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Kortanil
Virtual Space Exploration
0
|
Posted - 2012.10.03 06:11:00 -
[1] - Quote
I find it absurd that big ships can be operated by one pilot only. I know its about game balance. But this is not how it should be. By allowing bigger ship to have bigger crews and have more functionality, aka being able to fit more mods, the balance would be preserved.
As a starter BS should have a crew of 2, Dreadnoughts and Carriers - 3, Super-carriers - 4, and Titans - 5.
Each crew member will have a different interface depending on what part of the ship they are going to control. For example for BS, there will be an interface for the pilot, which will allow control over the propulsion and ship's flight control, ship's own and other ships integrity - armor, shields; engineering; while the co-pilot will be responsible for damage control including drones, and anything that involves targeting, ECM, etc. Basically a BS will have the functionality of two ships, since it would be flown by two crew members. Such ship will have say 12-14 high slots, of which 6-8 would be able to fit large turrets, some medium and some low.
The roles for the ships with bigger crews will be split even further as they will have even bigger number of modules to fit and therefore to control.
If a player gets disconnected or logs off for some reason, another player should be able to replace them even mid-fight. The commander of the ship should be the one who bought the ship and they should be.
All these ideas are just the rough "restaurant napkin" sketch.
I know a lot of people will say it is stupid because they are so used to flying their big ships with limited capabilities on their own, but hey have an open mind. If this gets implemented no other game that I know of will have such feature, and will make this one that even more interesting to play.
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Tao Dolcino
Twilight Labs Unsung Voices
7
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Posted - 2012.10.03 06:19:00 -
[2] - Quote
I've played a game like that about WWII planes, where you needed many players to operate a bomber (like lancaster or b-17), i think it was IL-2 Sturmovik, not sure anymore. Anyway, it was quite boring, for if you're not the one piloting, you spend most of your time waiting and waiting and waiting, for what, maybe one minut of action if you are lucky. I don't say that your idea is bad, just wanted to feedback the experience i've had with such system. |

Kortanil
Virtual Space Exploration
0
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Posted - 2012.10.03 06:34:00 -
[3] - Quote
Tao Dolcino wrote:I've played a game like that about WWII planes, where you needed many players to operate a bomber (like lancaster or b-17), i think it was IL-2 Sturmovik, not sure anymore. Anyway, it was quite boring, for if you're not the one piloting, you spend most of your time waiting and waiting and waiting, for what, maybe one minut of action if you are lucky. I don't say that your idea is bad, just wanted to feedback the experience i've had with such system.
The flying in EVE doesn't take that long - mere seconds to warp in to location. If the ship needs to do a 20 gate jump you would love it if you are not the pilot, plus EVE has this thing called the Market which if the co-pilot has trained the proper skills, can be operated from distance, so you could do that while waiting for combat.
That in case we have two different people operating the ship. But since I suggested pilots that means that one player can operate one ship but they will need to use two accounts in order to do so. There are many players that have two accounts, myself included. Some of them either have two comps or can run two coppies on the same comp. They could still fly two small ships at the same time or a big one if they choose to. |

Dracan02
I N E X T R E M I S Fidelas Constans
3
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Posted - 2012.10.03 07:01:00 -
[4] - Quote
no. |

Martin0
Maximum-Overload
76
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Posted - 2012.10.03 07:21:00 -
[5] - Quote
The lore says that only frigates are operated by the capsuleer alone All other ships have crews. |

TheSkeptic
Federal Navy Academy Gallente Federation
42
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Posted - 2012.10.03 07:50:00 -
[6] - Quote
Martin0 wrote:The lore says that only frigates are operated by the capsuleer alone All other ships have crews.
Don't all ships already have crews? ... and one capsuleer as the pilot/captain? |

ChromeStriker
The Riot Formation Executive Outcomes
251
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Posted - 2012.10.03 08:20:00 -
[7] - Quote
http://wiki.eveonline.com/en/wiki/New_Eden_crew_guidelines - Nulla Curas |
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CCP Gargant
C C P C C P Alliance
85

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Posted - 2012.10.03 09:43:00 -
[8] - Quote
Thread moved from Ships & Modules. CCP Gargant | Community Representative |
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kerradeph
THORN Syndicate THORN Alliance
12
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Posted - 2012.10.03 10:03:00 -
[9] - Quote
if a fighter jet can be piloted by a single person (I know there are more often 2 people) using manual controls, I'd imagine that a biologically modified human using a direct mental connection would be able to pilot all but the supers with ease, and even the supers would be a matter of being able to focus on all the input that would really be difficult. |

Omnathious Deninard
Extrinsic Operations
202
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Posted - 2012.10.03 10:43:00 -
[10] - Quote
There is technical issues with multiple active pods in one hull. Causes the universe to implode or something like that. Search for threads regarding docking inside of titans/super carriers. Ideas for Dorne Improvement https://forums.eveonline.com/default.aspx?g=posts&m=1658683#post1658683
Updated 9/21/12 |

Asuka Solo
Stark Fujikawa Stark Enterprises
1701
|
Posted - 2012.10.03 12:53:00 -
[11] - Quote
I'm not sharing my ships with an actual player to satisfy some role playing junkie who has nothing to worry about but lore. kthanx.
But NPC crews, like exotic dancers.... no problem there. |

Nikk Narrel
Infinite Improbability Inc Mordus Angels
591
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Posted - 2012.10.03 13:29:00 -
[12] - Quote
Asuka Solo wrote: like exotic dancers.... no problem there. Dances for Asuka... Cloaking being on a ten minute manual cycle timer? (Author: Bree Okanata) Fine. As long as there is a ten minute timer for being docked in a station. Also, you can't stop moving in the game. Just add in a way so every ten minutes you are randomly warped to the nearest other player. Keeps people from going AFK. |

Kusum Fawn
State War Academy Caldari State
213
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Posted - 2012.10.03 21:05:00 -
[13] - Quote
I suppose that that's one thing that you could do to bump your subscription rates. but it sounds so very, very terrible to do. Requiring advancement in the game to be on the kindness of other players. In a game not known for its kindness. I dont now that would want a game that requires me to have alts, I mean i do, but not because i have to. and thats an important distinction.
Also you dont believe that after hundreds of years dealing with automation that someone has figured out a way to macro parts of their ships functions? I mean we are currently learning about autonomous cars and dynamic industrial automation. In the future they dont have something like that as well?
Think about it this way. your computer that you are reading this on thinks faster then you do. It populates the starmap better then you could. now think about integrating that into your head. or rather integrate your head into it. The eve ship can handle the ballistics calculation faster then you can, (or parts of it at least, people make some pretty quick calculations that they cant explain) but basically, In eve ships there is a level of automation and there are npc crew, making me have an alt that sits there is bad gameplay.
PS a B-17 could and can be flown by one person. Its the weapon systems that need additional people to operate. I dont know anything about the game that you describe. Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
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Kortanil
Virtual Space Exploration
0
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Posted - 2012.10.04 07:05:00 -
[14] - Quote
Kusum Fawn wrote:I suppose that that's one thing that you could do to bump your subscription rates. but it sounds so very, very terrible to do. Requiring advancement in the game to be on the kindness of other players. In a game not known for its kindness. I dont now that would want a game that requires me to have alts, I mean i do, but not because i have to. and thats an important distinction.
Also you dont believe that after hundreds of years dealing with automation that someone has figured out a way to macro parts of their ships functions? I mean we are currently learning about autonomous cars and dynamic industrial automation. In the future they dont have something like that as well?
Think about it this way. your computer that you are reading this on thinks faster then you do. It populates the starmap better then you could. now think about integrating that into your head. or rather integrate your head into it. The eve ship can handle the ballistics calculation faster then you can, (or parts of it at least, people make some pretty quick calculations that they cant explain) but basically, In eve ships there is a level of automation and there are npc crew, making me have an alt that sits there is bad gameplay.
PS a B-17 could and can be flown by one person. Its the weapon systems that need additional people to operate. I dont know anything about the game that you describe.
Here is some fiber to help you flush up the constipation that is clogging up your mind.
Your alt is not just gonna sit there, you have to control twice as many modules. I'm sure CCP will add restrictions on what content can be run with such ship, certainly not of the type where you agro the room, park the ship, let the drones out, turn the shield boosters/ armor repers on, then go to do the laundry, and 15 mins later come back to collect the loot. They will make sure the ship's computer and power grid is not too powerful so you don't load passive modules only, then after forcing you to put some active modules they will make sure the capacitor isn't stable so you have to watch what you turn on and off, in what order and for how long. They can build up on that and make it challenging so you don't just sit there on your alt, or that other player doesn't pass out form boredom.
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mine mi
Hispania Armored Forces
9
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Posted - 2012.10.04 21:51:00 -
[15] - Quote
that would solve the super blob. |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
103
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Posted - 2012.10.04 22:16:00 -
[16] - Quote
There isn't a crew.
The capsuler is the omnipotent master of his vessel. |

ShahFluffers
Ice Fire Warriors Late Night Alliance
948
|
Posted - 2012.10.04 22:24:00 -
[17] - Quote
I'm just going to pop in here and give my disapproval of this idea.
If you want my reasons... run a search. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective. |

Zan Shiro
Alternative Enterprises
24
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Posted - 2012.10.05 03:28:00 -
[18] - Quote
Kortanil wrote:IBasically a BS will have the functionality of two ships, since it would be flown by two crew members. Such ship will have say 12-14 high slots, of which 6-8 would be able to fit large turrets, some medium and some small.
this in game already. See those 2nd player controlled small guns....would be on a frig/dessie. Flown by of all things that 2nd player in his own ship. 3rd player could control medium guns even....from his bc/cruiser.
Wanted the bs, deal with its limitations. Or fleet up to cover for its shorcomings. |

Astroniomix
Thorn Project
261
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Posted - 2012.10.05 03:37:00 -
[19] - Quote
Ships have crews, the capsule is merely the command and control system. |

Aglais
Liberation Army BricK sQuAD.
109
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Posted - 2012.10.05 06:07:00 -
[20] - Quote
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Daichi Yamato
Swamp Bucket Swamp Bucket Empire
77
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Posted - 2012.10.20 01:50:00 -
[21] - Quote
Kortanil wrote:
If what I suggested was that "junk", CCP Gargant wouldn't bother placing it on the proper forum, instead he could have just left it where i had posted originally and let it get buried by the rest of the threads. You are just mad that it was me not you who came up with such idea first, so you had to do some trash talk to make yourself feel smart. Good job. Here's a turd medal.
hilarious
but ur playing the wrong game me thinks |

Kortanil
Virtual Space Exploration
2
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Posted - 2012.12.27 10:12:00 -
[22] - Quote
"The Power of Two". |

Hakan MacTrew
Caledonian Heavy Industries Sick N' Twisted
88
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Posted - 2012.12.27 13:32:00 -
[23] - Quote
This thread was moved into the right forum because it was in the wrong one. Not for its merit, which is totally lacking.
Of you want to suggest things like this, do your homework first. As several people have already pointed out, ships have crews. While capsule tech has drastically reduced the amount of crew needed to control a ship, to the point where some frigates are manned solely by the capsuleer, they still posses a crew. A ship has but one captain, the crew follow his orders.
The idea of two people piloting a single ship in EvE is preposterous. I know I wouldn't want to be the back seat driver, waiting who knows how long to get into a fight to die in the first few minutes because it turns out my pilot DC'd.
I applaud your principal of getting people to work together more. It's just tat I deplore your methods. MODULAR DRONES
MORE ORE SHIPS |

Kusum Fawn
State War Academy Caldari State
252
|
Posted - 2012.12.28 06:52:00 -
[24] - Quote
Kortanil wrote:Kusum Fawn wrote:I suppose that that's one thing that you could do to bump your subscription rates. but it sounds so very, very terrible to do. Requiring advancement in the game to be on the kindness of other players. In a game not known for its kindness. I dont now that would want a game that requires me to have alts, I mean i do, but not because i have to. and thats an important distinction.
Also you dont believe that after hundreds of years dealing with automation that someone has figured out a way to macro parts of their ships functions? I mean we are currently learning about autonomous cars and dynamic industrial automation. In the future they dont have something like that as well?
Think about it this way. your computer that you are reading this on thinks faster then you do. It populates the starmap better then you could. now think about integrating that into your head. or rather integrate your head into it. The eve ship can handle the ballistics calculation faster then you can, (or parts of it at least, people make some pretty quick calculations that they cant explain) but basically, In eve ships there is a level of automation and there are npc crew, making me have an alt that sits there is bad gameplay.
PS a B-17 could and can be flown by one person. Its the weapon systems that need additional people to operate. I dont know anything about the game that you describe. Here is some fiber to help you flush up the constipation that is clogging up your mind. Your alt is not just gonna sit there, you have to control twice as many modules. I'm sure CCP will add restrictions on what content can be run with such ship, certainly not of the type where you agro the room, park the ship, let the drones out, turn the shield boosters/ armor repers on, then go to do the laundry, and 15 mins later come back to collect the loot. They will make sure the ship's computer and power grid is not too powerful so you don't load passive modules only, then after forcing you to put some active modules they will make sure the capacitor isn't stable so you have to watch what you turn on and off, in what order and for how long. They can build up on that and make it challenging so you don't just sit there on your alt, or that other player doesn't pass out form boredom. I had though this thread dead, ad it really ought to have been. But, I guess that this deserves some sort of response despite it being a few months since the post.
You say , and i'm gonna paraphrase, "you will have two (or more) characters active in the same ship that keeps you from having passive modules, requires the activation of more then the current modules that you already have and restrict it so certain types of activities cant be run/ only be run by two (or more) character ships." What, ever made you think that that would be good for any game? I cannot think of a single game where i liked waiting for a second or fifth player to be ready. Or wanted to have multiple accounts with the same company to be able to do basic things.
You can already get this sort of group activity in the game, how is this any different then running alt accounts in a mission? or in a wh or in null? what sort of thing would this multi pilot ship do? even gundams have one pilot (as does voltron, power rangers, aquarion, and any number of other giant mecha characters. There are five or so pilots but always when formed, one leader.) Seriously what would you do with this sort of ship that you cannot already do? Its not possible to please all the people all the time, but it sure as hell is possible to Displease all the people, most of the time.
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Keko Khaan
Center for Advanced Studies Gallente Federation
89
|
Posted - 2012.12.28 15:52:00 -
[25] - Quote
Kortanil wrote:I find it absurd that big ships can be operated by one pilot only. I know its about game balance. But this is not how it should be. By allowing bigger ship to have bigger crews and have more functionality, aka being able to fit more mods, the balance would be preserved. As a starter BS should have a crew of 2, Dreadnoughts and Carriers - 3, Super-carriers - 4, and Titans - 5. Each crew member will have a different interface depending on what part of the ship they are going to control. For example for BS, there will be an interface for the pilot, which will allow control over the propulsion and ship's flight control, ship's own and other ships integrity - armor, shields; engineering; while the co-pilot will be responsible for damage control including drones, and anything that involves targeting, ECM, etc. Basically a BS will have the functionality of two ships, since it would be flown by two crew members. Such ship will have say 12-14 high slots, of which 6-8 would be able to fit large turrets, some medium and some small. The roles for the ships with bigger crews will be split even further as they will have even bigger number of modules to fit and therefore to control. If a player gets disconnected or logs off for some reason, another player should be able to replace them even mid-fight. The commander of the ship should be the one who bought the ship and they should be. All these ideas are just the rough "restaurant napkin" sketch. I know a lot of people will say it is stupid because they are so used to flying their big ships with limited capabilities on their own, but hey have an open mind. If this gets implemented no other game that I know of will have such feature, and will make this one that even more interesting to play. Tao Dolcino wrote:I've played a game like that about WWII planes, where you needed many players to operate a bomber (like lancaster or b-17), i think it was IL-2 Sturmovik, not sure anymore. Anyway, it was quite boring, for if you're not the one piloting, you spend most of your time waiting and waiting and waiting, for what, maybe one minut of action if you are lucky. I don't say that your idea is bad, just wanted to feedback the experience i've had with such system. The flying in EVE doesn't take that long - mere seconds to warp in to location. If the ship needs to do a 20 gate jump you would love it if you are not the pilot, plus EVE has this thing called the Market which if the co-pilot has trained the proper skills, can be operated from distance, so you could do that while waiting for combat. That in case we have two different people operating the ship. But since I suggested pilots that means that one player can operate one ship but they will need to use two accounts in order to do so. There are many players that have two accounts, myself included. Some of them either have two comps or can run two coppies on the same comp. They could still fly two small ships at the same time or a big one if they choose to. Asuka Solo wrote:I'm not sharing my ships with an actual player to satisfy some role playing junkie who has nothing to worry about but lore. kthanx.
But NPC crews, like exotic dancers.... no problem there. So you call what I suggested a "role playing junk" (even that I had no idea about the lore and I was just suggesting that from the "the biggest ships must do more stuff" point of view) but have no problem with dancers, which is not only "role playing junk" but has nothing to do with flying of a space ship. Such a hypocrite you are. The new toys are going to be for those who - don't have problem trusting other people, maybe they belong to the same family, or maybe they are just best friends - those who make enough real life money to afford paying for few accounts - those who make enough ISK in game to afford buying PLEX for few accounts Obviously you are neither so I guess you have to settle with flying the old junk. If what I suggested was that "junk", CCP Gargant wouldn't bother placing it on the proper forum, instead he could have just left it where i had posted originally and let it get buried by the rest of the threads. You are just mad that it was me not you who came up with such idea first, so you had to do some trash talk to make yourself feel smart. Good job. Here's a turd medal.
No just no.. That would be a good reason to quit eve and go find another game.. And yet again in the ideas forum..
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Velicitia
Open Designs
1168
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Posted - 2012.12.28 17:05:00 -
[26] - Quote
Kortanil wrote:
If what I suggested was that "junk", CCP Gargant wouldn't bother placing it on the proper forum, instead he could have just left it where i had posted originally and let it get buried by the rest of the threads. You are just mad that it was me not you who came up with such idea first, so you had to do some trash talk to make yourself feel smart. Good job. Here's a turd medal.
"Features and Ideas" is where this idea belongs, it wasn't moved on any perceived merit. Furthermore, this is where terrible ideas are sent to (hopefully) die.
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Nariya Kentaya
Tartarus Ventures Surely You're Joking
265
|
Posted - 2012.12.29 05:34:00 -
[27] - Quote
Ignoring the technical limitations of allowing mroe than one player entity to be associated with a single ship at a time...
No player would EVER put themselves in a position where half their ship was at someone else's disposal, and FORCING it upon them woudl only make them ragequit.
this would infact make EvE P2W in theory, since anyone who could afford two accounts could do solo what would require 2+ players otherwise. |
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