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Xercodo
Xovoni Directorate
75
|
Posted - 2011.09.30 21:55:00 -
[1] - Quote
As in one that takes advantage of the new API's?
That and afaik there still isn't any official EFT thread since the forums change... The Drake is a Lie |

Tidurious
The Northern Legion
0
|
Posted - 2011.09.30 21:57:00 -
[2] - Quote
Switch to PYFA. Better looks, in my opinion, and works with the new API.
No disrespect to the developers of EFT meant - it was a great tool. I think it has been eclipsed, however. |

Xercodo
Xovoni Directorate
75
|
Posted - 2011.09.30 22:01:00 -
[3] - Quote
Yes but as you can imagine there are a LOT of people that would prefer EFT aside form myself.
I'm not gonna harp on the guys that make EFT about not having a new API-compatible version out yet, I just wanna know if it's going to be continued both in development and on these new forums... The Drake is a Lie |

Wylee Coyote
Imperial Academy Amarr Empire
2
|
Posted - 2011.09.30 22:35:00 -
[4] - Quote
Umm...the current EFT (2.13.4 i think and yes, still in the old forums but still easily found through google/any searching and still downloadable) works just fine as is without being fully compatible with the new api-s, just manuelly change the skill levels for your mods. Sure it's an extra minute of work but is that really a problem? |

Xercodo
Xovoni Directorate
75
|
Posted - 2011.09.30 22:59:00 -
[5] - Quote
Not yet it isn't :P The Drake is a Lie |

Tyberius Franklin
Federal Navy Academy Gallente Federation
0
|
Posted - 2011.10.01 03:37:00 -
[6] - Quote
Wylee Coyote wrote:Umm...the current EFT (2.13.4 i think and yes, still in the old forums but still easily found through google/any searching and still downloadable) works just fine as is without being fully compatible with the new api-s, just manuelly change the skill levels for your mods. Sure it's an extra minute of work but is that really a problem?
Yes, it is. Between manual tweaks to see what the next skill level will do to my loadouts and keeping up with my training progression that would be alot of wasted time doing it all manually vs just clicking the update button to update or get back to my current skills. Gives me an excuse to give PYFA a try, i guess. |

Wylee Coyote
Imperial Academy Amarr Empire
2
|
Posted - 2011.10.01 04:00:00 -
[7] - Quote
Tyberius Franklin wrote:Wylee Coyote wrote:Umm...the current EFT (2.13.4 i think and yes, still in the old forums but still easily found through google/any searching and still downloadable) works just fine as is without being fully compatible with the new api-s, just manuelly change the skill levels for your mods. Sure it's an extra minute of work but is that really a problem? Yes, it is. Between manual tweaks to see what the next skill level will do to my loadouts and keeping up with my training progression that would be alot of wasted time doing it all manually vs just clicking the update button to update or get back to my current skills. Gives me an excuse to give PYFA a try, i guess.
Really? That toon your on is 11months and 7days old and you can't figure out what skills you have and/orwhat skills you put in your queue? I mean if you had just started from scratch and everything's still only like 15~30minutes to train I could see that being a problem, but this toon I'm posting on is only 3months old and everything I'm training is at least a day and a half minimum, my other toons are at week and a half minimum for next skill up. |

Nlex
Domini Canium
0
|
Posted - 2011.10.03 16:31:00 -
[8] - Quote
I kind of got used to EFT. Hopefully it will continue being developed. |

JackStraw56
Bayesian Motion Knights of Tomorrow
6
|
Posted - 2011.10.04 01:08:00 -
[9] - Quote
Wylee Coyote wrote:Umm...the current EFT (2.13.4 i think and yes, still in the old forums but still easily found through google/any searching and still downloadable) works just fine as is without being fully compatible with the new api-s, just manuelly change the skill levels for your mods. Sure it's an extra minute of work but is that really a problem? Yes, it is a pretty big problem. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
0
|
Posted - 2011.10.04 02:32:00 -
[10] - Quote
Wylee Coyote wrote:Tyberius Franklin wrote:Wylee Coyote wrote:Umm...the current EFT (2.13.4 i think and yes, still in the old forums but still easily found through google/any searching and still downloadable) works just fine as is without being fully compatible with the new api-s, just manuelly change the skill levels for your mods. Sure it's an extra minute of work but is that really a problem? Yes, it is. Between manual tweaks to see what the next skill level will do to my loadouts and keeping up with my training progression that would be alot of wasted time doing it all manually vs just clicking the update button to update or get back to my current skills. Gives me an excuse to give PYFA a try, i guess. Really? That toon you're on is 11months and 7days old and you can't figure out what skills you have and/or what skills you put in your queue? I mean if you had just started from scratch and everything's still only like 10~30minutes to train I could see that being a problem, but this toon I'm posting on is only 3months 3days old and everything I'm training is at least a day and a half minimum, my other toons are at a week and a half minimum for next skill up. To each their own.
It's called planning and prioritization. Figuring out what combination of skills benefits a ship, or series of ships best, which can mean multiple changes. And even assuming I did track all of my skills in my head, which I don't, it doesn't change the fact that having a button to revert all the changes I've made to help me plan my training is faster than doing it myself. As far as the rest, the number of skills I could inject for less than 1/2 an hour training is quite large. I am only 11 months old. |
|

Steven Fonulique
SF Incorporated
2
|
Posted - 2011.10.04 08:50:00 -
[11] - Quote
Tidurious wrote:Switch to PYFA. Better looks, in my opinion, and works with the new API.
No disrespect to the developers of EFT meant - it was a great tool. I think it has been eclipsed, however.
Tried PYFA, didn't like it. I will happily manually configure eft for the forseeable future. If you need an easy way to reset changes made in eft just make a copy of your current character and change the skills on the new copy then delete it when you're done. |

Wylee Coyote
Imperial Academy Amarr Empire
2
|
Posted - 2011.10.04 14:31:00 -
[12] - Quote
Tyberius Franklin wrote: It's called planning and prioritization.
Shame you decided to waste those on this forum complaining about how a free program, that still works, now takes as long to use as posting a witty forum response. God forbid you played back when there was no eft or skill queue and had to actually use a spreadsheet, set your clock/alarm to skill training times and actually read and memorize the ship stats/bonuses. Do you go out and buy a new tv when the remote control dies? |

mxzf
Shovel Bros
11
|
Posted - 2011.10.04 15:13:00 -
[13] - Quote
Wylee Coyote wrote:Tyberius Franklin wrote: It's called planning and prioritization.
Shame you decided to waste those on this forum complaining about how a free program, that still works, now requires a bit more of each of those.
I don't see anyone complaining on here. I see some people asking if there will be an update to EFT so that it continues to work as-intended. No complaining, just asking politely if there will be an update for the new system. |

Pantload
Handsome Millionaire Playboys Flatline.
0
|
Posted - 2011.10.04 15:24:00 -
[14] - Quote
Wylee Coyote wrote:Tyberius Franklin wrote: It's called planning and prioritization.
Shame you decided to waste those on this forum complaining about how a free program, that still works, now requires a bit more of each of those.
Wow! ****! Thank god! That was a really close one for a minute. Good thing you got that guy straightened out.
I'm like you. I can't believe he had the damn nerve to come on here and ask simple questions. Dumbest thing ever right?
Keep up the good work soldier!

|

Wylee Coyote
Imperial Academy Amarr Empire
2
|
Posted - 2011.10.04 15:35:00 -
[15] - Quote
Tyberius Franklin wrote: It's called planning and prioritization. Figuring out what combination of skills benefits a ship, or series of ships best, which can mean multiple changes. And even assuming I did track all of my skills in my head, which I don't, it doesn't change the fact that having a button to revert all the changes I've made to help me plan my training is faster than doing it myself. As far as the rest, the number of skills I could inject for less than 1/2 an hour training is quite large. I am only 11 months old.
The above is complaining. |

Cunane Jeran
10
|
Posted - 2011.10.04 15:54:00 -
[16] - Quote
I've been using EVEHQ myself
Version 2 is out and sleek as hell, covers absolutely everything you could possibly need from Skill plans, fitting, PI/Industry related stuff, poses, asset viewing
the list goes on and on and on. |

Pantload
Handsome Millionaire Playboys Flatline.
0
|
Posted - 2011.10.04 16:14:00 -
[17] - Quote
Wylee Coyote wrote:Tyberius Franklin wrote: It's called planning and prioritization. Figuring out what combination of skills benefits a ship, or series of ships best, which can mean multiple changes. And even assuming I did track all of my skills in my head, which I don't, it doesn't change the fact that having a button to revert all the changes I've made to help me plan my training is faster than doing it myself. As far as the rest, the number of skills I could inject for less than 1/2 an hour training is quite large. I am only 11 months old.
The above is complaining.
Yes of course. Sure. And like i said....thank god we have you to come and point this out, Officer Poopypants. You should pull him over and give him a ticket! Get yourself a little flashing light and syren maybe? "Pull over this is the forum police! We have it on reliable authority that you've been complaining! This is a violation of nothing in particular and will not be stood for!"
You go get 'em tiger
|

Flakey Foont
Republic University Minmatar Republic
1
|
Posted - 2011.10.04 16:36:00 -
[18] - Quote
PANTLOAD wrote:
Yes of course. Sure. And like i said....thank god we have you to come and point this out, Officer Poopypants. You should pull him over and give him a ticket! Get yourself a little flashing light and syren maybe? "Pull over this is the forum police! We have it on reliable authority that you've been complaining! This is a violation of nothing in particular and will not be stood for!"
You go get 'em tiger
I agree with the fecophiliac... |

Pantload
Handsome Millionaire Playboys Flatline.
1
|
Posted - 2011.10.04 16:40:00 -
[19] - Quote
Flakey Foont wrote:fecophiliac
Now that's a fancy word. I endorse the use of this word. |

Wylee Coyote
Imperial Academy Amarr Empire
2
|
Posted - 2011.10.04 17:30:00 -
[20] - Quote
Pantload wrote:Wylee Coyote wrote:Tyberius Franklin wrote: It's called planning and prioritization. Figuring out what combination of skills benefits a ship, or series of ships best, which can mean multiple changes. And even assuming I did track all of my skills in my head, which I don't, it doesn't change the fact that having a button to revert all the changes I've made to help me plan my training is faster than doing it myself. As far as the rest, the number of skills I could inject for less than 1/2 an hour training is quite large. I am only 11 months old.
The above is complaining. Yes of course. Sure. And like i said....thank god we have you to come and point this out, Officer Poopypants. You should pull him over and give him a ticket! Get yourself a little flashing light and syren maybe? "Pull over this is the forum police! We have it on reliable authority that you've been complaining! This is a violation of nothing in particular and will not be stood for!" You go get 'em tiger
Glad to oblige the unintelligent. |
|

Arazel Chainfire
Fury Lords Apex United
5
|
Posted - 2011.10.04 18:43:00 -
[21] - Quote
Wylee Coyote wrote:Tyberius Franklin wrote:Wylee Coyote wrote:Umm...the current EFT (2.13.4 i think and yes, still in the old forums but still easily found through google/any searching and still downloadable) works just fine as is without being fully compatible with the new api-s, just manuelly change the skill levels for your mods. Sure it's an extra minute of work but is that really a problem? Yes, it is. Between manual tweaks to see what the next skill level will do to my loadouts and keeping up with my training progression that would be alot of wasted time doing it all manually vs just clicking the update button to update or get back to my current skills. Gives me an excuse to give PYFA a try, i guess. Really? That toon you're on is 11months and 7days old and you can't figure out what skills you have and/or what skills you put in your queue? I mean if you had just started from scratch and everything's still only like 10~30minutes to train I could see that being a problem, but this toon I'm posting on is only 3months 3days old and everything I'm training is at least a day and a half minimum, my other toons are at a week and a half minimum for next skill up. To each their own.
Sure, its perfectly ok when you have just 1 character. I have 4 myself, and a few dozen other people who I help create fits for, some of whom I have API info for. So no, I don't particularly feel like dealing with manually updating tons of EFT character profiles, some of which I don't actually have access to the character for when a simple button click will solve all these problems. Especially since these characters range from several years old (like myself) to just a few weeks old).
As for PYFA, I don't like it. Part of that is just because its not the format that I'm used to, though yes it does gripe me that it isn't laid out like the in game market is for finding stuff (my biggest gripe with the format). However another big part is that 90%+ of everything I run involves having gang boosts, which pyfa doesn't support. I suppose that if it ever did get around to supporting that I might give it another try, but at this time it doesn't provide me with the tools that I am looking for.
-Arazel |

Pantload
Handsome Millionaire Playboys Flatline.
1
|
Posted - 2011.10.04 18:47:00 -
[22] - Quote
Wylee Coyote wrote: Glad to oblige the unintelligent.
Uh oh. I've been skewered by Officer Poopypants.
Would it make you feel better if I let you smell my finger? And then we can play guessing games about where that finger has been. I think that sounds like big fun.
|

Tyberius Franklin
Federal Navy Academy Gallente Federation
0
|
Posted - 2011.10.04 19:54:00 -
[23] - Quote
Wylee Coyote wrote:Tyberius Franklin wrote: It's called planning and prioritization. Figuring out what combination of skills benefits a ship, or series of ships best, which can mean multiple changes. And even assuming I did track all of my skills in my head, which I don't, it doesn't change the fact that having a button to revert all the changes I've made to help me plan my training is faster than doing it myself. As far as the rest, the number of skills I could inject for less than 1/2 an hour training is quite large. I am only 11 months old.
The above is complaining.
You seem to be having an issue understanding my post, so let me help:
"It's called planning and prioritization. Figuring out what combination of skills benefits a ship, or series of ships best, which can mean multiple changes." - Here I'm stating a reason for a large number of manual changes to EFT. Not a complaint, just the way I use the program.
"And even assuming I did track all of my skills in my head, which I don't, it doesn't change the fact that having a button to revert all the changes I've made to help me plan my training is faster than doing it myself." - Here I'm identifying the benefit of the functionality being asked about and stating how it helps.
"As far as the rest, the number of skills I could inject for less than 1/2 an hour training is quite large. I am only 11 months old." - This is a response to some BS about how for some reason you think that 11 months is significant training time in this game.
Hope this helps you out. |

Zhilia Mann
Tide Way Out Productions
24
|
Posted - 2011.10.04 20:02:00 -
[24] - Quote
Pantload wrote:Wylee Coyote wrote: Glad to oblige the unintelligent.
Uh oh. I've been skewered by Officer Poopypants. Would it make you feel better if I let you smell my finger? And then we can play guessing games about where that finger has been. I think that sounds like big fun.
This thread is now about Gravity's Rainbow. I move we discuss bananas.
Wait, what? |

Wylee Coyote
Imperial Academy Amarr Empire
3
|
Posted - 2011.10.04 20:24:00 -
[25] - Quote
Tyberius Franklin wrote:Wylee Coyote wrote:Tyberius Franklin wrote: It's called planning and prioritization. Figuring out what combination of skills benefits a ship, or series of ships best, which can mean multiple changes. And even assuming I did track all of my skills in my head, which I don't, it doesn't change the fact that having a button to revert all the changes I've made to help me plan my training is faster than doing it myself. As far as the rest, the number of skills I could inject for less than 1/2 an hour training is quite large. I am only 11 months old.
The above is complaining. You seem to be having an issue understanding my post, so let me help: "It's called planning and prioritization. Figuring out what combination of skills benefits a ship, or series of ships best, which can mean multiple changes." - Here I'm stating a reason for a large number of manual changes to EFT. Not a complaint, just the way I use the program. "And even assuming I did track all of my skills in my head, which I don't, it doesn't change the fact that having a button to revert all the changes I've made to help me plan my training is faster than doing it myself." - Here I'm identifying the benefit of the functionality being asked about and stating how it helps. "As far as the rest, the number of skills I could inject for less than 1/2 an hour training is quite large. I am only 11 months old." - This is a response to some BS about how for some reason you think that 11 months is significant training time in this game. Hope this helps you out.
Defining the categories you are complaining about helps out immensely, thank you. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
0
|
Posted - 2011.10.04 20:36:00 -
[26] - Quote
Wylee Coyote wrote:Defining the categories you are complaining about helps out immensely, thank you. Ok, so you're just trolling, thought so.
Back on topic, it would be nice to know if it's being worked on. Not even a tread for the program on the new forums is kinda disappointing though. |

Wylee Coyote
Imperial Academy Amarr Empire
3
|
Posted - 2011.10.04 21:32:00 -
[27] - Quote
Tyberius Franklin wrote:Wylee Coyote wrote:Defining the categories you are complaining about helps out immensely, thank you. Ok, so you're just trolling, thought so. Back on topic, it would be nice to know if it's being worked on. Not even a tread for the program on the new forums is kinda disappointing though.
You complained, got called out on it, defined what you are complaining about and called another a troll while trying to redirect your position? You sir, are not fooling anyone.
|

Pantload
Handsome Millionaire Playboys Flatline.
1
|
Posted - 2011.10.04 21:50:00 -
[28] - Quote
Officer Poopypants takes his job VERY seriously.
Hence the reason you "Got called out". Your type of flagrant violations of the law cannot and will not be tolerated on his watch.
Officer Poopypants wrote: You sir, are not fooling anyone.
He's got his eye on you, mister! You won't get away with this. |

Tyberius Franklin
Federal Navy Academy Gallente Federation
0
|
Posted - 2011.10.04 22:27:00 -
[29] - Quote
Wylee Coyote wrote:Tyberius Franklin wrote:Wylee Coyote wrote:Defining the categories you are complaining about helps out immensely, thank you. Ok, so you're just trolling, thought so. Back on topic, it would be nice to know if it's being worked on. Not even a tread for the program on the new forums is kinda disappointing though. You complained, got called out on it, defined what you are complaining about and called another a troll while trying to redirect your position? You sir, are not fooling anyone.
In order to be complaining, I would have had to express dissatisfaction with the current state of EFT, which I did not do in the post you identified as "complaining." I can see that case being made against my first post, which is why I made the second to clarify. The post you claim is complaining has no actual complaints as it did not express dissatisfaction with the current state of the program. It only stated why and how the functionality is useful to me individually.
As far as my position, it never changed from what it was even before this thread started: It would be nice if EFT was updated to use CAK.
And yes, you are trolling. While this is killing a bit of downtime, I think I'll stop feeding. |

Pantload
Handsome Millionaire Playboys Flatline.
1
|
Posted - 2011.10.04 23:03:00 -
[30] - Quote
Tyberius Franklin wrote:Various things
Explaining yourself to Officer Poopypants will only add fuel to his fire.
I tell you though...aside from his obvious personality flaws, I still think he's just adorable.
|
|

Cipher Jones
50
|
Posted - 2011.10.04 23:11:00 -
[31] - Quote
Wylee Coyote wrote:Tyberius Franklin wrote: It's called planning and prioritization.
Shame you decided to waste those on this forum complaining about how a free program, that still works, now requires a bit more of each of those.
And it blows my ******* mind that people will choose a program that no longer functions as intended over one that does.
To each their own.
See what happens when fat neckbeards try to ride little ponies? The ponies die. |

Wylee Coyote
Imperial Academy Amarr Empire
3
|
Posted - 2011.10.05 00:04:00 -
[32] - Quote
Tyberius Franklin wrote:Wylee Coyote wrote:Tyberius Franklin wrote:Wylee Coyote wrote:Defining the categories you are complaining about helps out immensely, thank you. Ok, so you're just trolling, thought so. Back on topic, it would be nice to know if it's being worked on. Not even a tread for the program on the new forums is kinda disappointing though. You complained, got called out on it, defined what you are complaining about and called another a troll while trying to redirect your position? You sir, are not fooling anyone. In order to be complaining, I would have had to express dissatisfaction with the current state of EFT, which I did not do in the post you identified as "complaining." I can see that case being made against my first post, which is why I made the second to clarify. The post you claim is complaining has no actual complaints as it did not express dissatisfaction with the current state of the program. It only stated why and how the functionality is useful to me individually. As far as my position, it never changed from what it was even before this thread started: It would be nice if EFT was updated to use CAK. And yes, you are trolling. While this is killing a bit of downtime, I think I'll stop feeding.
Implying dissatisfaction is complaining. |

Wylee Coyote
Imperial Academy Amarr Empire
3
|
Posted - 2011.10.05 01:35:00 -
[33] - Quote
Cipher Jones wrote:Wylee Coyote wrote:Tyberius Franklin wrote: It's called planning and prioritization.
Shame you decided to waste those on this forum complaining about how a free program, that still works, now requires a bit more of each of those. And it blows my ******* mind that people will choose a program that no longer functions as intended over one that does. To each their own.
What blows my mind is people that do not understand the difference between a feature of a progrom not being up to date and an entire program no longer functioning is... |

Soldarius
Peek-A-Boo Bombers
8
|
Posted - 2011.10.05 08:15:00 -
[34] - Quote
fecophiliac.
Yes. Definitely worth the subscription fee to see that word. "How do you kill that which has no life?" |

Kitty McKitty
In Praise Of Shadows
282
|
Posted - 2011.10.05 10:20:00 -
[35] - Quote
If I was Grippen and read this thread, I would be inclined not to bother helping the 'community' by updating secondary EFT features. GÖÑ Haviing your portrait painted here helps INTAKI Disabled Children GÖÑ |

mxzf
Shovel Bros
13
|
Posted - 2011.10.05 13:47:00 -
[36] - Quote
Kitty McKitty wrote:If I was Grippen and read this thread, I would be inclined not to bother helping the 'community' by updating secondary EFT features.
Since when is the ability to pull your skills from the API a 'secondary' feature.
Also, barring the trolling, this thread has been people just asking for info, there's nothing wrong with asking if there will be an update.
On that note, could an admin please go through and clean up the trolling? |

Pantload
Handsome Millionaire Playboys Flatline.
1
|
Posted - 2011.10.05 14:11:00 -
[37] - Quote
Wylee Coyote wrote: Implying dissatisfaction is complaining.
Interesting notion: Your implied dissatisfaction about his complaining is complaining.
Said differently: Complaining about complaining is complaining.
|

Kitty McKitty
In Praise Of Shadows
284
|
Posted - 2011.10.05 14:20:00 -
[38] - Quote
mxzf wrote:Since when is the ability to pull your skills from the API a 'secondary' feature. It's a fitting tool first, character SP management is a secondary feature to that.
If it helps, someone in the duplicate thread in EVE general claims to have contacted G and states he is currently working on it.
GÖÑ Haviing your portrait painted here helps INTAKI Disabled Children GÖÑ |

ROXGenghis
Perkone Caldari State
7
|
Posted - 2011.10.05 15:25:00 -
[39] - Quote
Crosspost from the other thread:
I am blissfully using the latest versions of both EveMon and EFT at the moment with no problems. I use a new custom API key for EveMon and I use an old-fashioned API key for EFT.
For the old-fashioned API key, I go through here: Old API Keys This old website still works (for now) and I can even generate new old-fashioned keys.
For the new API keys, I go through here: New API Keys
I've been wondering what all the hubbub is about. Perhaps it's because they don't have the URL for the old-fashioned keys? |
|

CCP Zymurgist
C C P C C P Alliance
175

|
Posted - 2011.10.05 15:50:00 -
[40] - Quote
Thread cleaned of trolling and off-topic posts. Zymurgist Community Representative CCP NA, EVE Online Contact Us at http://support.eveonline.com/pages/petitions/createpetition.aspx |
|
|

Cipher Jones
51
|
Posted - 2011.10.05 15:53:00 -
[41] - Quote
Wylee Coyote wrote:Cipher Jones wrote:Wylee Coyote wrote:Tyberius Franklin wrote: It's called planning and prioritization.
Shame you decided to waste those on this forum complaining about how a free program, that still works, now requires a bit more of each of those. And it blows my ******* mind that people will choose a program that no longer functions as intended over one that does. To each their own. What blows my mind is people that do not understand the difference between a feature of a progrom not being up to date and an entire program no longer functioning...
I understand it quite well, even pointed out that it "no longer functions as intended", not "no longer functions".
EFT is a good program. No, its a great program. I just honestly think the easiest thing to do would be use PYFA until the new EFT comes out.
The reason I said what I said is because of the nature of the program. Its intent is to make calculations for you, thereby saving you time. When it starts to cost you time, it becomes less effective.
edit, saw the cross post.
However, seeing that it DOES work with the old API, there is no reason for EITHER of us to fret. We can all choose the program we want and lose no time.
See what happens when fat neckbeards try to ride little ponies? The ponies die. |

mxzf
Shovel Bros
13
|
Posted - 2011.10.05 16:51:00 -
[42] - Quote
ROXGenghis wrote:I've been wondering what all the hubbub is about. Perhaps it's because they don't have the URL for the old-fashioned keys?
I know for me personally, I have no issue using the old API key for EFT for now, that's what I'm currently happily doing. The one thing I worry about, and the reason that I'm keeping an eye on this thread, is that I am hoping that the new version of EFT comes out before they stop supporting the old API system.
As long as the old API system is still accessible, there's no issues at all. And as long as a new-API-compatible EFT comes out before the old APIs stop working, it's all good. |

Lutz Major
Austriae Est Imperare Orbi Universo
14
|
Posted - 2011.10.12 11:13:00 -
[43] - Quote
Might be a temporary solution: cak2eft - an EFT character skill file generator |

John McGuirk
Deep Core Mining Inc. Caldari State
0
|
Posted - 2011.10.12 13:56:00 -
[44] - Quote
I can't find anywhere else to post this suggestion, so here's hoping Gripen reads this.
Would it be possible to add a column showing "strength" of different modules? I'm thinking specifically of EWAR. I would love to see the following information in the fit without having to pop the info window on the module itself:
ECM strength (or even estimated jam chance - see below) Tracking disruptor effectiveness Target painter effectiveness Sensor dampener effectiveness Scan probe base strength or max deviation
For ECM, you might even be able to show single-cycle, single-module jam chance against another fit, or against general classes of ships. Similar to how the scan resolution will show lock-time against preset ships. The presets would be imperfect, but still useful (just like the signature radius presets for the lock time under scan resolution are estimates, but still useful).
Last, I'd like to request that projected effects be scriptable. As an example, for a remote sensor booster under "projected effects," it'd be nice to be able to load a range or scan resolution script into the effect.
Thanks in advance, keep up the great work. |

steave435
Sniggerdly Pandemic Legion
11
|
Posted - 2011.10.12 14:43:00 -
[45] - Quote
Quote:For ECM, you might even be able to show single-cycle, single-module jam chance against another fit, or against general classes of ships .... Last, I'd like to request that projected effects be scriptable. As an example, for a remote sensor booster under "projected effects," it'd be nice to be able to load a range or scan resolution script into the effect. These are already possible, fit up both ships you want to use and then drag the EW module from the ship using it into the "projected effects" field of the target ship and you'll get the jam chance. Similarly, fit a RSB/tracking link with a scrip on a ship with a script and drag it to projected effects to get module applied in a scripted form, and for mods that can be bonused (like tracking links from Scimi/Oneiros), it includes that strength boost too. |

mxzf
Shovel Bros
17
|
Posted - 2011.10.12 14:43:00 -
[46] - Quote
John McGuirk wrote: Last, I'd like to request that projected effects be scriptable. As an example, for a remote sensor booster under "projected effects," it'd be nice to be able to load a range or scan resolution script into the effect..
This already works AFAIK. You can't just drag the module in from the modules list, but if you fit the module with the script onto a hull (the one that will be boosting you for instance) and then drag it into your projected effects from the fitted one on the ship, it gives you the bonus taking the script into account.
Also, +1 for Lutz Major, you beat me to it, lol. |

Xercodo
Xovoni Directorate Not Usually Killing Everyone.
91
|
Posted - 2011.10.12 15:41:00 -
[47] - Quote
It also takes ship bonuses into account when using the method above. Like when using a cruor to web something or a falcon to jam something.
When using ECM drone or modules on the projected effects it will show a % on the target ship The Drake is a Lie |

John McGuirk
Deep Core Mining Inc. Caldari State
0
|
Posted - 2011.10.13 13:39:00 -
[48] - Quote
Clearly I just didn't understand the full utility of projected effects. Specifically, I was dragging modules from the module pane for the remote sensor booster, and never actually tried dragging an ECM module.
Thanks for the help everyone.
Though I would still like to see ECM strength as a column, this helps a lot. |

applejacks34 Applecrack
Jump Gate Rejects
3
|
Posted - 2011.10.15 13:17:00 -
[49] - Quote
Lol i just put EFT in my trash bin PYFA is awsome. |

Zillam Reynardine
Red Soul Black Dream
0
|
Posted - 2011.10.16 02:24:00 -
[50] - Quote
pyfa is cross-platform.
/thread |
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