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Charis Perceptum
Private Ventures Limitied
0
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Posted - 2012.10.03 02:28:00 -
[1] - Quote
Being new to missiles, what is the benefit to have a reduction of the explosion radius? Thanks in advance. |

Zhilia Mann
Tide Way Out Productions
687
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Posted - 2012.10.03 02:35:00 -
[2] - Quote
Increased damage on targets with small signatures. It's a very important factor in how much damage is actually applied to a target.
Edit: basically, if your target's sig is smaller than explosion radius, you'll do that percentage (sig/ex rad) to the target. |

serras bang
Lucien Coven
27
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Posted - 2012.10.03 02:40:00 -
[3] - Quote
yeah sig minus explosive radius = % lost of dmg |

Jack Miton
Aperture Harmonics K162
600
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Posted - 2012.10.03 03:07:00 -
[4] - Quote
hits small targets better. think of it as tracking. |

Vilnius Zar
Ordo Ardish
188
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Posted - 2012.10.03 10:35:00 -
[5] - Quote
Simply put (per stated above) it'll help you hit smaller targets for more damage so you compare missile explosion radius with target signature radius. Thing is that apart from that obvious bit it's one of the most important variables in the whole missile damage calculation and weighs in much more than explosion velocity for instance. So unless you're fighting targets that are "bigger" than your missiles rigor rigs will increase your applied dps, moreso than one might realise. Amat victoria curam. |

minuseb
CTRL-Q Iron Oxide.
2
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Posted - 2012.10.03 11:10:00 -
[6] - Quote
you can check some numbers in EFT open fit of your ship and a fit of targeted ship and create a DPS graph it will show damage to target and will update if you modify you ship fitting, adding web, painter or rigor rigs, if you start/stop ab or mwd on target ship ... |

Exploited Engineer
Creatively Applied Violence Inc.
89
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Posted - 2012.10.03 19:04:00 -
[7] - Quote
Vilnius Zar wrote:Simply put (per stated above) it'll help you hit smaller targets for more damage so you compare missile explosion radius with target signature radius. Thing is that apart from that obvious bit it's one of the most important variables in the whole missile damage calculation and weighs in much more than explosion velocity for instance. So unless you're fighting targets that are "bigger" than your missiles rigor rigs will increase your applied dps, moreso than one might realise.
This still vastly understates the benefit of lowering the missiles explosion radius.
Missile damage is affected by two factors:
1) target_sig_radius divided by missile explosion radius or 1, whichever is smaller: A missile will never deal more than this number * 100% of its paper damage, regardless of the targets velocity. This is why it's fairly pointless to shoot frigates with torpedoes, while shooting frigates with 1400mms will pop them if their transversal is low enough.
2) (target_sig_radius*missile_explosion_velocity) / (missile_explosion_radius*target_velocity) (the larger this number, the more damage your missile will do)
This part of the formula is why decreasing your missiles explosion radius by 10% more beneficial than increasing your missiles explosion velocity by 10%. The former increases the above number by 1/(0.9), or about 11%, while the latter increases the above number by 10%.
So even when you're shooting targets with a sig radius larger than your missiles explosion radius, reducing the explosion radius by 10% gives more benefit than increasing explosion velocity by 10%.
|

Moonlit Raid
State War Academy Caldari State
42
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Posted - 2012.10.03 20:54:00 -
[8] - Quote
http://dir-x.net/p/eve/QG/missileQG.jpg |

Vilnius Zar
Ordo Ardish
190
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Posted - 2012.10.03 22:31:00 -
[9] - Quote
Exploited Engineer wrote:Vilnius Zar wrote:Simply put (per stated above) it'll help you hit smaller targets for more damage so you compare missile explosion radius with target signature radius. Thing is that apart from that obvious bit it's one of the most important variables in the whole missile damage calculation and weighs in much more than explosion velocity for instance. So unless you're fighting targets that are "bigger" than your missiles rigor rigs will increase your applied dps, moreso than one might realise. This still vastly understates the benefit of lowering the missiles explosion radius. Missile damage is affected by two factors: 1) target_sig_radius divided by missile explosion radius or 1, whichever is smaller: A missile will never deal more than this number * 100% of its paper damage, regardless of the targets velocity. This is why it's fairly pointless to shoot frigates with torpedoes, while shooting frigates with 1400mms will pop them if their transversal is low enough. 2) (target_sig_radius*missile_explosion_velocity) / (missile_explosion_radius*target_velocity) (the larger this number, the more damage your missile will do) This part of the formula is why decreasing your missiles explosion radius by 10% more beneficial than increasing your missiles explosion velocity by 10%. The former increases the above number by 1/(0.9), or about 11%, while the latter increases the above number by 10%. So even when you're shooting targets with a sig radius larger than your missiles explosion radius, reducing the explosion radius by 10% gives more benefit than increasing explosion velocity by 10%.
Yup, that's what I said.
Amat victoria curam. |

Ireland VonVicious
Vicious Trading Company Alliance of Abandoned Cybernetic Rejects
66
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Posted - 2012.10.04 04:16:00 -
[10] - Quote
You need to watch this video about tracking and sig radius:
http://www.youtube.com/watch?v=JvfhVXbMgc8 |

Charis Perceptum
Private Ventures Limitied
0
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Posted - 2012.10.05 00:21:00 -
[11] - Quote
Thank you all for your help. Now I just need to catch up on some reading it seems! |
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