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Commander A9
East Khanid Trading Khanid Trade Syndicate
27
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Posted - 2012.10.06 15:20:00 -
[1] - Quote
I was on Buckingham recently and I noticed that the market browsing option already shows infantry gear for Dust 514, like armor, weapons, and vehicles.
I thought it would be fitting if EVE pilots got the opportunity to manufacture said infantry equipment through blueprints and minerals like standard items are traditionally made now.
It might allow for pilots to further integrate themselves to Dust, to be responsible for supplying mercenaries who could also pay for their manufacturing and transportation services, and possibly even to have a hand in running their own mercenary teams. Quite literally, EVE pilots could act as manufacturing conduits and supply runners for troops on the ground.
I also thought it might be interesting to have a means of making militants, marines, and/or elite marines through blueprints designed to incorporate civilians such as tourists, homeless, prisoners, or slaves, coupled with small arms or other infantry gear. It would help to give these "livestock" items another use (although I am aware that some "livestock" like slaves are required to deploy stations). I'm not sure if you could make a blueprint that has an option to incorporate "tourists -OR- slaves" as materials, however. Recommended Changes: -enable ships wobbling in hangar view (pre-Captains Quarters) -add more missions (NPC fleet vs. NPC fleets that actually shoot) -less focus on graphics, more on mechanics -stop "fixing" what isn't "broken" |

Mars Theran
Caldari Provisions Caldari State
337
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Posted - 2012.10.06 19:19:00 -
[2] - Quote
Sure. No argument here, except for that last bit. We don't, (and shouldn't), make people. zubzubzubzubzubzubzubzub |

Romvex
Blue Republic RvB - BLUE Republic
68
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Posted - 2012.10.06 21:35:00 -
[3] - Quote
Mars Theran wrote:Sure. No argument here, except for that last bit. We don't, (and shouldn't), make people. agreed. i do think we should have control over the market. come on, we're space gods. what do you expect? Gÿ+/ /Gûî /n++ \ This is Bob, post him into your forum sig and help him conquer the forums. |

Commander A9
East Khanid Trading Khanid Trade Syndicate
27
|
Posted - 2012.10.07 03:07:00 -
[4] - Quote
Not so much "make people," but transform already existing individuals.
Specifically, I was thinking if ever there was a "Marine Blueprint Original" that required small arms or some other infantry devices as components, and the component list also required "slaves" or "tourists."
Indeed, we'd have to use "manufacturing" lines since we don't have basic training facilities...consider it taking the time to integrate all the parts together into a working combat armor and weapons system for the human component to wear.
Unless there's already a use for tourists or marines that I'm not aware of... Recommended Changes: -enable ships wobbling in hangar view (pre-Captains Quarters) -add more missions (NPC fleet vs. NPC fleets that actually shoot) -less focus on graphics, more on mechanics -stop "fixing" what isn't "broken" |

Asuka Solo
Stark Fujikawa Stark Enterprises
1710
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Posted - 2012.10.07 05:44:00 -
[5] - Quote
I support this service announcement |

Mars Theran
Tribal Liberation Force Minmatar Republic
337
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Posted - 2012.10.07 05:58:00 -
[6] - Quote
Commander A9 wrote:Not so much "make people," but transform already existing individuals.
Specifically, I was thinking if ever there was a "Marine Blueprint Original" that required small arms or some other infantry devices as components, and the component list also required "slaves" or "tourists."
Indeed, we'd have to use "manufacturing" lines since we don't have basic training facilities...consider it taking the time to integrate all the parts together into a working combat armor and weapons system for the human component to wear.
Unless there's already a use for tourists or marines that I'm not aware of...
I was waiting for that.  zubzubzubzubzubzubzubzub |

Lugia3
Shydow Imperium
31
|
Posted - 2012.10.08 21:22:00 -
[7] - Quote
Commander A9 wrote:Not so much "make people," but transform already existing individuals.
Specifically, I was thinking if ever there was a "Marine Blueprint Original" that required small arms or some other infantry devices as components, and the component list also required "slaves" or "tourists."
Indeed, we'd have to use "manufacturing" lines since we don't have basic training facilities...consider it taking the time to integrate all the parts together into a working combat armor and weapons system for the human component to wear.
Unless there's already a use for tourists or marines that I'm not aware of...
+1 Will sell wallet space for ISK. |
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