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Mag's
the united Negative Ten.
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Posted - 2011.08.19 14:48:00 -
[1]
All these threads are kinda moot at the moment, until we know what intel system CCP are designing and what they intend to do with local.
Originally by: CCP Zulu Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
Mag's
the united Negative Ten.
|
Posted - 2011.08.19 22:38:00 -
[2]
Originally by: Killer Gandry
Originally by: Mag's All these threads are kinda moot at the moment, until we know what intel system CCP are designing and what they intend to do with local.
Au Contraire mon ami.
This is the Features and IDEAs section of the EVE forums. At the moment my counterpart and me are bouncing off idea's off of eachother. CCP sometimes actually lookes here to check for idea's from playerbase which have some viable option of being implemented in the game.
Yea you're right, these ideas have never been seen before and the future of local has no bearing on this thread.
Carry on.
Originally by: CCP Zulu Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
Mag's
the united Negative Ten.
|
Posted - 2011.08.20 16:36:00 -
[3]
Originally by: D'Leh Mannuck
Originally by: Mag's Yea you're right, these ideas have never been seen before and the future of local has no bearing on this thread.
Carry on.
Yes you are right, we should just lay on our backs with our paws upright in the air. Why even bother to keep a discussion of any form going.
Lemme guess. You are one of the cannonfodder types of your alliance. No brain needed because someone else will tell you where to go and what to do. Now shoo shoo off you go my little Lemming and let those who still prefer to use their brains bounce off idea's onto eachother.
Was I being too subtle?
Maybe paws and brains, could be a dangerous combination. Who knows, but it sounds fascinating.
I'm actually starting to like this thread.
Originally by: CCP Zulu Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
Mag's
the united Negative Ten.
|
Posted - 2011.08.20 17:20:00 -
[4]
Originally by: Killer Gandry
Originally by: Robert Caldera the cloak is not broke, so no need of ideas.
I am not saying the cloak is broken, but the way it can be countered is.
Being a cloaked ship has become a lazy laid back way to cause tears and now that there are suggestions made to make being a cloaked pilot something people have to actually work with skills again the cloakers cry out loud that it's fine as it is.
Are you afraid of your own tears?
Actually no. Many here against these ideas, see the whole picture. Others like yourself, focus on one part of it.
To arrive at the point I am making, let me start with the basics and ask you this. How are they affecting you, while AFK cloaked?
Originally by: CCP Zulu Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
Mag's
the united Negative Ten.
|
Posted - 2011.08.21 10:32:00 -
[5]
Originally by: Killer Gandry
Originally by: Mag's Actually no. Many here against these ideas, see the whole picture. Others like yourself, focus on one part of it.
To arrive at the point I am making, let me start with the basics and ask you this. How are they affecting you, while AFK cloaked?
I myself couldn't care less about afk cloakers. I do care when someone can cause grief fr hours while only having the machine on and sitting cloaked in a system without people being able to counter it any other way than the few limited things at hand.
People actually not playing shouldn't have such an impact without a tool at hand to counter this in some form. It's a MMORPG, not a MMOafkRPG.
If you had answered the question, then we could arrive at what the issue really is.
Originally by: Killer Gandry Why are people so opposed to the option of training a skill to have a chance to find cloaked ships?
Because it breaks cloaks and doesn't address the issue here.
Originally by: Killer Gandry If you are active you won't get caught cause you move from time to time and voila.
So you say, but nearly all of the ideas given break active cloaking.
Originally by: Killer Gandry If you are truly afk for a long period of time, why shouldn't there be a risk to you?
Eve is full of AFK activities, why does this one need changing. Plus it's not the cloak that's being used as a psychological warfare tool, whilst AFK.
Originally by: Killer Gandry Disrupting enemies ISK making or whatever should involve more than just login an alt, put him or her in a covert ship in a system and cloak up.
They rely upon locals to react while they are AFK, they cannot disrupt anything without the locals reacting in a certain way. But this goes back to the original question.
Originally by: Killer Gandry This whole cloaking without care and go afk just made a large bunch of people lazy and the only defence I see is. " If he's afk than he can't do any harm"
But it's true that they cannot do any harm. They can't do anything aggressive, even when active and cloaked. But yes there is an affect on locals, but how are they doing this whilst AFK?
Originally by: Killer Gandry You and I know just aswel why a cloaked ship has such an impact. Just that I want to see more than one side to it is what set's you off against my suggestion.
The act of going AFK, is to try and improve the odds for the cloaker. But why do they need to resort to using this tactic? This also goes back to the original question.
Originally by: CCP Zulu Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
Mag's
the united Negative Ten.
|
Posted - 2011.08.21 22:31:00 -
[6]
Originally by: Killer Gandry Seems to me the socalled "pvp-ers" are afraid of not being able to cause tears by one of the most abused flaws in game design.
If you are active at the keyboard you wont really be bothered with something which can scan for cloaked ships. It's only dangerous for the afk ones.
So you still avoid the question, but make assumptions based on emotions rather than facts.
The answer is in the other thread.
Originally by: CCP Zulu Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
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