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Furry Commander
Furry Armada
8
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Posted - 2012.09.26 22:38:00 -
[1] - Quote
i get it... you want to strap a capital class weapon to a noob ship basically. i get that your version of the torpedo launcher is different from a bomb launcher, and has to be used in close, but you could in theory fit a stealth bomber to do exactly what you are trying to do. don't fit the cloak or bomb launcher fill your lows with BCUs add a prop mod and a few TPs and you have almost exactly waht you are talking about.
we already have torpedoes... they are called torpedoes. A torpedo boat in the real world used the same torpedoes (or smaller in some cases) as other larger ships, it was just small and maneuverable compared to other ships. it was also hard to detect because in choppy waters it was hard to see. and radar didn't pick it up very well.
minus the specifics of your new and different torpedo launcher that doesn't need to exsist a stealth bomber will do exactly waht you want if you fit it differently/badly. lets compare
your ship stealth bomber fragile fragile tiny tiny High DPS "torpedoes" high DPS torpedoes ckose range only close or long range depending on fit no cloak ever can fit cloak no bomb launcher bomb launcher Noob friendly can be flown effectively in a few months if you are focused
so basically the stealth bomber can do everything you want this new ship to do, but better and with more versatility and it only takes a few months to be able to fly it well despite the fact that it is a highly specialized role (mirroring reality as well, the brown water navy are some of the most highly skilled people i have met)
seems to me you should just accept this idea is not such a good one as there as already a ship that does the same job and then some, even if it doesn't do quite as much DPS as you were hoping, and if you want it to fly exactly like you have described, fit it like this
[Hound, New Setup 1] Ballistic Control System II Ballistic Control System II Ballistic Control System II
Limited 1MN MicroWarpdrive I Phased Weapon Navigation Array Generation Extron Phased Weapon Navigation Array Generation Extron
Torpedo Launcher II, Nova Rage Torpedo Torpedo Launcher II, Nova Rage Torpedo Torpedo Launcher II, Nova Rage Torpedo 125mm Gatling AutoCannon II, EMP S 125mm Gatling AutoCannon II, EMP S
Small Polycarbon Engine Housing I Small Auxiliary Thrusters I
757 DPS with less than 1500 EHP. you fly that puppy as close as you want to whatever you want |

Furry Commander
Furry Armada
10
|
Posted - 2012.09.27 02:42:00 -
[2] - Quote
Herping yourDerp wrote:I see what OP is saying. give us a bomber more tank more speed but no cloak or bomb launcher. stealth bombers are more like submarines, they basically surface, unload and try to dissapear before noticed/attacked
give us an assault frig with 2 torp launchers and 2 guns? it be wierd ship but it could work.
i don't think so, OP seemed to want a glass cannon. a decent fit AS can deal really good DPS, why ruin it by limiting its target choices to larger hulls with torps?
basically he wanted the fit i linked, but maybe a bit faster and more torp launcers to kill BSs more efficiently, all wrapped in a t1 hull with a special new torpedo launcher that noobs could train in a few minutes. |

Furry Commander
Furry Armada
15
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Posted - 2012.09.29 23:29:00 -
[3] - Quote
The longer i have followed this thread the more i think OP has somewhat limited knowledge of PVP mechanics. I am no hardcore pvper, but i fleet up enough to be able to see the glaring incompatibilities this concept has. perhaps a better way to explain why this idea won't work and why everyone is telling you the stealth bomber does this job, but better, would be this. you said some of this will need tweaked for balance, but by the time you finish all that tweaking and balancing the only way to make a ship like this work is to turn it into a stealth bomber instead.
the "differences" between your idea and a stealth bomber are basically spliiting hairs when it comes to design and engineering theory. the real and meaningful differences between a PT boat as you have proposed it and a stealth bomber are not enough to make this a good ship to be added to eve. you basically want a less focused less versitile version of a stealth bomber that is cheaper and requires less SP. the addition of this ship will not make anything about this game easier or more fun or more rewarding
that stated i don't think everything you are thinking is bad, just that its all mixed up together in a way that does not work, and your expectations for this kind of ship (low Sp crazy alpha etc) are far to grandiose to fit into the rest of EVE
a ship close enough, and honestly better and more rewarding to fly already exsists, but some of your ideas as far as how you propsed this ship to work arent bad.
a targeted bomb launcher that does more alpha would be great for solo pvpers and actually may be worth investigating
a more realistic version of a torpedo boat in eve would be a simple t1 frig designed to shoot the already exsisting torpedoes. one could be designed in a balanced fashion that doesnt have a special launcher associated with it and would therefore be a low SP and relatively low coast ship to fit and fly. the problem is that there would be little or no incentive to fly it in large numbers much like the current destroyers, which even with the buff will continue to take a back burner to larger or more specialized ships
basically for a ship like this to work you would need to redesign how fleets work in EVE first. the only part of your proposition that will actually fit into EVE without overhauling a huge chunk of the game is the targeted bomb launcer, which i think you should post about in the new modules sticky |

Furry Commander
Furry Armada
17
|
Posted - 2012.10.01 21:26:00 -
[4] - Quote
a ship with multiple bomb launchers sounds cool, why not make it bigger and tankier instead? like a cruiser sized hull with good tank and 2 or 3 bomb launchers and a bpenalty to cycle time? and smart bomb bonuses? a ship specialized in AOE damage would be pretty cool i think and there really isn't anything like that. it could be used for firewalls in current fleet setups far more efficiently and might be a good counter to cloaky ships which currently doesn't have that great of a counter tactic... |

Furry Commander
Furry Armada
17
|
Posted - 2012.10.01 23:40:00 -
[5] - Quote
Cameron Cahill wrote:Furry Commander wrote:a ship with multiple bomb launchers sounds cool, why not make it bigger and tankier instead? like a cruiser sized hull with good tank and 2 or 3 bomb launchers and a bpenalty to cycle time? and smart bomb bonuses? a ship specialized in AOE damage would be pretty cool i think and there really isn't anything like that. it could be used for firewalls in current fleet setups far more efficiently and might be a good counter to cloaky ships which currently doesn't have that great of a counter tactic... The problem is still that it will be nearly impossible to bring bombs to bare with anything non-cloaky bigger than a frigate. No matter how much tank you put on it, you give enough time for a fleet of battleships to lock you before you can align and bomb and you will die in a horrible fire without killing anything. Frig sized bombers are just better. Also remember you can only launch what 20 bombs absolute max? before they start blowing them selves up. So you have 5-10 of your multi-launcher bombers with 200 angry people in rokhs trying to kill them. You really think you can land align (the whole wing) and bomb before you all die?
probably not, in this case i am proposing a new tactic for bombs that necesitates a new ship. less of a strafe bombing run thing and more of a try to get in the middle of a fleet and just blast AOE damage. i frankly don't know if something like that is overpowered or not, but i find the absolute chaos a few ships that could spew bombs and smartbombs without dieing instantly to be incredably attractive, and potentially more arousing than arty alpha...  |

Furry Commander
Furry Armada
17
|
Posted - 2012.10.01 23:59:00 -
[6] - Quote
Cameron Cahill wrote:Not really bombs then more just the smartbomb bonus. Are you a negative ten alt by any chance ;P
surprisingly no... i miss alpha fleet though... i have wanted a smartbombing ship since i learned what smartbombs do. i take any excuse to suggest one short of starting its own thread since i fear there isn't much need for one, and it could easily become far to good. even something with a role bonus to area and a slight damage boost would have me grinning like an idiot for two expansions or more |

Furry Commander
Furry Armada
17
|
Posted - 2012.10.02 19:04:00 -
[7] - Quote
oh i know they are powerful, i have done a few disco ops, i just wish there was a ship bonused for them so i can feel special |
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