant surgically implanted into my eye? and then before I undock have it taken back out again, upon when arriving at another station to accept a mission I get a brand new one implanted, I accept the mission, the monocle is removed, I undock, I deliver a courier package to another station, dock up when once again I am given a brand new monocle inserted, before having it removed prior to undocking?
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Gurgeh Murat
Minmatar
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Posted - 2011.07.10 10:42:00 -
[71]
Originally by: Bklyn 1 It is very un-Eve-like that your Nex stuff does not drop or get destroyed when you get podded.
-1 CCP
I concur, an opportunity to harvest tears has been sidestepped by ccp. Its also pretty ****ed that you can put on a monocle, create your avatar then take it off and sell it. Im surprised everyone in EvE isnt wearing one by now.
Oh wait, its because they look like a brass @nus coupled with a monobrow |
AnzacPaul
the united Negative Ten.
|
Posted - 2011.07.11 02:01:00 -
[72]
Originally by: Gurgeh Murat
Originally by: Bklyn 1 It is very un-Eve-like that your Nex stuff does not drop or get destroyed when you get podded.
-1 CCP
I concur, an opportunity to harvest tears has been sidestepped by ccp. Its also pretty ****ed that you can put on a monocle, create your avatar then take it off and sell it. Im surprised everyone in EvE isnt wearing one by now.
Oh wait, its because they look like a brass @nus coupled with a monobrow
Bumping this for a Dev answer.
If we have to have M/T, make it cheap, make it vanity only, and make it DESTRUCTIBLE.
______ GIGAR; >> The three priorities for CCP after launching Incarna will be
1)launching DUST 514, 2)launching World of Darkness 3)and continuing to improve on EVE. |
Vice Admiral Spreadsheet
Caldari
|
Posted - 2011.07.11 02:19:00 -
[73]
The amount of derp in this thread is incredible. If monocles could be destroyed simply by being worn NO ONE WOULD WEAR THEM. Who would spend over a billion ISK on something which does nothing AND can be destroyed? CCP want sales in the NeX store. Monocles are replaced upon being podded. This is the reason vanity items aren't destroyed.
If you want an idiotic role-playing reason, then I'll supply one for you. It's not a stretch if the imagination considering that EVE has submarine physics. You don't buy a monocle. You buy a license to use the monocle. This license can be destroyed, if it's in your cargo bay. You get unlimited replacement monocles, courtesy of the NeX store. The NeX store are a part of stations as much as fitting services, now.
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Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.07.11 02:35:00 -
[74]
Originally by: Vice Admiral Spreadsheet If monocles could be destroyed simply by being worn NO ONE WOULD WEAR THEM.
You mean just like how no-one uses pirate implants?
Oh, waitą
Quote: Who would spend over a billion ISK on something which does nothing AND can be destroyed?
That sounds more like an argument for adjusting a nutty price than an for them being indestructible.
Quote: CCP want sales in the NeX store.
Actually, making money from the NeX store "is not the point". If it was sales they were after, they'd definitely make them both destructible and cheaper ł they'd get a lot more sales (and more money) that way. łłł ōWe want to try this thing called micro-transactions, but we don't know what it is. Can anyone explainą aw screw it, let's just do it! What could go wrong?ö ł ĒĒP |
AnzacPaul
the united Negative Ten.
|
Posted - 2011.07.11 02:37:00 -
[75]
Can anyone with items bought from the nex store confirm that a license is stored in your cargo whilst travelling between stations?
Didnt think so.
Funny, theres alot of things in Eve that cost more than 1.6b, even single mods and guess what, EVERY SINGLE ONE OF THEM IS DESTRUCTIBLE. The cost of the item has no bearing on its replacement. Eve has always been about risk and introducing a "god mode" item that is invincible and can travel magically from station to station, even though your not actually wearing it in your pod, or is it being stored on your ship, goes against the stance CCP has taken on such issues since the beginning.
As soon as plex were able to be transported in cargo, they were made destroyable. Now we have goggles, which are cheaper than 1 plex, but they arent destroyable?
What you are suggesting is a lifetime insurance brand new replacement for an item every time you dock/undock/get podded/change ships. For 1.6billion?
Now a freighter costs half that, you rarely lose one, let alone every time you dock and undock, yet they dont have a lifetime replacement warranty, but an item of clothing or an implant does?
______ GIGAR; >> The three priorities for CCP after launching Incarna will be
1)launching DUST 514, 2)launching World of Darkness 3)and continuing to improve on EVE. |
Nth Ares
|
Posted - 2011.07.11 02:45:00 -
[76]
Why is this so difficult to rationalize?
Here's my unfounded theory!
When you buy clothes or implants with NEX, this includes an agreement with the network managing you medical clones to procure and provide replacement items upon activation. Every time. Forever. Hence, why they cost so bloody damn much. High fashion is a challenge to provide for near-immortals who die ALL THE TIME.
The initial items are stored in your pod, destroyed when you are destroyed. When you are podded, YOU DO NOT RESPAWN at your target destination, you respawn at your medical clone, where they have received (along with your infomorph) the go-ahead to provide reissues of the destroyed NEX items. They do not have license to provide these to you until your pod is confirmed destroyed, which presumes your stored clothes and implants are also destroyed. This prevents devaluation of these highly exclusive brands.
Jump clones do not automatically get the NEX clothes and monocle, don't you need to purchase a set for each jump clone? I have not tested, but I got a message to that effect in-game.
Clothes in cargo DO get destroyed.
So, no problem. However, we need confirmation.
CCP, get on it!
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Nachshon
Caldari Tribal Liberation Force
|
Posted - 2011.07.11 05:03:00 -
[77]
You leave all vanity items behind when you enter pod. ____________________________________ Caldari by birth, Minmatar by citizenship.
The True Meaning of Freedom
My v |
Ranger 1
Amarr Paragon Fury Cascade Imminent
|
Posted - 2011.07.11 06:11:00 -
[78]
It would suit me just fine if the items were destructible and the price was dropped to 10th of it's current level.
Pun intended. ===== The world will not end in 2012, however there will be a serious nerf to Planetary Interaction. |
NoobPwn
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Posted - 2011.07.11 06:22:00 -
[79]
Originally by: Nachshon You leave all vanity items behind when you enter pod.
No. You don't take off your pants when you undock, do you?
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NoobPwn
|
Posted - 2011.07.11 06:27:00 -
[80]
Originally by: Nth Ares Why is this so difficult to rationalize?
Here's my unfounded theory!
When you buy clothes or implants with NEX, this includes an agreement with the network managing you medical clones to procure and provide replacement items upon activation. Every time. Forever. Hence, why they cost so bloody damn much. High fashion is a challenge to provide for near-immortals who die ALL THE TIME.
The initial items are stored in your pod, destroyed when you are destroyed. When you are podded, YOU DO NOT RESPAWN at your target destination, you respawn at your medical clone, where they have received (along with your infomorph) the go-ahead to provide reissues of the destroyed NEX items. They do not have license to provide these to you until your pod is confirmed destroyed, which presumes your stored clothes and implants are also destroyed. This prevents devaluation of these highly exclusive brands.
Jump clones do not automatically get the NEX clothes and monocle, don't you need to purchase a set for each jump clone? I have not tested, but I got a message to that effect in-game.
Clothes in cargo DO get destroyed.
So, no problem. However, we need confirmation.
CCP, get on it!
YO MAD BRO? Like you said so, there should be a chance to loot your pants from your pod wreck then?
Or how'd you manage to destroy all your pants before your pod explodes?
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AnzacPaul
the united Negative Ten.
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Posted - 2011.07.11 08:08:00 -
[81]
Maybe its a grand ploy to reintroduce the Jovian race, they have evolved into the ultimate metrosexuals with clothing that is indestructible.
______ GIGAR; >> The three priorities for CCP after launching Incarna will be
1)launching DUST 514, 2)launching World of Darkness 3)and continuing to improve on EVE. |
Khamelean
|
Posted - 2011.07.11 08:28:00 -
[82]
They are destroyed, you just get replacements when you re-dock.
That's why they're expensive, you get infinite supply of them :)
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TrimethylChromiumdioxide
|
Posted - 2011.07.11 08:55:00 -
[83]
Perhaps all implants will soon be indestructible. For a price.
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Ciar Meara
Amarr Virtus Vindice
|
Posted - 2011.07.11 09:16:00 -
[84]
This:
Originally by: Ydnari Because of money.
And this:
Originally by: Vasha Rin It's very simple to explain, actually... the NEX clothing and monocles are MAGIC.
It's why they cost so much. NEX items are enchanted against casual destruction and are soulbound items. Such objects of power can only be crafted through the most powerful and dangerous of magicks, and wizards are not known to offer their services cheaply...
And because marketing/BizDev was allowed to make a game mechanics decision sadly enough.
Boom is boom, however you paint it a monocle should be destroyed when you wear in on your body IN your pod.
- Hilmar getur ekki tala= vi= ¦ig n·na, hann er a= fara ß japanska Tfskuverslun.
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DeBingJos
Minmatar Goat Holdings
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Posted - 2011.07.11 09:32:00 -
[85]
Originally by: Khamelean They are destroyed, you just get replacements when you re-dock.
That's why they're expensive, you get infinite supply of them :)
This would give traders an unfair advantage in moving these items.
Equip vanity item self-destruct pod wake up in a medical clone at your (nullsec) destination unfit vanity item sell at local market ???? profit
where is the risk in moving these goods? All the other stuff can be destroyed, NeX items should be destructable as well.
This is indeed a case of the marketing depertment making gameplay decisions. (Not good imo)
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Darq Vixen
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Posted - 2011.07.11 09:39:00 -
[86]
Originally by: Tippia
Originally by: Vice Admiral Spreadsheet If monocles could be destroyed simply by being worn NO ONE WOULD WEAR THEM.
You mean just like how no-one uses pirate implants?
Oh, waitą
Quote: Who would spend over a billion ISK on something which does nothing AND can be destroyed?
That sounds more like an argument for adjusting a nutty price than an for them being indestructible.
Quote: CCP want sales in the NeX store.
Actually, making money from the NeX store "is not the point". If it was sales they were after, they'd definitely make them both destructible and cheaper ł they'd get a lot more sales (and more money) that way.
/thread
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Ehdward
Caldari Nex Exercitus Raiden.
|
Posted - 2011.07.11 09:40:00 -
[87]
Oh look, another stupid reason for people to whine about Incarna.
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Vice Admiral Spreadsheet
Caldari
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Posted - 2011.07.11 10:30:00 -
[88]
Tippia, I thought you were intelligent.
Originally by: Tippia
Originally by: Vice Admiral Spreadsheet If monocles could be destroyed simply by being worn NO ONE WOULD WEAR THEM.
You mean just like how no-one uses pirate implants?
Oh, waitą
You're just being stupid, here. Pirate implants have a combat enhancing effect. Pants don't. Really, this should be obvious enough for me not to explain. Don't quote me out of context.
Quote:
Quote: Who would spend over a billion ISK on something which does nothing AND can be destroyed?
That sounds more like an argument for adjusting a nutty price than an for them being indestructible.
Out of context again. Note how I said "AND can be destroyed". More on this at the end of my post.
Quote:
Quote: CCP want sales in the NeX store.
Actually, making money from the NeX store "is not the point". If it was sales they were after, they'd definitely make them both destructible and cheaper ł they'd get a lot more sales (and more money) that way.
You're not CCP. People would not buy destructible vanity items. Billion ISK implants are bought, because they actually do something. Read below.
There are several different systems non-vanity items could be implemented.
1. (Current system) High prices, indestructible unless in cargo bay.
2. High prices, destructible. Some idiots have the nerve to suggest this. No one would buy any clothing under this system. A one billion+ ISK monocle which does nothing, and can be destroyed in the blink of an eye? Bad idea.
3. Low prices, destructible. A reasonable suggestion, but it wouldn't work for several reasons. Firstly, there is the issue of implementation 2. Buying destructible vanity items, no matter the price, is unlikely to occur. No one will buy anything. Secondly, there will be a saturation of vanity items in the economy. Everyone will will own special goggles, and all character portraits would be pimped out. (And yes, I had to orange this text to get extra attention.
You may notice a slight contradiction between my first and second point of the third implementation. However, this is not the case. The market will become saturated with cheap items, and things like monocles will simply cease to be bought. Players will tire of buying vanity items which are frequently destroyed, and purchasing will cease.
Implementations 2 and 3 have huge flaws, and CCP's current take is nearly perfect. There's no saturation or under-purchasing of items. The only issues I can see are: 1. Poor people wanting monocles. -This is fine. I want a solid gold toilet, but I'm not getting one. 2. A "RP" perspective. -RPers should do what they normally do, and use their imagination. EVE has submarine physics, CONCORD do nothing for incursions, we can warp through planets and capsuleers can kill an entire crew of their own battleship by suicide ganking. Excuses have been invented for all of these, and Incarna won't be any different.
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MaiLina KaTar
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Posted - 2011.07.11 10:43:00 -
[89]
Actually, you should be able to rip the monocle right out of that frozen corpse. Then on your character sheet there should be an extra tab where you can put them just to show them off as trophies.
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Wacktopia
Dark Side Of The Womb
|
Posted - 2011.07.11 10:47:00 -
[90]
CCP are so "fearless" they don't care if a $70 monocle gets dropped on death... oh wait!!
tl;dr - CCP pee'd their pants over making nex stuff destroyable.
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Tippia
Caldari Sunshine and Lollipops
|
Posted - 2011.07.11 10:57:00 -
[91]
Originally by: Vice Admiral Spreadsheet You're just being stupid, here. Pirate implants have a combat enhancing effect. Pants don't.
And yet, the fact remains: just because it's expensive doesn't mean people are not going to bring it into battle.
Quote: Out of context again. Note how I said "AND can be destroyed".
Yes, that's why I said that it worked better as an argument for adjusting the price so they can be destroyable.
Quote: You're not CCP. People would not buy destructible vanity items.
You have done extensive surveys on this, I take it?
If not, you are not "people" ł don't make claims about what they will or will not do.
Quote: There are several different systems non-vanity items could be implemented.
So? We're talking about vanity items here.
Quote: Buying destructible vanity items, no matter the price, is unlikely to occur. No one will buy anything.
ąagain, you've done extensive testing of this, I take it? So, why not? It would serve the exact same purpose as the current ones: prove that you have tons of ISK so you can keep replacing those vanity bits even if/when you get blown up a lot. In fact, it serves that purpose even better than the current system (because it shows you have a constant high income) and it generates more income for CCP, should they have interested in thatą
Quote: Secondly, there will be a saturation of vanity items in the economy.
That will happen if things can't be destroyed, yes, and as a result, they will always be a bad deal ł the price can only go down. If they can be destroyed, saturation will not happen: an oversupply will be followed by everyone having them, which is will be followed by people losing them in droves, which will be followed by the saturation being lost. Destruction creates market dynamics; non-destruction creates a race to the bottom, where the items become worthless.
Quote: Implementations 2 and 3 have huge flaws
They have exactly one flaw: your assumption that people won't pay for vanity items to show off how rich they are. If they do, then they will make sure they keep up appearances. Without destruction, saturation is inevitable. łłł ōWe want to try this thing called micro-transactions, but we don't know what it is. Can anyone explainą aw screw it, let's just do it! What could go wrong?ö ł ĒĒP |
Ciar Meara
Amarr Virtus Vindice
|
Posted - 2011.07.11 11:02:00 -
[92]
Originally by: Vice Admiral Spreadsheet
stuff
Your arguments are all invalid, Clothes, monocles, etc can be destroyed and looted when they are in your cargo. Therefore they should be destroyable when you "wear" them. If you have them on your body when you dock in another station, they where on your ship as well and thus, destroyable just like they would have been if they where in your cargohold.
- Hilmar getur ekki tala= vi= ¦ig n·na, hann er a= fara ß japanska Tfskuverslun.
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ninjaholic
Gallente House Aratus Fatal Ascension
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Posted - 2011.07.11 11:14:00 -
[93]
Lol. Ragin'.
+ Support EVE's own IN-GAME fight record tool! |
AnzacPaul
the united Negative Ten.
|
Posted - 2011.07.11 11:19:00 -
[94]
Originally by: ninjaholic Lol. Ragin'.
A Dev could quite easily quell the Ragin' if one would so kindly explain how they survive?
______ GIGAR; >> The three priorities for CCP after launching Incarna will be
1)launching DUST 514, 2)launching World of Darkness 3)and continuing to improve on EVE. |
Portmanteau
Gallente CTRL-Q
|
Posted - 2011.07.11 12:59:00 -
[95]
Originally by: Tippia
Originally by: Vice Admiral Spreadsheet If monocles could be destroyed simply by being worn NO ONE WOULD WEAR THEM.
You mean just like how no-one uses pirate implants?
Oh, waitą
Quote: Who would spend over a billion ISK on something which does nothing AND can be destroyed?
That sounds more like an argument for adjusting a nutty price than an for them being indestructible.
Quote: CCP want sales in the NeX store.
Actually, making money from the NeX store "is not the point". If it was sales they were after, they'd definitely make them both destructible and cheaper ł they'd get a lot more sales (and more money) that way.
this this this.
Make them much cheaper, make them destructible.
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Soi Mala
Whacky Waving Inflatable Flailing Arm Tubemen
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Posted - 2011.07.11 13:48:00 -
[96]
Originally by: Ydnari Because of money.
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Vincent Athena
|
Posted - 2011.07.11 13:51:00 -
[97]
Originally by: AnzacPaul
Originally by: Ivoto
Originally by: Bloodcrow Your naked in your pod...
This...actually.
Then I counter with this;
What happens to the items you have purchased, or are wearing when you get into your pod? And if they are stored on the ship somewhere, once again, refer to the op.
The clothes you are wearing are disassembled by nanites in less than asecond upon entering the pod (and reassembled when you dock). If you get podded, a record of what the nanites disassembled is transmitted along with you mind to the clone station and what you were wearing is reconstructed.
Unfortunately, nanites are too expensive to use them like this for your cargo and they do not work at all for living matter or on something as complex as an implant, so only your clothes can be saved this way.
See? We can rationalize anything. But although what I wrote may be a nice story, its not canon until CCP says its canon.
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Pok Nibin
Amarr
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Posted - 2011.07.11 14:02:00 -
[98]
It's made from the same material they hope to be making spaceships from in the near future.
Please wait as this sig- nature finishes loading
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Vincent Athena
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Posted - 2011.07.11 14:13:00 -
[99]
Oh and the real reason clothes are indestructible: The eve code has no way of changing your appearance other than the character creator. So your clone has to be wearing the same stuff. Shall we have CCP work on a automatic appearance changer rather than spaceship stuff? You know how long the character creator takes, it should increase the time associated with getting podded to only a few minutes. Is that OK?
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Important Person
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Posted - 2011.07.11 14:14:00 -
[100]
Yeah CCP, you really dropped the ball on this.
All clothing and accessories should be destroyed when podded.
Then you can charge people to buy their standard clothing back each time they die. Not allowed outside of CQ without it.
I mean wtf CCP! Every station I go to has my whole wardrobe of jackets, shirts, pants, shoes, jewellery, even free haircuts and makeup. How does all that luggage fit in my pod??? Totally immersion killing.
You should make everyone naked and they must purchase their clothing and replace it every time they're podded.
Just think of the revenue! Do it!
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Harleen Frances Quinzel
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Posted - 2011.07.11 14:27:00 -
[101]
Originally by: Vasha Rin It's very simple to explain, actually... the NEX clothing and monocles are MAGIC.
Space, lazors, exotic dances and i thought this game had everything. But NO! Still required MAGIC!!
Wonderfull job CCP! Totally Awesome!
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Virtual Mismo
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Posted - 2011.07.11 14:30:00 -
[102]
ok ,so if you have to be naked to fly spaceships , why the hell do u get our of your pod and get dressed again to restock ammo, drop loot etc? surely u wear your clothes and the only naked period of time is when your reincarnated, why would you need to have your baps and tash out to drive a spaceship, i just dont get it.
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Mister Smithington
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Posted - 2011.07.11 14:35:00 -
[103]
No one would buy $1000 Japanese jeans if there were any chance they they would get torn, ripped, faded, stained or otherwise ruined.
Wait, I think there might be some stupid in that last sentence.
Saying nobody would buy vanity items if they were destructible argues against CCP's claim that these items are status symbols. If you're not rich enough to replace your monocles, you're not rich enough to be a monocle wearer, gtfo peasant.
Here's the very disturbing implication of NeX items being indestructible. What about ship paint jobs? Will they be reimbursed upon ship destruction? That doesn't make sense, but then again, I paid money for it like I did for my shiny glasses.
What about the IW Scorpion? Would they have replaced the whole ship?
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Vice Admiral Spreadsheet
Caldari
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Posted - 2011.07.11 15:12:00 -
[104]
Originally by: Ciar Meara
Your arguments are all invalid, Clothes, monocles, etc can be destroyed and looted when they are in your cargo. Therefore they should be destroyable when you "wear" them.
You don't buy the clothing, you're renting it indefinitely. What you buy from the NeX store are the documents which allow the NeX store to rent clothing to you. If these documents are destroyed, so do you rights to wear the clothing. All stations have a NeX store, so clothing is always available. You have larger, more unexplainable inconsistencies to ponder before complaining about the NeX store. EVE's community has been doing this forever.
Originally by: Tippia just because it's expensive doesn't mean people are not going to bring it into battle.
Honestly, how thick can you be? I'm over your stupidity. You'd honestly better be trolling, or I'm afraid replacing your brain with a brick will have positive effects. Why do people buy expensive pirate implants? To use in battle. To gain an edge. Does a monocle give you an advantage? You're probably stupid enough to think so, but the answer is no. People do bring expensive things to battle, but only for a reason. Would you fly a battleship with 15 PLEX in cargo into battle? To be honest, I think you would, but please humour me.
Quote: Yes, that's why I said that it worked better as an argument for adjusting the price so they can be destroyable.
You fail to understand. Wait, let me rephrase that: You fail in general. Players are are currently buying clothing. It's expensive, but they're buying it anyway. The effectively indestructible nature of it means that it has much greater value. Their purchase of a billion+ ISK monocle will last a lifetime. Making clothing destructible will lower its value. This can be countered by reducing its price. However, the equilibrium will not be as profitable as indestructible, expensive vanity items. Less players will buy destructible vanity items. Perhaps none. The value has dropped too steeply.
Quote:
Quote: People would not buy destructible vanity items.
You have done extensive surveys on this, I take it?
CCP have done the research. As a player, I would never consider buying a vanity item like a monocle if it could be destroyed upon being pod-killed. Please, show me a player who is more likely to buy a billion+ ISK, combat-useless monocle which is completely destructible compared to the very same, indestructible monocle. An analogy. You're a rally car driver, and really like fine china dinner plates. Will you load up your rally car with expensive plates? I am intrigued by how you fail to comprehend even the most simple logical conclusions.
Quote: So? We're talking about vanity items here.
That was a typo on my part.
Quote:
Quote: Buying destructible vanity items, no matter the price, is unlikely to occur.
ąagain, you've done extensive testing of this, I take it?
It seems CCP have done the testing for me. There is a purpose beyond showing off wealth. There are the players who buy clothing because they enjoy looking at it. I'm considering a purchase of a Field Marshall coat because it's so damn awesome to me. It's expensive, but would be a nice little treat for my own self satisfaction. I would never, ever consider buying that coat if it could be destroyed at pod death.
You want them expensive and destroyable? Prepare for terrible sales. You want them cheap and destroyable? Say goodbye to an "elite" class of monocleers.
You haven't made yourself clear on what option YOU would choose. I know you want destroyable clothing, but do you want them to be cheaper too? You're only trying to counter my arguments with the best of both worlds, ignoring the drawbacks. Pick one:
1. Cheap and indestructible - huge saturation. 2. Expensive and destructible - terrible sales. 3. Cheap and destructible - no repeating sales. "Elite" forum alt saturation. 4. Expensive and indestructible - balance.
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Jekyl Eraser
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Posted - 2011.07.11 15:32:00 -
[105]
Those vanity items come with the hefty pricetag because each has a cyno in it that teleports the clothes to safety when the pod explodes.
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Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.07.11 15:38:00 -
[106]
Originally by: Vice Admiral Spreadsheet Honestly, how thick can you be? I'm over your stupidity.
So you agree then, seeing as how you go straight for the ad hominem? Good.
Quote: Why do people buy expensive pirate implants?
You didn't understand what I wrote, did you? Again: just because it's expensive doesn't mean people are not going to bring it into battle, especially not if you do it just to show off the expensive stuff you bring.
Quote: People do bring expensive things to battle, but only for a reason.
One reason being that it doesn't seem particularly expensive to them (or because they want to project this perception).
Quote: You fail to understand. Wait, let me rephrase that: You fail in general.
So you agree, then seeing as how you go straight for the ad hominem? Good.
Quote: The effectively indestructible nature of it means that it has much greater value.
No, the indestructible nature means that is no value because there will be no proper demand for it. Once everyone who wants one has one, the market is saturated ł no more is needed, and the market value crashes.
Quote: Making clothing destructible will lower its value.
Making clothing destructible means that there can be a constant demand for it, thus increasing its value.
Quote: Less players will buy destructible vanity items. Perhaps none.
And you know this becauseą?
Quote: CCP have done the research.
Actually, no, they haven't. That's what they're doing right now. This is their test. This is where they're "dipping their toes".
Quote: Please, show me a player who is more likely to buy a billion+ ISK, combat-useless monocle
ąbut that's not what we're arguing, now is it?
Quote: There is a purpose beyond showing off wealth. There are the players who buy clothing because they enjoy looking at it.
And for those, there's always the option to ł you know ł not wear it when there's a risk of losing it. Dress up for the dress-up occasions; dress-down for the dirty work. So even if it was hugely expensive and destructible, it wouldn't actually be much of a problem.
Quote: You want them cheap and destroyable? Say goodbye to an "elite" class of monocleers.
Make up your mind. If no-one will buy them because they get destroyed all the time, then it most definitely will give rise to an "elite" class: those who buy them in spite of that loss. In fact, that class will be even more elite than the current classą
But now you're saying that the elite class will be gone, which means that everyone is buying them in spite of them being destroyable, so there is a demand and there will never be a fully saturated market.
Quote: You haven't made yourself clear on what option YOU would choose.
I think I made it quite clear, but you were too busy calling me an idiot to notice.
Quote: 3. Cheap and destructible - no repeating sales. "Elite" forum alt saturation.
Again, this is a complete contradiction. If there are no repeating sales (because most people can't be arsed to pay over and over again), then they will be elite, and there will be no saturation. If there are not elite (because everyone buys them over and over again), then there must be repeating sales to keep the eliteness away, and there will be no saturation. So, once more: make up your mind. łłł ōWe want to try this thing called micro-transactions, but we don't know what it is. Can anyone explainą aw screw it, let's just do it! What could go wrong?ö ł ĒĒP |
Vice Admiral Spreadsheet
Caldari
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Posted - 2011.07.11 17:22:00 -
[107]
Originally by: Tippia So you agree then, seeing as how you go straight for the ad hominem? Good.
You seem to have a misunderstanding. With many things. I certainly did not use what could be called a logical fallacy. Let's just say that your intelligence is very relevant to your opinion.
Quote: just because it's expensive doesn't mean people are not going to bring it into battle
I'm actually laughing my ass off at you right now. So you'll happily carry 3-5 PLEX in your Drake's cargo bay next time you go for a little roam in null? I mean, it's expensive, but that shouldn't stop you from bringing it into battle. And it makes you elite, because you can just replace those PLEX. Right? (Hint: Wrong)
Quote: One reason being that it doesn't seem particularly expensive to them
Please, name one thing players bring along on their nullsec roams which costs over a billion ISK and does absolutely nothing.
Quote: So you agree, then seeing as how you go straight for the ad hominem? Good.
Copy-pasting yourself, are you? You do realise that even when ad hominem is used, it does not create an agreement? Furthermore, I'm not actually using ad hominem because I'm not using my insults as evidence.
Quote: Once everyone who wants one has one, the market is saturated ł no more is needed, and the market value crashes.
I'll be waiting for the day every single player, present and future, has a monocle. I have a feeling I'll be waiting for a long, long time.
Quote: Making clothing destructible means that there can be a constant demand for it, thus increasing its value.
Maybe in a normal economy, but not with the NeX store. Unlimited supply and a fixed price are constants. Demand does not affect price.
Quote:
Quote: Less players will buy destructible vanity items.
And you know this becauseą?
I've answered this twice, at the very least. Would you rather have a champagne glass of papier-mGchT or diamond? Both cost the same.
Quote: This is where they're "dipping their toes".
You're seriously claiming that CCP have done no research on the matter. That they decided upon their current NeX Store implementation by pulling it out of a hat?
Quote:
Quote: Please, show me a player who is more likely to buy a billion+ ISK, combat-useless monocle
ąbut that's not what we're arguing, now is it?
Stop side stepping. Here's what the end of the sentence was before you kindly cut it off: "...which is completely destructible compared to the very same, indestructible monocle."
Quote: Dress up for the dress-up occasions; dress-down for the dirty work.
Huge waste of time. Can't you even imagine that undocking automatically strips you of clothing, and monocles have insurance?
Quote: If no-one will buy them because they get destroyed all the time, then it most definitely will give rise to an "elite" class: those who buy them in spite of that loss.
There is a distinction between eliteness and stupidity. CCP are already on the border. Will anyone buy their multi-billion attire over and over? Think before you answer. You've already agreed that an expensive/destructible system is a poor choice compared to cheap/destructible.
Quote: now you're saying that the elite class will be gone, which means that everyone is buying them in spite of them being destroyable, so there is a demand and there will never be a fully saturated market.
That was in the cheap/destroyable scenario. Will players will buy a vanity item more than once, after it's destroyed? If I were to buy 10AUR pants over and over, would that make me elite? I'd tire, and stop buying them altogether. Eliteness is only displayed the forums, with monocleers saying "Buy a monocle, peasant". And what if every alt owns a monocle? Cheap leads to alt saturation, and loss of true elite too. Who'd brag "Even when podded, I just keep buying 100AUR monocles over and over!"
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Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.07.11 17:58:00 -
[108]
Originally by: Vice Admiral Spreadsheet Let's just say that your intelligence is very relevant to your opinion.
So you agree then, seeing as how you go straight for the ad hominem? Good.
Quote: So you'll happily carry 3-5 PLEX in your Drake's cargo bay next time you go for a little roam in null? I mean, it's expensive, but that shouldn't stop you from bringing it into battle.
Aaaand, the point remains: just because it's expensive doesn't mean people are not going to bring it into battle.
Quote: Please, name one thing players bring along on their nullsec roams which costs over a billion ISK and does absolutely nothing.
Utterly irrelevant. People bring stuff just because it's expensive, regardless of whether or not it's appropriate for the situationą Because bringing that stuff has a value in and of itself.
Quote: You do realise that even when ad hominem is used, it does not create an agreement?
No, it is used when you can't come up with a proper counter-argument and go after the debater instead in the hopes that this will make people doubt his argument as a result. Much like what you're doing. So since you can't think of a proper counter-argument, I take it that you actually agree.
Quote: I'll be waiting for the day every single player, present and future, has a monocle. I have a feeling I'll be waiting for a long, long time.
Who said anything about every player?
Quote: Maybe in a normal economy, but not with the NeX store. Unlimited supply and a fixed price are constants. Demand does not affect price.
Not in the NeX store, but on the market and as a vanity item.
Quote: I've answered this twice, at the very least.
No, you've just alluded to unfounded assumptions.
Quote: You're seriously claiming that CCP have done no research on the matter. That they decided upon their current NeX Store implementation by pulling it out of a hat?
That's pretty much what they've said.
Quote: Stop side stepping. Here's what the end of the sentence was before you kindly cut it off: "...which is completely destructible compared to the very same, indestructible monocle."
ąwhich, as mentioned, is not what we're arguing, now is it? It's not side-stepping when I'm brining you back on topic.
Quote: Huge waste of time.
So? It solves the problem.
Quote: There is a distinction between eliteness and stupidity.
The current monocle situation kind of shows otherwiseą
Quote: Will anyone buy their multi-billion attire over and over?
Again, that's not what we're arguing so you can stop brining it up.
Quote: That was in the cheap/destroyable scenario. Will players will buy a vanity item more than once, after it's destroyed? If I were to buy 10AUR pants over and over, would that make me elite? I'd tire, and stop buying them altogether.
Well, that's you. You apparently have no interest in showing off your buying power.
Quote: Eliteness is only displayed the forums, with monocleers saying "Buy a monocle, peasant".
Now, about that supposed distinction between eliteness and stupidityą
Quote: And what if every alt owns a monocle?
If every alt owns a monocle, then there's obviously no problem with destroying them since everyone keeps buying them and the market just won't stay saturated.
Quote: Cheap leads to alt saturation, and loss of true elite too. Who'd brag "Even when podded, I just keep buying 100AUR monocles over and over!"
The same people who spend 150+ that to get the same bragging rights.
But, of course, you missed the point: you can't have it both ways, so which way do you pick? Repeating sales (and thus not saturated) or elite (and thus not saturated)? łłł ōWe want to try this thing called micro-... |
Kirkland Langue
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Posted - 2011.07.11 18:05:00 -
[109]
This goes back to "Why PVP in the first place?"
PVP in EVE is "known" to be risky because you can actually "lose" stuff of value. CCP is trying to get away from such a brutal world. welcome to Hello Kitty Online.
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Kalavkalash
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Posted - 2011.07.11 18:11:00 -
[110]
you leave behind the vanity items when you leave station. so you need a monocle in every station, which also explains the price
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Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.07.11 18:19:00 -
[111]
Originally by: Kalavkalash you leave behind the vanity items when you leave station. so you need a monocle in every station, which also explains the price
ąbut it doesn't explain why only one of your clones are meant to wear it. łłł ōWe want to try this thing called micro-transactions, but we don't know what it is. Can anyone explainą aw screw it, let's just do it! What could go wrong?ö ł ĒĒP |
Dante Marcellus
Minmatar Belligerent Underpayed Tactical Team
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Posted - 2011.07.11 18:21:00 -
[112]
Edited by: Dante Marcellus on 11/07/2011 18:21:52
YOU'RE NAKED INSIDE OF YOUR POD
Flippin' idiots on these forums. And if you're reading this, you've fallen into a signature trap. You owe me 1m ISK. |
Mister Smithington
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Posted - 2011.07.11 18:39:00 -
[113]
Originally by: Dante Marcellus Edited by: Dante Marcellus on 11/07/2011 18:21:52
YOU'RE NAKED INSIDE OF YOUR POD
Flippin' idiots on these forums.
I may be naked in my pod, but you appear to be stupid in yours.
Your vanity clothes appear at every station you dock in, even if you flew there in just your pod. Think about what that means.
Flippin' idiots on these forums.
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Julius Flavus
Amarr
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Posted - 2011.07.11 19:41:00 -
[114]
Originally by: MaiLina KaTar Actually, you should be able to rip the monocle right out of that frozen corpse. Then on your character sheet there should be an extra tab where you can put them just to show them off as trophies.
Haha! I agree!
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CptConorado
Amarr Avenger Mercenaries
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Posted - 2011.07.11 19:46:00 -
[115]
Originally by: Ydnari Because of money.
BECAUSE OF DOOR. ________________________________________________ Some say the universe is almost full of honest people, well I say the universe is full of almost honest people. -Unknown |
JamesCLK
Gallente
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Posted - 2011.07.11 20:33:00 -
[116]
Originally by: CptConorado
Originally by: Ydnari Because of money.
BECAUSE OF DOOR.
Because of Falcon~
Seriously, we need to start creating Incarna related song parodies...
On the topic of the thread... I'm going to take the side of 'make them cheaper and destructible'. The only content in EVE that is indestructible are celestials, and even then- outposts should be destroyable too to an extent EVE has always been about completing your goals despite various degrees of risk involved and the conflicting goals of others. Having virtually indestructible accessories, even if they are vanity items, is a big leap backwards- I'm actually convinced that the reason these items are still indestructible is because CCP would need to alter their already dodgy character recustomiser (which is just a patched character creator) to accomodate for automation.
As usual, this all smells of unfinished feature work by CCP. Whatever happened to the superb dev teamwork that we saw with Apocrypha? |
Sandwich PvP
Furian Necromongers
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Posted - 2011.07.11 20:38:00 -
[117]
Think of how much more money CCP could make if they were destructible! COMEON CCP, make Nex destructible.!!! This could be the cash cow you've been looking for!@
Sort by what? |
Morgan Polaris
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Posted - 2011.07.11 22:10:00 -
[118]
Originally by: Ben Morto
Originally by: AnzacPaul
Originally by: Ivoto
Originally by: Bloodcrow Your naked in your pod...
This...actually.
Then I counter with this;
What happens to the items you have purchased, or are wearing when you get into your pod? And if they are stored on the ship somewhere, once again, refer to the op.
Clothing is digitally stored in your wallet. The clothing is not physical, but projected onto your body.
Here's my dirty mind hoping for a blackout.
*woohoo*
Oh wait, that's just my GPU burning.
Donations accepted: 1BpQEYT7aSUNM863BV67FPxyv1cpxr74uu |
Nth Ares
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Posted - 2011.07.11 22:13:00 -
[119]
It is a bit immersion-breaking... I hope this thread can convince someone at CCP to give us a bit of game fiction to explain this. A new Chronicle maybe?
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AnzacPaul
the united Negative Ten.
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Posted - 2011.07.12 06:24:00 -
[120]
Bumping for a Dev response, cmon guys you are the ones that created it, surely you know???
______ GIGAR; >> The three priorities for CCP after launching Incarna will be
1)launching DUST 514, 2)launching World of Darkness 3)and continuing to improve on EVE. |
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Important Person
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Posted - 2011.07.12 06:36:00 -
[121]
Originally by: Mister Smithington
Originally by: Dante Marcellus Edited by: Dante Marcellus on 11/07/2011 18:21:52
YOU'RE NAKED INSIDE OF YOUR POD
Flippin' idiots on these forums.
I may be naked in my pod, but you appear to be stupid in yours.
Your vanity clothes appear at every station you dock in, even if you flew there in just your pod. Think about what that means.
Flippin' idiots on these forums.
You mean kinda leik da way all mah clothes and pants and shoes appear at every station I dok at even if I flu der in mah pod?
Flippin da bird!
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Mel Civire
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Posted - 2011.07.12 06:42:00 -
[122]
LOL, maybe rename your thread to @ SOE Dev - you might get a response on Magical items.
Should be a new skill book - Magic (5% bonus to incredible lucky shots per level)
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Crellion
Parental Control HELL4S
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Posted - 2011.07.12 06:48:00 -
[123]
Originally by: Chiggy W Edited by: Chiggy W on 09/07/2011 21:46:33 I see you've never bought a $1000 pair of jeans from a Japanese fashion boutique. If you had, you'd understand that when CCP were comparing these things to real items in those devblogs, they weren't lying. You see, $1000 jeans bought from a Japanese fashion boutique are actually indestructible, hence that why in game.
Of course it could just be that CCP are worried about the reaction of little Timmie`s mum when the new outfit she just paid $500 for is destroyed by someone who doesn`t get or appreciate CCP`s fearless new metro sexual in space direction, and she cancels little Timmie`s barbie in space account rather than buy him a new one. We can`t have that now!
Dark and harsh universe is soooooooo 2005 darling, colorful and fabulous is the new direction! Fearless!
Best post I have read this year. < This is the only eyeware I ll ever need be atch Arguably my opinions represent to an extent the opinions of my alliance and in particular circumstances give rise to a valid "casus belli" claim. |
Vice Admiral Spreadsheet
Caldari
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Posted - 2011.07.12 07:32:00 -
[124]
Originally by: Tippia So you agree then, seeing as how you go straight for the ad hominem? Good.
Ugh. You really don't understand the concept of ad hominem, do you?
Quote: just because it's expensive doesn't mean people are not going to bring it into battle.
Avoiding the statement I made.... I'd say you have called it quits on this particular part of the discussion. You aren't even replying directly, and can't explain why someone wouldn't carry 3-5 PLEX in their Drake to look for targets.
Quote: People bring stuff just because it's expensive, regardless of whether or not it's appropriate for the situationą
Care to share any examples of billion+ ISK useless things players bring to fights?
Quote:
Quote: when ad hominem is used, it does not create an agreement
No, it is used when you can't come up with a proper counter-argument and go after the debater instead in the hopes that this will make people doubt his argument as a result.
Cutting my quotes off again. Listen, don't embarrass yourself. Unlike the NeX store, there can be no opinions when it comes to language. I'm not displaying ad hominem because I am not attempting to use my insults as support to my argument. You cut that part from my quote.
Quote: Who said anything about every player?
Avoiding the statement I made.... I used hyperbole Saturation occurs when too large of a degree of players owns a particular vanity item.
Quote: Not in the NeX store, but on the market and as a vanity item.
And how does it get on the market? Through the only supply, the NeX store. The NeX store sets the minimum price.
Quote:
Quote: You're seriously claiming that CCP have done no research on the matter.
That's pretty much what they've said.
So, how did CCP decide to make NeX items not destroyable over any other option? One choice is preferable the other.
Quote:
Quote: Stop side stepping. Here's what the end of the sentence was before you kindly cut it off: "...which is completely destructible compared to the very same, indestructible monocle."
ąwhich, as mentioned, is not what we're arguing, now is it? It's not side-stepping when I'm brining you back on topic.
Avoiding the question.... Again.
Quote:
Quote: Huge waste of time.
So? It solves the problem.
You want EVE to be less enjoyable? That's not a good design philosophy.
Quote:
Quote: Will anyone buy their multi-billion attire over and over?
Again, that's not what we're arguing so you can stop brining it up.
Avoiding the question....
It is relevant. If people don't buy from the NeX store, the store's implementation is not suitable.
Quote: Well, that's you. You apparently have no interest in showing off your buying power.
Buying power for repeating the purchase of cheap goods? Not elite.
Quote: If every alt owns a monocle, then there's obviously no problem with destroying them since everyone keeps buying them and the market just won't stay saturated.
Forums alts are often market alts. They don't fight. They don't lose their items. Items may as well be indestructible, but you want them to be cheap, too.
Sokratesz
Rionnag Alba Northern Coalition.
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Posted - 2011.07.12 07:37:00 -
[125]
NEX store not only sets the minimum price, but also the maximum because no-one is going to pay a premium for a piece of cloth when they can just go to the market, putchase plex, and buy it themselves.
There are so many things wrong with the current implementation of the NEX store >.>
This signature is brought to you by Nvidia(tm) |
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Gurgeh Murat
Minmatar
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Posted - 2011.07.12 12:01:00 -
[126]
Im going to rate Tippia as Counterargument, Spreadsheet as wavering between responding to tone/ad hominen.
MOAR POPCORN!
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Lucius Vindictus
Amarr East Khanid Trading Khanid Trade Syndicate
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Posted - 2011.07.12 17:47:00 -
[127]
Do we pee in our pods? I've never seen a urinal in the game...
Seriously.. Sometimes you need to leave stuff up to your imagination. Does there have to be an explanation for everything? Do you want to go to a clothing store every time you get podded just for realism purposes? Before going to battle, maybe you would like to iron your digital shirts in the CQ?
Just maybe all that stuff happens when we are not looking?
Logs |
Gurgeh Murat
Minmatar
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Posted - 2011.07.13 06:54:00 -
[128]
Ho Hum, stil no CCP dev response..
Cmon guys? we know you read this, you respond in minutes to stuff thats easy, isnt this one easy? Wasnt it thought through by someone?
bumpity bump
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AnzacPaul
the united Negative Ten.
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Posted - 2011.07.13 07:03:00 -
[129]
Originally by: Lucius Vindictus Do we pee in our pods? I've never seen a urinal in the game...
Seriously.. Sometimes you need to leave stuff up to your imagination. Does there have to be an explanation for everything? Do you want to go to a clothing store every time you get podded just for realism purposes? Before going to battle, maybe you would like to iron your digital shirts in the CQ?
Just maybe all that stuff happens when we are not looking?
For me it's about consistency, the basic tl;dr is why should vanity items be magically transported when plenty of other items cost more, and can all be dropped/destroyed, including plex. people still buy and transport them, even with the risks.
______ GIGAR; >> The three priorities for CCP after launching Incarna will be
1)launching DUST 514, 2)launching World of Darkness 3)and continuing to improve on EVE. |
Atredies Bonapart
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Posted - 2011.07.13 07:04:00 -
[130]
Edited by: Atredies Bonapart on 13/07/2011 07:04:50 P )
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Important Person
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Posted - 2011.07.13 07:08:00 -
[131]
I demand to know why my avatar never has to eat, and where is the kitchen in my CQ?
You'd think that after being in a pod for days you'd wanna whip up some cheesaroni.
Total game breaker.
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Mnengli Noiliffe
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Posted - 2011.07.13 07:52:00 -
[132]
well this is one extremely obvious thing.
the clothes are not worth anything AT ALL to produce, its the fkn CLOTHES, not a spaceship!!!
when you pay for them, you are actually buying yourself a lifetime license to produce them for yourself.
so every time you exit your pod, the new set of clothes are manufactured for you instantly and when you undock its just recycled. this costs so little ISK comparing to the spaceship cost it's not worth even mentioning in wallet journal, maybe something like 0.000001 ISK or something like that.
this was mentioned many times, ppl when will you learn?
i think some dense people only notice the posts they like...
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Darian Nystrom
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Posted - 2011.07.13 08:58:00 -
[133]
Edited by: Darian Nystrom on 13/07/2011 08:59:40 Edited by: Darian Nystrom on 13/07/2011 08:59:01
Originally by: AnzacPaul Edited by: AnzacPaul on 10/07/2011 04:44:37 This makes absoloutely no sense at all CCP. My implants are lost, my medical clone is lost, MY CORPSE IS IN SPACE, yet apparently your clothing and/or monacle are indestructible?
*Edit* someone beat me to my original point because I failed to read the whole thread. disregard this post. Yes this was posted with an alt. |
Mnengli Noiliffe
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Posted - 2011.07.13 09:13:00 -
[134]
Originally by: Darian Nystrom Edited by: Darian Nystrom on 13/07/2011 08:59:40 Edited by: Darian Nystrom on 13/07/2011 08:59:01
Originally by: AnzacPaul Edited by: AnzacPaul on 10/07/2011 04:44:37 This makes absoloutely no sense at all CCP. My implants are lost, my medical clone is lost, MY CORPSE IS IN SPACE, yet apparently your clothing and/or monacle are indestructible?
*Edit* someone beat me to my original point because I failed to read the whole thread. disregard this post.
because clothes are worthless, they are cloned each time you dock.
you pay for license to use the design.
implants are hard to produce thus are lost.
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AnzacPaul
the united Negative Ten.
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Posted - 2011.07.13 09:24:00 -
[135]
Originally by: Mnengli Noiliffe
Originally by: Darian Nystrom Edited by: Darian Nystrom on 13/07/2011 08:59:40 Edited by: Darian Nystrom on 13/07/2011 08:59:01
Originally by: AnzacPaul Edited by: AnzacPaul on 10/07/2011 04:44:37 This makes absoloutely no sense at all CCP. My implants are lost, my medical clone is lost, MY CORPSE IS IN SPACE, yet apparently your clothing and/or monacle are indestructible?
*Edit* someone beat me to my original point because I failed to read the whole thread. disregard this post.
because clothes are worthless, they are cloned each time you dock.
you pay for license to use the design.
implants are hard to produce thus are lost.
Nice fairy tale, got some links from CCP Dev posts to back this up?
______ GIGAR; >> The three priorities for CCP after launching Incarna will be
1)launching DUST 514, 2)launching World of Darkness 3)and continuing to improve on EVE. |
Mnengli Noiliffe
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Posted - 2011.07.13 09:30:00 -
[136]
Originally by: AnzacPaul
Originally by: Mnengli Noiliffe
Originally by: Darian Nystrom Edited by: Darian Nystrom on 13/07/2011 08:59:40 Edited by: Darian Nystrom on 13/07/2011 08:59:01
Originally by: AnzacPaul Edited by: AnzacPaul on 10/07/2011 04:44:37 This makes absoloutely no sense at all CCP. My implants are lost, my medical clone is lost, MY CORPSE IS IN SPACE, yet apparently your clothing and/or monacle are indestructible?
*Edit* someone beat me to my original point because I failed to read the whole thread. disregard this post.
because clothes are worthless, they are cloned each time you dock.
you pay for license to use the design.
implants are hard to produce thus are lost.
Nice fairy tale, got some links from CCP Dev posts to back this up?
there was a post saying its not destroyed when podded, and you can check that in game. what else do you need?
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AnzacPaul
the united Negative Ten.
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Posted - 2011.07.13 09:56:00 -
[137]
Edited by: AnzacPaul on 13/07/2011 09:57:08
Originally by: Mnengli Noiliffe
there was a post saying its not destroyed when podded, and you can check that in game. what else do you need?
Yes, like HOW THEY SURVIVE WHEN NOTHING ELSE IN THE GAME CAN!
You stated
Quote:
because clothes are worthless, they are cloned each time you dock.
you pay for license to use the design.
implants are hard to produce thus are lost
If you cannot produce any evidence to support this, then it is speculation, at best.
I have posted a legitimate question which is clearly explained, and in my opinion, and others so it seems, requires an explanation.
What I have got so far is a bunch of people making things up with absolutely no evidence to support their claim. They may in fact be correct. But until it's proven one way or another, please dont come into this thread calling the question stupid just because you have jusitified it one way or another.
______ GIGAR; >> The three priorities for CCP after launching Incarna will be
1)launching DUST 514, 2)launching World of Darkness 3)and continuing to improve on EVE. |
Mnengli Noiliffe
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Posted - 2011.07.13 10:04:00 -
[138]
Edited by: Mnengli Noiliffe on 13/07/2011 10:05:14 why don't they answer first why is there is no inertia or gravity, or why you can fly inside the planets and stars and survive, or why don't you destruct when bumping into other ships and structures.
in any kind of game one needs to invent some explanation for lots of things without developers' help in order to make it believable.
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Mnengli Noiliffe
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Posted - 2011.07.13 10:09:00 -
[139]
In fact, if you insist on the clothes issue, I would FIRST of all ask why do they cost more than faction battleship. If the explanation is licensing, at least this makes some sort of sense... Also explains the destroyed on podding thing.
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AnzacPaul
the united Negative Ten.
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Posted - 2011.07.13 10:21:00 -
[140]
Originally by: Mnengli Noiliffe Edited by: Mnengli Noiliffe on 13/07/2011 10:05:14 why don't they answer first why is there is no inertia or gravity, or why you can fly inside the planets and stars and survive, or why don't you destruct when bumping into other ships and structures.
in any kind of game one needs to invent some explanation for lots of things without developers' help in order to make it believable.
no, because they are consistent. If you took damage from bumping into say Ice roids but not stations, or Veldspar, then it would require an explanation as to why one item causes damage, but another doesnt.
Thats all im asking for here, is a reason why all other items in the game are destroyed when podded, but clothes arent when you are clearly naked in your pod.
______ GIGAR; >> The three priorities for CCP after launching Incarna will be
1)launching DUST 514, 2)launching World of Darkness 3)and continuing to improve on EVE. |
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Vice Admiral Spreadsheet
Caldari
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Posted - 2011.07.13 10:25:00 -
[141]
Originally by: AnzacPaul clothes arent [destroyed] when you are clearly naked in your pod.
That's cause when naked you don't wear any clothes, thus the clothes can't be destroyed!
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AnzacPaul
the united Negative Ten.
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Posted - 2011.07.14 00:10:00 -
[142]
Bumping for a Dev answer.
______ GIGAR; >> The three priorities for CCP after launching Incarna will be
1)launching DUST 514, 2)launching World of Darkness 3)and continuing to improve on EVE. |
Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.07.14 00:51:00 -
[143]
Originally by: Vice Admiral Spreadsheet Avoiding the statement I made....
The point you made was irrelevant because it didn't actually address the point at hand: that just because it's expensive doesn't mean people are not going to bring it into battle.
Quote: You aren't even replying directly, and can't explain why someone wouldn't carry 3-5 PLEX in their Drake to look for targets.
Maybe you should have asked a direct question then.
Quote: Care to share any examples of billion+ ISK useless things players bring to fights?
Officer mods and pirate ships come to mind, when they're not really needed for the task at hand.
Quote: Cutting my quotes off again.
Not really, no. But nice work cutting your quote off to make it seem like I cut it off.
Quote: Unlike the NeX store, there can be no opinions when it comes to language.
Actually, there can be plenty of opinions ł that's why legalese was invented.
Quote: I'm not displaying ad hominem because I am not attempting to use my insults as support to my argument.
ąexcept that you're dismissing the arguments because of conclusions you make in those insults.
Quote: Avoiding the statement I made....
ąsince it was irrelevant flippancy.
Quote: And how does it get on the market? Through the only supply, the NeX store. The NeX store sets the minimum price.
ąwhich doesn't matter since the argument was about an price increase.
Quote: So, how did CCP decide to make NeX items not destroyable over any other option? One choice is preferable the other.
Who knows. Tea leaves, by the sounds of it.
Quote: Avoiding the question....
ąbecause it was not relevant to the scenario being discussed.
Quote: You want EVE to be less enjoyable?
It's not particularly enjoyable to set up instas and warp-ins for a whole region, but it's just one of those precautions you take if you don't want to lose your stuff. Same thing here: don't want to lose it? Take the precautions to protect it.
Quote: Avoiding the question....
ąbecause it's not relevant or indeed even related to the scenario being discussed.
Quote: It is relevant. If people don't buy from the NeX store, the store's implementation is not suitable.
It is not relevant because it discusses a completely different scenario.
Quote: Buying power for repeating the purchase of cheap goods? Not elite.
It's the same buying power as for the one-time purchase of an expensive good. In fact, it's more buying power than that. Thus elite.
Quote: Forums alts are often market alts. They don't fight. They don't lose their items. Items may as well be indestructible, but you want them to be cheap, too.
Good job missing the point. If everyone owns them, then there is no obviously problem with making them destructible because ł in spite of the constant loss that comes from everyone owning them ł everyone still owns themą so people are obviously buying them over and over again. Just because some don't get destroyed doesn't mean that no-one gets destroyed, and if everyone owns them, then even those who do get blown up do so, which means they're re-purchasing the thing.
You are trying to say that destructibility → no repeat sales, but at the same time you're trying to say that in spite on no-one repurchasing it, everyone will have it. You can't have it both ways.
Quote: Saturation is not the only negative consequence. If expensive
Stop right there. This is not the scenario we're talking about so you can stop bringing it up.
Quote: If cheap, sales may be reduced in the long term and EVE will swarm with "elite" people, who buy one-time buy monocles for market/forum alts.
No, because the eliteness will not ... |
Wreckar
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Posted - 2011.07.14 01:12:00 -
[144]
Originally by: AnzacPaul
Nice fairy tale, got some links from CCP Dev posts to back this up?
I'll tell you a fairytale, about ships in space....
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Speaker4 theDead
Caldari
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Posted - 2011.07.14 01:48:00 -
[145]
Perhaps soon you will be able to pay aurum for upgraded petition access. Then you can petition about not being able to actually kill Monocle.
Current Subscription 6 Months Account Expires 09 August 2011 (in 30 days)
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Vice Admiral Spreadsheet
Caldari
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Posted - 2011.07.14 04:03:00 -
[146]
Don't worry, Tippia, you can label all of my points as "irrelevant" if you can't think of a response which supports your case. I don't mind
Originally by: Tippia
Quote: [You] can't explain why someone wouldn't carry 3-5 PLEX in their Drake to look for targets.
Maybe you should have asked a direct question then.
Awww, I'm sorry I'll answer it for you, if it's too difficult. There are several reasons players don't carry PLEX in their Drake while lowsec roaming: 1. It doesn't enhance their combat abilities. Bringing it has no purpose, unlike expensive modules. 2. It's highly valuable. 3. It can disappear in a flash. Destructible monocles would display all of these qualities. Players wouldn't bring destructible monocles into a fight because these very same reasons. The first reason is what separates monocles from the Snake set. Stop pretending it doesn't exist.
Quote:
Quote: Care to share any examples of billion+ ISK useless things players bring to fights?
Officer mods and pirate ships come to mind, when they're not really needed for the task at hand.
I heavily formatted the part you conveniently missed. 1. There are a multitude of reasons someone would prefer a Dramiel over a Condor. What would you prefer to roam with if you had 100mil lying around? 2. Officer modules are powerful, with many advantages over their counterparts. They're often used on caps and supers because the large price is justified with a use and purpose. Don't faff about with "task at hand". Can you predict all the enemies you may encounter? Of course not. There's a reason I fit my ships T2 and not T1. More expensive modules and ships either complete the task faster, or ensure the task is actually completed. For PVE ratting, the task is to earn ISK. More expensive ships and modules mean ISK is earned faster, compared to a T1 only variant. For PVP, the task is to win fights. What's more likely to win, a T1 Condor or a faction Dramiel? That blows your suggestion that faction ships and officer modules are useless for the "task at hand" out of the water. Care to suggest any billion+ ISK useless, destructible items players willingly bring into a fight?
Quote:
Quote: Cutting my quotes off again.
Not really, no. But nice work cutting your quote off to make it seem like I cut it off.
I cut this from my own quote: "You do realise that even when" You cut this off from me: "Furthermore, I'm not actually using ad hominem because I'm not using my insults as evidence." The part you cut off would have been a nice response to "you can't come up with a proper counter-argument", which was in the very same point where you cut my quote.
You should stop ignoring the points I make, especially by dismissing them completely.
Quote:
Quote: I'm not displaying ad hominem because I am not attempting to use my insults as support to my argument.
ąexcept that you're dismissing the arguments because of conclusions you make in those insults.
Wrong again. You're wrong about a lot of things. I'm dismissing your arguments because, in short, people would not buy destructible vanity items. A quick summary of the reasons follows: 1. No player knowingly or willingly carries billion ISK useless items into a fight. 2. Putting on and taking off clothing items would be a pain. Recustomisation each time before you undock? Does not want. Right now, it's automated. 3. The current implementation will earn greater revenue than anything you're suggesting. 4. The cheap/destroyable implementation you're describing suffers from flaws, such as overall reduced revenue, rage from monocle owners at how expensive monocles suddenly diminish in value, loss of the elite and highsec who never get podded will buy the vanity item once, for a low price, while PVPers and nullsec dwellers won't buy destructible vanity items at all. Minimal revenue.
Part 2, coming in 2ish minutes.
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Vice Admiral Spreadsheet
Caldari
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Posted - 2011.07.14 04:05:00 -
[147]
D-D-D-DOUBLE POST
Quote:
Quote: The NeX store sets the minimum price.
ąwhich doesn't matter since the argument was about an price increase.
The NeX store also sets the maximum price. There is an unlimited and fixed price supply for NeX items, and so demand will only shift if public opinion on NeX items changes. The PLEX:AUR ratio remains the same. You're saying that if there is a constant demand for NeX items its value will increase. However, this is incorrect because a destructible item will automatically have lesser perceived value than an indestructible exact equivalent. The fact that vanity items can sell on the market too is irrelevant. No one will sell a monocle for 1 ISK, and no one will buy a monocle for 20 billion ISK.
Definition of value: The regard that something is held to deserve. By removing a positive quality from an item, how can you hope to improve its perceived value?
Quote:
Quote: how did CCP decide to make NeX items not destroyable over any other option?
Who knows. Tea leaves, by the sounds of it.
Wrong. Read Trebor Daehdoow 2nd, 3rd and 4th posts: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1549785 It seems CCP have chosen indestructible vanity items for the very same reasons I've described. It seems CCP haven't chosen destructible vanity items, because all of your reasoning is incorrect. CCP have chosen their approach, because they believe it is currently the best option.
Quote: don't want to lose it? Take the precautions to protect it.
Why bother forcing players to take precautions over something which doesn't affect combat, ability or other concepts relevant to player interaction? Are you personally hurt each time you see someone wearing a monocle? Don't relate insta-warp undock BMs to monocles. An insta-warp undock BM is a precaution to protect your ship, which is expensive, useful, and can interact with other players, and their financial status.
Quote:
Quote: If people don't buy from the NeX store, the store's implementation is not suitable.
It is not relevant because it discusses a completely different scenario.
If the NeX store doesn't sell items, it's a failure. This is for all scenarios, and thus is relevant. One major aim of the NeX store is to sell vanity goods, which ties in with the secondary function which is to act as a PLEX sink. If vanity goods do not sell, then the PLEX sink will not function, thus the NeX store will have no function, thus be considered a failure. This particular quote-chain goes back to an expensive/destroyable approach, in case you're wondering.
Quote: It's the same buying power as for the one-time purchase of an expensive good. In fact, it's more buying power than that. Thus elite.
Hold it! Under this implementation, every carebear will be elite because they can afford to purchase a cheap monocle once, and never need to repurchase. This is not a proper indication of eliteness. Besides, if many PVP-faring players buy "elite" monocles, they may end up purchasing a cheap monocle only once, too. The monocle will be removed each and every time they undock, but they'll still be elite for owning a monocle, right? Nope. The eliteness is a perceived value which comes from the high price. Every highseccer will be "elite".
The price of a monocle needs to be great. However, if the monocle is also destructible then sales will PLUMMET. Elite players who buy the expensive, and destructible, monocle would waste time recustomising their character each time they undock. There won't even be elite PVP players, as many wouldn't bother.
Part 3 (!!), coming in 2ish minutes.
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Vice Admiral Spreadsheet
Caldari
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Posted - 2011.07.14 04:07:00 -
[148]
T-T-T-TRIPLE POST
Cheap/Destroyable - "Elite" carebears are a certainty. They never get podded. All "Elite" PVPers won't feel so elite after buying a cheap monocle. There will be two types of PVPers. The first type lose monocle after monocle after monocle. You could consider them elite. If they do exist. The second type remove they monocle before every conflict. For nullsec, this potentially means all the time.
Under this system, every highsec dweller will be "elite". This is certain. Truly elite PVPers who purchase cheap monocle after cheap monocle may exist. Personally, I doubt it, because these elite players will blend in with the carebears, and thus not stand out. PVPers who remove their monocle before each conflict will exist, and probably cease after tiring of the practice. The "elite" carebears are the problem. The truly elite will be indistinguishable from them.
Expensive/destroyable - Massive reduction in sales. Even you agree this is less preferable than cheap/destroyable. Highsec dwellers will purchase monocles, but sales will be reduced because of lower perceived value. Uber-elite PVPers players who purchase billion+ ISK monocles time and time again, despite constantly losing them. Doubtable . Normal PVPers won't even bother. No sales here.
Quote:
Quote: Forums alts are often market alts. Items may as well be indestructible, but you want them to be cheap, too.
Good job missing the point. If everyone owns them, then there is no obviously problem with making them destructible because ł in spite of the constant loss that comes from everyone owning them ł everyone still owns themą so people are obviously buying them over and over again. Just because some don't get destroyed doesn't mean that no-one gets destroyed, and if everyone owns them, then even those who do get blown up do so, which means they're re-purchasing the thing. You are trying to say that destructibility → no repeat sales, but at the same time you're trying to say that in spite on no-one repurchasing it, everyone will have it. You can't have it both ways.
I'm talking about different player groups. No repeat sales for the highseccers. They don't get podded. Saturation of "elite" players. Repeat sales for the few truly "elite" players, who undock into danger without removing their monocle. Indistinguishable from the highseccers. PVPers who remove their monocle before each fight will have no repeat sales.
So, the only repeat sales are from the elite players, who are small in number and can't even express their eliteness.
Quote:
Quote: Saturation is not the only negative consequence. If expensive
Stop right there. This is not the scenario we're talking about so you can stop bringing it up.
In relation to the cheap/destructible scenario, then. There will be highsec carebear saturation. Repeat-buying elite players will be an extremely low population who will blend in with the highseccers. There may be PVPers who carefully remove vanity items before every conflict.
This will lead to low revenue, yet possibly a high initial burst of sales. However, revenue is all that really matters. CCP would rather sell one hundred 12k AUR monocles than one thousand 1k AUR monocles
Quote: the eliteness will not be marked by the monocle in your picture, but rather by your monocled death record. The measure will simply shift to a metric that actually measures the eliteness.
Monocle death record? I don't see a monocle death record. Will this monocle death record be shown under every single player on the forums? Will CCP need to implement entirely new systems which allow vanity items to be shown on killmails? Vanity items which aren't even attached to the player on the character sheet or API? Will all the corp killboards need to recode? The truly elite and rich sure will feel almighty as everyone laughs at their constant, pointless deaths and spending! Only players who die a lot would be elite.
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Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.07.14 13:24:00 -
[149]
Originally by: Vice Admiral Spreadsheet Don't worry, Tippia, you can label all of my points as "irrelevant" if you can't think of a response which supports your case.
I label them irrelevant because they have nothing to do with the topic. You keep bringing up the expensive/destructible scenario to bolster your point when I have never discussed it. It is irrelevant to what I'm saying.
Quote: I heavily formatted the part you conveniently missed.
No, I didn't miss it. You're just assuming that pirate ships and officer mods can't be useless. It's actually very simple for them to be useless ł why bring a Bhaalgorn to a POS bash, for instance? That extra expense is completely useless, and I've seen people do it anyway.
Quote: That blows your suggestion that faction ships and officer modules are useless for the "task at hand" out of the water.
No it doesn't, because you assume in your examples that they are useful for the task at hand. It is more predictable than you claim. So the answer remains: officer mods and pirate ships come to mind, when they're not really needed for the task at hand.
Quote: Wrong again.
ąand yet the thread is full of examples of you doing it, so no, not really. That takes care of the point above it as well.
Quote: 1. No player knowingly or willingly carries billion ISK useless items into a fight.
ąexcept that it's not particularly hard to find examples of them doing just that.
Quote: 2. Putting on and taking off clothing items would be a pain.
Taking precautions is often a pain, but people do it anyway if there's some advantage to it (which there often is).
Quote: 3. The current implementation will earn greater revenue than anything you're suggesting.
ąexcept low-price/destructible. The one lesson to be had about this kind of venture is that volume is king. But then again, the main purpose is not to make money, but to reduce liability, so meh.
Quote: 4. The cheap/destroyable implementation you're describing suffers from flaws
The only real flaw of the ones you list would be the rage from early adopters, but that's always the case with early adoption, and doesn't differ from anything else that has been nerfed in EVE. The market and plain old sociology takes care of the rest.
Quote: The NeX store also sets the maximum price.
Yes, but through the poor choice of combining expensive/indestructible, that maximum prices is very low compared to the NeX price. More than that though, with the current implementation, the price cannot go up ł it can only go down. There's almost zero flexibility. Make it destructible and the value can go up, all of a sudden.
Quote: Wrong. Read Trebor Daehdoow 2nd, 3rd and 4th posts
ąwhich doesn't contradict them having used tea leaves to pick the strategy. That's just a list of assumptions ł they certainly haven't tested it, because that's what they're doing now.
Quote: Don't relate insta-warp undock BMs to monocles.
Why not? It protects your stuff, much like leaving expensive things behind would. It's not about what it protects ł it's about effort → safety.
Quote: One major aim of the NeX store is to sell vanity goods, which ties in with the secondary function which is to act as a PLEX sink.
Wrong way aroundą
Quote: This particular quote-chain goes back to an expensive/destroyable approach, in case you're wondering.
I know ł that's why it's not relevant.
Quote: Hold it! Under this implementation, every carebear will be elite
No, because they will have no death record.
Quote: Monocle death record? I don't see a monocle death record.
Because there's no need for it at the moment. Make them destructible, and there will beą Monocle+constant risk of losing it=elite; monocle+highsec mission running=peasant. The eliteness marker will shift from being just the monocle to being a monocle in context. Everyone can own a Bentley; few can afford to be driven around in it. łłł ōWe want to try this thing called micro-transactions, but we don't know what it is. Can anyone explainą aw screw it, let's just do it! What could go ... |
Sciencegeek deathdealer
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Posted - 2011.07.14 13:33:00 -
[150]
your clone insurance pays for it...?
There is no RP reason, CCP just want to make money.
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Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.07.14 13:36:00 -
[151]
Originally by: Sciencegeek deathdealer There is no RP reason, CCP just want to make money.
By their own admission, it's not even that. Most likely, they want to reduce financial liability (which, I suppose, could be seen as almost the same thing). łłł ōWe want to try this thing called micro-transactions, but we don't know what it is. Can anyone explainą aw screw it, let's just do it! What could go wrong?ö ł ĒĒP |
Portmanteau
Gallente CTRL-Q
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Posted - 2011.07.14 13:37:00 -
[152]
All vanity items are made of spandex, srsly tho CCP ... answer the question pls
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Drae Fokker
Caldari Burst Of Aggresion
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Posted - 2011.07.14 13:37:00 -
[153]
Originally by: AnzacPaul Edited by: AnzacPaul on 10/07/2011 04:44:37 This makes absoloutely no sense at all CCP. My implants are lost, my medical clone is lost, MY CORPSE IS IN SPACE, yet apparently your clothing and/or monacle are indestructible?
Could a dev just jump in here and sort this out nice and quick for me please?
If you're wondering how they eat and sleep, and other science facts.... LA LA LA Just repeat to yourself it's JUST A GAME, you should really just relax.
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Portmanteau
Gallente CTRL-Q
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Posted - 2011.07.14 13:44:00 -
[154]
Edited by: Portmanteau on 14/07/2011 13:44:29
Originally by: Vice Admiral Spreadsheet
3. Cheap and destructible - no repeating sales. "Elite" forum alt saturation.
Of course more people willing or able to afford them and more often and more people having cause to repeat buy them ... no way there would be any repeating sales, makes perfect sense
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Soi Mala
Whacky Waving Inflatable Flailing Arm Tubemen
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Posted - 2011.07.14 13:49:00 -
[155]
Originally by: Sciencegeek deathdealer
There is no RP reason, CCP just want to make money.
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Naran Eto
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Posted - 2011.07.14 13:55:00 -
[156]
Edited by: Naran Eto on 14/07/2011 13:56:06
Originally by: democrities 1 word: DOLEMITE.
"Dolemite! Its the shiney black metal that doesn't cop out when there's heat all about!"
It's actually called Dolomite and it's not a metal, it's a carbonate mineral composed of calcium magnesium carbonate CaMg(CO3)2, it's also formed of white, gray and pink, commonly curved (saddle shape) crystals and isn't black.
Dolemite is a 1975 blaxploitaion film starring Rudy Ray Moore.
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Simetraz
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Posted - 2011.07.14 13:59:00 -
[157]
I could really care less about somebodies clothes or jewelry.
and I am sorry you feel threatened by a persons outfit, but might I suggest they aren't the problem.
You might want to seek the help of the mental health specialist.
OMG get over this, next you will be complaining that a person shouldn't be allowed to wear certain colors before spring and others you can't wear till fall. And if there outfit clashes it is a podable offense.
Look out all, the fashion police are on patrol and if they don't like what you are wearing they are going to pod you |
Naran Eto
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Posted - 2011.07.14 14:02:00 -
[158]
Edited by: Naran Eto on 14/07/2011 14:02:38
Originally by: Raid'En
3) there is micro jump drive on the clothes, just before you die they jump to the cyno that the cloning facility have opened for them... ridiculous... wait not that much given others solutions...
Lol, i love it, imagine if there was a malfunction and while you were standing in the station bar chatting up some bird/bloke and the MWD accidentally triggered, how embarassing LOL.
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Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.07.14 14:02:00 -
[159]
Originally by: Naran Eto
Originally by: democrities 1 word: DOLEMITE.
"Dolemite! Its the shiney black metal that doesn't cop out when there's heat all about!"
It's actually called Dolomite and it's not a metal, it's a carbonate mineral composed of calcium magnesium carbonate CaMg(CO3)2, it's also formed of white, gray and pink, commonly curved (saddle shape) crystals and isn't black.
Dolemite is a 1975 blaxploitaion film starring Rudy Ray Moore.
You need more Futurama in your life. łłł ōWe want to try this thing called micro-transactions, but we don't know what it is. Can anyone explainą aw screw it, let's just do it! What could go wrong?ö ł ĒĒP |
Naran Eto
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Posted - 2011.07.14 14:08:00 -
[160]
Originally by: Tippia
Originally by: Naran Eto
Originally by: democrities 1 word: DOLEMITE.
"Dolemite! Its the shiney black metal that doesn't cop out when there's heat all about!"
It's actually called Dolomite and it's not a metal, it's a carbonate mineral composed of calcium magnesium carbonate CaMg(CO3)2, it's also formed of white, gray and pink, commonly curved (saddle shape) crystals and isn't black.
Dolemite is a 1975 blaxploitaion film starring Rudy Ray Moore.
You need more Futurama in your life.
Yeah i know about the Futurama Dolomite (note it's still spelled dolOmite in futurama), i was just being pedantic.
However, Proffessor Farnsworths use of the phrase "It's dolomite, baby!" is infact supposed to be a sneaky reference to the 1975 blaxpoitation film Dolemite.
I'm a geologist and a futurama fan, conflictions aplenty whenever they mention dolomite on the show lol.
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Naran Eto
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Posted - 2011.07.14 14:12:00 -
[161]
Originally by: AnzacPaul Edited by: AnzacPaul on 10/07/2011 01:53:56
Originally by: Selinate Edited by: Selinate on 10/07/2011 01:47:21 Haven't the devs said multiple times before already that vanity items ARE destructible when in your cargo hold?
In addition to this, you are naked in your pod, its not like a monocle implant can't be explained as being just pulled out of your head before you decide to fly. No one is wearing clothes inside the pod, its just put back on your clone when you get out.
Therefore, I'm equally confused as to why people don't have the intelligence to piece this fairly simple puzzle together themselves...
EDIT: So when you leave jita, and your monocle is removed, how is it sent to your destination?
Well it's certainly not air mailed via hong kong post i know that! Ever tried to ahev something sent to you from hong Kong? Takes weeks! :p
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Dethmourne Silvermane
Gallente Saiph Industries SRS.
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Posted - 2011.07.14 14:13:00 -
[162]
Triforcing in epic troll thread. įį▲ ▲į▲
My third-party service My loan service My Character Purchase Program |
Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.07.14 14:24:00 -
[163]
Originally by: Naran Eto However, Proffessor Farnsworths use of the phrase "It's dolomite, baby!" is infact supposed to be a sneaky reference to the 1975 blaxpoitation film Dolemite.
As is the quote above. łłł ōWe want to try this thing called micro-transactions, but we don't know what it is. Can anyone explainą aw screw it, let's just do it! What could go wrong?ö ł ĒĒP |
Vice Admiral Spreadsheet
Caldari
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Posted - 2011.07.14 16:48:00 -
[164]
Quote: You're just assuming that pirate ships and officer mods can't be useless. It's actually very simple for them to be useless ł why bring a Bhaalgorn to a POS bash, for instance? That extra expense is completely useless, and I've seen people do it anyway.
1. It wasn't entirely useless, now was it? If some enemy fleet came along your buddy's single Bhaalgorn would have had the might, honour and courage of 20 Rifters! 2. I assume that Bhaalgorn was in a blob. Blobs are safe, particularly POS bashing ones.
What I am looking for is something like a Wolf bristling with offlined, deadspace modules. Useless, killable and valuable.
Even your exceptional Bhaalgorn tale quivers in the face of thousands of capsuleers marching their monocles and shirts into the furnace of regret.
Quote: because you assume in your examples that they are useful for the task at hand. It is more predictable than you claim. So the answer remains: officer mods and pirate ships come to mind, when they're not really needed for the task at hand.
The task at hand either being earning ISK (Faster with faction ships/officer mods, undoubtedly) or killing players (More likely with faction ships/officer mods). With faction ships/officer mods certain tasks can be done faster, and uncertain tasks can be done with more certainty.
Quote: ąand yet the thread is full of examples of you doing [ad hominem]
This thread has countless examples of me insulting you AND providing evidence to support my case. It seems you ignore the latter. What you should do is let my insults slide off of you! Don't let them get to you, I'm nasty to everybody
Quote: [low-price/destructible is most profitable]
Consider two broad player groups, carebears and PVPers with two subgroups of elite and peasants (). Consider three item types, monocles (elite tier), coats (Med tier) and shoes (peasant tier).
High-price/indestructible: Carebears - Peasant carebears don't own monocles. Half the peasants own coats. Peasant carebears own shoes. Elite carebears own monocles. Elite carebears own coats. Elite carebears own pants. PVP - Peasant PVPers don't own monocles. Half of the peasants own coats. Peasant PVPers own shoes. Elite PVPers own monocles. Elite PVPers own coats. Elite PVPers own shoes.
Low-price/destructible: Carebears - Half of the peasant carebears own monocles. Peasant carebears own coats. Peasant carebears own shoes. Elite carebears own monocles. Elite carebears own coats. Elite carebears own shoes. No repeating sales, as carebears aren't podded. PVPers - Peasant PVPers don't own monocles. Peasant PVPers don't own coats. Half of the peasant PVPers own shoes. Half of elite PVPers own a monocle. All elite PVPers own coats. All elite PVPers own shoes. I'll assume the best case scenario, where there are repeat sales for all of the PVPers. Just for you.
So, what have we got? Well, for low-price/destructible it'd be difficult to decide who's elite, unless dying is a good thing, making an elite carebear impossible. However, this is besides the primary point.
In regards to revenue, high-price/indestructible is better. Why? Because CCP worked it out . In case you're wondering, let's assume there are 10 PVPers and 10 carebears. Per group, 8 are peasants, and 2 elite. For expensive/indestructible a monocle is worth 100, a coat is worth 50 and shoes are worth 25. For cheap/destroyable a monocle is worth 10, a coat is worth 5 and shoes are worth 2.5.
Total for expensive/indestructible: 1500 Total for cheap/indestructible, while repeating all PVP sales 10 times: 485
Here's a spreadsheet: https://spreadsheets.google.com/spreadsheet/pub?hl=en_US&hl=en_US&key=0AjuXYcdPnABFdHUxd1RSOEdoWDJ5OFdQMno4U3FzbXc&output=html
Conclusion: Made up numbers are best numbers.
Part 2, coming.
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Vice Admiral Spreadsheet
Caldari
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Posted - 2011.07.14 16:50:00 -
[165]
Quote:
Quote: 2. Putting on and taking off clothing items would be a pain.
Taking precautions is often a pain, but people do it anyway if there's some advantage to it (which there often is).
Precisely. And since there is no advantage to wearing monocles, players would leave them off most of the time, thus there would be no purpose of buying one. Unless, of course, that player is elite and wants to die to prove how awesome they are.
Quote:
Quote: 4. The cheap/destroyable implementation you're describing suffers from flaws
The only real flaw of the ones you list would be the rage from early adopters
Overall reduced revenue - see my spreadsheet Loss of elite - yes, unless CCP add a monocle death counter, and the higher it goes the more awesome you are Highsec saturation, with nullsec scarcity. Vanity items should be a fun, exciting and safe option for everybody.
Quote: Yes, but through the poor choice of combining expensive/indestructible, that maximum prices is very low compared to the NeX price. More than that though, with the current implementation, the price cannot go up ł it can only go down. There's almost zero flexibility. Make it destructible and the value can go up, all of a sudden.
The wording. It burns. Under the current system, the price cannot drop forever. There is a minimum price which sellers won't go beyond, because it simply won't be profitable. Selling a 1.1b coat for 500m is not a good idea. And no, there is flexibility with current pricing. Goggles cost about 1000 AUR. A PLEX is converted to 3500 AUR. If you want goggles and goggles only, you'd look towards the market. Effectively, assuming PLEX price is 400mil, the absolute price range is between approximately 115mil and 399.9 mil.
Quote:
Quote:
Read Trebor Daehdoow 2nd, 3rd and 4th posts
ąwhich doesn't contradict them having used tea leaves to pick the strategy. That's just a list of assumptions ł they certainly haven't tested it, because that's what they're doing now.
Read it again! "They do this because if worn clothing was destructible, nobody would ever undock wearing any NEX-store goods." Sounds pretty certain to me. Read the entire recent CSM minutes? I have. There are more than a couple of instances where "vanity items will be destructible" has been strikethroughed (It's a word if I say it is), with an editor's note beside it explaining that the decision was changed. I'm seriously not kidding - CCP don't pull all-encompassing, important EVE additions like the NeX store and its current state out of a hat
Quote:
Quote: Don't relate insta-warp undock BMs to monocles.
Why not? It protects your stuff, much like leaving expensive things behind would. It's not about what it protects ł it's about effort → safety.
What if you automatically insta-warped off whenever you undock into danger? That would be excellent. Any victim would want that! There's a NeX equivalent to that. Never wearing your vanity items. Vanity items only affect in-station. You lose nothing but time and enjoyment by recustomising each and every time you undock. Undocking with a destructible monocle has no purpose. What does the attacker gain by killing a monocleer? Nothing. What does a monocleer gain from wearing his monocle in space? Nothing. Not even self-satisfaction at fashion. Spaceships can't wear monocles.
Quote:
Quote: One major aim of the NeX store is to sell vanity goods, which ties in with the secondary function which is to act as a PLEX sink.
Wrong way aroundą
Whichever way you or I think it is, one cannot function without the other. If an implementation doesn't work, the NeX store fails.
Part 3, coming right up.
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Vice Admiral Spreadsheet
Caldari
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Posted - 2011.07.14 16:52:00 -
[166]
T-T-T-TRIPLE POST
Quote:
Quote: This particular quote-chain goes back to an expensive/destroyable approach, in case you're wondering.
I know ł that's why it's not relevant.
The expensive/destroyable topic may not be relevant anymore, but the success of the NeX store certainly is! "If the NeX store doesn't sell items, it's a failure. This is for all scenarios, and thus is relevant." Your opinion regarding the importance of the NeX store is worthless, because CCP clearly see value on it.
Quote:
Quote: Hold it! Under this implementation, every carebear will be elite
No, because they will have no death record.
Assuming a special monocle death record is created... Assuming being killed is a good thing... Assuming being killed with a monocle is a good thing... Assuming CCP are going to make a vanity death record... Assuming someone will be hailed as elite if their podded 100 times and each time lose wooly sock...
Quote:
Quote: I don't see a monocle death record.
Because there's no need for it at the moment. Make them destructible, and there will beą
Where will this monocle death counter be? Character sheet? On the killboards? On the forums? Why should CCP do more :work: to chase after the flaws of a new system, when there are more important things to do? Especially when the current system is fine. If the only correct way to implement an unnecessary feature is to spend time developing more unnecessary features, why bother?
Why do you even when destructible vanity items? Tears? Oh please. That's just a meme. Roleplay consistencies? Nanobots and Jovians. Alternatively, imagine each time you undock your clothes are stripped (Which they are, anyway), and all monocles are not owned, but indefinitely rented. Risk vs reward? Destructible vanity items have all risk and no reward.
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AnzacPaul
the united Negative Ten.
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Posted - 2011.07.15 04:21:00 -
[167]
^^ 3 posts of tl;dr
Bumping for a Dev answer!! Its almost insulting to not get a response really when Dev's have been seen in other threads a'plenty.
______ GIGAR; >> The three priorities for CCP after launching Incarna will be
1)launching DUST 514, 2)launching World of Darkness 3)and continuing to improve on EVE. |
Khira Kitamatsu
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Posted - 2011.07.15 05:02:00 -
[168]
This whole topic is dumb. Vanity items do not effect game-play whatsoever, at all, zero, zilch, nada...none...period. So why does it matter to you if someone has a monocle or not and whether you can destroy it.
It seems to me that the only reason people are whining that these vanity items cannot be destroyed is because you like so many others are "grief gamers" and this has nothing to do with any other reason other than you like to grief in games. Period - end of story.
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Khira Kitamatsu
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Posted - 2011.07.15 05:04:00 -
[169]
Originally by: AnzacPaul ^^ 3 posts of tl;dr
Bumping for a Dev answer!! Its almost insulting to not get a response really when Dev's have been seen in other threads a'plenty.
They haven't responded because you are an idiot for complaining about something so stupid.
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AnzacPaul
the united Negative Ten.
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Posted - 2011.07.15 08:05:00 -
[170]
Originally by: Khira Kitamatsu
Originally by: AnzacPaul ^^ 3 posts of tl;dr
Bumping for a Dev answer!! Its almost insulting to not get a response really when Dev's have been seen in other threads a'plenty.
They haven't responded because you are an idiot for complaining about something so stupid.
Your tears are delcious bear.
Now gtfo if you've nothing productive to say, i'm entitled to my game as much as you are.
______ GIGAR; >> The three priorities for CCP after launching Incarna will be
1)launching DUST 514, 2)launching World of Darkness 3)and continuing to improve on EVE. |
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Important Person
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Posted - 2011.07.15 08:12:00 -
[171]
Originally by: AnzacPaul
i'm entitled to my game as much as you are.
Not your game bro.
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Soi Mala
Whacky Waving Inflatable Flailing Arm Tubemen
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Posted - 2011.07.15 12:33:00 -
[172]
In a game where everything has always had a reason, or a chronicle, or some kind of explanation for the past 8 years, introducing magic clothes seems to illustrate perfectly the direction the game is taking.
* Remove freeform contracts * Introduce superbright red/green texts for buy/sell * SPELL OUT isk values in contracts (this one particularly gets me. Seriously, if you can't count the number of zero's you don't deserve to have them. It's like 6-10 digits, count them on your fingers if you must.) * Remove functionality from the dock screen * Introduce sparkly new clothes/accessories
Seriously, what happened to the cold, harsh world of eve that would beat you up, steal your money then **** on you? It has been dumbed down to a fluffy tellytubby land where you play dressup with magic clothes.
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AnzacPaul
the united Negative Ten.
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Posted - 2011.07.16 03:38:00 -
[173]
Bumping for a Dev answer, especially after the May Minutes that show CCP originally planned to have them destructible.
______ GIGAR; >> The three priorities for CCP after launching Incarna will be
1)launching DUST 514, 2)launching World of Darkness 3)and continuing to improve on EVE. |
Bei XiaoJie
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Posted - 2011.07.16 05:08:00 -
[174]
You do not actually own them.
When you buy it, you only get the right to "rent" the item for photo opportunities (toon piccy). When you arrive at a new station, these rights are passed along to the local NEX store which quickly places a copy of said item into your foot locker for use whilst at the station. The items are then returned on undock.
None of these items are actually with yo in the pod.
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AnzacPaul
the united Negative Ten.
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Posted - 2011.07.16 05:26:00 -
[175]
Originally by: Bei XiaoJie You do not actually own them.
When you buy it, you only get the right to "rent" the item for photo opportunities (toon piccy). When you arrive at a new station, these rights are passed along to the local NEX store which quickly places a copy of said item into your foot locker for use whilst at the station. The items are then returned on undock.
None of these items are actually with yo in the pod.
You can still transport items in cargo bays if you are not wearing them. So how can the items be in the cargo if they are only available in station?
In other words, stop making stuff up.
______ GIGAR; >> The three priorities for CCP after launching Incarna will be
1)launching DUST 514, 2)launching World of Darkness 3)and continuing to improve on EVE. |
Bei XiaoJie
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Posted - 2011.07.16 08:50:00 -
[176]
LOL... Its a game of pixelated spaceships .. everything is made up.
Ok .. hmm .... maybe you can buy them and if you so desire, put them in your cargo and risk dropping them ... but, Nex will store them for you, at no extra charge, and let you use stored copies at other stations (its all part of the service, now you know why the prices are high!).
If you want to transport them in cargo .. its up to you, nut Nex would not recommend it.
(Nex stuff on kill mails is bad for their image)
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Gurgeh Murat
Minmatar
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Posted - 2011.07.16 10:47:00 -
[177]
Edited by: Gurgeh Murat on 16/07/2011 10:51:39 Magic Space pixies materialize around your clone when your about to get popped and whisk the vanities to your next clones destination?
Oh wait, this thread was about asking CCP for a simple explanation as to the lore rationale and/or strategy behind introducing eves first player tradeable/transportable item which cannot be destroyed (if worn).
Not for wild conjecture on the part of random players. An informed response from CCP is what OP (and myself) are after.
If you dont care, if it doesent bother you, if your immersion and sense of sandbox remains uncompromised, feel free to demonstrate this by not posting. I demonstrate how little I care about Xenuria by not posting in or even reading her threads. Feel free to apply the same rationale. If you post here to say you dont care, its not a big thing etc guess what......
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AnzacPaul
the united Negative Ten.
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Posted - 2011.07.16 23:14:00 -
[178]
Originally by: Gurgeh Murat Edited by: Gurgeh Murat on 16/07/2011 10:51:39 Magic Space pixies materialize around your clone when your about to get popped and whisk the vanities to your next clones destination?
Oh wait, this thread was about asking CCP for a simple explanation as to the lore rationale and/or strategy behind introducing eves first player tradeable/transportable item which cannot be destroyed (if worn).
Not for wild conjecture on the part of random players. An informed response from CCP is what OP (and myself) are after.
If you dont care, if it doesent bother you, if your immersion and sense of sandbox remains uncompromised, feel free to demonstrate this by not posting. I demonstrate how little I care about Xenuria by not posting in or even reading her threads. Feel free to apply the same rationale. If you post here to say you dont care, its not a big thing etc guess what......
Bumping for a Dev answer!!
______ GIGAR; >> The three priorities for CCP after launching Incarna will be
1)launching DUST 514, 2)launching World of Darkness 3)and continuing to improve on EVE. |
Sharon Anne
Caldari
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Posted - 2011.07.16 23:25:00 -
[179]
Originally by: Barkaial Starfinder When you buy a NeX item, you are actually signing a contract which includes the replacement at the cloning facilities around our stars. It is stored in a compartment of your POD while you are in the goo.
Seriously, is this what worries you in EVE?
This, it is part of the price of the clone ... hmmm maybe CPP should charge extra for NeX items like the next level of clone to cover NeX items?
The general epidemic of rectal-cranial inversion |
AnzacPaul
the united Negative Ten.
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Posted - 2011.07.17 01:36:00 -
[180]
Originally by: Sharon Anne
Originally by: Barkaial Starfinder When you buy a NeX item, you are actually signing a contract which includes the replacement at the cloning facilities around our stars. It is stored in a compartment of your POD while you are in the goo.
Seriously, is this what worries you in EVE?
This, it is part of the price of the clone ..
Link to devpost plz
______ GIGAR; >> The three priorities for CCP after launching Incarna will be
1)launching DUST 514, 2)launching World of Darkness 3)and continuing to improve on EVE. |
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AnzacPaul
the united Negative Ten.
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Posted - 2011.07.18 02:05:00 -
[181]
Bumping for a Dev answer.
I think I could be classed as insane ITT. Doing the same thing over and over and expecting a different result.
______ GIGAR; >> The three priorities for CCP after launching Incarna will be
1)launching DUST 514, 2)launching World of Darkness 3)and continuing to improve on EVE. |
MeBiatch
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Posted - 2011.07.18 02:11:00 -
[182]
Originally by: Ivoto
Originally by: Bloodcrow Your naked in your pod...
This...actually.
YOUR POD SHOULD HAVE A CLOTHES BAY! FOR fU(KS SAKE!!
There is NO good reason for clothes to be invulnerable when worn...
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Austherus Ahnisial
Amarr Ahnisial Conglomerate
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Posted - 2011.07.18 02:59:00 -
[183]
Durr hurrrr ccp I'm gunna cry I can't has tears from monocle owners durr hurrr!!!
You are smart enough to understand why clothing is not destructible, now go back to the basement!!!
--------------------------------------------------
Austherus Ahnisial, Ahnisial Conglomerate - CEO |
Important Person
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Posted - 2011.07.18 03:09:00 -
[184]
Griefer tears, best tears.
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AnzacPaul
the united Negative Ten.
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Posted - 2011.07.18 07:08:00 -
[185]
Originally by: Austherus Ahnisial Durr hurrrr ccp I'm gunna cry I can't has tears from monocle owners durr hurrr!!!
You are smart enough to understand why clothing is not destructible, now go back to the basement!!!
Quote: MMORPG.ORG: What can players expect over the next few months with EVE?
Kristoffer Touborg (STOFFER NINJAPIRATE/CCP SOUNDWAVE): itĘs pretty safe, itĘs become too much of a happy fairy land
When you implement items that are indestructible, yeah generally thats gonna happen.
Cmon Devs, you gonna do awesome PR and keep ignoring threads again? How bout an honest answer for people actually interested in your game?
Or is that too much to ask?
______ GIGAR; >> The three priorities for CCP after launching Incarna will be
1)launching DUST 514, 2)launching World of Darkness 3)and continuing to improve on EVE. |
Elayae
Gallente Re-Awakened Technologies Inc
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Posted - 2011.07.18 07:26:00 -
[186]
There should be an option to insure vanity items, clothing and other stuff from the NEX shop. Insurance removes the painful process of redoing your character customization after you have been podded or it can be an extra element for pilots that want to live a more risky life. Give a warning when you undock if vanity items are not insured.
Insurance gives the possibility to make the vanity items destructible and keeps it more in line with the rest of EVE in which all items are destructible. Immersion will be much better for all pilots. So please CCP make the vanity items insurable instead of indestructible.
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Wreckar
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Posted - 2011.07.18 07:26:00 -
[187]
Originally by: AnzacPaul
Cmon Devs, you gonna do awesome PR and keep ignoring threads again? How bout an honest answer for people actually interested in your game?
Or is that too much to ask?
Is it too much to ask to take Anzac out of your name? They didn't die for morons like you.
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AnzacPaul
the united Negative Ten.
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Posted - 2011.07.18 07:27:00 -
[188]
Originally by: Wreckar
Originally by: AnzacPaul
Cmon Devs, you gonna do awesome PR and keep ignoring threads again? How bout an honest answer for people actually interested in your game?
Or is that too much to ask?
Is it too much to ask to take Anzac out of your name? They didn't die for morons like you.
Wow your internet cool rating just went up 2 points!
______ GIGAR; >> The three priorities for CCP after launching Incarna will be
1)launching DUST 514, 2)launching World of Darkness 3)and continuing to improve on EVE. |
Def Antares
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Posted - 2011.07.18 07:52:00 -
[189]
Originally by: AnzacPaul Edited by: AnzacPaul on 10/07/2011 04:44:37 This makes absoloutely no sense at all CCP. My implants are lost, my medical clone is lost, MY CORPSE IS IN SPACE, yet apparently your clothing and/or monacle are indestructible?
Could a dev just jump in here and sort this out nice and quick for me please?
well you dont wear your clothes in the pod, and probably you get a lifetime 100% insurance with your monocle, that would explain the price, wouldn't it?
fu with realism in a CG lol.
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AnzacPaul
the united Negative Ten.
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Posted - 2011.07.18 07:57:00 -
[190]
Originally by: Def Antares
Originally by: AnzacPaul Edited by: AnzacPaul on 10/07/2011 04:44:37 This makes absoloutely no sense at all CCP. My implants are lost, my medical clone is lost, MY CORPSE IS IN SPACE, yet apparently your clothing and/or monacle are indestructible?
Could a dev just jump in here and sort this out nice and quick for me please?
well you dont wear your clothes in the pod, and probably you get a lifetime 100% insurance with your monocle, that would explain the price, wouldn't it?
fu with realism in a CG lol.
no not really, because they are only replaced if you are wearing them which as you stated, you aren't as you are naked in your pod. If you are transporting them in your cargo they can be destroyed/dropped.
Its not about realism, its about consistency.
______ GIGAR; >> The three priorities for CCP after launching Incarna will be
1)launching DUST 514, 2)launching World of Darkness 3)and continuing to improve on EVE. |
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Wreckar
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Posted - 2011.07.18 08:15:00 -
[191]
Originally by: AnzacPaul
Originally by: Wreckar
Originally by: AnzacPaul
Cmon Devs, you gonna do awesome PR and keep ignoring threads again? How bout an honest answer for people actually interested in your game?
Or is that too much to ask?
Is it too much to ask to take Anzac out of your name? They didn't die for morons like you.
Wow your internet cool rating just went up 2 points!
Child.
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AnzacPaul
the united Negative Ten.
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Posted - 2011.07.18 11:42:00 -
[192]
Originally by: Wreckar
Originally by: AnzacPaul
Originally by: Wreckar
Originally by: AnzacPaul
Cmon Devs, you gonna do awesome PR and keep ignoring threads again? How bout an honest answer for people actually interested in your game?
Or is that too much to ask?
Is it too much to ask to take Anzac out of your name? They didn't die for morons like you.
Wow your internet cool rating just went up 2 points!
Child.
Your comparing soldiers sacrificing their lives in war to me asking a question on a game forum about internet spaceships and you call me a child?
Get the **** out.
______ GIGAR; >> The three priorities for CCP after launching Incarna will be
1)launching DUST 514, 2)launching World of Darkness 3)and continuing to improve on EVE. |
Gurgeh Murat
Minmatar
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Posted - 2011.07.18 15:08:00 -
[193]
If the monocle (an implant) is indestructible through insurance, why cant we get it for other implants?
Ill happily pay 5 billion per implant for higrade slaves if theyre a permanent acquisition.
So to all the people crying "its an insurance thing" fine, Ill go with that. If its consistent accross the board.
Dont you dare then fall back on the "its a vanity item, it gives no benefits" argument. Your saying an implant has insurance so it can be replaced. If it works for one, it works for all.
Any chance of a CCP dev clearing this up?
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Jint Hikaru
OffWorld Exploration Inc
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Posted - 2011.07.18 15:19:00 -
[194]
Originally by: Gurgeh Murat Any chance of a CCP dev clearing this up?
There's no chance, CCP are going to ignore this until people get bored of asking.
They can't make a $70 set of pixels destructable, because people wouldnt buy them. Its a case of making money being more important than the integrity of the game lore. --- Jint Hikaru - Miner / Salvager / Explorer / SpaceBum I can tell you that this is one of the moments when we look at what those at CCP will do and less of what they say. |
MeBiatch
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Posted - 2011.07.18 15:44:00 -
[195]
Originally by: Jint Hikaru
Originally by: Gurgeh Murat Any chance of a CCP dev clearing this up?
There's no chance, CCP are going to ignore this until people get bored of asking.
They can't make a $70 set of pixels destructable, because people wouldnt buy them. Its a case of making money being more important than the integrity of the game lore.
never bought a dread before? they run around 1.1 billion which is around 3 plexes...
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Maverick2011
Caldari Deep Core Mining Inc.
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Posted - 2011.07.18 16:03:00 -
[196]
Originally by: Yarrrrrhh
Originally by: Tautut We're podded (some of us at least) and automatically get reborn in clone vats trillions of miles away - and you're worried about monocles and pants?
I'm bored of this groundhog day wha wha wha - 'I've found a hole in this logic' - tear festival. It's a game. Get over it.
It's a massive multiplayer online ROLEPLAYING game.
Do you understand what ROLEPLAY means?
It means that one plays a ROLE.
And in eve that ROLE means that we pretend that EVE is a harsh universe where things die and get destroyed. It does not matter if you're naked because the ****ing monocle is IMPLANTED. You know. Like an IMPLANT. It even says it's an IMPLANT in the ****ing description.
And you know what happens to IMPLANTS when you get podded? They get destroyed. Unless they're a monocle.
You know what that means? That means someone is not playing their role anymore. That means anyone wearing a monocle is somehow godmoding because they have an indestructible item. When someone does something like that in a roleplay they usually get banned.
Not in so in EVE. Which means EVE isn't a roleplaying game anymore. It totally breaks the immersion, not making sense even on its own terms. It's broken.
i have to agree
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Ehranavaar
Gallente
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Posted - 2011.07.18 17:05:00 -
[197]
What happens to the items you have purchased, or are wearing when you get into your pod? And if they are stored on the ship somewhere, once again, refer to the op.
you haven't bought a physical item you've bought the license to have that item for personal use. thus if your monacle perishes in the vacuum of space when your clone is awoken another monacle is provided to him. same thing with clothes. it's just a matter of having the fabbers make you another pair of pants according to the license you bought.
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Important Person
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Posted - 2011.07.18 17:14:00 -
[198]
Lets go roleplaying.
Why do my normal clothes, jewellery, shades not get destroyed? Why is there an infinite supply of them for free at whichever station I dock at?
Game breaking.
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Hicksimus
Gallente Enslave.
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Posted - 2011.07.18 18:19:00 -
[199]
So I can lose my ship and implants but other people can't lose their possessions? Clothes just magically appear at every station in NE? At least make people haul them in cargo. I can't wait until Dust flops, I hope somebody with a brain buys EvE and does something with it. So much potential and CCP just ignores everything now.
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Serwrath
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Posted - 2011.07.18 18:23:00 -
[200]
Originally by: Important Person Lets go roleplaying.
Why do my normal clothes, jewellery, shades not get destroyed? Why is there an infinite supply of them for free at whichever station I dock at?
Game breaking.
This, I want to know why nobody mentions it, specially when some of the normal clothes are better than the NeX ones.
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Cyzlaki
Targeted Aggression
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Posted - 2011.07.18 18:30:00 -
[201]
Originally by: Serwrath
Originally by: Important Person Lets go roleplaying.
Why do my normal clothes, jewellery, shades not get destroyed? Why is there an infinite supply of them for free at whichever station I dock at?
Game breaking.
This, I want to know why nobody mentions it, specially when some of the normal clothes are better than the NeX ones.
Game, set and match.
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AnzacPaul
the united Negative Ten.
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Posted - 2011.07.19 04:15:00 -
[202]
Originally by: Cyzlaki
Originally by: Serwrath
Originally by: Important Person Lets go roleplaying.
Why do my normal clothes, jewellery, shades not get destroyed? Why is there an infinite supply of them for free at whichever station I dock at?
Game breaking.
This, I want to know why nobody mentions it, specially when some of the normal clothes are better than the NeX ones.
Game, set and match.
It was never an issue when clothes weren't changeable. It was consistent.
Let me try this from a different angle
Someone buys clothing in Jita with the intention to sell on market and make a profit. They set their clone to the destination station, undock, get a corpie to blow them up, guess what? They just transported market items instantly with absoloutely zero risk at all.
You could move billions of isk of clothing items risk free for as many people as you like with no dramas at all.
But thats cool right? ______ Important stuff up there ^ ^ |
Gurgeh Murat
Minmatar
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Posted - 2011.07.19 04:26:00 -
[203]
Originally by: Ehranavaar What happens to the items you have purchased, or are wearing when you get into your pod? And if they are stored on the ship somewhere, once again, refer to the op.
you haven't bought a physical item you've bought the license to have that item for personal use. thus if your monacle perishes in the vacuum of space when your clone is awoken another monacle is provided to him. same thing with clothes. it's just a matter of having the fabbers make you another pair of pants according to the license you bought.
Originally by: Gurgeh Murat If the monocle (an implant) is indestructible through insurance, why cant we get it for other implants?
Ill happily pay 5 billion per implant for higrade slaves if theyre a permanent acquisition.
So to all the people crying "its an insurance thing" fine, Ill go with that. If its consistent accross the board.
Dont you dare then fall back on the "its a vanity item, it gives no benefits" argument. Your saying an implant has insurance so it can be replaced. If it works for one, it works for all.
Any chance of a CCP dev clearing this up?
Read the thread before you reply or
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Rosa Cardenalis
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Posted - 2011.07.19 04:37:00 -
[204]
Thing is it looks like its to get the market started. Once the Nex store is established and all the fury over monicles has died down and everyone has been buying nex clothes for a year or two.
What's to stop CCP saying, oh yeah, its all destructable from next patch?
The point is that its their new baby and the main reason for it is to make them more money and they want to make sure it gets off the ground.
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AnzacPaul
the united Negative Ten.
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Posted - 2011.07.23 03:28:00 -
[205]
Bump please ______ Important stuff up there ^ ^ |
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